charizard8888
Catch The Wave
Another cool Garchomp set
Set up Swords Dance and we're good to go. If a faster Pokemon like Latios switches in you don't have to switch out, Endure Salace Berry would give it +1 Speed and you'll be able to outspeed it. Something with priority moves, then you can just use Endure again (works like Protect so not on consecutive turns) and get a free hit but with these moves it doesn't have room for any other coverage so gotta use it carefully.
Mold Breaker is huge in Dancerbility, the attacks of the user do not get copied against the abilities it ignores [which I earlier thought was a bug; later urkerab corrected me] so Pokemon with the ability Mold Breaker and Teravolt don't have to worry about that while the moves will still get copied against abilities like Rough Skin where Mold Breaker still interacts with the opposing Pokemon's ability
Weak Armor acts like Swift Swim for it now and it doesn't need to get Rain support now and at the same time it can copy back the incoming moves and with Swords Dance up it'll do a lot of damage. Rock Slide is preferred for accuracy as it'll be strong enough, Aqua Jet to pick off weakened Pokemon and outpace other priorityand Jolly nature if you want to outspeed other Kabutops
Zoroark is really good, it can be disguised as Garchomp or Kecleon to scare the opponent and leave them puzzled until Illusion breaks [also copies the attack which breaks it], it can easily setup and then proceed to attack. Go for Dark Pulse instead of Night Daze if some other Pokemon in your team learns that.
Lastly, the in battle example stated in the OP :p
Garchomp @ Salac Berry
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Claw
- Earthquake
- Endure
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Claw
- Earthquake
- Endure
Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage / Dragon Claw
- Ice Beam
- Fusion Bolt
- Iron Head
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage / Dragon Claw
- Ice Beam
- Fusion Bolt
- Iron Head
Mold Breaker is huge in Dancerbility, the attacks of the user do not get copied against the abilities it ignores [which I earlier thought was a bug; later urkerab corrected me] so Pokemon with the ability Mold Breaker and Teravolt don't have to worry about that while the moves will still get copied against abilities like Rough Skin where Mold Breaker still interacts with the opposing Pokemon's ability
Kabutops @ Focus Sash
Ability: Weak Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Waterfall
- Rock Slide / Stone Edge
- Aqua Jet
Ability: Weak Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Waterfall
- Rock Slide / Stone Edge
- Aqua Jet
Weak Armor acts like Swift Swim for it now and it doesn't need to get Rain support now and at the same time it can copy back the incoming moves and with Swords Dance up it'll do a lot of damage. Rock Slide is preferred for accuracy as it'll be strong enough, Aqua Jet to pick off weakened Pokemon and outpace other priority
Zoroark @ Focus Sash
Ability: Illusion
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Sucker Punch
- Low Sweep / U-Turn
- Swords Dance
Zoroark @ Focus Sash
Ability: Illusion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Night Daze / Dark Pulse
- Sludge Bomb
- Flamethrower
- Nasty Plot
Ability: Illusion
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Sucker Punch
- Low Sweep / U-Turn
- Swords Dance
Zoroark @ Focus Sash
Ability: Illusion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Night Daze / Dark Pulse
- Sludge Bomb
- Flamethrower
- Nasty Plot
Zoroark is really good, it can be disguised as Garchomp or Kecleon to scare the opponent and leave them puzzled until Illusion breaks [also copies the attack which breaks it], it can easily setup and then proceed to attack. Go for Dark Pulse instead of Night Daze if some other Pokemon in your team learns that.
Apart from these I think Leaf Guard and Hydration should be there as well [Should copy back status inflicting moves under weather] and Thick Fat doesn't trigger the ability message so it should probably not be there.Oh, and f̶l̶o̶w̶e̶r̶ ̶v̶e̶i̶l̶, poison touch, thick fat and magician aren't here, should they?
And tangled feet doesn't make any sense since it gains boosts when its confused (and Its probably banned anyway).
Lastly, the in battle example stated in the OP :p
[replay]rom-gen7dancerability-89819[/replay]