Basic Overview
Hi guys, I'm wailing_wailord and this is my 2nd OU team (First one that I've posted because this is the one that I think is actually OK.) I'm new to teambuilding so the roles and description will be taken from the respective Pokemon's Smogon entry and I'm not even sure how good this team actually is. Anyway, this team has a Mega-Scizor+Keldeo core which works good for me.
Here's the team in more detail:
MEGA SCIZOR
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
Bullet Punch
Bug Bite
Superpower
Swords Dance
"After a Swords Dance boost, Scizor transforms into an awesome offensive threat, capable of leveling teams with just Bullet Punch and Superpower. The former is both a good sweeping and revenge killing tool thanks to priority and boosts from Technician and STAB. Superpower vastly improves Scizor's coverage and firepower against Steel-types, hitting (and likely OHKOing) most for super effective damage, as well as punching huge dents in neutral targets such as Skarmory, opposing Scizor and Keldeo. Bug Bite further improves Scizor's coverage, hitting relevant threats such as Rotom-W, Celebi, Mega Slowbro, Jirachi, and Mega Venusaur harder so that Scizor does not have to rely on a weaker Bullet Punch or Superpower, which drops stats after use. Knock Off can also be used for good Dark-type coverage and general utility, which helps in dealing with some threats such as Jirachi and Doublade while removing useful items from foes." ~Smogon
KELDEO
Keldeo @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
Substitute
Calm Mind
Scald
Secret Sword
"Substitute enables Keldeo to protect itself from status and take advantage of defensive Pokemon that cannot deal enough damage to it to break the Substitute, such as Heatran, Alomomola and non-Psyshock Slowbro. It also eases prediction against offensive teams and stops Bisharp from beating Keldeo if it has been brought into Sucker Punch's KO range. Calm Mind has excellent synergy with Substitute, increasing not only Keldeo's power but also its bulk, which helps it set up even further against defensive Pokemon and stops it from being revenge killed as easily by special attackers. Scald is an accurate, drawback-free, reliable STAB move with a great secondary effect that enables Keldeo to wear down checks such as Latias, Slowbro, and Mega Venusaur. Secret Sword is Keldeo's most accurate special Fighting STAB move and enables it to hit special walls such as Chansey." ~Smogon
HEATRAN
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
Stealth Rock
Lava Plume
Toxic
Protect
"Lava Plume is a basic STAB option with a useful burn chance to punish common switch-ins, especially physical attackers such as Azumarill and Landorus-T. Toxic is critical for Heatran to cripple bulky Water-types, wear down Keldeo, and actually handle Roost Latios, Mega Charizard X, and Talonflame; it also prevents Pokemon from setting up for free. Taunt is is crucial for Heatran to deal with Calm Mind Clefable and is incredibly useful against balanced and stall teams, allowing Heatran to wear down defensive Pokemon, such as Chansey, Mandibuzz, and Mega Venusaur, when combined with Toxic and defeat slower Heatran that lack Earth Power. Protect is an excellent option to scout opposing Pokemon, prevent Choice Scarf Landorus-T from keeping momentum with U-turn, punish a potential double switch when it is first used, rack up Toxic damage, and increase Heatran's longevity by giving it extra turns of Leftovers recovery." ~Smogon
CLEFABLE
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
IVs: 0 Atk
Calm Mind
Moonblast
Soft-Boiled
Thunder Wave
"Calm Mind boosts Clefable’s Special Attack and Special Defense stat, making it both powerful and bulky. Moonblast is Clefable's obligatory STAB move and hits extremely hard after just a few Calm Mind boosts. Soft-Boiled gives Clefable much-needed longevity on the field, enabling it to check threats with much more ease. Thunder Wave is a great utility move in general that can cripple many of Clefable's checks, including Heatran, Talonflame, Mega Scizor, Mega Venusaur, and Mega Metagross. Alternatively, Flamethrower deals with the Steel-types that resist Moonblast, such as Scizor and Excadrill. Focus Blast can also be considered for its ability to hit Heatran and Chansey, two of the biggest checks to Clefable. Ice Beam is an alternate option to OHKO specially defensive Gliscor after a boost, which would otherwise check Clefable; however, Clefable misses out on Steel-types such as Scizor as a result." ~Smogon
AMOONGUSS
Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 168 Def / 92 SpD
Bold Nature
IVs: 0 Atk
Spore
Giga Drain
Clear Smog
Sludge Bomb
"Spore is a must-have on Amoonguss to cripple one Pokemon on the opposing team, and Giga Drain allows Amoonguss to stay somewhat healthy, while threatening Water-types it naturally checks. Clear Smog removes stat boosts from Pokemon such as Clefable and Serperior, while Stun Spore can be used as a secondary status moves to catch opponents off guard when they think they're safe after Spore has been used. Hidden Power Fire is an option to hit Ferrothorn and Scizor, both of which can otherwise wall Amoonguss. Sludge Bomb can be used for a stronger STAB move than Clear Smog with a 30% chance to poison the foe. Foul Play can also be used to punish setup sweepers such as Landorus-T and Mega Scizor if something on the opposing team is already sleeping while also being able to deal heavy damage to the likes of Mega Metagross." ~Smogon
GARCHOMP
Garchomp @ Leftovers
Ability: Rough Skin
EVs: 12 HP / 244 Atk / 252 Spe
Jolly Nature
Swords Dance
Earthquake
Substitute
Dragon Claw
"Swords Dance doubles Garchomp's Attack, significantly boosting its damage output. Earthquake is Garchomp's main STAB move that deals good damage to most targets, while Dragon Claw hits everything that resists it bar Skarmory and Togekiss for neutral damage. Substitute blocks attempts at inflicting Garchomp with a status move while also buffering against weaker attacks. It is also incredibly useful for blocking Intimidate, especially against Landorus-T, which is a main switch-in to Garchomp. Fire Blast or Fire Fang can be used in place of Substitute to score perfect neutral coverage, but the utility of having a Substitute is often superior to hitting Skarmory super effectively. Stone Edge is also a viable alternative to hit Mandibuzz and Zapdos, but it should only be used if these Pokemon prove to be problematic for your team. If Substitute isn't used, Outrage is a viable alternative over Dragon Claw for a significant increase in power." ~Smogon
Sorry I wasn't able to make the descriptions myself, I'm not really sure what to put on them aside from what the Smogon entry says. As I said, I'm not very experienced in competitive battling and teambuilding so anny ratings or suggestions are welcome! Thanks for reading ^-^
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
"After a Swords Dance boost, Scizor transforms into an awesome offensive threat, capable of leveling teams with just Bullet Punch and Superpower. The former is both a good sweeping and revenge killing tool thanks to priority and boosts from Technician and STAB. Superpower vastly improves Scizor's coverage and firepower against Steel-types, hitting (and likely OHKOing) most for super effective damage, as well as punching huge dents in neutral targets such as Skarmory, opposing Scizor and Keldeo. Bug Bite further improves Scizor's coverage, hitting relevant threats such as Rotom-W, Celebi, Mega Slowbro, Jirachi, and Mega Venusaur harder so that Scizor does not have to rely on a weaker Bullet Punch or Superpower, which drops stats after use. Knock Off can also be used for good Dark-type coverage and general utility, which helps in dealing with some threats such as Jirachi and Doublade while removing useful items from foes." ~Smogon
KELDEO
Keldeo @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
"Substitute enables Keldeo to protect itself from status and take advantage of defensive Pokemon that cannot deal enough damage to it to break the Substitute, such as Heatran, Alomomola and non-Psyshock Slowbro. It also eases prediction against offensive teams and stops Bisharp from beating Keldeo if it has been brought into Sucker Punch's KO range. Calm Mind has excellent synergy with Substitute, increasing not only Keldeo's power but also its bulk, which helps it set up even further against defensive Pokemon and stops it from being revenge killed as easily by special attackers. Scald is an accurate, drawback-free, reliable STAB move with a great secondary effect that enables Keldeo to wear down checks such as Latias, Slowbro, and Mega Venusaur. Secret Sword is Keldeo's most accurate special Fighting STAB move and enables it to hit special walls such as Chansey." ~Smogon
HEATRAN
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
"Lava Plume is a basic STAB option with a useful burn chance to punish common switch-ins, especially physical attackers such as Azumarill and Landorus-T. Toxic is critical for Heatran to cripple bulky Water-types, wear down Keldeo, and actually handle Roost Latios, Mega Charizard X, and Talonflame; it also prevents Pokemon from setting up for free. Taunt is is crucial for Heatran to deal with Calm Mind Clefable and is incredibly useful against balanced and stall teams, allowing Heatran to wear down defensive Pokemon, such as Chansey, Mandibuzz, and Mega Venusaur, when combined with Toxic and defeat slower Heatran that lack Earth Power. Protect is an excellent option to scout opposing Pokemon, prevent Choice Scarf Landorus-T from keeping momentum with U-turn, punish a potential double switch when it is first used, rack up Toxic damage, and increase Heatran's longevity by giving it extra turns of Leftovers recovery." ~Smogon
CLEFABLE
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
IVs: 0 Atk
"Calm Mind boosts Clefable’s Special Attack and Special Defense stat, making it both powerful and bulky. Moonblast is Clefable's obligatory STAB move and hits extremely hard after just a few Calm Mind boosts. Soft-Boiled gives Clefable much-needed longevity on the field, enabling it to check threats with much more ease. Thunder Wave is a great utility move in general that can cripple many of Clefable's checks, including Heatran, Talonflame, Mega Scizor, Mega Venusaur, and Mega Metagross. Alternatively, Flamethrower deals with the Steel-types that resist Moonblast, such as Scizor and Excadrill. Focus Blast can also be considered for its ability to hit Heatran and Chansey, two of the biggest checks to Clefable. Ice Beam is an alternate option to OHKO specially defensive Gliscor after a boost, which would otherwise check Clefable; however, Clefable misses out on Steel-types such as Scizor as a result." ~Smogon
AMOONGUSS
Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 168 Def / 92 SpD
Bold Nature
IVs: 0 Atk
"Spore is a must-have on Amoonguss to cripple one Pokemon on the opposing team, and Giga Drain allows Amoonguss to stay somewhat healthy, while threatening Water-types it naturally checks. Clear Smog removes stat boosts from Pokemon such as Clefable and Serperior, while Stun Spore can be used as a secondary status moves to catch opponents off guard when they think they're safe after Spore has been used. Hidden Power Fire is an option to hit Ferrothorn and Scizor, both of which can otherwise wall Amoonguss. Sludge Bomb can be used for a stronger STAB move than Clear Smog with a 30% chance to poison the foe. Foul Play can also be used to punish setup sweepers such as Landorus-T and Mega Scizor if something on the opposing team is already sleeping while also being able to deal heavy damage to the likes of Mega Metagross." ~Smogon
GARCHOMP
Garchomp @ Leftovers
Ability: Rough Skin
EVs: 12 HP / 244 Atk / 252 Spe
Jolly Nature
"Swords Dance doubles Garchomp's Attack, significantly boosting its damage output. Earthquake is Garchomp's main STAB move that deals good damage to most targets, while Dragon Claw hits everything that resists it bar Skarmory and Togekiss for neutral damage. Substitute blocks attempts at inflicting Garchomp with a status move while also buffering against weaker attacks. It is also incredibly useful for blocking Intimidate, especially against Landorus-T, which is a main switch-in to Garchomp. Fire Blast or Fire Fang can be used in place of Substitute to score perfect neutral coverage, but the utility of having a Substitute is often superior to hitting Skarmory super effectively. Stone Edge is also a viable alternative to hit Mandibuzz and Zapdos, but it should only be used if these Pokemon prove to be problematic for your team. If Substitute isn't used, Outrage is a viable alternative over Dragon Claw for a significant increase in power." ~Smogon
Sorry I wasn't able to make the descriptions myself, I'm not really sure what to put on them aside from what the Smogon entry says. As I said, I'm not very experienced in competitive battling and teambuilding so anny ratings or suggestions are welcome! Thanks for reading ^-^