david0895
Mercy Main Btw
1 It's too strong, especially with 133 atk
2 It's anti-concept: CAP23 is based on trapping moves, not abilities
Seriously, LucarioOfLegends close the thread pls
I find the idea of using a secondary ability to fake-out Z-Earthquake/Brave Bird absolutely ridiculous. Honestly I doubt that any secondary ability is going to be ever used, as Comatose is simply that good, so using an already inferior ability just to bluff a set that would've worked better with Comatose in the first place is incredibly gimmicky. We're already guaranteed to have some bad 4MSS, as we simply can't threaten all of our targets in the same set, so there's no need to try to increase it here.Just going to make a quick defense of the benefits we get from Skill Link before I go to bed.
First off, I actually like that it adds to our 4MSS (Psychic Fangs is comparatively clean coverage). I also don't particularly care that it doesn't break Tomohawk in the way that Strong Jaw does, because I view Tomohawk as targetted through Toxic primarily. Moreover, it's stronger than Strong Jaw when it comes to not being stalled out by Toxapex.
Second, Skill Link is probably one of our strongest fake-outs. See Skill Link (Due to Comatose telegraphing), and you're expecting a set perhaps like Spirit Shackle/Outrage/Bone Rush/Toxic. You're probably *not* expecting a Z-Earthquake or a Z-Brave Bird, and that adds a lovely aspect to a dedicated trapper.