Name: UV-724 ᏟᎾᏒᏒuᏢᏆᎥᎾᏁ (Decidueye)
New Stats: 53 / 149 / 103 / 73 / 89 / 103 (BST: 570)
New Typing: Poison/Ghost
Added Moves (24): Poison Moves (8; Poison Jab, Acid Armor, Belch, Poison Fang, Sludge Bomb, Poison Tail, Venoshock, Toxic Spikes), Self-Sacrificing Moves (5; Double-Edge, Head Smash, Submission, Wild Charge, Destiny Bond) Other (10; Zen Headbutt, Psybeam, Psychic Fangs, Spikes, Phantom Force, Play Rough, Teeter Dance, Mind Reader, Minimize, Thrash, Hone Claws)
Removed Moves (22): All Grass moves except Grass Knot (8), All Flying moves except Brave Bird/Peck (5), Other (9; False Swipe, Foresight, Nature Power, Steel Wing, Work Up, Reflect, Light Screen, Low Sweep, Safeguard)
Abilities: Intimidate / Reckless
Appearance/Flavor: When standard flocks of Decidueye failed to protect themselves from the massive density of hostiles in their portion of Ultra Space, concerns were raised as to the experiment's viability. When the still-surviving subjects were collected, however, these objects were refuted... in part. Shambling beings returned to the world we know, their barely organic bodies were blanketed in festering, irradiated, varyingly purple matter accrued in Ultra Space. The returning explorers preened their skeletal, vestigal wings to the point of obsession and violently lashed out at any potential intrusion. Leading scientists question if they show symptoms of insanity due to the environmental/survival stress they endured, or intentionally passed themselves off as sickly and psychotic to make them less attractive prey. Regardless, survive they did.
Competitive Thoughts: UV-Corruption boasts considerable advantages, particularly its improved offense/speed and more pointed movepool. The costs are considerable, though, as the often unreliable and self-sacrificing nature of its offense as well as a lack of reliable recovery/Defog robs it of versatility and staying power it had previously. While its Speed is definitely improved, it still isnt quite enough to outpace much of standard play. It is doubtlessly a fearsome breaker with support ability to complement the power.
Sample Sets:
All Out Attacker
Decidueye @ Choice Band / Choice Scarf / Life Orb
Ability: Reckless / Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Spirit Shackle
- Submission
- Head Smash / Grass Knot
- U-Turn / Poison Jab
Very powerful offensive mon with great STAB (spirit shackle crushes 2hkod mons) and coverage/U-Turn. Intimidate is usable to take advantage of the switches you will force and create via U-Turn, especially if you are using Grass Knot over Head Smash, but Reckless will likely be standard.
Some calcs:
252 Atk Choice Band Reckless Decidueye Submission vs. 252 HP / 4 Def Umbreon: 318-376 (80.7 - 95.4%)
252 Atk Choice Band Decidueye Spirit Shackle vs. 248 HP / 252+ Def Slowbro-Mega: 204-242 (51.9 - 61.5%)
252 Atk Choice Band Reckless Decidueye Head Smash vs. 252 HP / 252+ Def Toxapex: 174-205 (57.2 - 67.4%) -- guaranteed 2HKO after Black Sludge recovery
Specialized Breaker
Decidueye @ Life Orb / Decidium Z
Ability: Intimidate / Reckless
EVs: 4 HP / 252 Atk / 252 Spe
- Swords Dance
- Spirit Shackle
- Play Rough / Submission
- Substitute / Double-Edge
Trap susceptible opponents, set Sub on them (thanks Normal/Fighting immunities!), and smash all the team. Spirit Shackle doesn't need much help besides a way to hit Normals/Darks, so Play Rough is chosen as a more reliable and less recoil-y option. This makes Intimidate a logical choice, further widening your setup opportunities. Reckless setup is fine too, but Double Edge beats out Head Smash for reliability and neutral coverage while proving far from weak. After one SD, you're like CB but more reliable and more powerful.
Supporter
Decidueye @ Focus Sash / Black Sludge
-Ability: Intimidate
EVs: 252 HP / 252 SpD / 4 Spe
- Spikes / Toxic Spikes
- Toxic / Destiny Bond / Toxic Spikes
- Spirit Shackle
- U-Turn
Set up your Intimidate and hazard(s) of choice, and pivot out when your job is done to live another day. Spirit Shackle can lead to hilarious spikestack if you play your cards right. Notably, you conveniently spinblock yourself. Toxic works great with Shackle to break down bulky mons, but Dbond is great support in its own right.
Name: UB-370 : Abyss
New Stats: 79 / 127 / 53 / 107 / 131 / 73
[BST 570]
New Typing:
Added Moves: Charge, Charge Beam, Discharge, Eerie Impulse, Magnet Rise, Shock Wave, Spark, Thunder, Thunder Fang, Thunder Shock, Thunder Wave, Thunderbolt, Volt Switch, Wild Charge, Zap Cannon, Assurance, Beat Up, Bite, Brutal Swing, Crunch, Dark Pulse, Embargo, Feint Attack, Fake Tears, Flatter, Foul Play, Knock Off, Memento, Nasty Plot, Punishment, Pursuit, Quash, Snarl, Snatch, Sucker Punch, Switcheroo, Taunt, Thief, Torment,
Ice Fang, Flash, Quick Attack, Recover, Flash Cannon, Dive, Curse, Superpower
Removed Moves: Aromatic Mist, Misty Terrain, Moonblast, Blizzard, Hail, Aqua Ring, Bubble Beam, Hydro Cannon, Hydro Pump, Scald, Sparkling Aria, Water Gun, Water Pledge
Abilities: Illuminate / Swift Swim /
Galvanize (HA)
Appearance / Reasoning: Ultra Space has turned the performer of the sea into a deadly deep-sea hunter. The way it hunts is similar to that of an angler fish - it uses the bright, pink lights on its body to lure in prey before going in for the kill. The spike on its body have become charged with electricity, and it trades its aquatic nature for one that is more menacing. Some UB-370 seem to be overcharged with electricity, using full-on force to kill its prey rather than luring them in with bright lights. Either way, the sea is no longer safe thanks to these monsters.
Possible moveset(s)
Code:
All-Out Attacker (Abyss) @ Life Orb
Ability: Galvanize
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Return
- Sucker Punch / Knock Off
- Quick Attack / Sucker Punch / Volt Switch
- Knock Off / Pursuit / Superpower / Volt Switch / Ice Fang / Recover
Code:
Special Rain Sweeper (Abyss) @ Life Orb / Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunder
- Dark Pulse
- Ice Beam / Superpower
- Volt Switch / Nasty Plot
Code:
Physical Rain Sweeper (Abyss) @ Life Orb / Choice Band
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch / Wild Charge
- Ice Fang / Superpower / Pursuit
- Volt Switch / Superpower / Pursuit
Code:
Curse (Primarina) @ Leftovers
Ability: Galvanize
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Curse
- Return / Knock Off
- Sucker Punch / Quick Attack
- Recover
Name: UV-727 ᎷAᎶNAᎷᎥTᎩ (Incineroar)
New Stats: 101 / 73 / 79 / 167 / 97 / 53 (BST: 570)
New Typing: Fire/Steel
Added Moves (): Steel Moves (8; Autotomize, Iron Head, Flash Cannon, Iron Defense, King's Shield, Meteor Mash, Smart Strike, Bullet Punch), Morning Sun, Retaliate, Dragon Pulse,
Removed Moves ():
Abilities: Steadfast / Sheer Force
Appearance/Flavor:
Competitive Thoughts: