Hello, this is my first RMT on smogon (Though I do loads at Serebii) but since the people at smogon seem to be very good, I'll try this team on here.
This team usually ends with a +6 Kyogre Sweep, but it has ended in almost every other way.
Feel free to leave lengthy rates, I really like those. Just be nice since I'm not too experianced yet.
***
Deoxys-S @ Lum Berry
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SAtk)
- Taunt
- Stealth Rock
- ExtremeSpeed
- Superpower
This is a slightly revised Deoxys-S, and is mostly for countering commonly seen leads, and Darkrai and Tyranitar, who would give this team trouble. Taunt stops my opponent from Rocking at all and Spikes is a source of entry hazards, and possibly my only hope of beating Arceus-Steel. Extremespeed cleans up weakened pokemon, and Superpower OHKO's Tyranitar and Darkrai, who usually stays in, in hope of me having a Focus Sash.
Kyogre @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Rest
- Sleep Talk
- Boil Over
Kyogre is really lazy. He just sits there like a beached whale. Calm Mind provides me with some defensive power and Rest gives me a form of recovery. Sleep Talk works in conjunction with Rest to allow me to have a move, and counter Darkrai. Boil Over for the massive powered double STAB rain gives it, with that awesome burn chance, increasing it's defense making it quite literally impossible to OHKO. And from a stat that high....
Giratina-O @ Griseous Orb
Trait: Levitate
EVs: 248 Atk / 64 SAtk / 196 Spd
Naive Nature (+Spd, -SDef)
- Outrage
- Hidden Power [Fire]
- Shadow Sneak
- Dragon Claw
Giratina is my spinblocker just because I hate having my hazards blown away. Outrage and Dragon Claw are both used in case I need power or Longevity. Since Forretress comes out before Kyogre, Hidden Power Fire destroys it. Shadow Sneak lets me pick of at weakened pokemon. I like Giratina too, so why not?
Nattorei (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Spikes
- Thunder Wave
- Power Whip
- Explosion
Oh god, Nattorei. Nattorei handles every common weakness in Ubers barring Ice, which Kyogre can handle. With weakness out of the way, Stealth Rock can severely hinder the opponent, and Thunder Wave will allow most of my team to outspeed even Deoxys-S. Power Whip is for Kyogre while Explosion is pretty much for anything Power Whip won't hit.
Arceus @ Spooky Plate
Trait: Multitype
EVs: 252 HP / 252 SAtk / 4 SpD
Calm Nature (+SDef, -Atk)
- Recover
- Will-O-Wisp
- Surf
- Judgement
Arceus Ghost functions as a counter to SD Arceus and Shandera who would tear this team apart. If Giratina dies, he can also be a back up Spinblocker, but that isn't really his function. He can easily handle them both with his amazing natural bulk, which needs almost no investment thanks to a good HP Stat. Will-O-Wisp can help the other members of my team to attack them, as it doesn't matter since both of their attacks (or at least the ones that can actually hit him) will do less than 50%. Then, I can switch into an appropriate counter or OHKO with Jusgement to Arceus or Shanderaa, respectively. Surf is mainly their just as an extra utility against other pokemon that I can't hit.
Palkia @ Choice Scarf
Trait: Pressure
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Surf
- Draco Meteor
- Outrage
- Aqua Tail
Palkia finishes as my revenge killer. He can also function as a Late Game Sweeper. Surf with a stat of 399 is huge coming from 190 base power. Draco Meteor OHKO's opposing Giratina after Hazard damage, and may OHKO Giratina-O. Outrage and Aqua Tail handle Special Defenders like Psych Up or Calm Mind Blissey.
This team usually ends with a +6 Kyogre Sweep, but it has ended in almost every other way.
Feel free to leave lengthy rates, I really like those. Just be nice since I'm not too experianced yet.
***
Deoxys-S @ Lum Berry
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SAtk)
- Taunt
- Stealth Rock
- ExtremeSpeed
- Superpower
This is a slightly revised Deoxys-S, and is mostly for countering commonly seen leads, and Darkrai and Tyranitar, who would give this team trouble. Taunt stops my opponent from Rocking at all and Spikes is a source of entry hazards, and possibly my only hope of beating Arceus-Steel. Extremespeed cleans up weakened pokemon, and Superpower OHKO's Tyranitar and Darkrai, who usually stays in, in hope of me having a Focus Sash.
Kyogre @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Rest
- Sleep Talk
- Boil Over
Kyogre is really lazy. He just sits there like a beached whale. Calm Mind provides me with some defensive power and Rest gives me a form of recovery. Sleep Talk works in conjunction with Rest to allow me to have a move, and counter Darkrai. Boil Over for the massive powered double STAB rain gives it, with that awesome burn chance, increasing it's defense making it quite literally impossible to OHKO. And from a stat that high....
Giratina-O @ Griseous Orb
Trait: Levitate
EVs: 248 Atk / 64 SAtk / 196 Spd
Naive Nature (+Spd, -SDef)
- Outrage
- Hidden Power [Fire]
- Shadow Sneak
- Dragon Claw
Giratina is my spinblocker just because I hate having my hazards blown away. Outrage and Dragon Claw are both used in case I need power or Longevity. Since Forretress comes out before Kyogre, Hidden Power Fire destroys it. Shadow Sneak lets me pick of at weakened pokemon. I like Giratina too, so why not?
Nattorei (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Spikes
- Thunder Wave
- Power Whip
- Explosion
Oh god, Nattorei. Nattorei handles every common weakness in Ubers barring Ice, which Kyogre can handle. With weakness out of the way, Stealth Rock can severely hinder the opponent, and Thunder Wave will allow most of my team to outspeed even Deoxys-S. Power Whip is for Kyogre while Explosion is pretty much for anything Power Whip won't hit.
Arceus @ Spooky Plate
Trait: Multitype
EVs: 252 HP / 252 SAtk / 4 SpD
Calm Nature (+SDef, -Atk)
- Recover
- Will-O-Wisp
- Surf
- Judgement
Arceus Ghost functions as a counter to SD Arceus and Shandera who would tear this team apart. If Giratina dies, he can also be a back up Spinblocker, but that isn't really his function. He can easily handle them both with his amazing natural bulk, which needs almost no investment thanks to a good HP Stat. Will-O-Wisp can help the other members of my team to attack them, as it doesn't matter since both of their attacks (or at least the ones that can actually hit him) will do less than 50%. Then, I can switch into an appropriate counter or OHKO with Jusgement to Arceus or Shanderaa, respectively. Surf is mainly their just as an extra utility against other pokemon that I can't hit.
Palkia @ Choice Scarf
Trait: Pressure
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Surf
- Draco Meteor
- Outrage
- Aqua Tail
Palkia finishes as my revenge killer. He can also function as a Late Game Sweeper. Surf with a stat of 399 is huge coming from 190 base power. Draco Meteor OHKO's opposing Giratina after Hazard damage, and may OHKO Giratina-O. Outrage and Aqua Tail handle Special Defenders like Psych Up or Calm Mind Blissey.