Hey guys, Implaser here and I recently made a new team surrounding the substitute suicune set. Please rate my team and how i can improve it.
Suicune @ Leftovers
Ability: Pressure
Shiny: Yes
Happiness: 0
EVs: 252 HP / 40 SpD / 216 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Scald
- Protect
THE MVP of my team, this mon is the standard set of substitute smogon set found on smogon. It can 1v1 serperior if it gets a sub up when serp switches in and as soon as its counters are removed from the other team, all it needs is to set up, pp stall and ravage the other team.
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Pursuit
- Crunch
- Stone Edge
- Superpower
Tyranitar is the main hitter of my team. It is my lati counter of the team and allows me to pursuit trap the psychic type on the opponents team along with charizard y( pursuit has a 50% chance to ohko if it tries to escape)
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Psyshock
- Draco Meteor
- Defog
- Hidden Power [Fire]
I realized that my team needed a good defogger which also hits hard and latios came to mind. It is carrying the usual set along with hp fire as I needed a way to counter pesky steel types that switch in on it like ferro and scizor and my team did not have counter for those. Draco +hp fire faints ferro, so there is no need to be scared to use a draco
Lopunny-Mega @ Lopunnite
Ability: Limber
EVs: 224 Atk / 32 SpA / 252 Spe
Naive Nature
- Fake Out
- Return
- High Jump Kick
- Ice Beam
Lopunny is the fast hard hitter of my team Fakeout is used for some chip damage. I originally had ice punch but replaced it with ice beam as bulky def garchomp and lando were destroying it as ice punch would not ko and would lead to recoil due to rough skin and rocky helmet. Ice beam is guaranteed 2hko against both of them.
Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Hydro Pump
- Secret Sword
- Toxic
I needed a mon to revenge kill all the scarf mons in the battle and also hits hard and i decided to go with keldeo as it easily survives a +2 bullet punch or sucker punch from scizor and bisharp respectively. Toxic is put there to counter Tangrowth and slowbro as they usually switch in on its moves.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Power Whip
- Stealth Rock
- Leech Seed
- Gyro Ball
As my final mon I picked up Ferro as my draco switch in and azu counter. Standard moveset with great typing helps my team to counter Azu, the latis and fairy type mons.
This is my first type i uploaded an RMT post. Any tips to imrove it is accepted.
Suicune @ Leftovers
Ability: Pressure
Shiny: Yes
Happiness: 0
EVs: 252 HP / 40 SpD / 216 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Scald
- Protect
THE MVP of my team, this mon is the standard set of substitute smogon set found on smogon. It can 1v1 serperior if it gets a sub up when serp switches in and as soon as its counters are removed from the other team, all it needs is to set up, pp stall and ravage the other team.
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Pursuit
- Crunch
- Stone Edge
- Superpower
Tyranitar is the main hitter of my team. It is my lati counter of the team and allows me to pursuit trap the psychic type on the opponents team along with charizard y( pursuit has a 50% chance to ohko if it tries to escape)
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Psyshock
- Draco Meteor
- Defog
- Hidden Power [Fire]
I realized that my team needed a good defogger which also hits hard and latios came to mind. It is carrying the usual set along with hp fire as I needed a way to counter pesky steel types that switch in on it like ferro and scizor and my team did not have counter for those. Draco +hp fire faints ferro, so there is no need to be scared to use a draco
Lopunny-Mega @ Lopunnite
Ability: Limber
EVs: 224 Atk / 32 SpA / 252 Spe
Naive Nature
- Fake Out
- Return
- High Jump Kick
- Ice Beam
Lopunny is the fast hard hitter of my team Fakeout is used for some chip damage. I originally had ice punch but replaced it with ice beam as bulky def garchomp and lando were destroying it as ice punch would not ko and would lead to recoil due to rough skin and rocky helmet. Ice beam is guaranteed 2hko against both of them.
Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Hydro Pump
- Secret Sword
- Toxic
I needed a mon to revenge kill all the scarf mons in the battle and also hits hard and i decided to go with keldeo as it easily survives a +2 bullet punch or sucker punch from scizor and bisharp respectively. Toxic is put there to counter Tangrowth and slowbro as they usually switch in on its moves.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Power Whip
- Stealth Rock
- Leech Seed
- Gyro Ball
As my final mon I picked up Ferro as my draco switch in and azu counter. Standard moveset with great typing helps my team to counter Azu, the latis and fairy type mons.
This is my first type i uploaded an RMT post. Any tips to imrove it is accepted.