Hi everyone - looking to get some feedback on my first team. I've been a long time Pokemon player and just now looking to build my first competitive team with X and Y. Ideally, I'm trying to base the team around some of my favorite Pokemon, and the below set has been doing well in testing for me. So, without further ado:
Lucario (M) @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Extreme Speed
- Bullet Punch
- Swords Dance
- Close Combat
Lucario is my favorite pokemon, and packs a vicious punch once I can eventually land a Swords Dance. I picked Jolly to mainly outspeed opposing Lucario, and with the Mega Evolution and +2 from swords dance, his attack is already sky high. He often gets hosed by the likes of Breloom, however.
Starmie @ Life Orb
Ability: Natural Cure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Rapid Spin
- Hydro Pump
- Psyshock
- Ice Beam
Typical rapid spin build, but without Analytic as I've found it to have limited times to activate. With many players running Toxic Spikes, Natural Cure has done me many favors. I'm starting to lean more towards getting something with Defog instead however due to the abundance of Aegislash in OU that serve as spin blockers.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- King's Shield
- Swords Dance
- Shadow Sneak
- Sacred Sword
This guy is a monster and allows me to scout out threats with a bit of safety, and occasionally lets me cripple opposing physical attackers. He serves as an excellent spinblocker, and easily dispatches the likes of Gengar and special walls like Blissey.
Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature
- U-turn
- Hydro Pump
- Dark Pulse
- Toxic Spikes
I've been testing around a few different pokemon for openers, and Greninja has so far been my favorite. Toxic Spikes with Protean is usually a curveball to those expecting regular Spikes, and his Dark Pulse easily cleans up injured opponents who have had a few ticks of Toxic already.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Earthquake
- Roost
- Substitute
- Toxic
The toxic with Gliscor is a bit redudnant, however sometimes my spikes are cleaned up from an opposing defog or rapid spin. I've found Gliscor to be an absolute powerhouse and really allows me to slow the game down a bit and scout out opposing threats. He hard counters opposing Aegislash with ease.
Scizor @ Leftovers
Ability: Technician
EVs: 252 HP / 40 Atk / 216 Spd
Adamant Nature
- Swords Dance
- Roost
- Bullet Punch
- U-turn
Scizor has made me realize how great bug typing is - what a monster. He is often the last pokemon to go down, and can nearly always stick a swords dance into some nasty bullet punches. He is great to take out opposing Sylveon and helps me deal with the the likes of Alakazam and Gardevoir.
Other pokemon that I am considering are below -
- Talonflame
- Chesnaught
- Ferrothorn
- Delphox
Thank you all for any input - it is much appreciated!
Lucario (M) @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Extreme Speed
- Bullet Punch
- Swords Dance
- Close Combat
Lucario is my favorite pokemon, and packs a vicious punch once I can eventually land a Swords Dance. I picked Jolly to mainly outspeed opposing Lucario, and with the Mega Evolution and +2 from swords dance, his attack is already sky high. He often gets hosed by the likes of Breloom, however.
Starmie @ Life Orb
Ability: Natural Cure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Rapid Spin
- Hydro Pump
- Psyshock
- Ice Beam
Typical rapid spin build, but without Analytic as I've found it to have limited times to activate. With many players running Toxic Spikes, Natural Cure has done me many favors. I'm starting to lean more towards getting something with Defog instead however due to the abundance of Aegislash in OU that serve as spin blockers.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- King's Shield
- Swords Dance
- Shadow Sneak
- Sacred Sword
This guy is a monster and allows me to scout out threats with a bit of safety, and occasionally lets me cripple opposing physical attackers. He serves as an excellent spinblocker, and easily dispatches the likes of Gengar and special walls like Blissey.
Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature
- U-turn
- Hydro Pump
- Dark Pulse
- Toxic Spikes
I've been testing around a few different pokemon for openers, and Greninja has so far been my favorite. Toxic Spikes with Protean is usually a curveball to those expecting regular Spikes, and his Dark Pulse easily cleans up injured opponents who have had a few ticks of Toxic already.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Earthquake
- Roost
- Substitute
- Toxic
The toxic with Gliscor is a bit redudnant, however sometimes my spikes are cleaned up from an opposing defog or rapid spin. I've found Gliscor to be an absolute powerhouse and really allows me to slow the game down a bit and scout out opposing threats. He hard counters opposing Aegislash with ease.
Scizor @ Leftovers
Ability: Technician
EVs: 252 HP / 40 Atk / 216 Spd
Adamant Nature
- Swords Dance
- Roost
- Bullet Punch
- U-turn
Scizor has made me realize how great bug typing is - what a monster. He is often the last pokemon to go down, and can nearly always stick a swords dance into some nasty bullet punches. He is great to take out opposing Sylveon and helps me deal with the the likes of Alakazam and Gardevoir.
Other pokemon that I am considering are below -
- Talonflame
- Chesnaught
- Ferrothorn
- Delphox
Thank you all for any input - it is much appreciated!
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