Recent content by chuavechito

  1. VGC Immortal Chansey (Peaked #10)

    Updated: 1) I have been losing games that would have been auto-wins if I managed to pull of a ToT before Jolly Terrakion can take Chansey down with Close Combat. For this reason I tested and finally decided to make the formal switch. Gourgeist now has Choice Scarf over Focus Sash and Trick over...
  2. VGC Immortal Chansey (Peaked #10)

    On a more serious note, thanks for all the feedback so far :)
  3. VGC Immortal Chansey (Peaked #10)

    Thanks for all the feedback so far :) I have decided to update the original post into the current version. I dont have definitive conclusions on wether MLopunny is better than Hitmontop yet. I will keep you guys updated. Thanks :) Scarf Machamp can only outspeed Gourgeist if Jolly, Adamant...
  4. VGC Immortal Chansey (Peaked #10)

    I have no idea how Struggle Bug has anything to do with Toxic. Also, who plays Toxic in VGC? lol. Btw, Gourgeist's Safeguard > Toxic. And even if I get Toxic'd I still have 5 turns of setup, which means I can still bring Sableye and Psych Up +3 Eva +2 CM. Not to mention I can try to save...
  5. VGC Senbonzakura: Thousand Cherrim Blossoms

    I think Petal Blizzard is a terrible idea. It hits your partner and its not a very strong move regardless. Also, since Flower Gift only works for Atk and not SpA, I think Cherrim's best place in a sun team is to have her in the back next to a physical attacker. I would play MCharY + Fast Lead...
  6. VGC Immortal Chansey (Peaked #10)

    .....o0o..... [Introduction] .....o0o..... This team is based arround setting up Chansey until she can sweep. I have played with this type of concept for a few years now, they are usually fun to play in Smogon's ladder but not viable in any VGC even because of the timer. HOWEVER, I belive I...
  7. ORAS OU The Stall is Real

    Depending on the build he is either crap or a major threat. Some of them usually have: DD + Roost or Sub or WoW + Dragon Claw + EQ or Fire Punch or Flare Blitz. The EQ set is completelly walled by Skarm: +6 252+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 252 HP / 252+ Def Skarmory: 216-254...
  8. Other Stall

    I have been playing Stall a lot lately. Here is my team: http://www.smogon.com/forums/threads/the-stall-is-real.3525738/ On the current discussion about how to stall Manaphy. Imo the best mon out there to stall Manaphy is obviously Clefable. Unaware > Manaphy. 252 SpA Manaphy Scald vs. 252 HP /...
  9. ORAS OU The Stall is Real

    I have been doing a lot of testing. I will update the OP in a few minutes. Clefable will replace Florges. Unaware has proven to be too good vs anything with Calm Mind or Nasty Plot (cant take those down with Florges). I will move Stealth Rock from Landorus-T to Blissey. This is mostly because...
  10. ORAS OU The Stall is Real

    First of all, thanks for all the help you guys are giving me so far :) Im currently testing a +252 SpD Clefable. So far its Florges with lower SpD and real ability. Im undecided wether I should play a SpD or Def set but so far she is doing way better than Florges. PD: Que asco la paella jaja...
  11. ORAS OU The Stall is Real

    Afaik stallbreaker Talonflame has Brave Bird / Roost / Taunt / Will-O-Wisp. Stallbreaker cant bypass Sableye (5HKO). The ones with Bulk Up are called (afaik) Bulk Up variants, and they play it alongside Roost / Brave Bird / Taunt or Will-O-Wisp. Bulk Up sets cant bypass Skarmory (3HKO at +6)...
  12. ORAS OU The Stall is Real

    I will test Clefable over Florges (but with a SpD build because I will completely lack on SpD otherwise) and switch Chansey's SpD into HP (I havent made enough calcs to see if I wont be able to stall certain threads so until then it seems like a logical change). I havent had enough trouble with...
  13. ORAS OU The Stall is Real

    .....o0o..... [Introduction] .....o0o..... With the removal of Greninja from the scene I decided to give a new try to the good old stall. I will gladly appreciate any suggestion that could improve my team. .....o0o..... [Building Process] .....o0o..... My starting point was the clasic...
  14. Ladder Anything Goes

    Minimize Driflim can TWave Aura Sphere / Sacred Sword users to get the prz on them (virtually giving them 25% acc). He can also stall both moves and use Minimize for the +6 Evasion. Mew (almost omnipresent on BP Chains) can switch into Aura Sphere and Amnesia to make sure Aura Sphere cant break...
  15. Other [AG] Swag

    .....o0o..... [Introduction] .....o0o..... One of the teams I have been having a lot of success with is my Klefki based team. I want to post it here to get some ideas and make it even better. I have +125 games played in AG so far, currently ranked 125 in the ladder with my main account and 150...
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