Politoed @ Leftovers
Ability: Drizzle
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Encore
- Ice Beam
- Toxic
My Standard Rain inducer. I only have 1 in my whole team, which makes him very valuable. If I lose him I can still sweep or set up, but it makes my life so much harder. Infernape counters me hard. Encore stops setting up or pokemon from continued entry hazards such as spikes. Scald incapacitated most physical sweepers as well as being my stab. Ice beam deals with grass pokemon and hurts dragon types tho he cannot kill. I am still walled by bulky venusaur who can take 3 ice beams before going down.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Power Whip
- Leech Seed
- Spikes
- Stealth Rock
My physical wall. He can wall almost anything physical except fighting moves. I normally try to burn the physical sweeper with my politoed, then I can wall him all day. Leech Seed helps against any bulky pokemon or pokemon that just switched in to set up. It also helps when I switch out into my main sweepers so that they can recover some of the hp after taking a hit. Spikes and Stealth Rock are self explanatory. Power Whip to deal with water types, even bulky ones. Works wonders switching in on people trying to toxic my politoed. Switching between Ferrothorn and politoed I can make wither away half the enemy team.
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 HP / 252 Spd / 4 SDef
Adamant Nature
- Outrage
- Earthquake
- Superpower
- Thunder Punch
My team lacks power, thats why I use My wall breaker Dragonite. He can break almost any wall. I switch him in to ground moves and I use him to predict switches as people always become scared when I switch him in. I can kill almost anything with 1Hit Outrage or 2 at the mosteven blissey.. Only steel types survive and I use Superpower or Earthquake. Thunder punch is for bulky waters which are annoying to deal with. Life Orb Tornadus-Electric sweeps my team hard and I have nothing to deal with him. Fighting types are also problematic as they can set up and sweep my team with thunder punch. Any suggestions are very much appreciated. even blissey.
Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bullet Punch
- Roost
- Swords Dance
- Bug Bite
Revenge killer. Also I use him to switch in when setting up hazards or on grass/steel/poison attacks. Boosted bullet punch can seriously damage anything if not kill it. Bug bite for psychics and grass, roost to survive.
My revenge killer.
Toxicroak @ Black Sludge
Ability: Dry Skin
- Drain Punch
- Sucker Punch
- Substitute
- Swords Dance
My second revenge killer/setup pokemon. He can set up easily and be really offensive. I do need to have rain present tho for maximum effectiveness, without it he can still sweep.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Roar
- Hydro Pump
- Rest
- Sleep Talk
Suicune deals with all the substitute setting up guys. Normally I can switch him in, take 1 hit and roar. Hydro pump does massive damage under rain, rest and sleep talk make him incredible bulky and not worry about status.
My team mainly capitalizes on the opponents mistake where 1 mistake can mean I sweep his entire team. My team is also very bulky with different strategies available such as Stealth+spikes+Roar, Setting up with Toxicroak or Scizor, stalling with ferrothorn, simply sweeping with Dragonite or with Stabbed rainboosted Scald and Hydro pump. It is highly anti setting up team, even to entry hazards as I could just set up in the mean time and sweep. The weakness I see with this team is life orb fast electric pokemon such as thundurus-electric and fast physical sweepers with fighting moves such as close combat. What can I do to counter them? The only expendable pokemon is Toxicroak, and even him I need for absorbing toxic spikes and revenge killing fast phychic pokemon and ghosts who can easily sweep my team otherwise.
Ability: Drizzle
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Encore
- Ice Beam
- Toxic
My Standard Rain inducer. I only have 1 in my whole team, which makes him very valuable. If I lose him I can still sweep or set up, but it makes my life so much harder. Infernape counters me hard. Encore stops setting up or pokemon from continued entry hazards such as spikes. Scald incapacitated most physical sweepers as well as being my stab. Ice beam deals with grass pokemon and hurts dragon types tho he cannot kill. I am still walled by bulky venusaur who can take 3 ice beams before going down.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Power Whip
- Leech Seed
- Spikes
- Stealth Rock
My physical wall. He can wall almost anything physical except fighting moves. I normally try to burn the physical sweeper with my politoed, then I can wall him all day. Leech Seed helps against any bulky pokemon or pokemon that just switched in to set up. It also helps when I switch out into my main sweepers so that they can recover some of the hp after taking a hit. Spikes and Stealth Rock are self explanatory. Power Whip to deal with water types, even bulky ones. Works wonders switching in on people trying to toxic my politoed. Switching between Ferrothorn and politoed I can make wither away half the enemy team.
Dragonite @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 HP / 252 Spd / 4 SDef
Adamant Nature
- Outrage
- Earthquake
- Superpower
- Thunder Punch
My team lacks power, thats why I use My wall breaker Dragonite. He can break almost any wall. I switch him in to ground moves and I use him to predict switches as people always become scared when I switch him in. I can kill almost anything with 1Hit Outrage or 2 at the mosteven blissey.. Only steel types survive and I use Superpower or Earthquake. Thunder punch is for bulky waters which are annoying to deal with. Life Orb Tornadus-Electric sweeps my team hard and I have nothing to deal with him. Fighting types are also problematic as they can set up and sweep my team with thunder punch. Any suggestions are very much appreciated. even blissey.
Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bullet Punch
- Roost
- Swords Dance
- Bug Bite
Revenge killer. Also I use him to switch in when setting up hazards or on grass/steel/poison attacks. Boosted bullet punch can seriously damage anything if not kill it. Bug bite for psychics and grass, roost to survive.
My revenge killer.
Toxicroak @ Black Sludge
Ability: Dry Skin
- Drain Punch
- Sucker Punch
- Substitute
- Swords Dance
My second revenge killer/setup pokemon. He can set up easily and be really offensive. I do need to have rain present tho for maximum effectiveness, without it he can still sweep.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Roar
- Hydro Pump
- Rest
- Sleep Talk
Suicune deals with all the substitute setting up guys. Normally I can switch him in, take 1 hit and roar. Hydro pump does massive damage under rain, rest and sleep talk make him incredible bulky and not worry about status.
My team mainly capitalizes on the opponents mistake where 1 mistake can mean I sweep his entire team. My team is also very bulky with different strategies available such as Stealth+spikes+Roar, Setting up with Toxicroak or Scizor, stalling with ferrothorn, simply sweeping with Dragonite or with Stabbed rainboosted Scald and Hydro pump. It is highly anti setting up team, even to entry hazards as I could just set up in the mean time and sweep. The weakness I see with this team is life orb fast electric pokemon such as thundurus-electric and fast physical sweepers with fighting moves such as close combat. What can I do to counter them? The only expendable pokemon is Toxicroak, and even him I need for absorbing toxic spikes and revenge killing fast phychic pokemon and ghosts who can easily sweep my team otherwise.