So i did this team and works pretty well, try it and tell me if you liked it and what should i change
Lopunny @ Lopunnite
Ability: Cute Charm
EVs: 252 Atk / 252 Spe
Adamant Nature
- High Jump Kick
- Brutal Swing
- Ice Punch
- Fire Punch
I most times chose this first because it has good attack and speed
I always start with fake out so it can make sure you can kill target
Ice punch and Fire punch work well against weakness
Greninja @ Choice Scarf
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Hasty Nature
- Dark Pulse
- Gunk Shot
- Hydro Pump
- Extrasensory
I chose this one because it has the ability protean and that way it can be helpful against annoying pokemon
Also because his speed is good and special attack too
Tho because Gunk Shot deal with fairy pokemon and Extrasensory deals with Fighting and Grass/Poison pokemon
Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Play Rough
- Swords Dance
- Shadow Sneak
- Drain Punch
When Mega lopunny has to much weakness against target pokemon i start with this one
Since it has Disguise you do Sword Dance in the first turn and then attack
Drain Punch is helpful since it deals with steel type and some poison ones
Scizor @ Life Orb
Ability: Swarm
EVs: 252 Atk / 252 Def
Adamant Nature
- Iron Head
- X-Scissor
- Brick Break
- Swords Dance
First turn Sword Dance, then attack
Bullet Punch and Bug Bite are more powered with his Technician ability
Bullet Punch deals with fast pokemon since it has fast priority
Serperior @ Lum Berry
Ability: Contrary
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Leaf Storm
- Hidden Power [Water]
- Rest
- Dragon Pulse
With Contrary ability and Leaf storm is broke
Hidden Power deals with fire types
His Lum berry makes that when he rest he cures and watches out of poison
Rotom-Wash @ Life Orb
Ability: Levitate
EVs: 252 SpA / 252 SpD
Timid Nature
- Thunderbolt
- Volt Switch
- Hydro Pump
- Shadow Ball
This is very helpful against some annoying ground and more type pokemon
Life Orb increases the attacks so that way is more stronger
Shadow ball is also helpful against some types
This is my showdown OU actually team and my first RMT, please rate in comments bellow, also tell me what to do better ^-^, also please comment so i can do better my team
Lopunny @ Lopunnite
Ability: Cute Charm
EVs: 252 Atk / 252 Spe
Adamant Nature
- High Jump Kick
- Brutal Swing
- Ice Punch
- Fire Punch
I most times chose this first because it has good attack and speed
I always start with fake out so it can make sure you can kill target
Ice punch and Fire punch work well against weakness
Greninja @ Choice Scarf
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Hasty Nature
- Dark Pulse
- Gunk Shot
- Hydro Pump
- Extrasensory
I chose this one because it has the ability protean and that way it can be helpful against annoying pokemon
Also because his speed is good and special attack too
Tho because Gunk Shot deal with fairy pokemon and Extrasensory deals with Fighting and Grass/Poison pokemon
Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Play Rough
- Swords Dance
- Shadow Sneak
- Drain Punch
When Mega lopunny has to much weakness against target pokemon i start with this one
Since it has Disguise you do Sword Dance in the first turn and then attack
Drain Punch is helpful since it deals with steel type and some poison ones
Scizor @ Life Orb
Ability: Swarm
EVs: 252 Atk / 252 Def
Adamant Nature
- Iron Head
- X-Scissor
- Brick Break
- Swords Dance
First turn Sword Dance, then attack
Bullet Punch and Bug Bite are more powered with his Technician ability
Bullet Punch deals with fast pokemon since it has fast priority
Serperior @ Lum Berry
Ability: Contrary
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Leaf Storm
- Hidden Power [Water]
- Rest
- Dragon Pulse
With Contrary ability and Leaf storm is broke
Hidden Power deals with fire types
His Lum berry makes that when he rest he cures and watches out of poison
Rotom-Wash @ Life Orb
Ability: Levitate
EVs: 252 SpA / 252 SpD
Timid Nature
- Thunderbolt
- Volt Switch
- Hydro Pump
- Shadow Ball
This is very helpful against some annoying ground and more type pokemon
Life Orb increases the attacks so that way is more stronger
Shadow ball is also helpful against some types
This is my showdown OU actually team and my first RMT, please rate in comments bellow, also tell me what to do better ^-^, also please comment so i can do better my team
Lopunny @ Lopunnite
Ability: Cute Charm
EVs: 252 Atk / 252 Spe
Adamant Nature
- High Jump Kick
- Brutal Swing
- Ice Punch
- Fire Punch
Greninja @ Choice Scarf
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Hasty Nature
- Dark Pulse
- Gunk Shot
- Hydro Pump
- Extrasensory
Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Play Rough
- Swords Dance
- Shadow Sneak
- Drain Punch
Scizor @ Life Orb
Ability: Swarm
EVs: 252 Atk / 252 Def
Adamant Nature
- Iron Head
- X-Scissor
- Brick Break
- Swords Dance
Serperior @ Lum Berry
Ability: Contrary
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Hidden Power [Water]
- Rest
- Dragon Pulse
Rotom-Wash @ Life Orb
Ability: Levitate
EVs: 252 SpA / 252 SpD
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Hydro Pump
- Shadow Ball
Ability: Cute Charm
EVs: 252 Atk / 252 Spe
Adamant Nature
- High Jump Kick
- Brutal Swing
- Ice Punch
- Fire Punch
Greninja @ Choice Scarf
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Hasty Nature
- Dark Pulse
- Gunk Shot
- Hydro Pump
- Extrasensory
Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Play Rough
- Swords Dance
- Shadow Sneak
- Drain Punch
Scizor @ Life Orb
Ability: Swarm
EVs: 252 Atk / 252 Def
Adamant Nature
- Iron Head
- X-Scissor
- Brick Break
- Swords Dance
Serperior @ Lum Berry
Ability: Contrary
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Hidden Power [Water]
- Rest
- Dragon Pulse
Rotom-Wash @ Life Orb
Ability: Levitate
EVs: 252 SpA / 252 SpD
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Hydro Pump
- Shadow Ball
Last edited by a moderator: