Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
I am happy with our current stat limits but if I would change anything I feel like the ST could have its minimum a bit lower, like 90 or something. Othervise I feel like it's a good spread and I'm looking forward to the statspread submissions
No guard
one imprtant thing that people seem to forget is that if we only stick with ilussion and weak armor it will be SUPER EASY to detect what ability the opponent runs, I mean if you see CAP4 it obviously has weak armor and if you see a ferrothorn using a bug move well then it has illusion...
I'm just gonna have to ask someone what abilities that are considered "Non Competitive abilities cause I know that abilities like honey gather and illumiinate belongs to those but does abilities like Steadfast which overall isn't too useful and mummy which has its uses but isn't that "good"
No Guard
Moxie
Illusion
Weak Armor
Simple
I still don't see Weak Armor giving us a big enough reward and I feel like if we go with simple we will close alot of our doors when it comes to boosting moves.
Just a quick sketch that I came up with plz let me know what you think about and if I should keep
Was meant to be some sort of a combination between an alien and a Mantis
The blades, Scissors (dont really know what they're called on a mantis) are supposed to be made out of psychic forcefields...
I do feel like bmb brought up some really important things about how we would like CAP4 to perform and others on here ahve also brought up that we do need some way of getting the reward that makes up for the risk that we have created with alot of common weaknesses and the stealthrock weakness...
bug/psychic
I do feel like this would be a great typing for CAP4 and if we get this one it will sure be a challenge with the rest of the creating process which I feel is good ^^
So now it's time to get some of my thoughts on this project onto here.
I have been voting for a bug type since we started discussing CAP4 and I do feel like it's the way to go. I mean if we look at the currant bug situation in OU we would see that it's rather underwhelming with the only pokes...
After reading what U have decided to go with the typing that came to my mind was a bug/dark type since it would give is weakness to stealth rocks, U-turn but also give it stab on moves like sucker punch and pursuit