Recent content by Atrum

  1. Nightfall (Mono-Dark)

    Yeah, I wasn't sure if it had been released or not, but, since it apparently is not, I'll have to pass on adding Tyranitar to my team since SandStream will probably do more harm than Stealth Rock does good.
  2. Nightfall (Mono-Dark)

    1) You definitely have a point there. Only problem I'd have is if a Normal type switches in on it, but I suppose Scrafty could easily handle most of those. Of course, since this team is likely to be used in a mono-type tourney (though it may be used in just for fun battles), I'd probably know...
  3. Mono-Ghost Team

    Tourney's still going, actually. I'm doing pretty well. Won't be unlikely for me to get one of the spots. Destiny Bond should work, yeah. If Gengar's low on health and they don't predict it, my opponent could end up losing a key Pokémon.
  4. Nightfall (Mono-Dark)

    I'll look into Mandibuzz. Sounds like it should fit in well with the general gist of the team. Honchkrow is something I looked at when building this one, but decided against putting in. Tyranitar gets a bit complicated for me, as this is a DS-based team. I can RNG, so IVs are no problem, but...
  5. Nightfall (Mono-Dark)

    Twenty-four hour bump.
  6. Nightfall (Mono-Dark)

    Having fallen in love with making mono-type teams, I decided to make a Dark one and give it a more creative name than my Ghost thread from last time. Anyway, there are a few amazing Dark types that came around this gen, namely Scrafty and Hydreigon. Sadly, Umbreon, one of my favorite Dark types...
  7. Mono-Ghost Team

    Once more, thanks for all the reviews. Brilliant ideas from all of you. If I win this thing, I'll know who to thank. Wacky: A SubPunch Dusknoir, I assume/ In which case, yes, I'll probably build one of those to keep on the side for if/when I go against the Dark user. And I know I'll need a...
  8. Mono-Ghost Team

    Splitr: The tournament rules do not allow for wild cards. You can only use Pokémon of the type you picked. Dusty: Did I really? You're right. Dusknoir has Pressure, not Levitate. Thanks for pointing that out; I'll go edit it right away.
  9. Mono-Ghost Team

    Thanks for the feedback, you guys. Jolteon: Yeah, I've been looking at the analyses of the two since designing this team and have found the same conclusion of Eviolite > Lefties. I'll try out that 'Clops set with the team and see how it goes. Azertyl: Thanks for the suggestions, though I...
  10. Looking through Windows and finding WIFI-Ubers

    Wouldn't Psystrike be a better attack to use on Mewtwo than Psychic? It has ten more base power and hits what is generally the weaker Uber tier defense while still coming off of that obscene Special Attack. I'd also recommend considering Aura Sphere for the better coverage, though you would be...
  11. Mono-Ghost Team

    I'm entering a mono-type tournament on another site using my favorite type: Ghost. Should I be placed in the top eight, I will receive a gym leader position there, so I'd an analysis on how this team would fare against both other mono-type teams as well as the general OU metagame would be very...
  12. Kyurem

    Well, after about a week I've finally reached post-game in my White version and have decided that Kyurem shall be my next legendary target. Since probably the only team I'd end up using it on is a Hail team, does anyone have a suggestion as to what the best, or at least a very good, Hail set...
  13. Team Fifth Sun

    Yes, I figured Kyogre would be the main issue. The reason for Darkrai seeming so replacable is likely the fact that it was really just thrown on to work as a resistor to Ghost and Dark moves. And with its defenses it isn't really going to do that too well either. I've thought of possibly...
  14. Team Fifth Sun

    Well, here it is, my first RMT. I lack Shoddy so I haven't actually tested it for myself yet, but I've thought it over for long periods of time and have good reason to believe it should perform well. Ironically, this team is heavily offense-based, even though I tend to prefer defense. The fact...
  15. Cofagrigus

    This is pretty much the set I was thinking of, except I was thinking of 252 HP, 128 Def, 128 SpDef for the spread. And possibly another attacking move instead of Destiny Bond. I like this more than the Trick Room variation people seem to be speaking of because I'm more of a stall person than...
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