[OVERVIEW]
Necrozma-DM is the single most potent sweeper in Anything Goes, and it excels on every style of team. A terrific typing backed by Prism Armor and colossal bulk makes Necrozma-DM incredibly difficult to KO, allowing it to effortlessly leverage its immense natural power to set up and to win games on a dime. Necrozma-DM's unique defensive profile makes it the most consistent switch-in to Eternatus and the only Pokemon that can pivot into Choice Band Ho-Oh's Brave Bird; it also lets it check Arceus, Arceus-Fairy, Deoxys-A, and Zacian-C while deterring Dragon-type moves from Koraidon and Miraidon. Unparalleled versatility in choice of moves, EV spreads, and Tera types enables Necrozma-DM to pick and choose its answers like little else in the metagame. Despite this myriad of excellent traits, Necrozma-DM can be taken advantage of by powerful threats like Calyrex-S, Koraidon, Kyogre, and Arceus-Ground, while some common walls like Ting-Lu, Ho-Oh, and Arceus-Water are able to take Necrozma-DM's attacks and respond by crippling or phazing it.
[SET]
Bulky Dragon Dance (Necrozma-Dusk-Mane) @ Heavy-Duty Boots
Ability: Prism Armor
Tera Type: Fire / Water
EVs: 248 HP / 132 Def / 128 Spe OR 248 HP / 132 Atk / 128 Spe
Impish / Adamant Nature
- Dragon Dance
- Sunsteel Strike
- Earthquake / Knock Off / Stone Edge
- Moonlight
[SET COMMENTS]
Necrozma-DM is an incredibly potent sweeper, leveraging its stellar defensive profile to set up on a plethora of common options like Arceus, Zacian-C, and Eternatus. Sunsteel Strike is the preferred STAB move over alternative options like Photon Geyser and Iron Head for its combination of power and coverage, which is especially notably against Ting-Lu, Calyrex-S, and defensive Arceus formes. Earthquake is the go-to coverage move for its ability to hit Miraidon, Zacian-C, and opposing Necrozma-DM for major damage. Entry hazard-stacking teams may get more use from Knock Off, which crucially removes Ho-Oh's and opposing Necrozma-DM's Heavy-Duty Boots while having the helpful property of always OHKOing Calyrex-S. On more offensive teams, Necrozma-DM can opt to run Stone Edge to lure in and OHKO Ho-Oh, though this leaves it floundering against opposing Necrozma-DM. Heavy-Duty Boots provides unrivaled longevity in the face of Ting-Lu's ever-present Spikes, allowing Necrozma-DM to switch in repeatedly without compromising its defensive presence or ability to set up. Tera Fire grants a crucial resistance Fire-type attacks, stymying Choice Scarf Koraidon's revenge killing attempts and turning offensive Ho-Oh into setup fodder; it additionally blocks Will-O-Wisp from the likes of Arceus-Ground and Arceus-Water. Tera Water resists Fire-type attacks too, resists Kyogre's powerful STAB moves, rids Necrozma-DM of its Ground-type weakness, and maintains its Steel-type resistance, letting it always beat opposing Necrozma-DM and defeat Dragon Dance Arceus-Ground one-on-one once boosted; though, this leaves it floundering against Ho-Oh and Will-O-Wisp Arceus formes. Tera Steel is a niche option on offensive sets with Stone Edge, boosting their power to the stratosphere and potentially letting them 2HKO opposing Necrozma-DM at +2, though they need prior chip damage against defensive Necrozma-DM, and it doesn't provide any defensive utility beyond removing their Ghost-type weakness. The given EV spread lets Necrozma-DM outspeed uninvested base 90 Speed Pokemon, non-Choice Scarf Calyrex-S after two Dragon Dances, and Adamant-natured Choice Scarf Koraidon after using Dragon Dance three times; the remaining EVs are put into Defense and used with an Impish nature to maximize its defensive prowess, allowing for ridiculous feats like letting it survive +1 Dragon Dance Arceus-Ground's Earthquake and stalling out Choice Scarf Koraidon's Flare Blitz due to Moonlight's increased healing in sun. Offensive teams can forgo the additional defensive investment for an offensive spread with an Adamant nature to markedly improve damage against Ting-Lu and defensive Arceus formes, though this results in considerably reduced bulk, which is especially noticeable against Koraidon.
Few teams bar hyper offense don't appreciate Necrozma-DM's immense versatility as a powerful wincon. On more offensive teams, it works in tandem with other physical wallbreakers like Koraidon, Ho-Oh, Zacian-C, and Dragon Dance Arceus-Ground to overwhelm physical walls. Balance teams benefit greatly from Necrozma-DM's defensive utility—especially against Zacian-C—and provide it with a defensive backbone that enables it to bide its time until it can set up and end the game. Ting-Lu is Necrozma-DM's single best partner on any because it provides refuge from Calyrex-S and Miraidon seeking to take advantage of Necrozma-DM, and the Spikes it easily stacks hinder attempts to revenge kill Necrozma-DM from Choice Scarf Koraidon and Calyrex-S while wearing down common checks to Necrozma-DM in Ting-Lu, Arceus-Ground, and Arceus-Water. Ho-Oh is another wonderful partner for Necrozma-DM, checking Koraidon and Calyrex-S for it; in exchange, Necrozma-DM can switch into Eternatus and deter Choice Scarf Koraidon from using Outrage. Necrozma-DM loves to be paired with powerful wallbreakers like Calyrex-S, Koraidon, and Choice Band Ho-Oh, as these Pokemon excel at beating teams down into position for Necrozma-DM to checkmate them. Calyrex-S supports Necrozma-DM by doing major damage to Ho-Oh with its Choice Specs- or Nasty Plot-boosted attacks and weakening Ting-Lu, which can comfortably take hits from Necrozma-DM and phaze it out with Whirlwind. Koraidon can weaken defensive Arceus formes and force Ho-Oh to Terastallize into the Fairy-type from the threat of being 2HKOed by its Dragon-type moves and thus become weak to Sunsteel Strike. Ho-Oh is the nemesis of any Necrozma-DM lacking Stone Edge, as it can comfortably take most of its attacks and respond with the threat of a Sacred Fire burn or phazing with Whirlwind. As a result, having strong counterplay to Ho-Oh, such as Arceus-Water, Eternatus, or Miraidon, is necessary due to Ho-Oh's propensity for staying healthy. Defensive Arceus-Ground and Arceus-Water are other troublesome defensive checks to Necrozma-DM, so switch-ins to them, such as Ting-Lu or Ho-Oh for the former and Eternatus or Miraidon for the latter, are crucial. Kyogre, though wary of Knock Off or Tera Water, can often take advantage of Necrozma-DM to launch its powerful Water-type attacks, necessitating a Pokemon that can pivot into it like Eternatus, Miraidon, or Koraidon.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/glory.584685/
Quality checked by:
https://www.smogon.com/forums/members/rose.511181/
https://www.smogon.com/forums/members/frozoid.532881/
Grammar checked by:
https://www.smogon.com/forums/members/rose.511181/
[STRATEGY COMMENTS]
Other Options
=============
Bulky Necrozma-DM has many different less consistent options. It can use a specially defensive spread to take less damage from Calyrex-S's Astral Barrage and set up on Miraidon and defensive Arceus formes lacking Will-O-Wisp. However, the lack of physical defense or offensive power leaves Necrozma-DM unable to set up or do meaningful damage against most teams. Swords Dance can be used over Dragon Dance for more immediate power, but it struggles to make an impact in endgame scenarios. Sunsteel Strike can be dropped for Photon Geyser to do more damage to Ho-Oh and Arceus-Water, but this leaves Necrozma-DM walled by Ting-Lu and unable to do much damage to Calyrex-S.
A defensive set consisting of Stealth Rock, Knock Off, Sunsteel Strike, and Moonlight might seem enticing, but such a set is extremely passive and fails to make progress against defensive Arceus formes.
Necrozma-DM can effectively use nearly any Tera type to fill whatever role its team needs, but most options fail to help against its primary forms of counterplay and thus fail to have much effectiveness outside of niche circumstances.
Checks and Counters
===================
**Ho-Oh**: Ho-Oh can comfortably stomach any of Necrozma-DM's attacks besides Stone Edge and respond with a powerful Sacred Fire or by phazing it out with Whirlwind.
**Calyrex-S**: Calyrex-S can deal massive damage to Necrozma-DM with Astral Barrage and outspeed it even after a Dragon Dance boost, though it is unable to switch in safely and fails to OHKO a healthy Necrozma-DM.
**Koraidon**: Koraidon massively threatens Necrozma-DM with sun-boosted Flare Blitz, and Choice Scarf variants outspeed it even after it uses Dragon Dance multiple times.
**Arceus Formes**: Defensive Arceus formes, particularly Arceus-Water and Arceus-Ground, are able to take Necrozma-DM's attacks and respond by burning it with Will-O-Wisp or hitting it with a powerful Judgment. However, they are worn down quickly when switching in with multiple layers of Spikes up, especially if they are also tasked with checking Necrozma-DM's teammates.
**Kyogre**: Kyogre resists Sunsteel Strike and threatens to do major damage to Necrozma-DM, though it must be wary of Photon Geyser or Tera Water.
**Ting-Lu**: While unable to seriously threaten Necrozma-DM, Ting-Lu can take boosted hits from Necrozma-DM and use Whirlwind or weaken it with Ruination.
**Necrozma-DM**: Necrozma-DM is one of its own biggest obstacles. Variants without Earthquake are completely walled by opposing Necrozma-DM, and even those with Earthquake can lose to Tera Water.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/glory.584685/
Quality checked by:
https://www.smogon.com/forums/members/rose.511181/
https://www.smogon.com/forums/members/frozoid.532881/
Grammar checked by:
https://www.smogon.com/forums/members/rose.511181/
Necrozma-DM is the single most potent sweeper in Anything Goes, and it excels on every style of team. A terrific typing backed by Prism Armor and colossal bulk makes Necrozma-DM incredibly difficult to KO, allowing it to effortlessly leverage its immense natural power to set up and to win games on a dime. Necrozma-DM's unique defensive profile makes it the most consistent switch-in to Eternatus and the only Pokemon that can pivot into Choice Band Ho-Oh's Brave Bird; it also lets it check Arceus, Arceus-Fairy, Deoxys-A, and Zacian-C while deterring Dragon-type moves from Koraidon and Miraidon. Unparalleled versatility in choice of moves, EV spreads, and Tera types enables Necrozma-DM to pick and choose its answers like little else in the metagame. Despite this myriad of excellent traits, Necrozma-DM can be taken advantage of by powerful threats like Calyrex-S, Koraidon, Kyogre, and Arceus-Ground, while some common walls like Ting-Lu, Ho-Oh, and Arceus-Water are able to take Necrozma-DM's attacks and respond by crippling or phazing it.
[SET]
Bulky Dragon Dance (Necrozma-Dusk-Mane) @ Heavy-Duty Boots
Ability: Prism Armor
Tera Type: Fire / Water
EVs: 248 HP / 132 Def / 128 Spe OR 248 HP / 132 Atk / 128 Spe
Impish / Adamant Nature
- Dragon Dance
- Sunsteel Strike
- Earthquake / Knock Off / Stone Edge
- Moonlight
[SET COMMENTS]
Necrozma-DM is an incredibly potent sweeper, leveraging its stellar defensive profile to set up on a plethora of common options like Arceus, Zacian-C, and Eternatus. Sunsteel Strike is the preferred STAB move over alternative options like Photon Geyser and Iron Head for its combination of power and coverage, which is especially notably against Ting-Lu, Calyrex-S, and defensive Arceus formes. Earthquake is the go-to coverage move for its ability to hit Miraidon, Zacian-C, and opposing Necrozma-DM for major damage. Entry hazard-stacking teams may get more use from Knock Off, which crucially removes Ho-Oh's and opposing Necrozma-DM's Heavy-Duty Boots while having the helpful property of always OHKOing Calyrex-S. On more offensive teams, Necrozma-DM can opt to run Stone Edge to lure in and OHKO Ho-Oh, though this leaves it floundering against opposing Necrozma-DM. Heavy-Duty Boots provides unrivaled longevity in the face of Ting-Lu's ever-present Spikes, allowing Necrozma-DM to switch in repeatedly without compromising its defensive presence or ability to set up. Tera Fire grants a crucial resistance Fire-type attacks, stymying Choice Scarf Koraidon's revenge killing attempts and turning offensive Ho-Oh into setup fodder; it additionally blocks Will-O-Wisp from the likes of Arceus-Ground and Arceus-Water. Tera Water resists Fire-type attacks too, resists Kyogre's powerful STAB moves, rids Necrozma-DM of its Ground-type weakness, and maintains its Steel-type resistance, letting it always beat opposing Necrozma-DM and defeat Dragon Dance Arceus-Ground one-on-one once boosted; though, this leaves it floundering against Ho-Oh and Will-O-Wisp Arceus formes. Tera Steel is a niche option on offensive sets with Stone Edge, boosting their power to the stratosphere and potentially letting them 2HKO opposing Necrozma-DM at +2, though they need prior chip damage against defensive Necrozma-DM, and it doesn't provide any defensive utility beyond removing their Ghost-type weakness. The given EV spread lets Necrozma-DM outspeed uninvested base 90 Speed Pokemon, non-Choice Scarf Calyrex-S after two Dragon Dances, and Adamant-natured Choice Scarf Koraidon after using Dragon Dance three times; the remaining EVs are put into Defense and used with an Impish nature to maximize its defensive prowess, allowing for ridiculous feats like letting it survive +1 Dragon Dance Arceus-Ground's Earthquake and stalling out Choice Scarf Koraidon's Flare Blitz due to Moonlight's increased healing in sun. Offensive teams can forgo the additional defensive investment for an offensive spread with an Adamant nature to markedly improve damage against Ting-Lu and defensive Arceus formes, though this results in considerably reduced bulk, which is especially noticeable against Koraidon.
Few teams bar hyper offense don't appreciate Necrozma-DM's immense versatility as a powerful wincon. On more offensive teams, it works in tandem with other physical wallbreakers like Koraidon, Ho-Oh, Zacian-C, and Dragon Dance Arceus-Ground to overwhelm physical walls. Balance teams benefit greatly from Necrozma-DM's defensive utility—especially against Zacian-C—and provide it with a defensive backbone that enables it to bide its time until it can set up and end the game. Ting-Lu is Necrozma-DM's single best partner on any because it provides refuge from Calyrex-S and Miraidon seeking to take advantage of Necrozma-DM, and the Spikes it easily stacks hinder attempts to revenge kill Necrozma-DM from Choice Scarf Koraidon and Calyrex-S while wearing down common checks to Necrozma-DM in Ting-Lu, Arceus-Ground, and Arceus-Water. Ho-Oh is another wonderful partner for Necrozma-DM, checking Koraidon and Calyrex-S for it; in exchange, Necrozma-DM can switch into Eternatus and deter Choice Scarf Koraidon from using Outrage. Necrozma-DM loves to be paired with powerful wallbreakers like Calyrex-S, Koraidon, and Choice Band Ho-Oh, as these Pokemon excel at beating teams down into position for Necrozma-DM to checkmate them. Calyrex-S supports Necrozma-DM by doing major damage to Ho-Oh with its Choice Specs- or Nasty Plot-boosted attacks and weakening Ting-Lu, which can comfortably take hits from Necrozma-DM and phaze it out with Whirlwind. Koraidon can weaken defensive Arceus formes and force Ho-Oh to Terastallize into the Fairy-type from the threat of being 2HKOed by its Dragon-type moves and thus become weak to Sunsteel Strike. Ho-Oh is the nemesis of any Necrozma-DM lacking Stone Edge, as it can comfortably take most of its attacks and respond with the threat of a Sacred Fire burn or phazing with Whirlwind. As a result, having strong counterplay to Ho-Oh, such as Arceus-Water, Eternatus, or Miraidon, is necessary due to Ho-Oh's propensity for staying healthy. Defensive Arceus-Ground and Arceus-Water are other troublesome defensive checks to Necrozma-DM, so switch-ins to them, such as Ting-Lu or Ho-Oh for the former and Eternatus or Miraidon for the latter, are crucial. Kyogre, though wary of Knock Off or Tera Water, can often take advantage of Necrozma-DM to launch its powerful Water-type attacks, necessitating a Pokemon that can pivot into it like Eternatus, Miraidon, or Koraidon.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/glory.584685/
Quality checked by:
https://www.smogon.com/forums/members/rose.511181/
https://www.smogon.com/forums/members/frozoid.532881/
Grammar checked by:
https://www.smogon.com/forums/members/rose.511181/
[STRATEGY COMMENTS]
Other Options
=============
Bulky Necrozma-DM has many different less consistent options. It can use a specially defensive spread to take less damage from Calyrex-S's Astral Barrage and set up on Miraidon and defensive Arceus formes lacking Will-O-Wisp. However, the lack of physical defense or offensive power leaves Necrozma-DM unable to set up or do meaningful damage against most teams. Swords Dance can be used over Dragon Dance for more immediate power, but it struggles to make an impact in endgame scenarios. Sunsteel Strike can be dropped for Photon Geyser to do more damage to Ho-Oh and Arceus-Water, but this leaves Necrozma-DM walled by Ting-Lu and unable to do much damage to Calyrex-S.
A defensive set consisting of Stealth Rock, Knock Off, Sunsteel Strike, and Moonlight might seem enticing, but such a set is extremely passive and fails to make progress against defensive Arceus formes.
Necrozma-DM can effectively use nearly any Tera type to fill whatever role its team needs, but most options fail to help against its primary forms of counterplay and thus fail to have much effectiveness outside of niche circumstances.
Checks and Counters
===================
**Ho-Oh**: Ho-Oh can comfortably stomach any of Necrozma-DM's attacks besides Stone Edge and respond with a powerful Sacred Fire or by phazing it out with Whirlwind.
**Calyrex-S**: Calyrex-S can deal massive damage to Necrozma-DM with Astral Barrage and outspeed it even after a Dragon Dance boost, though it is unable to switch in safely and fails to OHKO a healthy Necrozma-DM.
**Koraidon**: Koraidon massively threatens Necrozma-DM with sun-boosted Flare Blitz, and Choice Scarf variants outspeed it even after it uses Dragon Dance multiple times.
**Arceus Formes**: Defensive Arceus formes, particularly Arceus-Water and Arceus-Ground, are able to take Necrozma-DM's attacks and respond by burning it with Will-O-Wisp or hitting it with a powerful Judgment. However, they are worn down quickly when switching in with multiple layers of Spikes up, especially if they are also tasked with checking Necrozma-DM's teammates.
**Kyogre**: Kyogre resists Sunsteel Strike and threatens to do major damage to Necrozma-DM, though it must be wary of Photon Geyser or Tera Water.
**Ting-Lu**: While unable to seriously threaten Necrozma-DM, Ting-Lu can take boosted hits from Necrozma-DM and use Whirlwind or weaken it with Ruination.
**Necrozma-DM**: Necrozma-DM is one of its own biggest obstacles. Variants without Earthquake are completely walled by opposing Necrozma-DM, and even those with Earthquake can lose to Tera Water.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/glory.584685/
Quality checked by:
https://www.smogon.com/forums/members/rose.511181/
https://www.smogon.com/forums/members/frozoid.532881/
Grammar checked by:
https://www.smogon.com/forums/members/rose.511181/
Last edited: