Servus. With the tour ending, I'd like to give my 2 cents on the meta.
First of all, the Pokemon I believe are good and meta staples.
- Good bulk, difficult to swtich into, good longevity, checks many threats and beats them (Serperior, Hearthflame, Volcarona, Heatran, Enamorus, Sylveon, Escavalier). It's insane how good it is even after the nerfs. I think it is at the very least A/A+ rank mon.
- Not as broken as I thought, but it has great power and it can either wallbreak, sweep, outspeed (with Scarf) and pivot. I think the moves stay largely the same, but the 4th moveslot and item are really flexible.
- Speed tier in combination with its utility is unmatched. SD, Bulky Rocks, Offensive Rocks and even Choice Band has potential. Biggest flaw are forsure the Fairies. Still has great defensive profile and offensive prowess, good mon.
- I think the lack of secondary type keeps it balanced. Draco, Aura Sphere and a 3rd attack (I like Shadow Ball), alongside Calming Soul, Calm Mind, Healing Wish, Defog or Thunder Wave with a Soul Dew, Leftovers or Scarf make up the best sets you can run.
- Best Spinner in the tier. It can take hits and doesn't need to passively heal to be useful. STAB EQ goes stupid with Knock Off, Spin and Regenerator. The 4th move depends on the team. It function as your Stealth Rock setter, AV Attacker (Ice Shard or a rock move), Choice Bander (aggressive sets can also run Head Smash) or a Physically defensive Tank. Probably the best mon in the tier.
- It's Heatran alright, obviously it is good. It faces competition from Ho-Oh as a defensive Fire-type, since Pokemon like Ho-Oh, Hearthflame and Volcarona have coverage for it or the way around it. I still think it is great, its offensive sets are threatening and it has 3 great abilities, which help it in different situation.
- Gonna be real, I still don't know how to use it. I think DST (Deep Sleep + Sleep Talk) is its best set and with its bulk and speed allowing it to run Toxic effectively, since Discharge takes care of most Steels and Poisons. I think Calm Mind can work, but it needs a better player to figure it out.
Now onto Pokemon that I run and I think have potential.
- I think Weakness Policy TR wasn't the best set. It needs hazard removal support to function best, but if you do, you get rewarded with a tanky wallbreaker that can easily take KOs. I think SD Boots and Choice Band are the best sets for it.
- I sucked at using it, but it is really good. I think Water Absorb is really nice giving it more opportunities to switch into Water-types. I think Spikes and its offensive moves are amazing.
- In the one game I used it, it didn't do much but there were many situation where boosted, even sometimes unboosted, it could've won the game. There are good checks like Solrock and Regirock, but it can abuse their presence with something like Ho-Oh.
- Neutralizing Gas is a great ability in this tier, since a lot of Pokemon benefit from their abilities. Goes crazy, to ignore Sylveon Hyper Voice, Ho-Oh and Donphan Regenerator and more. It is also more annoying to switch into than Ho-Oh. Sleep, Crit Thunderjolt, Boo and Kaboom have great threat potential.
Some Pokemon I think have potential and would've love to use.
- I was never able to fit it on a team but I was surprised no one else used it. Mighty Cleave, CC and Accelerock with Swords Dance just wins. CB or Lead sets can also work, but I think 3 Attacks SD with Life Orb or Hard Stone is its bread and butter.
I should've used this instead of Starmie in my one game. I think Nihilego is a great wallbreaker/sweeper, its only issue are most Steels and some other Pokemon like Garchomp and Donphan, who resist the most important moves. Also has a serious 4MSS.
- I wish I could've used my 3rd team, cause I really wanted to try this one out. Mold Breaker helps more against Heatran while Embody Aspect helps more against Ho-Oh and Dragons. It has a hard time sweeping or breaking because of Fires and Dragons, but with Knock Off, Play Rough and SD, you have potential to deal with them.
- Anti TR guy and good defensive Steel. I also build a lot of teams with it but unfortunately, it didn't do much on them. I hope to use it again cause it has really good traits and sweeping potential, even with defensive sets.
I think this meta needs more games, but it is on a good path. Also, a little suggestion, but I think that Stranger Steam and Meteor Beem should just be buffs to the moves their based on. Yes, I lost a game to a Meteor Beam miss, but I honestly don't see a point why such a small change should be justification to create the exact same move.
that's it, cya!