Gen 5 Clefable

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[OVERVIEW]



[SET]
name: Support
move 1: Knock Off
move 2: Seismic Toss / Ice Beam
move 3: Thunder Wave
move 4: Softboiled
item: Leftovers
ability: Magic Guard
nature: Calm
evs: 252 HP / 60 Def / 184 SpD / 12 Spe

[SET COMMENTS]
Moves
========
Knock off for item removal, incredibly difficult to switch into - e.g. removing leftovers from generic bulky grounds/waters/steels, remove skarmory rocky helmet, remove excadrill leftovers to win hazard game alongside skarmory, remove politoed leftovers to win weather war

thunder wave another support move, primarily helping clefable 1v1 offensive threats such as latios heatran alakazam but also deterring switchins from terrakion, keldeo, kyuremb etc. also gets a lot of mileage vs defensive pokemon including politoed, tentacruel, skarmory, tyranitar, reuniclus, effectively makes all their moves including recovery only 75% accurate so in drawn out games gives you plenty of options to capitalise

seismic toss is the primary damage option,relatively high PP + consistent damage particularly allows clef to force oppponents to burn recovery PP. Vs paralysed opponents like skarmory, seismic toss has realistic odds to 1v1


Set Details
========
defense investment takes an unboosted keldeo secret sword
Sdef investment takes two modest heatran magma storms
12 spe outspeeds 0 speed ttar, important for the fast softboiled if <80%
max/max also a very good option and makes you a bit more favourable into volcarona


Team Options
========
clefable can run rocks but would rather not (very bad into drill) - hippowdon, landorust, gliscor

latias and latios have great defensive synergy with clef, clef acting as an absorber for scald and the latis being strong into the offensive rain threats makes them a good functional pairing vs rain, but also just defensive typing (fight resist vs keldeo in particular) is valuable. Can form a strong 2 pokemon twave core

speaking of twave, reuniclus is the strongest abuser of thunder wave support in the game, moving faster than opponents is big and abuses the 25% para chances to claim free CMs / recovers. Also a strong defensive partner due to its strengths into terrakion

skarmory / spikes in general are a strong pairing that dial into clefables long term win con with knock + residual damage. Knock on excadrill helps skarmory keep up hazards

generally, the strongest clefable teams are superman in direction in order to avoid running spin. If using spin, clefable faces heavy competition from blissey


[STRATEGY COMMENTS]
Other Options
=============

Encore
Stealth Rock
Wish
Heal Bell
Trick
Flamethrower
Amnesia


Checks and Counters
===================

Fighting types - Terrakion, Keldeo, Breloom

Ground types - Landorus-T, Excadrill, Garchomp, Mamoswine, Gliscor, Hippowdon

Taunt users - Jellicent



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