Alright, finally got around to my first concept. Here's the first (very rough) version:
Background info:
When I saw the concept, I immediately went looking at shapeshifters, as I felt that something that was the same being yet took different forms fit the concept very well. In my travels, I stumbled upon the idea of mimics, which I'm sure almost all of us are familiar with (for those who aren't, they are treasure chests in the game that actually spawn a (usually) difficult fight instead of rewarding you with a free item). This idea was exactly what I was looking for. The mimic has the appearance of being something that it isn't necessarily, and the idea of a chest is associated with the concept of utility (think tool boxes). Add to that the fact that mimics often pull out random objects they've stored for who knows how long, and you have something that really handle any job from the same basic form.
Reconciling it with a being a water type was rather easy: it's a treasure chest. Treasure chests are often associated with pirates, and are often lost in the ocean. Easy enough. However, electric wasn't something that naturally avails itself to a treasure chest. I decided to add the lightbulb eyes for two reasons: 1) it adds a bit of 'electricity' to the design, and 2) the lightbulb shaped eyes give the vague impression of "stalk-like" eyes that crabs have, which further supports the water typing. I made sure to make the metal plating golden to add a bit of electric feel.
I would like to know if you guys (and gals) think that it needs "more electric?" If so, any ideas for things that I could add? Any other comments are appreciated/welcomed, but I was just curious about that from my own perspective.
Background info:
When I saw the concept, I immediately went looking at shapeshifters, as I felt that something that was the same being yet took different forms fit the concept very well. In my travels, I stumbled upon the idea of mimics, which I'm sure almost all of us are familiar with (for those who aren't, they are treasure chests in the game that actually spawn a (usually) difficult fight instead of rewarding you with a free item). This idea was exactly what I was looking for. The mimic has the appearance of being something that it isn't necessarily, and the idea of a chest is associated with the concept of utility (think tool boxes). Add to that the fact that mimics often pull out random objects they've stored for who knows how long, and you have something that really handle any job from the same basic form.
Reconciling it with a being a water type was rather easy: it's a treasure chest. Treasure chests are often associated with pirates, and are often lost in the ocean. Easy enough. However, electric wasn't something that naturally avails itself to a treasure chest. I decided to add the lightbulb eyes for two reasons: 1) it adds a bit of 'electricity' to the design, and 2) the lightbulb shaped eyes give the vague impression of "stalk-like" eyes that crabs have, which further supports the water typing. I made sure to make the metal plating golden to add a bit of electric feel.
I would like to know if you guys (and gals) think that it needs "more electric?" If so, any ideas for things that I could add? Any other comments are appreciated/welcomed, but I was just curious about that from my own perspective.