[QC 0/1] Raging Bolt (Electric)

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DaRotomMachine

I COULD BE BANNED!
Raging Bolt @ Air Balloon / Magnet
Ability: Protosynthesis
EVs: 4 HP / 252 SpA / 252 Spe
IVs: 0 Atk
Modest Nature
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

Raging Bolt “bolts” itself onto Electric teams with its high base 137 Special Attack, which can be further boosted by Calm Mind, as an excellent wallbreaker. Draco Meteor is a strong STAB attack that allows Raging Bolt to hit Ground-types and remove threats that Electric usually struggles with such as Archaludon and Gliscor. Thunderclap is a strong STAB priority move that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus as well as KO weakened faster threats such as Iron Valiant. Air Balloon allows Raging Bolt to switch into Ground-type attacks and gives it an opportunity to set up a Calm Mind or attack against threats that only have, or are Choice-locked into a Ground-type move. Raging Bolt appreciates Sandy Shocks and Galvantula as teammates as they provide entry hazard support in Stealth Rock, Spikes, and Sticky Web. Regieleki provides hazard removal so that Raging Bolt is able to switch in more often, while also being able to reliably spread paralysis with Thunder Wave, which allows Raging Bolt to outspeed normally faster threats such as Gouging Fire and the Ogerpon formes. Rotom-W and Zapdos deal with Great Tusk and Iron Treads, which Raging Bolt tends to struggle with, and also provide a Ground immunity.

Character Count: 1044
 
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