Hi. My first singles team is finally complete. I prefer doubles, but I thought I would have a shot at singles. Here's my team:
Thundurus-Therian @ Leftovers
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Hidden Power [Ice]
- Nasty Plot
- Agility
Thundurus-t is the main sweeper of my team and he can take on many popular megas like Mega Venusaur, Mega Blastoise and Mega Sceptile. [1] I often find him coming out the most out of any of my team. [2] His flying type is extremely useful, avoiding Earthquakes, a common STAB move. [3]
Wolverine (Excadrill) @ Leftovers
Ability: Mold Breaker
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earthquake
- Iron Head
- Rapid Spin
- Stealth Rock
Excadrill is the perfect Hazard/setter/remover. He can use both rapid spin, and Stealth rock. [1] Earthquake is an extremely great STAB move, dealing plentiful damage. [2] Iron Head is another STAB move, used primarily to damage flying types in a pinch. [3]
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Play Rough
- Waterfall
- Hydro Pump
- Knock Off
Azumarill is an okay tank that can wall Dragon and Fire types, such as Mega Charizard X, talonflame and Garchomp. [1] Hydro Pump and Play Rough are a brilliant STAB moves that can 1HKO many fire/dragon types. [2] Azumarill might be replaced for a better water type, as clefable is a much better tank.
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Heal Bell
- Wish
- Protect
Clefable works wonders. It walls dragons, tanks almost anything and heals my team. [1] Wish can be used to switch into Thunderous-T as he is often low on health. [2] Moonblast is a good STAB heavy hitting dragon types. [3]
Punchy (Breloom) @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Bullet Seed
- Swords Dance
Breloom is great. He uses Spore to force pokemon to sleep and then hits them with Mach Punch. You've probably heard this all before. [1] Life orb and Swords Dance help Mach Punch 1HKO all pokemon in his path. [2] Bullet Seed is to get past Substitute users. [3]
Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Recover
- Fake Out
Sableye is my final pokemon. He is a utility pokemon, used to take out healers like Vaporeon, Blissey and Clefable. [1] Will-o-wisp burns steel and grass types for reasonable damage and knock off helps pick off pokemon with Leftovers/Life orbs. [2] Recover helps keep Mega Sableye alive longer. [3]
I hope I have made no mistakes in this post. Constructive Criticism is great. Thank you!
Thundurus-Therian @ Leftovers
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Hidden Power [Ice]
- Nasty Plot
- Agility
Thundurus-t is the main sweeper of my team and he can take on many popular megas like Mega Venusaur, Mega Blastoise and Mega Sceptile. [1] I often find him coming out the most out of any of my team. [2] His flying type is extremely useful, avoiding Earthquakes, a common STAB move. [3]
Wolverine (Excadrill) @ Leftovers
Ability: Mold Breaker
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earthquake
- Iron Head
- Rapid Spin
- Stealth Rock
Excadrill is the perfect Hazard/setter/remover. He can use both rapid spin, and Stealth rock. [1] Earthquake is an extremely great STAB move, dealing plentiful damage. [2] Iron Head is another STAB move, used primarily to damage flying types in a pinch. [3]
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Play Rough
- Waterfall
- Hydro Pump
- Knock Off
Azumarill is an okay tank that can wall Dragon and Fire types, such as Mega Charizard X, talonflame and Garchomp. [1] Hydro Pump and Play Rough are a brilliant STAB moves that can 1HKO many fire/dragon types. [2] Azumarill might be replaced for a better water type, as clefable is a much better tank.
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Heal Bell
- Wish
- Protect
Clefable works wonders. It walls dragons, tanks almost anything and heals my team. [1] Wish can be used to switch into Thunderous-T as he is often low on health. [2] Moonblast is a good STAB heavy hitting dragon types. [3]
Punchy (Breloom) @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Bullet Seed
- Swords Dance
Breloom is great. He uses Spore to force pokemon to sleep and then hits them with Mach Punch. You've probably heard this all before. [1] Life orb and Swords Dance help Mach Punch 1HKO all pokemon in his path. [2] Bullet Seed is to get past Substitute users. [3]
Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Recover
- Fake Out
Sableye is my final pokemon. He is a utility pokemon, used to take out healers like Vaporeon, Blissey and Clefable. [1] Will-o-wisp burns steel and grass types for reasonable damage and knock off helps pick off pokemon with Leftovers/Life orbs. [2] Recover helps keep Mega Sableye alive longer. [3]
I hope I have made no mistakes in this post. Constructive Criticism is great. Thank you!