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  1. If you want to do something on Golisopod you can try this team :) http://pastebin.com/dq8KvXm2...

    If you want to do something on Golisopod you can try this team :) http://pastebin.com/dq8KvXm2 Golisopod is mainly on the team to provide insane momentum and make one huge play out of nothing while the balanced core soaks up hits and softens the opponent up so the opponent is weakened enough.
  2. Alolan Meowth, Persian Discussion

    Alolan Persian seems like one of the greatest utility-mons ever that is not a hazard-setter. Parting Shot is a great move on a switching target since it does not only grant you a free switch to anything but also weakens the target while being able to double as a healing wish that doesn't kill...
  3. Data Pokemon Sun/Moon Battle Mechanics Research

    It does say "sensing danger" in the description so maybe a pokémon needs to fulfill certain requirements to be classified as "dangerous" to Golisopod. This might fit with the level difference.
  4. Data Pokemon Sun/Moon Battle Mechanics Research

    Was it above 50% before that? I heard it only works when you are above 50%.
  5. Data Pokemon Sun/Moon Battle Mechanics Research

    One rather strange request I have that still bugs me: Can Cursed Body be triggered when the Cursed Body user is behind a substitute now? I always wondered why they would give something as fragile as Gengar an ability that depends on Gengar being hit by a move - as the only ability. However...
  6. Nature Swap [Talonflame unbanned!]

    I like the Phys-Def-Empoleon-Set from above. Also, for this: Since Chansey now avoids the 2HKO from those, they can't switch into any status move or otherwise Chansey can just comfortably stall them out, either by toxic-stalling them to death or by using softboiled until parahax strikes to get...
  7. Smogon's Official Ladder Tournament III - Cycle 1 Signups

    Forum name: Saywhaat Cycle 1 Alts: LT1S Saywhaat, LT1A Saywhaat, LT1Y Saywhaat Do my alts for Cycle 1 contain my forum name or a very similar variation/abbreviation of it as required by the rules? Yes.
  8. Nature Swap [Talonflame unbanned!]

    As insanely hard as those moves hit, not even +2 Guts-boosted Close Combat is more than a 2HKO on Chansey. So even though the damage is enough to leave Chansey at least scarred enough for the remainder of the battle, it doesn't outright OHKO. Chansey can even S-Toss on the Setup-Turn, then eat a...
  9. Nature Swap [Talonflame unbanned!]

    The problem about Chansey isn't you stopping it (like I said anything with recovery and any form of status protection can easily beat it) but it stopping you (in Soviet Russia, Chansey breaks you). Basically no matter how many stallbreakers you have anything in your team that is not a...
  10. Nature Swap [Talonflame unbanned!]

    I'm voting pro ban. Not that Chansey is unbeatable (since every second team has one you couldn't get reqs without beating the majority of them) or suddenly able to touch mons with status-immunity/taunt (except with skill swap) and recovery (like in ou) but its just able to a) Work on literally...
  11. Passive Aggressive [Playable on ROM!]

    I guess we will not only have Abomasnow as a top-tier-thread now but also Icy Rock might outclass the Mega now.
  12. Trademarked

    This looks funny but I guess since D-Bound is revealed in turn 1 anyways it might just tip opponents off. But another question as you mentioned it: What happens if two Pokémon with trademarked Protect switch in directly after each other? Will this still mean the second protect fails 50% of the...
  13. Passive Aggressive [Playable on ROM!]

    Sadly Cell Battery doesn't activate anyways unless you take actual damage from an electric type move. So a Pokémon with Lightningrod, Motor Drive or Volt Absorb or another Electric-Immunity (Ground, Wonder Guard) could never activate its Cell Battery because the damage is completely blocked.
  14. Trademarked

    True, but the trademarked move can't be used by the Pokémon itself afterwards, and as Aegislash loses Stance Change and lacks recovery it can only Shuckle around afterwards. Btw what about Snatch? This could just block so much healing from Stall alone and if it works on trademarked abilities...
  15. Trademarked

    Awfully gimmicky but what about trademarked destiny bound? You could just switch into any opponent looking to finally sweep and cut him off instantly (not that much use otherwise though). I really like the idea of trademarked Aqua Ring to get a second leftovers though. Oh and trademarking...
  16. Powered Up!

    Except the opponent has pressure.
  17. Passive Aggressive [Playable on ROM!]

    I think Iron Barbs dealing Steel-Type damage doesn't mean Rough Skin can't still do typeless damage. Even though Iron Barbs and Rough Skin have the same effect, they are still two distinct abilities and any change made to one of them shouldn't applied to the other one simply because of the same...
  18. ORAS OU Staraptor OU team

    You can also opt for defensive Scizor in your Heatran/Latios-Situation: - It completely demolishes any Weavile and can comfortably switch into all of its moves (unlike heatran which is destroyed if it switches into low kick) - defog - Unless Heatran it also packs reliable recovery and defog -...
  19. [DONE] KANTO CLASSIC: Post your results!

    A thing I definitely noticed when seeing Snorlax: The offensive sets tend to have a 252 hp 252 atk spread. However, thanks to Snorlax insane base-hp, a spread of 4 HP / 252 Atk / 108 Def / 140 SpD / 4 Spe actually takes hits better from the physical and special side as well with no disadvantage...
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