Magic Guard prevents indirect damage, such as from Hail, Toxic, Curse, or Leech Seed. It does not prevent status problems, but rather protects from damaging effects. Damage caused upon being switched in, such as Stealth Rock, and Recoil is prevented except from using Struggle. If a Pokémon with Magic Guard causes a Pokémon that used Destiny Bond to faint, the Pokémon with Magic Guard will also faint. Magic Guard will also cancel out Life Orb's HP deduction without negating its power boost. Additional effects such as trapping from moves like Fire Spin and Attack reduction from a burn are not prevented. If paralyzed, a Pokémon with Magic Guard will suffer from the normal Speed reduction.