Hey everyone so im very new to the competitive scene and this is my first Rmt. So do forgive any errors made in ignorance. However that being said I started in UU because it had my favourite pokemon Arcanine. I love playing with the heart however I did struggle a lot at the sheer number of Mons out there. but with the constant losses I got a good idea of what each mon runs. Hence i created the following team that actually has started getting me decent results. Wud love to hear what you all think and welcome any advice to help me improve.
Azelf @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- U-turn
- Psychic
- Thunderbolt
- Energy Ball
Azelf is my star. People expect him to be his standard lead set with stealth rocks and thats where this set shines. Taunting crobats, Swampert, Crawdaunt, are taken out easily and sometimes one after the othervwith Thunderbolt and energy ball. After this he u turns out quick to build momentum. Also with his sash he can come in and hurt the water set up sweepers, NidoKing/Queen, fighting types and aerodactyl
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Spe
- Rapid Spin
- Volt Switch
- Gyro Ball
- Toxic
Forretress is one of the most beginner friendly mons out there and there to ensure Azelfs sash remains. Volt switch to get out quick as he can be set up bait and gyro ball to hit Beedrill etc. Toxic has helped to get Fighting types worn down and then have azelf come back in and threaten them.
Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 248 HP / 252 Def / 8 SpA
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Earth Power
- Stealth Rock
- Roar
Nidoqueen is mainly there to scare out fairies as so GOD help me Florges has really made me cry. Also good vs Fires and fighting. Its got life orb to hit hard and is invested in HP and Defene to last longer in walling. I am in doubt as to whether make her more attacking or defensive with black sludge as an item. Stealth rock is always imporant and it takes a load of Foretress. Roar to remove water set up mons like Gyarados etc.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Calm Mind
- Baton Pass
- Wish
Here to scare away dragons. And completes the Dragon /Fairy/ Steel core. Baton pass gains momentum in in coming steel and poisons. Calm mind to boost its attacks and then maybe baton pass to Azelf, Hydreigon or sometimes Nidoqueen. Wish can also be Baton passed.
Hydreigon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Draco Meteor
- U-turn
- Fire Blast
Life orbed to give my freedom of choice and the ability to u turn out if I miss predict on a fairy to Nidoqueen. Dark pulse and Fireblast for steels. Has really good synergy with my team mates.
Mienshao @ Choice Scarf
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Stone Edge
- Aerial Ace
And to wrap it up, my scarfer..... MR SHAODOWN himself! Revenge killer with high jump kick. u turn for momentum. Ariel ace and Stone edge for coverage. I dont have Fake out as All going well once azelf gets dragon dance mons health low, This guy still outspeeds . High Jump kick is lethal and has actuall made we win games i Thought were lost.
So this is it, As you can see my I like the style of Volturn and putting pressure. Looking forward to hearing everyones views. I still struggle against super bulky mons if i lose its check/ counter early. Also Psychics that have fairy attack really play mind games when they come in on Nidoqueen as I do switch to Hydra. However if im feeling brave Il sludge wave or just switch to Sylveon as the overall safe play. But yeah Cresselia is the worst!
Azelf @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- U-turn
- Psychic
- Thunderbolt
- Energy Ball
Azelf is my star. People expect him to be his standard lead set with stealth rocks and thats where this set shines. Taunting crobats, Swampert, Crawdaunt, are taken out easily and sometimes one after the othervwith Thunderbolt and energy ball. After this he u turns out quick to build momentum. Also with his sash he can come in and hurt the water set up sweepers, NidoKing/Queen, fighting types and aerodactyl
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Spe
- Rapid Spin
- Volt Switch
- Gyro Ball
- Toxic
Forretress is one of the most beginner friendly mons out there and there to ensure Azelfs sash remains. Volt switch to get out quick as he can be set up bait and gyro ball to hit Beedrill etc. Toxic has helped to get Fighting types worn down and then have azelf come back in and threaten them.
Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 248 HP / 252 Def / 8 SpA
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Earth Power
- Stealth Rock
- Roar
Nidoqueen is mainly there to scare out fairies as so GOD help me Florges has really made me cry. Also good vs Fires and fighting. Its got life orb to hit hard and is invested in HP and Defene to last longer in walling. I am in doubt as to whether make her more attacking or defensive with black sludge as an item. Stealth rock is always imporant and it takes a load of Foretress. Roar to remove water set up mons like Gyarados etc.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Calm Mind
- Baton Pass
- Wish
Here to scare away dragons. And completes the Dragon /Fairy/ Steel core. Baton pass gains momentum in in coming steel and poisons. Calm mind to boost its attacks and then maybe baton pass to Azelf, Hydreigon or sometimes Nidoqueen. Wish can also be Baton passed.
Hydreigon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Draco Meteor
- U-turn
- Fire Blast
Life orbed to give my freedom of choice and the ability to u turn out if I miss predict on a fairy to Nidoqueen. Dark pulse and Fireblast for steels. Has really good synergy with my team mates.
Mienshao @ Choice Scarf
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Stone Edge
- Aerial Ace
And to wrap it up, my scarfer..... MR SHAODOWN himself! Revenge killer with high jump kick. u turn for momentum. Ariel ace and Stone edge for coverage. I dont have Fake out as All going well once azelf gets dragon dance mons health low, This guy still outspeeds . High Jump kick is lethal and has actuall made we win games i Thought were lost.
So this is it, As you can see my I like the style of Volturn and putting pressure. Looking forward to hearing everyones views. I still struggle against super bulky mons if i lose its check/ counter early. Also Psychics that have fairy attack really play mind games when they come in on Nidoqueen as I do switch to Hydra. However if im feeling brave Il sludge wave or just switch to Sylveon as the overall safe play. But yeah Cresselia is the worst!