BW Cup III - Finals [Won by SoulWind]

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Finchinator

-OUTL
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OU Leader

BW Cup!


...and it's back!

Tournament Rules:
  • General tournament rules and regulations can be found here.
  • Smogon Classic rules can be read here
  • Standard BW OU
  • Best of three, single elimination.
  • Battles should take place on Pokemon Showdown!
  • Do not make baseless activity posts, get in contact with your opponent and report missed times / scheduling issues only.
Identity

I expect many battles to be completed under alts and I expect many battles to be completed on other servers to prevent scouting. These kind of factors are pretty bad for tournament security, and thus I will make this clear: If I hear any whispers of identity theft (battling as someone you are not) or proxy battling (helping someone else battle through pm) I will not be pleased and I will take severe actions.

Scouting

Next, I do not want to hear anything about counterteaming, at all. It is the silliest thing I have ever heard, any battler worth their marbles has more than one team. Do not complain about it. I also don't want to hear about any forceful scouting, whether it be spying on another teams irc channel or following your opponent around on PO. There is a difference between "ipl is known for using stall" and "let me follow ipl around all day to watch all his battles since I am his opponent". I expect a lot of the former and none of the latter.

With that said, I give permission to all battlers to ask any person spectating their battle to leave if they do not want them watching. However, given the fact that this is the big stage, I am sure a lot of people want to watch, so don't be too mean.

Timer Clause

As for taking long between moves, if your opponent asks you to hurry up, please oblige. If you are doing a damage calc for a key turn that is one thing, but prolonging every move is suspicious and annoying. Don't do it. Furthermore, Battle Timeout is a rule for a reason. If you run out of time, you lose, simple as that. It does not matter what your opponent says. Do not battle if you think you will have to leave mid battle, and instead reschedule for a better time. Timing out is still classified as a loss, unless the reason for timing out is a disconnection. If there is any suspicion that a disconnect was carried out deliberately to take advantage of this rule in any way, we reserve the right to exercise a harsh punishment.

Disconnections

If a player disconnects and either player contends that they could still win, the optimal solution is to recreate the exact situation the disconnection occurred at during the battle. If it is agreed between players that this is not feasible due to unreasonable battle length, highly improbable circumstances, or some other reason, the player who did not disconnect may choose to rematch with either the same teams or (the option to use) new teams. Timing out is still classified as a loss, unless the reason for timing out is a disconnection. If there is any suspicion that a disconnect was carried out deliberately to take advantage of this rule in any way, we reserve the right to exercise a harsh punishment. Do not do it.

I know that was a lot to read, but it is all necessary for me to have posted here so everyone can see it in the case of a dispute. I don't want any confusion or any problems.


Battle Clauses:
  • Evasion Clause
  • OHKO Clause
  • Sleep Clause
  • Species Clause
  • Timed Battle
  • Team Preview
  • Moody Clause
Matchups:

Posho vs. sugarhigh
SoulWind vs Posho
sugarhigh vs SoulWind

Deadline: May 28th, 2017

It's been a fun time hosting this tour, even if some of the situations that came alongside it took up some time to figure out and caused some stress. I am glad to be able to host the biggest tournament for my favorite tier and hope I have the opportunity again in the future, if possible.

All three participants are very much deserving, each having respectable runs up to this point and displaying their competency in the tier:

SoulWind has been one of the most consistent BW OU players over the past few years and many would say he is among the best in this metagame. Through various SPLs, WCOPs, and SmogTours, he has demonstrated mastery of teambuilding and gameplay, even with flares of creativity in recent tournaments that make things very interesting. Throughout this tournament, Soulwind has gotten past Thatsjustpeachy, Oltan, Sunding, Mazinger, PDC, Star, and Get this Money. Needless to say, these are some strong opponents and it is quite an achievement just to have gotten this far.

Posho is another strong BW OU player. Despite not being nearly as well-known as Soulwind, he has played it at a high level in various tournaments, including the SmogonTour that he reached the finals, and he has shown that he can hang with the best in this tournament. Posho's desired to play BW OU ever since SPL and he has shown why this is the case throughout his run through this tournament. Posho has managed to get past ItsBaku, Void, Floppy, slurmz, We Three Kings, Eo Ut Mortus, and Fakes. There are some very capable opponents here and Posho has shown off a lot of good play in prior rounds.

Finally, sugarhigh is the third finalist and he is also no stranger to BW OU, playing it in various SPLs and being one of the most creative thinkers the metagame has ever witnessed. Although some might say sugarhigh's run has been mostly under the radar, he has had a fair amount of quality wins and has earned each and every victory to get up to this point. He might have his work cut out for him with two strong, Spanish opponents, but there is no doubt that he can execute if he plays his cards right. Throughout this tournament, Sugarhigh has defeated Close, choolio, Myzozoa, Mounts, Isa, Marshall.Law, and dice. Like his two opponents, Sugarhigh is also very much battle tested and will come into the finals ready for more!
 
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Isa

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nice writeup finch

rooting for sugarhigh strictly for egoistical reasons as 1) soulwind is close to playoffs range and every point matters 2) sugarhigh defeated me :(

that said i hope to see great games ^_^ pls post scheduled games in thread
 
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