Hey guys, I've played many games with this UU team, and it feels good at times, but at other times it feels it could be improved a little. As the title says, it is a game of "guess the mega" as soon as the battle starts. Any advice would be appreciated!
Abs-ol (Absol) @ Scope Lens
Ability: Super Luck
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Psycho Cut
- Night Slash
- Superpower
- Sucker Punch
Everyone always thinks that Absol is the mega on this team, as nobody really uses his non mega form. However, I find this crit set to be very gratifying as it causes rage to be induced when multiple crits are landed in a row. Standard EVs and nature, not much else to say about it other than that it's a powerful physical hitter.
Erectile (Sceptile) @ White Herb
Ability: Unburden
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Leaf Storm
- Acrobatics
- Earthquake
- Drain Punch
One of my favourite sets ever. I usually switch him in on something that is weak to grass, IE swamperts, and make them switch out while using Leaf Storm (this is a crazy mind game move as the opponent may then think that he out predicted me). Unburden then gives me the ability to outspeed everything in the tier, and the sweeping commences. Acrobatics is incredibly powerful, and combined with earthquake provide very good coverage. Drain punch restores health, although I am considering leaf blade in its place because leaf storm can only be used once more after the white herb is used.
Aerowacktyl (Aerodactyl) @ Focus Sash
Ability: Rock Head
EVs: 100 Atk / 156 SpA / 252 Spe
Hasty Nature
- Stealth Rock
- Taunt
- Fire Blast
- Rock Slide
Aerodactyl is the dedicated rocks setting lead of this team. He counters other leads very well, in particular Galvantula and Forretress. His custom EVs allow him to OHKO Forretress after stealth rocks, and surprises many physical walls sent in against it. Rock slide is for STAB, and taunt rounds out the set.
Swolepert (Swampert) @ Swampertite
Ability: Damp
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Curse
- Waterfall
- Rest
- Sleep Talk
The actual mega on this team. I wandered around on many megas before trying out this Rest Talk hybrid of the infamous Crocune set. It is definitely not as good as the Crocune set, and I have had mixed successes with it. Running full SpD investment at the moment. Any suggestions to replace/improve this slot in my team would be appreciated; At the moment I use Swampert as a wall/tank (his 4x to grass makes wall a bit of a stretch).
Aladeen (Alakazam) @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 30 Atk / 30 Def
- Psyshock
- Dazzling Gleam
- Grass Knot
- Substitute
Alakazam is my main special sweeper. Life orb Magic guard is such a great combo, and the mind games I can pull off by switching him into a slower pokemon and setting up Substitutes are incredibly fun. Set gives him maximum coverage, although considering replacing grass knot as sceptile already has leaf storm.
Luswayrio (Lucario) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Swords Dance
- Extreme Speed
- Iron Tail
Lucario was kind of tacked on at the end, and is the only obvious non-mega on the team. At the moment, Swords dance sweeps are quite common when I play; as soon as I get off an SD 70% of the time its gg. Suggestions welcome, as I was jumping around between mixed, special, and physical Lucario.
Hopefully you enjoyed my first RMT, and please leave some comments and/or advice!
Abs-ol (Absol) @ Scope Lens
Ability: Super Luck
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Psycho Cut
- Night Slash
- Superpower
- Sucker Punch
Everyone always thinks that Absol is the mega on this team, as nobody really uses his non mega form. However, I find this crit set to be very gratifying as it causes rage to be induced when multiple crits are landed in a row. Standard EVs and nature, not much else to say about it other than that it's a powerful physical hitter.
Erectile (Sceptile) @ White Herb
Ability: Unburden
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Leaf Storm
- Acrobatics
- Earthquake
- Drain Punch
One of my favourite sets ever. I usually switch him in on something that is weak to grass, IE swamperts, and make them switch out while using Leaf Storm (this is a crazy mind game move as the opponent may then think that he out predicted me). Unburden then gives me the ability to outspeed everything in the tier, and the sweeping commences. Acrobatics is incredibly powerful, and combined with earthquake provide very good coverage. Drain punch restores health, although I am considering leaf blade in its place because leaf storm can only be used once more after the white herb is used.
Aerowacktyl (Aerodactyl) @ Focus Sash
Ability: Rock Head
EVs: 100 Atk / 156 SpA / 252 Spe
Hasty Nature
- Stealth Rock
- Taunt
- Fire Blast
- Rock Slide
Aerodactyl is the dedicated rocks setting lead of this team. He counters other leads very well, in particular Galvantula and Forretress. His custom EVs allow him to OHKO Forretress after stealth rocks, and surprises many physical walls sent in against it. Rock slide is for STAB, and taunt rounds out the set.
Swolepert (Swampert) @ Swampertite
Ability: Damp
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Curse
- Waterfall
- Rest
- Sleep Talk
The actual mega on this team. I wandered around on many megas before trying out this Rest Talk hybrid of the infamous Crocune set. It is definitely not as good as the Crocune set, and I have had mixed successes with it. Running full SpD investment at the moment. Any suggestions to replace/improve this slot in my team would be appreciated; At the moment I use Swampert as a wall/tank (his 4x to grass makes wall a bit of a stretch).
Aladeen (Alakazam) @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 30 Atk / 30 Def
- Psyshock
- Dazzling Gleam
- Grass Knot
- Substitute
Alakazam is my main special sweeper. Life orb Magic guard is such a great combo, and the mind games I can pull off by switching him into a slower pokemon and setting up Substitutes are incredibly fun. Set gives him maximum coverage, although considering replacing grass knot as sceptile already has leaf storm.
Luswayrio (Lucario) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Swords Dance
- Extreme Speed
- Iron Tail
Lucario was kind of tacked on at the end, and is the only obvious non-mega on the team. At the moment, Swords dance sweeps are quite common when I play; as soon as I get off an SD 70% of the time its gg. Suggestions welcome, as I was jumping around between mixed, special, and physical Lucario.
Hopefully you enjoyed my first RMT, and please leave some comments and/or advice!