Standard pls, A Dual UU RMT [peaked 1 & 2 respectively]

What up crackers, Calloflochie here from Australia bringing you my first post on the Smogon forums, a dual RMT, featuring my boys, Specs Swampert and Clamperl that managed to hit #1 and #2 on the ladder respectively. First off, shouts out to my boy Chris or Fat Mouthbreather for coming up with the idea to try these two lads out. Without him, I’d probably still be using standard shit and losing to Fake Out, Last Resort Ambipoms. But without further ado, let’s move onto the RMT.



But before I describe the sets let me quickly explain the process that lead to the creation of quiverpass feat. Clamperl.

Chris in Green and myself in Blue.

Let’s use quiverpass with a clamperl.

Alright, so venomoth and clamperl, who are gonna be the partners?

Raikou and Nidoqueen.

Ok, Zapdos or Shaymin.

Zapdos.

And we’ll throw in Cobalion for a backup win condition, k done.




And there you have it, fool proof teambuilding in 30 seconds. (not rly)


Quiver Pass feat. Clamperl



Win Condition. (Venomoth) @ Focus Sash

Ability: Wonder Skin

EVs: 252 SAtk / 252 Spd / 4 SDef

Timid Nature

- Sleep Powder

- Quiver Dance

- Bug Buzz

- Baton Pass

Ah yes, the win condition. What’s a good quiver pass team without the best quiver passer in the game, Venomoth. Sitting disgustingly low on the usage stats, I hope someday, people will release the true power (and ease) that Venomoth can pass boosts to the designated sweepers.

In most games, Venomoth won’t normally be the lead as with most players, they will try their best to ‘counter lead’ you and stop any potential pass before it has the chance to begin. However, if you see no scarfer that can outspeed and kill Venomoth or a potential sweep from turn 1, then by all means, let the fun begin from turn 1.

For the most part, you’re going to want to pass to Zapdos, Nidoqueen or Raikou because let’s face it, Clamperl can’t be switching in on very much. Having said this though, if you can sleep something and see the opportunity for Clamperl to sweep, I advise you take it, because let’s be frank, it doesn’t come around very often.



Hymen Harvester (Clamperl) @ DeepSeaTooth

Ability: Shell Armor

EVs: 252 SAtk / 252 Spd / 4 SDef

Timid Nature

- Ice Beam

- Surf

- Hidden Power [Grass]

- Shell Smash

Here he is. The vaniquisher, the destroyer, the collector, death bringer, hymen harvester, whatever you want to call it. This little shell thanks to one of the best items in the game peaks at a Special Attack stat of 494 with a timid nature, a feat that can only be rivalled by modest Deoxys Attack.

But don’t let that fool you, this little clam is actually pretty bad. Sporting 35/85/55 bulk, the only thing you’re gonna want to receive a pass on are weak, resisted special attacks or maybe Bronzong. Honestly, if you only have one shot, one opportunity, to seize everything you ever wanted, just pass it to Zapdos.

But seriously, Clamperl is a hell of a lot of fun to use, watching people crumble as a tiny shell blasts through their mons is some of the most fun I have ever had on Pokemon so I strongly advise you to give this little man a try and heck, you’ll probably build a better team than I can with it.





Return P2 (Raikou) @ Leftovers

Ability: Pressure

EVs: 252 SAtk / 252 Spd / 4 SDef

Timid Nature

- Substitute

- Calm Mind

- Thunderbolt

- Hidden Power [Ice]

What’s a UU team without a sub CM Raikou right? There’s a reason this big boy is on just about every standard team above 1800 on the ladder and the reason why people resort to running stuff like what I have named it, ‘Return P2’. The only thing that really slows down Raikou is that even though it’s in a fantastic speed tier, Choice Scarf mons can still revenge it. How do you stop that? Pass a few speed boosts to it and let the fun begin.

For the most part, Raikou won’t be receiving the boosts but like I said with Clamperl, if you see the opportunity, capture it, there’s no shame in sweeping with Sub CM Raikou, unless you’re up against CoolStoryBrobat.



Mrs. Coverage (Nidoqueen) (F) @ Life Orb

Ability: Sheer Force

EVs: 252 SAtk / 128 Spd / 20 SDef / 108 HP

Modest Nature

- Earth Power

- Focus Blast

- Ice Beam

- Fire Blast

How this thing remained RU for so long I’ll never know but boy has it found a spot in the UU metagame. Sporting one of the best special movepools in the game, there is a reason this Queen is known as ‘Mrs. Coverage’ because you can simply adapt this mon to fill whatever roll you need it too.

Originally, I had rocks over fire blast but found that I was missing out on nailing the one thing this girl is designated to stop. Choice Scarf Heracross. Who would have thought? The most over prepared for mon in the tier is actually a threat to a team but alas, it is true. Keep this Sheila around if you see Heracross chilling on the opponent’s team preview but if you see a team lacking a solid check to this, send the boosts her way because I can promise that you will not be let down.

The EVs are a little odd, they maximise bulk but guarantee that at +1 you out speed up to base 100s, which are the only mons that can really revenge kill it, given that Raikou will be attacking with a pitifully weak HP ice and Mienshao can only dream of 2HKO’ing Nidoqueen with reckless HJK. 4 SpD EVs to give pesky Porygons the attack boost on download and the rest boosting that SpA to scary high levels. Lowered attack IVs cause we all hate Umbreon..Right?



Death from Above (Zapdos) @ Life Orb

Ability: Pressure

EVs: 252 Spd / 252 SAtk / 4 SDef

Modest Nature

- Heat Wave

- Thunderbolt

- Hidden Power [Grass]

- Roost

I have never seen a truer nickname than ‘Death from Above’, seriously, this thing is an absolute weapon if it manages to receive +2 +2 +2. Umbreon and Snorlax are the only things in the tier that can take it on and even then, Umbreon can do next to nothing back and Snorlax can only hope to revenge kill it after another mon has succumbed to Zapdos’ Wrath.

Like I said earlier, if you have one opportunity to seize everything you ever wanted (unless absolutely necessary to go into Clamperl cause we all want to see Clamperl kill stuff), send the boosts to this guy.

I could have specialised the EVs to outspeed everything up to base whatever scarfers but as long as you don’t switch into a stone edge or a banded v create, you should have the bulk necessary to survive and begin the destruction.



Back up (Cobalion) @ Leftovers

Ability: Justified

EVs: 252 Atk / 252 Spd / 4 SDef

Jolly Nature

- Swords Dance

- Substitute

- Iron Head

- Close Combat

And if all else fails? Just rely on good ol’ back up. Umbreon causing you problems? Really getting you down? Slap a Cobalion on your team and watch all those umbreons become useless set up fodder.

This horse has saved the day many times, whether it be flinching an SD heracross twice as it’s preparing to sweep me or outspeeding a scarf Machamp that’s freaking running through my team, Cobalion can do it all. Standard set, standard EVs, just a solid mon in case for some reason, the broken strategy known as quiver pass doesn’t work.





Threats

Without a doubt, the largest threats to this team are scarfed fire types. Darmanitan, Chandelure, Victini all have the potential to punch holes in my team if I am to make even the slightest error throughout the game. If worst comes to worst, Clamperl can actually live both a Scarf V-Create and scarf flare blitz even after rocks, so use that knowledge to your advantage but aside from that, pretty much everything can be managed.

Oh wait I forgot. Sash. Freaking. Weavile. Watch the fuck out for that thing cause it was the one thing that cost me a perfect record across the two accounts but yeah, Clamperl is a bro, Zapdos is better and quiver pass is broken as shit.



But let’s say you’re not a fan of HO, you prefer the bulk, the switch ins, the synergy, all wrapped together in a ball with a special treat waiting in the middle. This might be the team for you.







SpecsPert



I dare you. (Swampert) @ Choice Specs

Ability: Torrent

EVs: 248 HP / 252 SAtk / 8 Atk

Quiet Nature

- Hydro Pump

- Ice Beam

- Earthquake

- Focus Blast

I dare you to switch that Xatu, I dare you to switch your physical defensive Arcanine, your Roserade, hell even your offensive Snorlax. Specs Swampert is a monster and the surprise value that comes with it can win games. The amount of times people switched in their ‘physical check’ only to be blasted with a Hydro Pump, Ice Beam or Focus Blast is too damn high.

Earthquake is there because as you know, sub CM Raikou is a god damn threat. Quiet nature may seem bad but in conjunction with Cofagrigus it can prove to be quiet a deadly little combination. Quiet also means that it can still outrun things like Rhyperior, Snorlax, Slowbro before they have the opportunity to realise what just hit them and without having to sacrifice on any of the fantastic bulk that Swampert has. For everything else, just click Hydro Pump and enjoy the show.

252+ SpA Choice Specs Swampert Ice Beam vs. 248 HP / 0 SpD Roserade: 246-290 (76.1 - 89.7%) -- guaranteed 2HKO

252+ SpA Choice Specs Swampert Hydro Pump vs. 248 HP / 0 SpD Bronzong: 213-252 (63.2 - 74.7%) -- guaranteed 2HKO

252+ SpA Choice Specs Swampert Hydro Pump vs. 248 HP / 0 SpD Cofagrigus: 232-274 (72.7 - 85.8%) -- guaranteed 2HKO

252+ SpA Choice Specs Swampert Ice Beam vs. 0 HP / 0 SpD Shaymin: 256-302 (75 - 88.5%) -- guaranteed 2HKO

252+ SpA Choice Specs Swampert Focus Blast vs. 0 HP / 200 SpD Snorlax: 248-294 (53.7 - 63.7%) -- guaranteed 2HKO

252+ SpA Choice Specs Swampert Ice Beam vs. 252 HP / 0 SpD Zapdos: 280-330 (72.9 - 85.9%) -- 81.3% chance to OHKO after Stealth Rock

252+ SpA Choice Specs Swampert Focus Blast vs. 252 HP / 252+ SpD Umbreon: 194-230 (49.2 - 58.3%) -- guaranteed 2HKO after Stealth Rock





bird (Zapdos) @ Leftovers

Ability: Pressure

EVs: 252 SAtk / 220 Spd / 36 HP

Timid Nature

IVs: 2 Atk / 30 SAtk

- Substitute

- Roost

- Thunderbolt

- Hidden Power [Grass]

Ah bird, one of my favourite mons to use in UU and for good reason. The variety that this birdie can use is what makes it such a threat, from defensive sub roost to Modest LO and everything in between. This spread is suited to my team, it outruns all the necessary things I need it too (base 95s and below) while giving it a little extra bulk.

I did run HP flying cause real AF but due to a Slowbro/Rhyperior core nearly stalling me out , I decided sub roost with HP Grass would be the way to go. This guy also acts as my primary check to togekiss since I can easily scare it out with the prospect of a powerful Thunderbolt and get up a sub on the next thing to come in. If need be, bird can also stall out Umbreon’s foul plays (I know it’s lame as hell but so is using Umbreon so fuck it. Amirite? y/y) and gives a valuable ground immunity given that two of my mons are weak to it. Lowered attack IVs to ensure foul play from Umbreon or fucking swagger play from devil cat doesn’t hurt too badly.



Chandelure pls (Snorlax) @ Leftovers

Ability: Thick Fat

EVs: 252 Atk / 200 SDef / 16 Spd / 40 HP

Adamant Nature

- Pursuit

- Earthquake

- Body Slam

- Sleep Talk

Cause as long as Chandelure is in this tier, a Snorlax will almost always feature on my more serious balanced teams. Seriously though, Snorlax is here just because fire types are too stronk in the UU metagame. Oh and it does a pretty good job at checking just about every other special attacker in the tier but I mean c’mon, Chandy is a threat mayne.

EVs are relatively standard except I have super l33t speed creep to make sure I can pick off other weakened Snorlax and mons lurking in the base 30 speed tier. Sleep talk is because not having a sleep absorber in the tier is really shitty and preventing Smeargle getting free entry hazards is always very nice. Body slam cause I prefer 30% paralysis over a minimal increase in power and EQ for hitting Rhyperior for pitiful damage lel. Pursuit doesn’t quite secure the KO on Chandelure but let’s be honest, who switches Chandelure anyway.

Snorlax also forms ½ of the dreaded cofaglax core, one that has become quite a favourite bulky offensive core of mine and one that I recommend to players wanting to play a bit more of an offensive game without sacrificing too much bulk in UU.



Lol scarf hera (Cofagrigus) @ Leftovers

Ability: Mummy

EVs: 252 SAtk / 248 HP / 8 Def

Quiet Nature

IVs: 30 Def / 30 SAtk / 30 SDef / 2 Spd / 2 Atk

- Nasty Plot

- Shadow Ball

- Trick Room

- Hidden Power [Fighting]

Good ol’ NastyRoom Cofagrigus, oh how many games I would have lost without you. Cofagrigus is honestly one of the best ghosts types in the tier and for very good reason. It sports fantastic physical defense to compliment Snorlax’s titanic special defense and also has all the necessary tools to become, in my opinion, the deadliest sweeper under trick room in UnderUsed tier.

Nasty plot boosts it’s SpA to insane levels, allowing it to OHKO mons such as Flygon after a boost, Trick room lets it become one of the ‘fastest mons in the tier’ and ghost/fighing moves give it that perfect neutral coverage. Cofagrigus as the name suggests also acts as my primary check to Scarf Heracross (as Nidoqueen can still get popped by the occasional Earthquake) but usually I like to keep this guy as full as possible seeing as it’s usually my main win condition.

Cofagrigus also aids a lot in slowing down rain (I’m looking at you Sweep) by either setting up trick room or giving physical rain sweeper (such as Kabutops) the mummy ability, bringing it back down to a manageable speed level. Cofagrigus also spin blocks if need be but lol spinners in UU so usually that isn’t too big of a concern.

IVs and EVs are standard from Smogon (pls don’t hold it against me that I’m using a Smogon spread, I promise I don’t do it too often).



Gligar pls (Nidoqueen) (F) @ Life Orb

Ability: Sheer Force

Evs: 252 Satk / 168 Spd / 20 SDef / 68 HP

Modest Nature

Ivs: null Atk

- Stealth Rock

- Earth Power

- Fire Blast

- Ice Beam

This girl has already featured in the first RMT but I may as well talk about her a bit more. Nidoqueen has such a unique role in UU as it is one of the best special attacking SR setters in the tier only really rivalled by it’s brother Nidoking (a pretty mediocre mon at getting up rocks to begin with).

The EVs are to speed creep the speed creepers of the smogon spread cause real AF and max SpA cause OHKO’ing stuff is fun y’know? The moves are fairly standard for a Nidoqueen, SR cause best move in the game, Earth power for ridonk pwrfl ground STAB, fire blast for Bronzong, Ferroseed, Shaymin, Roserade and Ice Beam to hit birdies, Gligar and Flygon.

Nidoqueen also does a pretty decent job at keeping Umbreon at bay forcing it to always have to Wish/Tect after coming in on SR and 2 Earth Powers. Nidoqueen also acts as my immediate switch in to fighting types and electric types (Sub CM raikou can be scouted with SpecsPert first to decipher the Hidden Power and then dealt with from there).



Umbreon pls (Cobalion) @ Choice Scarf

Ability: Justified

EVs: 252 Atk / 252 Spd / 4 SAtk

Naive Nature

- Close Combat

- Iron Head

- Volt Switch

- Stone Edge

Scarf Cobalion, the epitome of don’t knock it until you try it. Sitting pretty at base 108 speed, it outspeeds the entire UU metagame bar the infamous ScarfKou or even the set I ran, ScarfZelf (another set worth trying cause smashing Mienshao turn 1 is funny as fuck). Although it does look weak, Close Combat provides very strong STAB later in the game and acts as a pretty solid win condition once the opponent’s team has been battered by my five other mons. Cobalion is also an amazing scout being able to comfortably volt switch out on Heracross or Mienshao’s and bring in Cofagrigus for the easy wall. Granted Mienshao has a fairly high chance of being OHKO’ed after rocks by CC so you can also do that.

It also is a great switch in to DD Kingdra being able to eat up any hit at +1 and KO back (as long as Kingdra has been weakened the previous turn by another mon) with CC. It’s also pretty funny outspeeding things like Omastar in rain and KO’ing with CC before it can get too out of hand. There has been times when I wished I had my Mienshao or Heracross but honestly, being so fast and being one of the most reliable switch in’s to Umbreon in the meta made sure it was guaranteed a spot on my team but hey, I’m always open to changing it if a better Pokemon is suggested.





Threats

Losing the surprise value of the team is honestly the number one threat. Make sure you pick and choose your opportunities to let the opponent know you are running SpecsPert or Scarf Cobalion and make sure they result in a dead pokemon. Don’t waste it on a weak Volt Wwitch on Scarf Heracross or a Hydro Pump on Suicune, try and maintain the illusion of standard because everyone always assumes standard first and gimmicks later.

Other than that the team never really had a problem with anything in particular, Zapdos with HP grass now better deals with those pesky Rhyperiors but aside from that, suggestions are always welcome and I will continue to update the threat if people can point out any threats/flaws in the team that I didn’t pick up from battling with it.

Hax. Watch out for that, it can be a double edged sword so just hope you’re on the good side of the blade when it swings.

Kingdra. As so kindly pointed out by my buddy, PokeGyarados, strong water attacks can be quite a problem to my team, snorlax can handle it initially but can quickly get out of hand if not dealt with swiftly and effectively. Once snorlax has dropped, getting a switch into zapdos and pressure stalling seems like the best way to handle, i know it''s not super reliable but without adding a grass type/better switch in to water STABs i think that is my best option. Regardless, watch out for this beast.


Concludes and Stuff

But yeah, those are the RMTs, I hope you enjoy reading/trying/critiquing/shunning/whatever, do what you please, sorry if it’s not super magnificent, we couldn’t all be amazing right off the bat. But before I finish up I want to shout out some peeps below.

Chris- For being a lad and coming up with the idea of specslix/specspert and quiver pass to clamperl.

DMT – For being my canadia frend and ut00b buddy

Brobat – One of my oldest friends on this site and for not changing once he obtained that big boy @ symbol. And for always having 7 team slots to fit his boy, crobat. And for helping me a lot with the RMT and tags and shiz.

Todd – Helps me insult bleve so that’s a +1 in my book

Latias – Utter trash that uses stall in every god damn tier he plays

Tech – That one black guy that isn’t as well known as Brobat

RU – finals: (BAN ME PLEASE) finals: (BAN ME PLEASE) finals: NIGEGR finals: CUNT, strong user imo

Bleve – I could say so much but I’m number 1 and you’re not (BAN ME PLEASE) :]]]]]

Gobo – That one autistic, mensa kid who also somehow owns Papa Johns.

Busey – You gotta move from Chernobyl man

Josh – you are hella salty mah nigga

PokeGyarados – Probably the worst battler in the UU room and much worse stall player than Latias lel

Trev – That one other black guy who still isn’t as well known as Brobat

Rest of the UU room lads, you’re pre coo too.

Sweep- he uses rain so he sucks at UU

Shame That- (BAN ME PLEASE)

Kushalos- For being a good buddy :]

Barton- For making me realise I’m always gonna be better than someone on this sim

Tfw pretty much all my shoutouts are inside jokes besides Shame That cause everyone knows he’s a (BAN ME PLEASE).

And to everyone else I’ve forgotten, my apologies but yeah that’ll just about do it for the shouts.



You can find the importable at the end, you’re welcome to try the teams, I know gen 5 UU is nearly over but hey, maybe these teams can help you to get an understanding of gen 6 UU once it’s released or something. But, that’s all from me, I’ll see you bros round.

Peace.


Importables:

Win Condition. (Venomoth) @ Focus Sash
Ability: Wonder Skin
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Sleep Powder
- Quiver Dance
- Bug Buzz
- Baton Pass


Hymen Harvester (Clamperl) @ DeepSeaTooth
Ability: Shell Armor
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Ice Beam
- Surf
- Hidden Power [Grass]
- Shell Smash


Return P2 (Raikou) @ Leftovers
Ability: Pressure
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Substitute
- Calm Mind
- Thunderbolt
- Hidden Power [Ice]


Mrs. Coverage (Nidoqueen) (F) @ Life Orb
Ability: Sheer Force
EVs: 252 SAtk / 128 Spd / 4 SDef / 124 HP
Modest Nature
- Earth Power
- Focus Blast
- Ice Beam
- Fire Blast


Death from Above (Zapdos) @ Life Orb
Ability: Pressure
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Heat Wave
- Thunderbolt
- Hidden Power [Grass]
- Roost


Back up (Cobalion) @ Leftovers
Ability: Justified
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Swords Dance
- Substitute
- Iron Head
- Close Combat



I dare you. (Swampert) @ Choice Specs
Ability: Torrent
EVs: 248 HP / 252 SAtk / 8 Atk
Quiet Nature
- Hydro Pump
- Ice Beam
- Earthquake
- Focus Blast


bird (Zapdos) @ Leftovers
Ability: Pressure
EVs: 252 SAtk / 220 Spd / 36 HP
Timid Nature
IVs: 2 Atk / 30 SAtk
- Substitute
- Roost
- Thunderbolt
- Hidden Power [Grass]


chandelure pls (Snorlax) @ Leftovers
Ability: Thick Fat
EVs: 252 Atk / 200 SDef / 16 Spd / 40 HP
Adamant Nature
- Pursuit
- Earthquake
- Body Slam
- Sleep Talk


Lol scarf hera (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 252 SAtk / 248 HP / 8 Def
Quiet Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 2 Spd / 2 Atk
- Nasty Plot
- Shadow Ball
- Trick Room
- Hidden Power [Fighting]


gligar pls (Nidoqueen) (F) @ Life Orb
Ability: Sheer Force
EVs: 252 SAtk / 168 Spd / 88 HP
Modest Nature
IVs: null Atk
- Stealth Rock
- Earth Power
- Fire Blast
- Ice Beam


Umbreon pls (Cobalion) @ Choice Scarf
Ability: Justified
EVs: 252 Atk / 252 Spd / 4 SAtk
Naive Nature
- Close Combat
- Iron Head
- Volt Switch
- Stone Edge
 
Last edited:

CoolStoryBrobat

The hero Smogon needs, but not the one it deserves
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Solid teams, brah. I can't really offer any major critique that'll "better" this team since you hit #1 and #2, but like I already told ya in PM, Salac Berry on Cobalion (for the first team) pretty much allows you to deal with Scarfed Fire types by subbing down until you're able to pick them off and beat them down with a Stone Edge. Haha yeah that's basically all I had to say. Congrats on the peaks and keep up the good work
 
Solid teams, brah. I can't really offer any major critique that'll "better" this team since you hit #1 and #2, but like I already told ya in PM, Salac Berry on Cobalion (for the first team) pretty much allows you to deal with Scarfed Fire types by subbing down until you're able to pick them off and beat them down with a Stone Edge. Haha yeah that's basically all I had to say. Congrats on the peaks and keep up the good work
Thanks For the rate buddy! I'll be sure to try out salac cobalion and see how that goes but let's hope your team building magic can return once X/Y UU drops :D

Omastar reference xD
Omastar is just too much of a threat :[ The meta isnt ready for that kind of pwr.
 
Cool teams! Im a fan of quiverpass but like your 2nd team more. I feel that it has more win conditions than number 1.
1. My main issue with team 1 is thr clamperl. Its just so frail. Honchkrows sucker punch has a 93.5% chance to ohko with no prior damage. While deepseatooth is very good i thi k the quiverpass to clamperl is too obvious. From a previous quiverpass team i did i found a secondary passer to be a great backup plan.
2. Watch out for banded crobat with sleep talk for venomoth. That banded brave bird hurts..

For team 2 i like it a lot just switch cofagrigus atk ivs to 11 make sure hp fighting is at base 70 power. : )
 
Cool teams! Im a fan of quiverpass but like your 2nd team more. I feel that it has more win conditions than number 1.
1. My main issue with team 1 is thr clamperl. Its just so frail. Honchkrows sucker punch has a 93.5% chance to ohko with no prior damage. While deepseatooth is very good i thi k the quiverpass to clamperl is too obvious. From a previous quiverpass team i did i found a secondary passer to be a great backup plan.
2. Watch out for banded crobat with sleep talk for venomoth. That banded brave bird hurts..

For team 2 i like it a lot just switch cofagrigus atk ivs to 11 make sure hp fighting is at base 70 power. : )
Thanks for the rate! I know Clamperl isn't very good hence why i said you should never really rely on it to carry out a successful sweep but it's always fun when it manages to do so. Dual electric core deals with CB brobat fairly well and if they immediately switch in you can always play sleep talk mind games with them and just continue to quiver. An important thing to note about quiver pass is that 1 successful pass/double/play on your part puts you in a far more advantageous position than using a regular team. Regardless thank you for the rate and never underestimate the power of the Perl. ;)
 
PokeGyarados – Probably the worst battler in the UU room and much worse stall player than Latias lel
Who's worse, the one who uses STALLREIN or the one who uses trololol Leech Seed Breloom in Pokebank OU? Tbh saying I'm worse than Latias is the most insulting comment I have ever gotten :/

Cool teams! Im a fan of quiverpass but like your 2nd team more. I feel that it has more win conditions than number 1.
1. My main issue with team 1 is thr clamperl. Its just so frail. Honchkrows sucker punch has a 93.5% chance to ohko with no prior damage. While deepseatooth is very good i thi k the quiverpass to clamperl is too obvious. From a previous quiverpass team i did i found a secondary passer to be a great backup plan.
2. Watch out for banded crobat with sleep talk for venomoth. That banded brave bird hurts..

For team 2 i like it a lot just switch cofagrigus atk ivs to 11 make sure hp fighting is at base 70 power. : )
Js, the IVs that Lochie has already gives a 70 BP Hidden Power :o

Solid teams, brah. I can't really offer any major critique that'll "better" this team since you hit #1 and #2, but like I already told ya in PM, Salac Berry on Cobalion (for the first team) pretty much allows you to deal with Scarfed Fire types by subbing down until you're able to pick them off and beat them down with a Stone Edge. Haha yeah that's basically all I had to say. Congrats on the peaks and keep up the good work
I fully support this - imo your team has a solid enough defensive core that you can safely run Cobalion without Choice Scarf (just be very careful against certain pokemon!)


Great teams Lochie! For the first team, even though it's QuiverPass, starting almost 5-6 is not exactly an advantage - Clamperl usually does nothing, like you said, but I mean, it can pull through sometimes!
252+ Atk Machamp Dynamic Punch vs. 4 HP / 0 Def Clamperl: 205-243 (96.6 - 114.6%) -- 81.3% chance to OHKO
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ O.O

Honestly, I don't really see that much wrong with the team (apart from Clamperl, but it's a BAWS anyways :D). You're a way better teambuilder than me, so yeah.

About the Specspert team though, especially your team is more leaned towards bulky offense, I can see Kingdra being a pretty annoying issue - in particular special Kingdra. As your team has absolutely NO Water-type resists whatsoever, and although Offensive Lax is easily the most manly set, it has absolute no recovery whatsoever, your team has trouble taking the powerful Hydro Pumps. Almost as dangerous is the Rain Dance set, which although requires a turn of setup, absolutely wrecks everything in its way, even Snorlax.

252 SpA Choice Specs Kingdra Hydro Pump vs. 0 HP / 200 SpD Snorlax: 168-198 (36.4 - 42.9%) -- guaranteed 3HKO
252+ Atk Snorlax Body Slam vs. 0 HP / 0 Def Kingdra: 142-168 (48.7 - 57.7%) -- 94.9% chance to 2HKO

Specs beats Snorlax if it doesn't get lucky Body Slam paralyze and if it switches in.

252+ SpA Life Orb Kingdra Hydro Pump vs. 0 HP / 200 SpD Snorlax in Rain: 239-282 (51.8 - 61.1%) -- guaranteed 2HKO

Against Rain Dance, Snorlax will lose under the same conditions, except that a Body Slam is noticeably more effective as LO wears Kingdra down easily.

It doesn't even have that much trouble setting up either, as many slower pokemon on your team such as Cofagrigus, Nidoqueen and Swampert locked into Hydro Pump run in fear of its own powerful STAB Hydro Pump. It may have trouble getting in multiple times throughout the match, but if you opponent abuses slow U-turns/Volt Switches, smart double switches or simply putting Kingdra in after a KO, it will have no problem ripping through any Pokemon you have in or send in. Cofagrigus and Cobalion handle DD variants quite nicely though.

Honestly, I'm not sure how you can defeat this threat without upsetting the balance of your team, all I can say is that you probably need to play really well to prevent this monster from completely destroying your defensive core. I'm not a very good rater :[[[[[

Also screw you and your random Zapdos speed creep to speed creep other base 100 Pokemon trying to speed creep positive natured base 95s (I run 216 w/ Timid nature) :/ BS speed creeping abuser imo
 
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Who's worse, the one who uses STALLREIN or the one who uses trololol Leech Seed Breloom in Pokebank OU? Tbh saying I'm worse than Latias is the most insulting comment I have ever gotten :/
You make a strong case, Stallrein is quite the (BAN ME PLEASE) but honestly that sub seed BS is really rivaling the fat walrus.

Great teams Lochie! For the first team, even though it's QuiverPass, starting almost 5-6 is not exactly an advantage - Clamperl usually does nothing, like you said, but I mean, it can pull through sometimes!
252+ Atk Machamp Dynamic Punch vs. 4 HP / 0 Def Clamperl: 205-243 (96.6 - 114.6%) -- 81.3% chance to OHKO
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ O.O
Clamperl further proving his manliness imo


About the Specspert team though, especially your team is more leaned towards bulky offense, I can see Kingdra being a pretty annoying issue - in particular special Kingdra. As your team has absolutely NO Water-type resists whatsoever, and although Offensive Lax is easily the most manly set, it has absolute no recovery whatsoever, your team has trouble taking the powerful Hydro Pumps. Almost as dangerous is the Rain Dance set, which although requires a turn of setup, absolutely wrecks everything in its way, even Snorlax.

252 SpA Choice Specs Kingdra Hydro Pump vs. 0 HP / 200 SpD Snorlax: 168-198 (36.4 - 42.9%) -- guaranteed 3HKO
252+ Atk Snorlax Body Slam vs. 0 HP / 0 Def Kingdra: 142-168 (48.7 - 57.7%) -- 94.9% chance to 2HKO

Specs beats Snorlax if it doesn't get lucky Body Slam paralyze and if it switches in.

252+ SpA Life Orb Kingdra Hydro Pump vs. 0 HP / 200 SpD Snorlax in Rain: 239-282 (51.8 - 61.1%) -- guaranteed 2HKO

Against Rain Dance, Snorlax will lose under the same conditions, except that a Body Slam is noticeably more effective as LO wears Kingdra down easily.

It doesn't even have that much trouble setting up either, as many slower pokemon on your team such as Cofagrigus, Nidoqueen and Swampert locked into Hydro Pump run in fear of its own powerful STAB Hydro Pump. It may have trouble getting in multiple times throughout the match, but if you opponent abuses slow U-turns/Volt Switches, smart double switches or simply putting Kingdra in after a KO, it will have no problem ripping through any Pokemon you have in or send in. Cofagrigus and Cobalion handle DD variants quite nicely though.

Honestly, I'm not sure how you can defeat this threat without upsetting the balance of your team, all I can say is that you probably need to play really well to prevent this monster from completely destroying your defensive core. I'm not a very good rater :[[[[[
I feel that although it is noticeable that my team doesn't enjoy Kingdra, the reason you have given in why Kingdra is so threatening can easily be turned. You say a 'lucky' paralyze but im fishing for a chance with the same chance of happening as scald and let's be real, how often does your physical attacker not get burned by scald. And if you look at it, that person using specs Kingdra has a 20% chance to miss hydro along with the 30% chance to get paralysed, if one of these doesn't happen well refer to my point in the threats about hax cause it really does just come down to a swing of the blade. Overall though, yes smart playing is pretty much the best way to get around it and Snorlax is good for maybe a hit or two but i can understand where the see the weakness given my lack of a grass type or water type of my own.

Thank you for the rate though! I know my teams aren't perfect and i'm very happy to see that you have identified said Kingdra weakness (or strong water types in general) so don't feel bad you've done a great job with the rate! I guess there's a reason that big boy deserves the S ranking and my team seems to be a first class example ahah but yeah smart plays, healthy lax and if need be, pressure stall with Zapdos are my best methods of dealing with Kingdra.

Also screw you and your random Zapdos speed creep to speed creep other base 100 Pokemon trying to speed creep positive natured base 95s (I run 216 w/ Timid nature) :/ BS speed creeping abuser imo
pls, lrn2spdcreepnub
 
You make a strong case, Stallrein is quite the (BAN ME PLEASE) but honestly that sub seed BS is really rivaling the fat walrus.


Clamperl further proving his manliness imo




I feel that although it is noticeable that my team doesn't enjoy Kingdra, the reason you have given in why Kingdra is so threatening can easily be turned. You say a 'lucky' paralyze but im fishing for a chance with the same chance of happening as scald and let's be real, how often does your physical attacker not get burned by scald. And if you look at it, that person using specs Kingdra has a 20% chance to miss hydro along with the 30% chance to get paralysed, if one of these doesn't happen well refer to my point in the threats about hax cause it really does just come down to a swing of the blade. Overall though, yes smart playing is pretty much the best way to get around it and Snorlax is good for maybe a hit or two but i can understand where the see the weakness given my lack of a grass type or water type of my own.

Thank you for the rate though! I know my teams aren't perfect and i'm very happy to see that you have identified said Kingdra weakness (or strong water types in general) so don't feel bad you've done a great job with the rate! I guess there's a reason that big boy deserves the S ranking and my team seems to be a first class example ahah but yeah smart plays, healthy lax and if need be, pressure stall with Zapdos are my best methods of dealing with Kingdra.


pls, lrn2spdcreepnub
I don't run SubSeed Breloom you fgt I run Leech Seed/Protect/Spore/Drain Punch

Breloom doesn't need the Sub it has Poison Heal so status does jack shit

Thanks for the reply anyways :]

Yeah, I get that the hax isn't exactly in their favor either, I'm just saying that Snorlax can be beaten down, and after that Kingdra makes many of your team members a liability after they KO something (It also is pretty safe to spam Surf after Snorlax is dead or weakened.)
 
I don't run SubSeed Breloom you fgt I run Leech Seed/Protect/Spore/Drain Punch
I bet that protect makes you feel safe until you see a sub or SD on the opponents side of the field ahah :]]]]

Thanks for the reply anyways :]

Yeah, I get that the hax isn't exactly in their favor either, I'm just saying that Snorlax can be beaten down, and after that Kingdra makes many of your team members a liability after they KO something (It also is pretty safe to spam Surf after Snorlax is dead or weakened.)
Thank you very much for the rate buddy :] But pls surf is weak imo and i'd rather be a man and lose to specs Kingdra than resort to DatLatias' level and use rest talk snorlax [:
 
One more thing - those EVs you put for Nidoqueen are 'wrong' - in the first team you say Nidoqueen has 4 SpD to give Download users an Atk boost, but you gotta remember Nidoqueen doesn't have even defenses. So you're still giving them a SpA boost. I recommend just doing what I've been doing since I found out Download was a thing and relegate 16 more EVs from your HP to SpD. In the second team, you didn't even bother, but you should really do the same for Mrs. Coverage there too, as Porygon2 is even more annoying there :( Speaking of P2, it's extremely annoying for your team, but then again, what team isn't annoyed by it? (Inb4 Mono-Fighting lol)

Changes:
1st Team Nidoqueen EVs -> 108 HP / 252 SAtk / 20 SDef / 128 Spd
2nd Team Nidoqueen EVs -> 68 HP / 252 SAtk / 20 SDef / 168 Spd
 
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One more thing - those EVs you put for Nidoqueen are 'wrong' - in the first team you say Nidoqueen has 4 SpD to give Download users an Atk boost, but you gotta remember Nidoqueen doesn't have even defenses. So you're still giving them a SpA boost. I recommend just doing what I've been doing since I found out Download was a thing and relegate 16 more EVs from your HP to SpD. In the second team, you didn't even bother, but you should really do the same for Mrs. Coverage there too, as Porygon2 is even more annoying there :( Speaking of P2, it's extremely annoying for your team, but then again, what team isn't annoyed by it? (Inb4 Mono-Fighting lol)

Changes:
1st Team Nidoqueen EVs -> 108 HP / 252 SAtk / 20 SDef / 128 Spd
2nd Team Nidoqueen EVs -> 68 HP / 252 SAtk / 20 SDef / 168 Spd
That was an oversight on my part but thank you for pointing it out, like i said, no one is perfect and we all gotta realise we can learn a lot from just taking the good advice that others give us :]
 
I really enjoy the unorthodox sets you employ on Swampert and using Clamperl. I took the liberty to do some calcs for for and found that Clamperl can live a stone edge from a Machamp intended for Venomoth. (252+ Atk Machamp Stone Edge vs. 4 HP / 0 Def Clamperl: 137-162 (64.6 - 76.4%) -- guaranteed 2HKO). Also Cobalion is an excellent choice of team mate for Weavile, which could otherwise sweep. I found out that you have the potential to kill 3 Weaviles with the fighting type move Close Combat. (252 Atk Cobalion Close Combat vs. 4 HP / 0 Def Weavile: 868-1024 (307.8 - 363.1%) -- guaranteed OHKO). I have noticed your team is very weak to Frillish which has the potential to nuke your team with the all powerful scald. (4 SpA Frillish Scald vs. 52 HP / 200 SpD Snorlax: 585-688 (123.4 - 145.1%) -- guaranteed OHKO). Overall these are great teams, the Clamperl one especially, and I would be proud to use one of these teams on the ladder. Good day to you sir and happy laddering. :^)
 
Well putting both of your teams in one rmt created a major dilemma to me , witch one of those two suck the most ,

just kitting , both teams are great for teams of their style especially the first one, and i really cant do any other rate.
 
Well putting both of your teams in one rmt created a major dilemma to me , witch one of those two suck the most ,

just kitting , both teams are great for teams of their style especially the first one, and i really cant do any other rate.
Thanks for the rate buddy :] and good luck to you against McMeghan, we need a new tourney winner for once ;]
 

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