1v1 Resources Thread

The Diabolic Gift

Banned deucer.
I'd Like Gallade-Mega in At Least C rank
Reason: Checks Lopunny-Mega, Kyurem-B

Gallade @ Galladite
Ability: Justified
EVs: 212 HP / 44 Attack / 252 Speed
Jolly Nature
Protect
Close Combat
Stone Edge
Zen Headbutt

(Scarf Kyurem cannot OHKO)
252+ Atk Teravolt Kyurem-B Outrage vs. 212 HP / 0 Def Mega Gallade: 274-324 (83 - 98.1%) -- guaranteed 2HKO
(Protect allows it to outspeed it while not scarfed than OHKO)
44 Atk Mega Gallade Close Combat vs. 0 HP / 0 Def Kyurem-B: 414-488 (105.8 - 124.8%) -- guaranteed OHKO

Even Without Jolly
252+ Atk Mega Lopunny Return vs. 212 HP / 0 Def Mega Gallade: 198-234 (60 - 70.9%) -- guaranteed 2HKO
44 Atk Mega Gallade Close Combat vs. 0 HP / 4 Def Mega Lopunny: 432-510 (159.4 - 188.1%) -- guaranteed OHKO

Other Things it Checks
Chansey
44 Atk Mega Gallade Close Combat vs. 4 HP / 252+ Def Eviolite Chansey: 546-644 (85 - 100.3%) -- 6.3% chance to OHKO

Porygon-Z
44 Atk Mega Gallade Close Combat vs. 0 HP / 4 Def Porygon-Z: 548-648 (176.2 - 208.3%) -- guaranteed OHKO
252+ SpA Adaptability Porygon-Z Tri Attack vs. 212 HP / 0 SpD Mega Gallade: 176-208 (53.3 - 63%) -- guaranteed 2HKO Scarf
252+ SpA Choice Specs Adaptability Porygon-Z Tri Attack vs. 212 HP / 0 SpD Mega Gallade: 262-310 (79.3 - 93.9%) -- guaranteed 2HKO Spec

Charizard-Mega Y
44 Atk Mega Gallade Stone Edge vs. 0 HP / 4 Def Mega Charizard Y: 564-664 (189.8 - 223.5%) -- guaranteed OHKO

Loses to X

Scarf Meloetta
44 Atk Mega Gallade Close Combat vs. 4 HP / 0 Def Meloetta: 256-303 (74.8 - 88.5%) -- guaranteed 2HKO
252 SpA Meloetta Hyper Voice vs. -1 212 HP / 0 SpD Mega Gallade: 195-229 (59 - 69.3%) -- guaranteed 2HKO

Loses to Specs

Gyarados-Mega
OBV

Note: Beware of Aegislash
 
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I'd Like Gallade-Mega in At Least C rank
Reason: Checks Lopunny-Mega, Kyurem-B

Gallade @ Galladite
Ability: Justified
EVs: 212 HP / 44 Attack / 252 Speed
Jolly Nature
Protect
Close Combat
Stone Edge
Zen Headbutt

(Scarf Kyurem cannot OHKO)
252+ Atk Teravolt Kyurem-B Outrage vs. 212 HP / 0 Def Mega Gallade: 274-324 (83 - 98.1%) -- guaranteed 2HKO
(Protect allows it to outspeed it while not scarfed than OHKO)
44 Atk Mega Gallade Close Combat vs. 0 HP / 0 Def Kyurem-B: 414-488 (105.8 - 124.8%) -- guaranteed OHKO

Even Without Jolly
252+ Atk Mega Lopunny Return vs. 212 HP / 0 Def Mega Gallade: 198-234 (60 - 70.9%) -- guaranteed 2HKO
44 Atk Mega Gallade Close Combat vs. 0 HP / 4 Def Mega Lopunny: 432-510 (159.4 - 188.1%) -- guaranteed OHKO

Other Things it Checks
Chansey
44 Atk Mega Gallade Close Combat vs. 4 HP / 252+ Def Eviolite Chansey: 546-644 (85 - 100.3%) -- 6.3% chance to OHKO

Porygon-Z
44 Atk Mega Gallade Close Combat vs. 0 HP / 4 Def Porygon-Z: 548-648 (176.2 - 208.3%) -- guaranteed OHKO
252+ SpA Adaptability Porygon-Z Tri Attack vs. 212 HP / 0 SpD Mega Gallade: 176-208 (53.3 - 63%) -- guaranteed 2HKO Scarf
252+ SpA Choice Specs Adaptability Porygon-Z Tri Attack vs. 212 HP / 0 SpD Mega Gallade: 262-310 (79.3 - 93.9%) -- guaranteed 2HKO Spec

Charizard-Mega Y
44 Atk Mega Gallade Stone Edge vs. 0 HP / 4 Def Mega Charizard Y: 564-664 (189.8 - 223.5%) -- guaranteed OHKO

Loses to X

Scarf Meloetta
44 Atk Mega Gallade Close Combat vs. 4 HP / 0 Def Meloetta: 256-303 (74.8 - 88.5%) -- guaranteed 2HKO
252 SpA Meloetta Hyper Voice vs. -1 212 HP / 0 SpD Mega Gallade: 195-229 (59 - 69.3%) -- guaranteed 2HKO

Loses to Specs

Gyarados-Mega
OBV

Note: Beware of Aegislash
It would seem you have forgotten about Hyper Beam and Giga Impact, and though I like Mega Gallade fairly well myself, it looks like some of those pokemon could OHKO it with such moves.
 

The Diabolic Gift

Banned deucer.
It would seem you have forgotten about Hyper Beam and Giga Impact, and though I like Mega Gallade fairly well myself, it looks like some of those pokemon could OHKO it with such moves.
Yes Spec Porygon-Z OHKO's with hyper beam, but it's still slower so RIP it loses anyways.
In Meloetta's case it cant OHKO
Mega Lopunny doesnt OHKO
Kyurem Black doesnt get STAB on giga impact and goes not OHKO
 
Yes Spec Porygon-Z OHKO's with hyper beam, but it's still slower so RIP it loses anyways.
In Meloetta's case it cant OHKO
Mega Lopunny doesnt OHKO
Kyurem Black doesnt get STAB on giga impact and goes not OHKO
When you say "In Meloetta's care it can't OHKO... I have five different Meloetta sets that can beat it quite easily.

Otherwise, Gallade does offer ability to check some sets but dies easily to many others, and or custom sets. A promotion might be nice, but not exactly necessary. Like many Pokemon, it is easy to counter, so it's hard to see where it fits between these two ranks. In my opinion I think it should stay in the D ranking, as you don't see it too often, and it doesn't pose that much of a threat. Note: 44 Atk Mega Gallade Close Combat vs. 4 HP / 252+ Def Eviolite Chansey: 546-644 (85 - 100.3%) -- 6.3% chance to OHKO - Chansey used Counter and OHKOs 93.7% of the time but yea, you can just add some Atk EVs...
 

The Diabolic Gift

Banned deucer.
When you say "In Meloetta's care it can't OHKO... I have five different Meloetta sets that can beat it quite easily.

Otherwise, Gallade does offer ability to check some sets but dies easily to many others, and or custom sets. A promotion might be nice, but not exactly necessary. Like many Pokemon, it is easy to counter, so it's hard to see where it fits between these two ranks. In my opinion I think it should stay in the D ranking, as you don't see it too often, and it doesn't pose that much of a threat. Note: 44 Atk Mega Gallade Close Combat vs. 4 HP / 252+ Def Eviolite Chansey: 546-644 (85 - 100.3%) -- 6.3% chance to OHKO - Chansey used Counter and OHKOs 93.7% of the time but yea, you can just add some Atk EVs...
It's unranked, but yeah it doesnt check chansey my bad.
 

The Diabolic Gift

Banned deucer.
Mienshao's many set's allow it defeat many of this meta's high threats. I tested a couple and Set one ended up with 7 Wins and 7 Losses the other won 7 and lost 5 which both set's beat many threats the other set could not.
I would want to recommend Mienshao from Unranked-->B

SET 1
Mienshao @ Choice Scarf
EVs: 252 Attack 4 Special Defense 252 Speed
Ability: Reckless
Jolly Nature
-High Jump Kick
-Stone Edge
-Ice Punch
-Poison Jab

Beats
Kyurem-Black
252 Atk Reckless Mienshao High Jump Kick vs. 0 HP / 0 Def Kyurem-B: 494-584 (126.3 - 149.3%) -- guaranteed OHKO
Salamence
252 Atk Mienshao Ice Punch vs. 0 HP / 0 Def Salamence: 384-456 (116 - 137.7%) -- guaranteed OHKO
Chansey
252 Atk Reckless Mienshao High Jump Kick vs. 4 HP / 252+ Def Eviolite Chansey: 656-774 (102.1 - 120.5%) -- guaranteed OHKO
Charizard-Y
252 Atk Mienshao Stone Edge vs. 0 HP / 4 Def Mega Charizard Y: 520-612 (175 - 206%) -- guaranteed OHKO
Gyarados-Mega
252 Atk Reckless Mienshao High Jump Kick vs. 0 HP / 4 Def Mega Gyarados: 458-542 (138.3 - 163.7%) -- guaranteed OHKO
Greninja
Porygon-Z

Loses to
Dragonite
Mega-Mawile
Meloetta (Beatable via other set)
Charizard-X (Beats via other set)
Salamence-Mega (Beats via other set if it doesn't run protect)
Mega Lopunny (50/50 with other set)
Aegislash

SET 2

Mienshao @ Choice Band
EVs: 252 Attack 4 Special Defense 252 Speed
Ability: Inner Focus
Jolly Nature
-High Jump Kick
- Stone Edge
- Ice Punch
- Poison Jab

Beats
Salamence-Mega (Without Protect)
252 Atk Choice Band Mienshao Ice Punch vs. 0 HP / 4 Def Mega Salamence: 380-448 (114.8 - 135.3%) -- guaranteed OHKO
Charizard-Mega X
252 Atk Choice Band Reckless Mienshao High Jump Kick vs. 0 HP / 4 Def Mega Charizard X: 339-399 (114.1 - 134.3%) -- guaranteed OHKO
Charizard-Mega Y
252 Atk Choice Band Mienshao Stone Edge vs. 0 HP / 4 Def Mega Charizard Y: 776-916 (261.2 - 308.4%) -- guaranteed OHKO
Mega Gardevoir
252 Atk Choice Band Mienshao Poison Jab vs. 0 HP / 24 Def Mega Gardevoir: 350-412 (126.3 - 148.7%) -- guaranteed OHKO
Porygon Z w/ Specs
Porygon2
252 Atk Choice Band Mienshao High Jump Kick vs. 252 HP / 0 Def Eviolite Porygon2: 452-534 (120.8 - 142.7%) -- guaranteed OHKO
Non Scarf Meloletta

50/50
Lopunny-Mega
Both OHKO, Mienfoo does flinch and speed ties with Lopunny Pre-Mega

Loses to
Scarf Salamence (Beats Via other set)
Mega Mawile
Aegislash
Kyurem-Black (Beats Via other set)
Dragonite
 

DoW

formally Death on Wings
Mienshao's many set's allow it defeat many of this meta's high threats. I tested a couple and Set one ended up with 7 Wins and 7 Losses the other won 7 and lost 5 which both set's beat many threats the other set could not.
I would want to recommend Mienshao from Unranked-->B

SET 1
Mienshao @ Choice Scarf
EVs: 252 Attack 4 Special Defense 252 Speed
Ability: Reckless
Jolly Nature
-High Jump Kick
-Stone Edge
-Ice Punch
-Poison Jab

Beats
Kyurem-Black
252 Atk Reckless Mienshao High Jump Kick vs. 0 HP / 0 Def Kyurem-B: 494-584 (126.3 - 149.3%) -- guaranteed OHKO
Salamence
252 Atk Mienshao Ice Punch vs. 0 HP / 0 Def Salamence: 384-456 (116 - 137.7%) -- guaranteed OHKO
Chansey
252 Atk Reckless Mienshao High Jump Kick vs. 4 HP / 252+ Def Eviolite Chansey: 656-774 (102.1 - 120.5%) -- guaranteed OHKO
Charizard-Y
252 Atk Mienshao Stone Edge vs. 0 HP / 4 Def Mega Charizard Y: 520-612 (175 - 206%) -- guaranteed OHKO
Gyarados-Mega
252 Atk Reckless Mienshao High Jump Kick vs. 0 HP / 4 Def Mega Gyarados: 458-542 (138.3 - 163.7%) -- guaranteed OHKO
Greninja
Porygon-Z

Loses to
Dragonite
Mega-Mawile
Meloetta (Beatable via other set)
Charizard-X (Beats via other set)
Salamence-Mega (Beats via other set if it doesn't run protect)
Mega Lopunny (50/50 with other set)
Aegislash

SET 2

Mienshao @ Choice Band
EVs: 252 Attack 4 Special Defense 252 Speed
Ability: Inner Focus
Jolly Nature
-High Jump Kick
- Stone Edge
- Ice Punch
- Poison Jab

Beats
Salamence-Mega (Without Protect)
252 Atk Choice Band Mienshao Ice Punch vs. 0 HP / 4 Def Mega Salamence: 380-448 (114.8 - 135.3%) -- guaranteed OHKO
Charizard-Mega X
252 Atk Choice Band Reckless Mienshao High Jump Kick vs. 0 HP / 4 Def Mega Charizard X: 339-399 (114.1 - 134.3%) -- guaranteed OHKO
Charizard-Mega Y
252 Atk Choice Band Mienshao Stone Edge vs. 0 HP / 4 Def Mega Charizard Y: 776-916 (261.2 - 308.4%) -- guaranteed OHKO
Mega Gardevoir
252 Atk Choice Band Mienshao Poison Jab vs. 0 HP / 24 Def Mega Gardevoir: 350-412 (126.3 - 148.7%) -- guaranteed OHKO
Porygon Z w/ Specs
Porygon2
252 Atk Choice Band Mienshao High Jump Kick vs. 252 HP / 0 Def Eviolite Porygon2: 452-534 (120.8 - 142.7%) -- guaranteed OHKO
Non Scarf Meloletta

50/50
Lopunny-Mega
Both OHKO, Mienfoo does flinch and speed ties with Lopunny Pre-Mega

Loses to
Scarf Salamence (Beats Via other set)
Mega Mawile
Aegislash
Kyurem-Black (Beats Via other set)
Dragonite
A few points:
Salamence uses Intimidate, so none of those calcs are correct.
252 Atk Reckless Mienshao High Jump Kick vs. 252 HP / 252+ Def Eviolite Chansey: 656-774 (93.1 - 109.9%) -- 56.3% chance to OHKO: Scarf set doesn't win 100% against counter Chansey, I run 252/252/4 and I wouldn't be surprised if many others did too. The SpD isn't really all that important.
Shadow Sneak Greninja can cause it trouble due to protein, while whether Gyara M-evolves or not is yet another mindgame and, once again, you forgot intimidate there.

Finally, although these calcs look great at first they become somewhat less inspiring when you see the similar (and larger) lists of mons that pokemon like Band Rhyperior can beat. That's not to say it's a bad poke, but I'm not convinced entirely of its niche.
 
Hi guys! I helped make the initial version of the viability rankings with DEG and the rest, but I've been mostly lurking in this thread up until now. I've been experimenting with some new Pokemon and I'm going to make a nomination.



Tyranitar-Mega from Unranked -> C Rank (at least; I might even go for B)

So I used this Pokemon for the first time yesterday evening for a couple hours and I was extremely impressed. With the right set it can reliably beat 6 of the 8 S Rank Pokemon, though it loses to Mega Mawile and Mega Gyarados. It can also beat least 6 more of the A Rank Pokemon. Here's what I used.

Tyranitar @ Tyranitarite
Ability: Unnerve
Shiny: Yes
EVs: 252 HP / 84 Atk / 168 SpD / 4 Spe
Adamant Nature
- Stone Edge / Rock Slide
- Crunch
- Taunt / coverage
- Dragon Dance

With the above moveset, Mega Tyranitar can defeat both common stall and offensive strategies. For instance, Scarf Kyurem-B fails to 2HKO with any common attack. This means that in spite of Stone Edge's questionable accuracy, there are multiple chances to hit it. This is also the case with both Charizards, as Charizard X often lacks a powerful attack with which to hit Tyranitar, and Charizard Y without Focus Blast is forced to rely on Solar Beam, which is incredibly ineffective in sand. Taunt and Dragon Dance in combination serve to beat most stall strategies barring Mega Sableye; notable examples are Charm Chansey, Porygon-2 and CounterCoat users besides Swamperts. Finally, Taunt and Crunch allow it to beat both Perish Song users reliably without having to worry about Magic Coat.

The EV spread allows Mega Tyranitar to live any Hydro Cannon from Specs Greninja, making it an excellent lure. It also bolsters its natural bulk to allow it to better take random Focus Blasts.

An added bonus: Unnerve means you can choose not to mega evolve if you are against a known user of Berries, like Custap Berry Victini or something.

Full list of things I know it beats from S, A, and B Rank, though I might test some more to add others:

Chansey, Mega Charizard X, Mega Charizard Y, Kyurem-Black, Mega Salamence (this is trickier, I think), Aegislash (with some prediction), Azumarill (Perish Song), Deoxys-D, Dragonite (thanks to sand damage!), Greninja, Porygon-2, Porygon-Z, Mega Slowbro, Togekiss, Cloyster (kinda...), Crustle (probably, though I haven't tested this matchup yet), Entei, Golem, Jirachi (sometimes), Latios, Magnezone, Victini, Whimsicott (sort of).

Not-completely-full list of things I thought of off the top of my head that it loses to:
Anything with a physical Fighting-type move. This is its main issue; it auto-loses against stuff like Mega Lopunny, Sawk, Terrakion, Conkeldurr, Mega Lucario, Mega Heracross, Hitmonlee, or even things that randomly give themselves Low Kick or Superpower to counterteam you.

It also notably loses to Mega Mawile, Mega Gyarados, Garchomp, and Rhyperior.

I initially chose C Rank because of the line "These Pokemon have some good matchups against other Pokemon but are hindered by being easily checked by other common Pokemon." Tyranitar is a high-risk, high-reward Pokemon; it beats so much but also loses so easily. I'm starting out with C Rank as this nomination's goal, but I think a case could be made for B Rank.

Thoughts?
 

Maleovex

Lt. Col. of The Kyergrzstan Killer Beez
So, For me, I had loads of trouble with Mega gyarados with my team, so I just adjusted my meloetta so it could beat non crunch mega gyara
Meloetta@Choice Specs
258HP/80DEF/180SPE
-Energy Ball
-Hyper Beam
-Psyshock
-Trick
 

Fake Melo

Banned deucer.
Hello, recently I've been playing 1v1 quite a bit laddering for reqs. Now that I've finished doing so I'd like to discuss the viability of Whimsicott.

Whimsicott for A tier






General Info:

Whimsicott has many tools in his arsenal to use along side his ability Prankster. Moves such as: Taunt / Leech Seed / Substitute / Toxic / Switcheroo / Encore / Cotton Guard / Stun Spore / and a few more. Obviously a lot of these are far less viable than some, but are all usable in their own way. This most viable set that I've been using is as follows:

Whimsicott @ Babiri Berry
Ability: Prankster
EVs: 248 HP / 176 Def / 84 SpD |or| 248 HP / 100 Def / 160+ SpD / 4 Speed
Bold Nature
- Leech Seed
- Substitute
- Protect
- Taunt

This set above utilizes the Babiri Berry to ensure he lives almost all Steel Attacks that come his way. When dealing with Whimsicott, an opponent's main counter will be to hit it with a Steel move. Now, don't get me wrong, steel isn't the only thing that stops Whims. This set relies on getting leech seeds up, then spamming Protect and Sub. His SpD EVS are set-up to ensure he can live an ice beam from non specs Kyurem-B, and Air Slash from a defensive Togekiss, and if second spread can live Air Slash from Char-Y and Air Slash from offensive Togekiss.

Calcs:
32 SpA Teravolt Kyurem-B Ice Beam vs. 248 HP / 68 SpD Whimsicott: 270-320 (83.5 - 99%) -- guaranteed 2HKO
8 SpA Togekiss Air Slash vs. 248 HP / 84 SpD Whimsicott: 218-258 (67.4 - 79.8%) -- guaranteed 2HKO
252+ SpA Togekiss Air Slash vs. 248 HP / 84 SpD Whimsicott: 290-344 (89.7 - 106.5%) -- 43.8% chance to OHKO
252 SpA Charizard Air Slash vs. 248 HP / 160+ SpD Whimsicott: 206-246 (63.7 - 76.1%) -- guaranteed 2HKO
252+ SpA Togekiss Air Slash vs. 248 HP / 160+ SpD Whimsicott: 242-288 (74.9 - 89.1%) -- guaranteed 2HKO

This handles most of his special attacking threats, baring Charizard-Y(Unless second spread). His Def EVs allow him to tank most aggressive hits that come his way.


Moves


Leech Seed: His "kill move", Leech Seed is Whim's primary source of HP and damage dealer. In most situations if Whim's is alive with seeds active, he will win.

Substitute: Paired with prankster allows him to stall in conjunction with Protect. Using this move with Protect to gain HP and take HP from your opponent at the same time is his primary kill method. Can also be used to combat an OHKO recharge move threat.

Protect: Typically used to stall out with Leech Seeds, but is useful for scouting stray Taunts and Recharge OHKO threats.

Taunt: Used against other taunters, Used to predict possible Substitutes, and beats Stall.

Checks & Counters



Pokemon Whims loses to:

Charizard: Every Charizard set beats Whims. Every set being able to OHKO him.(Unless second spread).
Genesect: With Whim's EV spread, it gives Genesect +1 in SpA. After this boost, Genesect can OHKO with Ice Beam, Flamethrower, and get over substitute with Bug Buzz easily.
Lucario: Lucario's Extreme Speed out prioritizes Prankster, allowing him to pick off Whims.
Melo: Hyper Voice passes Sub, though Hyper Voice Melo isn't common, it still beats Whims.
Salamence-Mega(Unless Giga Impact / Special): Salamence's Mega set OHKO's with Return.
Hoopa-Unbound: This thing's Hyperspace Fury breaks Whim's strat 100 percent.
Specs Kyuerm-B: Specs Ice Beam OHKOs Whims.
Gardevoir-Mega: Hyper Voice kills after Mega Evolve, and passes Sub.
Magic Guard Users: Magic Guard makes Leech Seeds useless, which is his only method of killing.
Grass Types: Seeds are ineffective against Grass Types, making his entire strategy useless.
Whims: Versus an attacking variant, loses to itself.


Pokemon Whims Wins against:

Mawile: Survives Iron Head & Play Rough.
Special Salamence(Unless Hyper Voice): Survives all of it's hits.
Giga Impact Mega Mence: Subs on Giga Impact, Subs on recharge, sets seeds, wins.(Can use protect to scout the Giga Impact)
Slowbro: Survives all of its hits, can Protect scout for taunt and out prioritize it.
Azumaril: Lives Banded Play Rough, Its strongest move.
Garchomp: Fire Blast / Ice Beam doesn't OHKO | Earhquake / Stone Edge Doesn't OHKO
Togekiss: Unless max SpA Whims lives an Air Slash. Can Protect scout for Twave(Very hax heavy match up)
Metagross-Mega: Survives MM & BP | Survives Ice Punch
Aggron: Can't OHKO
Chansey: Wins with Taunt then seeds.
Porygon 2: Wins with Taunt then seeds.
F.E.A.R & Level 1: Taunt / Seeds then stall.
Rhyperior: Can't OHKO
Mega Gyarados: Can't OHKO.
Magnezone: Survives specs HP fire / Flash Cannon.
I can't note every move that doesn't kill, but most to all viable ones will be in the final calc section.


I feel Whims is very underrated, even though he has a fair amount of viable Pokemon that can check him, he also sits down many Pokemon above him. He beats the entire S Tier, baring Charizards, Specs KB, and Mega Mence; He also beats the Majority of the A tier. I feel like a Pokemon that can rip through such high tier Pokemon, and that is only shut down by a select few viable Pokemon being placed in the B tier just isn't right. Whims can easily be on Par with most if not all of the A tier.

Full Calcs:
252+ Atk Mawile Iron Head vs. 248 HP / 252+ Def Babiri Berry Whimsicott: 87-103 (26.9 - 31.8%) -- guaranteed 4HKO
252+ Atk Mawile Play Rough vs. 248 HP / 252+ Def Whimsicott: 97-115 (30 - 35.6%) -- 31% chance to 3HKO
252+ SpA Choice Specs Meloetta Hyper Voice vs. 248 HP / 84 SpD Whimsicott: 273-322 (84.5 - 99.6%) -- guaranteed 2HKO
252 SpA Mega Salamence Fire Blast vs. 248 HP / 84 SpD Whimsicott: 260-306 (80.4 - 94.7%) -- guaranteed 2HKO
4 SpA Mega Slowbro Ice Beam vs. 248 HP / 84 SpD Whimsicott: 186-220 (57.5 - 68.1%) -- guaranteed 2HKO
252+ Atk Choice Band Huge Power Azumarill Play Rough vs. 248 HP / 252+ Def Whimsicott: 214-253 (66.2 - 78.3%) -- guaranteed 2HKO
252 SpA Mega Garchomp Fire Blast vs. 248 HP / 84 SpD Whimsicott: 260-306 (80.4 - 94.7%) -- guaranteed 2HKO
4+ Atk Mega Garchomp Stone Edge vs. 248 HP / 252+ Def Whimsicott: 101-119 (31.2 - 36.8%) -- 73.7% chance to 3HKO
4+ Atk Mega Garchomp Earthquake vs. 248 HP / 252+ Def Whimsicott: 75-89 (23.2 - 27.5%) -- 71% chance to 4HKO
4 SpA Garchomp Fire Blast vs. 248 HP / 84 SpD Whimsicott: 150-178 (46.4 - 55.1%) -- 63.7% chance to 2HKO
8 SpA Togekiss Air Slash vs. 248 HP / 84 SpD Whimsicott: 218-258 (67.4 - 79.8%) -- guaranteed 2HKO
252 Atk Tough Claws Mega Metagross Meteor Mash vs. 248 HP / 252+ Def Babiri Berry Whimsicott: 169-201 (52.3 - 62.2%) -- guaranteed 2HKO
252 Atk Tough Claws Mega Metagross Zen Headbutt vs. 248 HP / 252+ Def Whimsicott: 151-178 (46.7 - 55.1%) -- 68% chance to 2HKO
252+ Atk Gyarados Bounce vs. 248 HP / 252+ Def Whimsicott: 236-282 (73 - 87.3%) -- guaranteed 2HKO
252+ Atk Gyarados Bounce vs. 248 HP / 252+ Def Whimsicott: 236-282 (73 - 87.3%) -- guaranteed 2HKO
252+ Atk Gyarados Ice Fang vs. 248 HP / 252+ Def Whimsicott: 122-144 (37.7 - 44.5%) -- guaranteed 3HKO
252+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 248 HP / 252+ Def Whimsicott: 144-170 (44.5 - 52.6%) -- 19.9% chance to 2HKO
252+ Atk Mold Breaker Mega Gyarados Bounce vs. 248 HP / 252+ Def Whimsicott: 186-220 (57.5 - 68.1%) -- guaranteed 2HKO
252+ Atk Choice Band Rhyperior Stone Edge vs. 248 HP / 252+ Def Whimsicott: 228-268 (70.5 - 82.9%) -- guaranteed 2HKO
252+ Atk Choice Band Rhyperior Earthquake vs. 248 HP / 252+ Def Whimsicott: 114-134 (35.2 - 41.4%) -- guaranteed 3HKO
252+ SpA Choice Specs Magnezone Hidden Power Fire vs. 248 HP / 84 SpD Whimsicott: 246-290 (76.1 - 89.7%) -- guaranteed 2HKO
252+ SpA Choice Specs Magnezone Flash Cannon vs. 248 HP / 84 SpD Babiri Berry Whimsicott: 246-289 (76.1 - 89.4%) -- guaranteed 2HKO
32 SpA Choice Specs Teravolt Kyurem-B Ice Beam vs. 248 HP / 84 SpD Whimsicott: 398-470 (123.2 - 145.5%) -- guaranteed OHKO
252+ SpA Pixilate Mega Gardevoir Hyper Voice vs. 248 HP / 84 SpD Whimsicott: 286-337 (88.5 - 104.3%) -- 31.3% chance to OHKO
252+ Atk Choice Band Mega Aggron Iron Head vs. 248 HP / 252+ Def Babiri Berry Whimsicott: 183-216 (56.6 - 66.8%) -- guaranteed 2HKO
252+ Atk Choice Band Mega Aggron Head Smash vs. 248 HP / 252+ Def Whimsicott: 227-268 (70.2 - 82.9%) -- guaranteed 2HKO
Atk Choice Band Mega Aggron Iron Tail vs. 248 HP / 252+ Def Babiri Berry Whimsicott: 228-268 (70.5 - 82.9%) -- guaranteed 2HKO


Credit to UselessCrab for leading me to look into this beast, and giving me the second spread to beat Char-Y & Aggressive Togekiss
 

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Last edited:
I don't want to make an entire lengthy post for this, since Raimon already did so, but I've noticed that Landorus-I is also conspicuously absent from the rankings. Where does everyone think it could go? B Rank was what first came to mind, since it can utilize a wide variety of coverage moves to hit different common threats and hits incredibly hard with many of them thanks to Sheer Force. However, it loses to Kyurem-B and most other Dragon-types as well.
 
So, For me, I had loads of trouble with Mega gyarados with my team, so I just adjusted my meloetta so it could beat non crunch mega gyara
Meloetta@Choice Specs
258HP/80DEF/180SPE
-Energy Ball
-Hyper Beam
-Psyshock
-Trick
Crunch is kinda common with gyara... i actually run some speed evs to outspeed stuff like gyara without speed evs, and smeargles/brelooms, etc... otherwise i dont see how this has to do much with viability rankings o-o

Also, replying to Melodic D Minor, i think whimsicott should get a promo. ive also seen sets that run grass whistle... giving it a possible prankster sleep and free setup... and for some charizards... whimsicott can pp stall fire moves with protect substitute... and if you predict wrong, people can suprise toxic you and win o-o... as well as practically every atking sound based move can break this poke

I don't want to make an entire lengthy post for this, since Raimon already did so, but I've noticed that Landorus-I is also conspicuously absent from the rankings. Where does everyone think it could go? B Rank was what first came to mind, since it can utilize a wide variety of coverage moves to hit different common threats and hits incredibly hard with many of them thanks to Sheer Force. However, it loses to Kyurem-B and most other Dragon-types as well.
I do run into landorus every so often, and i do see it poses a threat to many pokes, especially the many steel types built for physical moves such as earthquake... also i can see HP ice being a threat to some dragon/flying types, but not all. being the best ground type special attacker imo, it does bring a unique niche in the metagame, but still loses, or fails to counter, many of the common sets throughout the meta
otherwise, i like your post on tyranitar-mega, as it does offer great potential to counter possible threats in the meta... however i did see absence of mention to plain tyranitar. normal tyranitar can run other useful items such as chople berry, like mentioned in your berry nice post in main 1v1 thread, and if you want a really bulky spdef poke (not much needed in this meta), you can run assault vest :] as to tyranitar mega, a posssible thought on rock tomb to lower medium speed pokes below you, then going for the ko maybe o-o

yup, i blabber useless information o-o
 
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DEG

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After reading the last few answers, I'm thinking of:

Hoopa-Unbound: Unranked>A/B
Landorus: Unranked>B

What do you think?
 

Fake Melo

Banned deucer.
After reading the last few answers, I'm thinking of:

Hoopa-Unbound: Unranked>A/B
Landorus: Unranked>B

What do you think?
Hoopa-Unbound: Unranked to A/B
I have little to say about Hoopa, I've never used it or have had an issue with it.

Landorus: Unranked to B
Landorus can be a massive threat to the meta if unprepared. As UC mentioned, it has an insane amount of coverage options that can make it's sets very diverse. It also allows him to further take advantage of a less common item - Life Orb with Sheer Force. I may do some calcs and edit this post with them later, but I feel like for certain sets a Yache Berry could work better than a Life Orb, to avoid Ice OHKOs, catching your op off guard with this is sure to win games.

One thing that you didn't mention, that I would like to be discussed a bit is Whimsicott: B to A. I believe I supplied a solid argument on why Whimsicott should be placed higher, along side that no one has really put up an argument against it either.
 
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Quite a few nominations in this post, so I'll make them short.
Manaphy from C to B or maybe A

Been using the acid armor/rain dance/scald/rest w/ Sitrus set for the past few months now, and I have to say that this thing is insane. It beats much of S Rank as long as your luck isn't completely terrible with scald and burns. Gyara/Mawile/Charizard Y/Charizard X/Megamence sometimes all lose to this, as well as much of A and B.

Then there's the Tail Glow + Custap Hyper Beam set, which is just as potent and gets kills on tons of things, I haven't tried it out yet, but I've seen it used.

Seriously, if you haven't tried this, it really is worth a shot.

Swampert/Mega Swampert from D to C or B

Don't know why this is so low. CounterCoat Swampert is really good at defeating most choiced users, and can end up beating many megas too with a its STAB combination. I've seen a yawn/protect set that has been pretty effective.

Swampert can really do quite a few things, idk, to me D just seems too low for a viable pokemon.

Ex. Set: CounterCoat/Scald/EQ

Mega Banette from D to C

This isn't really that bad. It beats a ton of choiced and physical pokemon depending on its moveset, but I don't really use it that much, all I know is that many people have had decent success using this thing, so other people can probably back me up here. Usually runs pain split/disable/will-o/taunt or something like that i think. What gives this a niche over Alakazam is that it has a prankster, which is cool.

Keldeo from C to B

Used this thing a ton over the course of early ORAS, it beats some really common cores, like Kyurem-B, Mawile, Char X, Chansey, and Gyarados (which are usually together), and also hits like a truck. This thing is like the most underused thing in 1v1, I haven't seen it used at all besides me, but it's still really good.

Ex. set: Focus blast/Hydro pump/Secret Sword/HP Electric or Stone Edge with Naive

Archeops from C to B

Breaks walls and kinda kills everything slower than it besides some steel types, not much to be said about archeops. Banded head smash off of STAB 140 Base attack and Band is flat out nasty, and only a select few resists can wall you. Then there's the scarf set, which now lets archeops take on scarf kyube and mega alakazam and fast stuff. There's also sub/taunt/SE/Koff, which gives archeops a way of beating aegislash unlike the other two. Kinda gets destroyed by some common stuff like gyarados and mawile so that's why A isn't there for now.

Ex. Set: HAED SSMSH


oh yeah and current things i support:
hoopa-u to A
Lando to B
whimsicott to A
 

DEG

the night belongs to you
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Agreeing with most of these. Might I ask why Swampert-Mega is below Swampert? Is it because of Rindo Berry?

Also, don't forget to add Tyranitar and Mega Tyranitar :(
Swampert is above of Mega Swampert thanks to it choice of running rindo berry with an effective counter-coat set.

I will update with t-tar and the analysis made soon
 

DEG

the night belongs to you
is a Community Contributoris a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
D-Double Posting.
Now that Perish song has been banned, discuss drops and raises that will affect the meta.

Lapras: To Unranked
Azumarill: To C/D
Meloetta: To A
 

Fake Melo

Banned deucer.
D-Double Posting.
Now that Perish song has been banned, discuss drops and raises that will affect the meta.

Lapras: To Unranked
Azumarill: To C/D
Meloetta: To A
Lapras to Unranked: Support, Lapras has no influence on the meta without perish song. I don't see any of its sets doing much. Everything it has can be outclassed by another mon.
Azumarill to C/D: Support to C, I feel like without Perish Song, Azumarill is weakened, yes. But it is still somewhat viable in the 1v1 meta game. He has a great typing and stats that allow him to tank most aggressive OHKO threats and hit back.
Meloetta to A: Support, Without Meloetta's Psong set, it really doesn't fit the criteria of S rank. If you look at the S rank mon, the all have various amounts of sets to choose from(baring Mega-Mawile). They can really throw your opponents off guard with their many sets that are all somewhat similar in viability. Without Psong Melo is left with one decent set, it's specs set. In my opinion that set alone isn't potent enough to suggest it be S tier.
 
Allow me to try my first time to discuss a Pokemon's viability in any meta ever.

Cresselia (Unranked) -> A-


This evil Psychic defensive mon has been shooting me up the tier since I first put her on there. I had gotten to top 75 in the ladder using Cresselia 99% of the time.
The set I had used was Substitute, Calm Mind, Moonlight and Moonblast. There are little to no Pokemon that can check her without offensive boosts. The idea is to Substitute immediately for the majority of situations, and just keep boosting Calm Mind. The nice thing about Cresselia is that she doesnt have a whole lot of speed so she can hide behind substitute on the second turn to boost Calm Mind so the opponent's next special attack that follows wont damage as much, or her Moonblast will hit harder against the opposing Pokemon. Most physical mons cant get a significant amount of attack power, and most dark type moves in the meta are Sucker Punch and Knock Off, in which Cresselia doesn't worry at all about the former, and doesn't really bug her for the latter. The reason to choose Moonblast as my means of attack is because the only type that is a threat that resists it is really fire types, since most steel types tend to not have a significant amount of power behind them to hurt Cresselia that much, albeit one exception (Specially Offensive Heatran).

Here's my export:
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Substitute
- Calm Mind
- Moonlight
- Moonblast

Here are some calcs of this lovely lady's defensive power:
252+ Atk Teravolt Kyurem-B Outrage vs. 248 HP / 252+ Def Cresselia: 168-198 (37.9 - 44.6%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. +1 248 HP / 0 SpD Cresselia in Sun: 168-198 (37.9 - 44.6%) -- guaranteed 3HKO after Leftovers recovery
16+ Atk Huge Power Mega Mawile Play Rough vs. 248 HP / 252+ Def Cresselia: 144-169 (32.5 - 38.1%) -- 1.3% chance to 3HKO after Leftovers recovery
252+ Atk Huge Power Mega Mawile Play Rough vs. 248 HP / 252+ Def Cresselia: 177-208 (39.9 - 46.9%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Aerilate Mega Salamence Return vs. 248 HP / 252+ Def Cresselia: 150-177 (33.8 - 39.9%) -- 29.1% chance to 3HKO after Leftovers recovery
252 SpA Heatran Fire Blast vs. 248 HP / 0 SpD Cresselia: 144-171 (32.5 - 38.6%) -- 3.5% chance to 3HKO after Leftovers recovery
252 Atk Life Orb Weavile Knock Off (97.5 BP) vs. 248 HP / 252+ Def Cresselia: 250-296 (56.4 - 66.8%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Weavile Knock Off vs. 248 HP / 252+ Def Cresselia: 166-198 (37.4 - 44.6%) -- guaranteed 3HKO
252 Atk Terrakion Stone Edge vs. 248 HP / 252+ Def Cresselia: 103-123 (23.2 - 27.7%) -- 76.7% chance to 4HKO
252 Atk Terrakion X-Scissor vs. 248 HP / 252+ Def Cresselia: 112-132 (25.2 - 29.7%) -- guaranteed 4HKO
252+ Atk Mega Scizor Knock Off vs. 248 HP / 252+ Def Cresselia: 112-132 (25.2 - 29.7%) -- guaranteed 4HKO
252+ Atk Mega Scizor X-Scissor vs. 248 HP / 252+ Def Cresselia: 204-242 (46 - 54.6%) -- 57.4% chance to 2HKO (Not in common Offensive DD Scizor set but just for knowledge sake)
252 SpA Life Orb Meloetta Shadow Ball vs. 248 HP / 0 SpD Cresselia: 179-213 (40.4 - 48%) -- guaranteed 3HKO
252 Atk Mega Lopunny Return vs. 248 HP / 252+ Def Cresselia: 109-130 (24.6 - 29.3%) -- 99.9% chance to 4HKO
252+ Atk Tough Claws Mega Charizard X Flare Blitz vs. 248 HP / 252+ Def Cresselia: 183-216 (41.3 - 48.7%) -- guaranteed 3HKO
252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 248 HP / 252+ Def Cresselia: 105-124 (23.7 - 27.9%) -- 89.4% chance to 4HKO
0 Atk Mega Aggron Iron Head vs. 248 HP / 252+ Def Cresselia: 75-88 (16.9 - 19.8%) -- guaranteed 6HKO
252 Atk Mega Aggron Head Smash vs. 248 HP / 252+ Def Cresselia: 110-130 (24.8 - 29.3%) -- 100% chance to 4HKO


So essentially, what you should gather out of these calcs is that Pokemon that can boost their attack are dangerous, but not avoidable, plus some Pokemon that are already extremely high offensive stats are most likely going to win.
Therefore, Cress' checks are Weavile, Heatran, DD Charizard X, DD Mega Scizor, Calm Mind Meloetta, Mega Mawile, anything with Perish Song, and most likely Kyurem B. Charizard Y would be really good, but the Calm Mind boosts while hiding behind Substitute really prevent that from happening. I mean, for as much as it has a lot of checks, Cresselia really gets past so many Pokemon. Basically, if you arent any of the Pokemon I listed, you have no chance in beating this Cresselia set. Plus, the fact that I went from 1000 to nearly 1550 with literally 1 Pokemon, there really is something to say about this monster. That being said, I am no longer that rank because Ive been messing around with other Pokemon sets and whatnot, but if anyone wants to give this funky lady a try, go for it. I say she is viable for higher tiers, because she works extremely well on a vast majority of Pokemon in 1v1, but some of the powerhouses really hurt Cress, so I wouldnt say top tier at all. A- would be the highest I would give her, what say you?
 
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Fake Melo

Banned deucer.
Allow me to try my first time to discuss a Pokemon's viability in any meta ever.

Cresselia (Unranked) -> A-


This evil Psychic defensive mon has been shooting me up the tier since I first put her on there. I had gotten to top 75 in the ladder using Cresselia 99% of the time.
The set I had used was Substitute, Calm Mind, Moonlight and Moonblast. There are little to no Pokemon that can check her without offensive boosts. The idea is to Substitute immediately for the majority of situations, and just keep boosting Calm Mind. The nice thing about Cresselia is that she doesnt have a whole lot of speed so she can hide behind substitute on the second turn to boost Calm Mind so the opponent's next special attack that follows wont damage as much, or her Moonblast will hit harder against the opposing Pokemon. Most physical mons cant get a significant amount of attack power, and most dark type moves in the meta are Sucker Punch and Knock Off, in which Cresselia doesn't worry at all about the former, and doesn't really bug her for the latter. The reason to choose Moonblast as my means of attack is because the only type that is a threat that resists it is really fire types, since most steel types tend to not have a significant amount of power behind them to hurt Cresselia that much, albeit one exception (Specially Offensive Heatran).

Here's my export:
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Substitute
- Calm Mind
- Moonlight
- Moonblast

Here are some calcs of this lovely lady's defensive power:
252+ Atk Teravolt Kyurem-B Outrage vs. 248 HP / 252+ Def Cresselia: 168-198 (37.9 - 44.6%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Mega Charizard Y Fire Blast vs. +1 248 HP / 0 SpD Cresselia in Sun: 168-198 (37.9 - 44.6%) -- guaranteed 3HKO after Leftovers recovery
16+ Atk Huge Power Mega Mawile Play Rough vs. 248 HP / 252+ Def Cresselia: 144-169 (32.5 - 38.1%) -- 1.3% chance to 3HKO after Leftovers recovery
252+ Atk Huge Power Mega Mawile Play Rough vs. 248 HP / 252+ Def Cresselia: 177-208 (39.9 - 46.9%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Aerilate Mega Salamence Return vs. 248 HP / 252+ Def Cresselia: 150-177 (33.8 - 39.9%) -- 29.1% chance to 3HKO after Leftovers recovery
252 SpA Heatran Fire Blast vs. 248 HP / 0 SpD Cresselia: 144-171 (32.5 - 38.6%) -- 3.5% chance to 3HKO after Leftovers recovery
252 Atk Life Orb Weavile Knock Off (97.5 BP) vs. 248 HP / 252+ Def Cresselia: 250-296 (56.4 - 66.8%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Weavile Knock Off vs. 248 HP / 252+ Def Cresselia: 166-198 (37.4 - 44.6%) -- guaranteed 3HKO
252 Atk Terrakion Stone Edge vs. 248 HP / 252+ Def Cresselia: 103-123 (23.2 - 27.7%) -- 76.7% chance to 4HKO
252 Atk Terrakion X-Scissor vs. 248 HP / 252+ Def Cresselia: 112-132 (25.2 - 29.7%) -- guaranteed 4HKO
252+ Atk Mega Scizor Knock Off vs. 248 HP / 252+ Def Cresselia: 112-132 (25.2 - 29.7%) -- guaranteed 4HKO
252+ Atk Mega Scizor X-Scissor vs. 248 HP / 252+ Def Cresselia: 204-242 (46 - 54.6%) -- 57.4% chance to 2HKO (Not in common Offensive DD Scizor set but just for knowledge sake)
252 SpA Life Orb Meloetta Shadow Ball vs. 248 HP / 0 SpD Cresselia: 179-213 (40.4 - 48%) -- guaranteed 3HKO
252 Atk Mega Lopunny Return vs. 248 HP / 252+ Def Cresselia: 109-130 (24.6 - 29.3%) -- 99.9% chance to 4HKO
252+ Atk Tough Claws Mega Charizard X Flare Blitz vs. 248 HP / 252+ Def Cresselia: 183-216 (41.3 - 48.7%) -- guaranteed 3HKO
252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 248 HP / 252+ Def Cresselia: 105-124 (23.7 - 27.9%) -- 89.4% chance to 4HKO
0 Atk Mega Aggron Iron Head vs. 248 HP / 252+ Def Cresselia: 75-88 (16.9 - 19.8%) -- guaranteed 6HKO
252 Atk Mega Aggron Head Smash vs. 248 HP / 252+ Def Cresselia: 110-130 (24.8 - 29.3%) -- 100% chance to 4HKO


So essentially, what you should gather out of these calcs is that Pokemon that can boost their attack are dangerous, but not avoidable, plus some Pokemon that are already extremely high offensive stats are most likely going to win.
Therefore, Cress' checks are Weavile, Heatran, DD Charizard X, DD Mega Scizor, Calm Mind Meloetta, Mega Mawile, anything with Perish Song, and most likely Kyurem B. Charizard Y would be really good, but the Calm Mind boosts while hiding behind Substitute really prevent that from happening. I mean, for as much as it has a lot of checks, Cresselia really gets past so many Pokemon. Basically, if you arent any of the Pokemon I listed, you have no chance in beating this Cresselia set. Plus, the fact that I went from 1000 to nearly 1550 with literally 1 Pokemon, there really is something to say about this monster. That being said, I am no longer that rank because Ive been messing around with other Pokemon sets and whatnot, but if anyone wants to give this funky lady a try, go for it. I say she is viable for higher tiers, because she works extremely well on a vast majority of Pokemon in 1v1, but some of the powerhouses really hurt Cress, so I wouldnt say top tier at all. A- would be the highest I would give her, what say you?
I can agree with this, but I do feel as though its current set isn't really A rank material. You see, 1v1 isn't all about OHKO and setup, we have stall sets that are very potent as well. Things like Chansey & Whimsicott are very good examples of Pokemon that can stall this thing to death. Also with your current spread things like Specs Greninja & Specs Kyurem-B can knock this thing out at ease. It is also pretty weak after a taunt. I believe the set could be changed a bit, with a fair spread covering both physical & special attacks well I can see this thing stalling its way up to the A ranks. It has also received a great deal of viability with Perish Song now being ban. As this isn't my analysis, I'm not going to try and get a dedicated EV spread to cover most ground, but for moves I think the move set as follows would be satisfying: Substitute / Magic Bounce / Moonlight / MoonBlast
Support Cresselia to at least B Rank, possibly A
 
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D-Double Posting.
Now that Perish song has been banned, discuss drops and raises that will affect the meta.

Lapras: To Unranked
Azumarill: To C/D
Meloetta: To A
I mostly agree with this. In my opinion, I don't think Meloetta's PS set was as effective as the Choice Specs set, and many other sets. With access to trick, it can shut down lots of stall... as well as being able to hit them hardly in the first place. Meloetta also has access to a wide, and effective movepool, as well as a quite underused second form with 128 Spe and Atk. Meloetta also has Serene Grace, one of the best abilities EVAH. So yea, PS wasn't all that got it up there.
 

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