I like having fun with teams, maybe a little too much. Some might call me a contrarian, others a risk-taker. Its ok though. I'm over it.
Excadrill @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Iron Head
- Rapid Spin
Lead off with this thing to fuck with dem Sableyes. Reliable lead rocker, spins away the opponents stuff. Iron head and EQ are kinda nice.
Weavile @ Choice Band
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Pursuit
- Ice Shard
Click the good move, take the item off, and kill a pokemon. Zygarde and Lando check. Loves killing Lati.
Rotom-Wash @ Iapapa Berry
Ability: Levitate
EVs: 248 HP / 204 Def / 56 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Defog
Watch as your opponents hazards are washed away with Defog, which can come in handy in certain matchups. Hydro Pump because water is supposed to be a good typing, Volt Switch is nice for momentum and to hit water types. Wil-o-Wisp because its a good form of status.
Tapu Bulu @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Substitute
- Horn Leech
- Superpower
Grassy terrain provides passive recovery for the majority of the team, weakens EQ (and a certain green snake form hell), and powers up my mans, Bulu. Click +2 to become a powerful wallbreaker. Horn Leech because my boy thirsts to get in yo b.. and get that HP back. Superpower because fuck Heatran. Sub... to play around switches and stuff I guess.
Hawlucha @ Grassy Seed
Ability: Unburden
EVs: 96 HP / 252 Atk / 36 SpD / 124 Spe
Adamant Nature
- Acrobatics
- Swords Dance
- High Jump Kick
- Roost
Sweeper. Much power, much speed. One time use, can usually finish the job.
Golem-Alola @ Assault Vest
Ability: Galvanize
EVs: 248 HP / 96 Atk / 164 SpD
Careful Nature
- Return
- Stone Edge
- Earthquake
- Explosion
KABOOM!!!! This is the mon I wanted to use hehehe. Return for reliable stab, Stone Edge for the critical hits, EQ for coverage, and electric type KABOOOM. This thing is actually pretty bulky, it can effectively wall Tapu koko and non-HP ground voclarona. It avoids a 2hko from lele outside of psychic terrain. Oh, and toxapex hates it! Unless it gets a scald burn... Then just cry. Its pretty fun to use.
This team is not meant to be good, but clickling galvanize explosion is fun. And heck, I've won a few matches with it too. The only noticeable threat so far is Kartana, but I've been able to play around it.
Excadrill @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Iron Head
- Rapid Spin
Lead off with this thing to fuck with dem Sableyes. Reliable lead rocker, spins away the opponents stuff. Iron head and EQ are kinda nice.
Weavile @ Choice Band
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Pursuit
- Ice Shard
Click the good move, take the item off, and kill a pokemon. Zygarde and Lando check. Loves killing Lati.
Rotom-Wash @ Iapapa Berry
Ability: Levitate
EVs: 248 HP / 204 Def / 56 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Defog
Watch as your opponents hazards are washed away with Defog, which can come in handy in certain matchups. Hydro Pump because water is supposed to be a good typing, Volt Switch is nice for momentum and to hit water types. Wil-o-Wisp because its a good form of status.
Tapu Bulu @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Substitute
- Horn Leech
- Superpower
Grassy terrain provides passive recovery for the majority of the team, weakens EQ (and a certain green snake form hell), and powers up my mans, Bulu. Click +2 to become a powerful wallbreaker. Horn Leech because my boy thirsts to get in yo b.. and get that HP back. Superpower because fuck Heatran. Sub... to play around switches and stuff I guess.
Hawlucha @ Grassy Seed
Ability: Unburden
EVs: 96 HP / 252 Atk / 36 SpD / 124 Spe
Adamant Nature
- Acrobatics
- Swords Dance
- High Jump Kick
- Roost
Sweeper. Much power, much speed. One time use, can usually finish the job.
Golem-Alola @ Assault Vest
Ability: Galvanize
EVs: 248 HP / 96 Atk / 164 SpD
Careful Nature
- Return
- Stone Edge
- Earthquake
- Explosion
KABOOM!!!! This is the mon I wanted to use hehehe. Return for reliable stab, Stone Edge for the critical hits, EQ for coverage, and electric type KABOOOM. This thing is actually pretty bulky, it can effectively wall Tapu koko and non-HP ground voclarona. It avoids a 2hko from lele outside of psychic terrain. Oh, and toxapex hates it! Unless it gets a scald burn... Then just cry. Its pretty fun to use.
This team is not meant to be good, but clickling galvanize explosion is fun. And heck, I've won a few matches with it too. The only noticeable threat so far is Kartana, but I've been able to play around it.