Introduction
Hey… people!
I’m fairly new to Smogon, and it had been great… except for that one time that Arcticblast blocked me. (JK) Anyways, I’ve gotten better (in such a short period) by watching KyleCole’s videos, and the ladder isn’t a huge problem for me. Rather, I found it to be misleading as I soon found out that Tournaments (Tours) had much better players. Nevertheless, here is my Mega Gengar balanced team.
(Replays: TBA)
The Team
Gengar-Mega @ Gengarite
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Shadow Ball
- Sludge Bomb
- Protect
- Giga Drain
Of course, I have Mega Gengar. And I think it is a great Mon, Mega or not. Its pre-Mega ability, Levitate, is great for fooling players, especially when their CS Landorus-T uses Earthquake, and it guarantees one or two turns. On the other hand, I usually use it as a reserve, either as a Shadow Tag user (evil laugh) or a late sweeper. (You can imagine how Weather teams feel as they lose their only weather setter!) Also, I needed an alternative against Water types; Thundurus is a good counter, but I rather have an additional check. Anyways, its Special Attack allows it to hit hard and take a full advantage of Giga Drain. What is there not to like?
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Shadow Ball
- Sludge Bomb
- Protect
- Giga Drain
Of course, I have Mega Gengar. And I think it is a great Mon, Mega or not. Its pre-Mega ability, Levitate, is great for fooling players, especially when their CS Landorus-T uses Earthquake, and it guarantees one or two turns. On the other hand, I usually use it as a reserve, either as a Shadow Tag user (evil laugh) or a late sweeper. (You can imagine how Weather teams feel as they lose their only weather setter!) Also, I needed an alternative against Water types; Thundurus is a good counter, but I rather have an additional check. Anyways, its Special Attack allows it to hit hard and take a full advantage of Giga Drain. What is there not to like?
Scrafty @ Life Orb
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Drain Punch
- Protect
- Fake Out
Scrafty is a great complement to Mega Gengar; it can either replace it or eliminate its threats. First of all, Fake Out is a great move. I usually use the move with Thundurus’s Taunt to ensure that TR cannot be set up. Plus, Landorus-T’s and its ability, Intimidate, causes even the most common threats to be less threatening. As of result, the opposing players have two options: give the Mon up or send in another one. Either choices are beneficial to me because I’m nevertheless in the position to attack freely. And I prefer Drain Punch over Low Kick; I prefer a move that regains health rather than one that depends on a Mon’s weight.
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Drain Punch
- Protect
- Fake Out
Scrafty is a great complement to Mega Gengar; it can either replace it or eliminate its threats. First of all, Fake Out is a great move. I usually use the move with Thundurus’s Taunt to ensure that TR cannot be set up. Plus, Landorus-T’s and its ability, Intimidate, causes even the most common threats to be less threatening. As of result, the opposing players have two options: give the Mon up or send in another one. Either choices are beneficial to me because I’m nevertheless in the position to attack freely. And I prefer Drain Punch over Low Kick; I prefer a move that regains health rather than one that depends on a Mon’s weight.
Sylveon @ Safety Goggles
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Psyshock
- Hyper Voice
- Protect
- Heal Bell
With the addition of Sylveon, I have a triple-core between Mega Gengar, Scrafty, and itself. Besides the obvious, I put Safety Goggles on Sylveon because Amoonguss always try to Spore it, and it can use Psyshock to eliminate Amoonguss. (I try to have at least two Mons that I can send out against Spore users.) Furthermore, I use Heal Bell for precaution. I just hate how Burn, Paralysis, Sleep, or Freeze are immediate threats to victories.
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Psyshock
- Hyper Voice
- Protect
- Heal Bell
With the addition of Sylveon, I have a triple-core between Mega Gengar, Scrafty, and itself. Besides the obvious, I put Safety Goggles on Sylveon because Amoonguss always try to Spore it, and it can use Psyshock to eliminate Amoonguss. (I try to have at least two Mons that I can send out against Spore users.) Furthermore, I use Heal Bell for precaution. I just hate how Burn, Paralysis, Sleep, or Freeze are immediate threats to victories.
Thundurus @ Life Orb
Ability: Prankster
EVs: 88 HP / 172 SpA / 248 Spe
Timid Nature
- Thunder Wave
- Hidden Power [Ice]
- Taunt
- Thunderbolt
I usually reserve the 4th slot for a support Mon and/or a Taunt user. In this case, I chose Thundurus because it ensures the core’s dominance. For example, if some opposing Mon uses Wide Guard, then I’ll use Taunt to ensure Sylveon’s or Landorus-T’s continual pressure. Also, Taunt prevents Mons from using Protect… Now, imagine Mega Gengar’s presence. As long as I play right, this scenario will send the opposing Mons to the Graveyard. Also, its EVs is a mix between a bulky supporter and a special sweeper; I like it!
Ability: Prankster
EVs: 88 HP / 172 SpA / 248 Spe
Timid Nature
- Thunder Wave
- Hidden Power [Ice]
- Taunt
- Thunderbolt
I usually reserve the 4th slot for a support Mon and/or a Taunt user. In this case, I chose Thundurus because it ensures the core’s dominance. For example, if some opposing Mon uses Wide Guard, then I’ll use Taunt to ensure Sylveon’s or Landorus-T’s continual pressure. Also, Taunt prevents Mons from using Protect… Now, imagine Mega Gengar’s presence. As long as I play right, this scenario will send the opposing Mons to the Graveyard. Also, its EVs is a mix between a bulky supporter and a special sweeper; I like it!
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Slide
- Earthquake
- U-turn
- Explosion
This is standard Landorus-T… and it likes to Explode!!! :P
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Slide
- Earthquake
- U-turn
- Explosion
This is standard Landorus-T… and it likes to Explode!!! :P
Volcanion @ Safety Goggles
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Sludge Bomb
- Steam Eruption
- Protect
- Heat Wave
Volcanion is a great Mon for a reason. Its incredible moveset + bulky presence is just undeniable, and it deserves to be called an S-Ranked Mon. And as I mentioned earlier, I try to maintain two Mons that I can switch in for Amoonguss, so I gave Safety Goggles to Volcanion. Finally, Sludge Bomb is a filler move, one that I use to counter Fairy types, especially Azumarill. Nevertheless, you really can’t go wrong with using Volcanion. Cheers!
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Sludge Bomb
- Steam Eruption
- Protect
- Heat Wave
Volcanion is a great Mon for a reason. Its incredible moveset + bulky presence is just undeniable, and it deserves to be called an S-Ranked Mon. And as I mentioned earlier, I try to maintain two Mons that I can switch in for Amoonguss, so I gave Safety Goggles to Volcanion. Finally, Sludge Bomb is a filler move, one that I use to counter Fairy types, especially Azumarill. Nevertheless, you really can’t go wrong with using Volcanion. Cheers!
Conclusion:
Overall, this team had more success than I can remember. It rarely loses in the ladder and usually peaks in semi-/finals for tournaments (tours). Well, this is my 1st RMT, so I am quite curious to how you will respond, and I hope to join you guys in the Doubles Community. Also, I am not an actual Bot nor I am Joim, Matame. That being said, thanks for rating my team! GG
Gengar-Mega @ Gengarite
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Shadow Ball
- Sludge Bomb
- Protect
- Giga Drain
Scrafty @ Life Orb
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Drain Punch
- Protect
- Fake Out
Sylveon @ Safety Goggles
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Psyshock
- Hyper Voice
- Protect
- Heal Bell
Thundurus @ Life Orb
Ability: Prankster
EVs: 88 HP / 172 SpA / 248 Spe
Timid Nature
- Thunder Wave
- Hidden Power [Ice]
- Taunt
- Thunderbolt
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Slide
- Earthquake
- U-turn
- Explosion
Volcanion @ Safety Goggles
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Sludge Bomb
- Steam Eruption
- Protect
- Heat Wave
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Shadow Ball
- Sludge Bomb
- Protect
- Giga Drain
Scrafty @ Life Orb
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Drain Punch
- Protect
- Fake Out
Sylveon @ Safety Goggles
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Psyshock
- Hyper Voice
- Protect
- Heal Bell
Thundurus @ Life Orb
Ability: Prankster
EVs: 88 HP / 172 SpA / 248 Spe
Timid Nature
- Thunder Wave
- Hidden Power [Ice]
- Taunt
- Thunderbolt
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Slide
- Earthquake
- U-turn
- Explosion
Volcanion @ Safety Goggles
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Sludge Bomb
- Steam Eruption
- Protect
- Heat Wave
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