Approved by Pigeons & Megazard
previously hosted by perfect minun
Hello, and welcome to the newest AG Next Best Thing! This project aims to discover sets for Pokemon in the AG metagame that may not be standard now, but actually work well enough to possibly become the new standard, or at least be quite effective. There are plenty of examples of new sets that have become just as standard as old sets or even overtaken them. As a community it is our goal in this thread to find new sets for established AG threats that may in time even be considered standard or at least close to it. If your favourite Pokemon is Zekrom, don't worry, we'll cover even niche Pokemon to give them a chance to shine!
Each week I will choose a Pokemon on the Viability Rankings. You will have 4 days to come up with and post an original set for that Pokemon, along with an explanation of how the set works. In the 3 days after that, the community will vote on which set is the most creative as well as viable. By "original sets", I mean sets that are not already being given main sets on analyses (for Pokemon that do not have in progress analyses yet you will have to use your judgment on what is considered creative and uncommon enough to be worthy of a set here, you can send me a pm here, on Pokémon Showdown! or on Discord if you aren't sure).
When choosing a set to nominate, you should keep in mind how viable and how unique it is. Despite this project being about uniqueness, please refrain from posting overly gimmicky sets like Choice Band Zygarde. However, your set should not simply be a standard set with a slight deviation either, such as Chople Berry over Shuca Berry on Stealth Rock Tyranitar, unless that change achieves something notable. That said, single move changes are generally okay as long as the new move does something specific that the normal set cannot do, such as breaking past a certain check or counter.
IMPORTANT RULES:
previously hosted by perfect minun
Hello, and welcome to the newest AG Next Best Thing! This project aims to discover sets for Pokemon in the AG metagame that may not be standard now, but actually work well enough to possibly become the new standard, or at least be quite effective. There are plenty of examples of new sets that have become just as standard as old sets or even overtaken them. As a community it is our goal in this thread to find new sets for established AG threats that may in time even be considered standard or at least close to it. If your favourite Pokemon is Zekrom, don't worry, we'll cover even niche Pokemon to give them a chance to shine!
Each week I will choose a Pokemon on the Viability Rankings. You will have 4 days to come up with and post an original set for that Pokemon, along with an explanation of how the set works. In the 3 days after that, the community will vote on which set is the most creative as well as viable. By "original sets", I mean sets that are not already being given main sets on analyses (for Pokemon that do not have in progress analyses yet you will have to use your judgment on what is considered creative and uncommon enough to be worthy of a set here, you can send me a pm here, on Pokémon Showdown! or on Discord if you aren't sure).
When choosing a set to nominate, you should keep in mind how viable and how unique it is. Despite this project being about uniqueness, please refrain from posting overly gimmicky sets like Choice Band Zygarde. However, your set should not simply be a standard set with a slight deviation either, such as Chople Berry over Shuca Berry on Stealth Rock Tyranitar, unless that change achieves something notable. That said, single move changes are generally okay as long as the new move does something specific that the normal set cannot do, such as breaking past a certain check or counter.
IMPORTANT RULES:
- Feel free to be as creative as you want, just make sure that you can prove that your set stands apart from the standard sets, especially if yours does not appear much different from the standard ones. Make sure your set is viable as well. The Smogon Strategy Dex is your best friend here.
- Add an explanation to your post about what your innovation accomplishes, how it differentiates itself from standard creations, etc. It helps people, including the host and even yourself, to understand where your nomination is coming from. Not making one inconveniences others and is, quite frankly lazy.
- Please submit only one set for every round. Also, make sure that your set isnt very similar to one submitted by someone else.
- Adding formatting to your post in the correct areas also helps readers to understand how your set is special from the standard. Keep it under check, though; adding too much formatting doesn't help and just makes your post obnoxious to read.
- Feel free to post replays of your set in action; this will only help everyone (including yourself) understand whether/how your set can be game changing in some particular situations.
- Do not edit you nomination post after voting phase has started.
- You may reserve sets, but must have the nomination up in 24 hours of that reservation. Afterwards, others may take your set if you do not get up your own set before them.
- During voting stage, please don't vote for your own set; if you think your own set is the best, just abstain from the vote.
- Bandwagon votes are not allowed and will not be counted
- Posts that are deemed too gimmicky or are not serious at all will be deleted.
- Changes in votes are allowed, but must be done within the three day deadline and as follows;
Hall of Fame:
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Iron Defense
- Recover
- Judgment
by Arushi
Lunala @ Lunalium Z
Ability: Shadow Shield
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Moongeist Beam
- Psyshock/Moonblast/Focus Blast
- Calm Mind
by AnythingGoesLegend
Mewtwo @ Fightinium Z
Ability: Pressure
EVS: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Calm Mind
- Psytrike
- Ice Beam
- Focus Blast
by Silent Mobius
Xerneas @ Fairium Z
Ability: Fairy Aura
EVs: 228 HP / 252 Def / 28 Spe
Bold Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Block
- Rest
by Game Moderator
Yveltal @ Choice Band
Ability: Dark Aura
EVs: 8 HP / 248 Atk / 252 Spe
Jolly Nature
- Knock Off
- Foul Play
- U-turn
- Sucker Punch / Steel Wing
by GRNBLN
Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 128 HP / 176 Atk / 204 Spe
Adamant Nature
- Flame Charge
- Brave Bird
- Sacred Fire
- Recover
by Arushi
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 248 Atk / 84 SpD / 176 Spe
Jolly Nature
- Dragon Tail
- Swords Dance
- Precipice Blades
- Fire Punch/Stone Edge
by BaconEatinAssassin
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Water Spout
- Origin Pulse
- Hidden Power [Ground]
by Zenithial
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Defense Curl
- Calm Mind
- Scald/Ice beam
- Rest
by Silent Mobius
Necrozma-Ultra @ Ultranecrozium Z
Ability: Neuroforce
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Photon Geyser
- Outrage
by Zenithial
Zekrom @ Safety Goggles
Ability: Teravolt
EVs: 248 HP / 244 Def / 8 SpD / 8 Spe
Bold Nature
IVs: 0 Atk
- Haze
- Roost
- Toxic
- Volt Switch
by Zenithial
Marshadow @ Leftovers
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swagger
- Substitute
- Spectral Thief
- Close Combat
by Zenithial
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Disable
- Substitute
- Shadow Ball
- Perish Song
by ice-master-523
Necrozma-Dusk-Mane @ Weakness Policy
Ability: Prism Armor
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stored Power
- Rock Polish
- Heat Wave / Signal Beam
- Calm Mind
by pichus
Rayquaza-Mega @ Life Orb
Ability: Delta Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Dragon Dance
- Dragon Ascent
- Earthquake
by Zenithial
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Iron Defense
- Recover
- Judgment
by Arushi
Lunala @ Lunalium Z
Ability: Shadow Shield
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Moongeist Beam
- Psyshock/Moonblast/Focus Blast
- Calm Mind
by AnythingGoesLegend
Mewtwo @ Fightinium Z
Ability: Pressure
EVS: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Calm Mind
- Psytrike
- Ice Beam
- Focus Blast
by Silent Mobius
Xerneas @ Fairium Z
Ability: Fairy Aura
EVs: 228 HP / 252 Def / 28 Spe
Bold Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Block
- Rest
by Game Moderator
Yveltal @ Choice Band
Ability: Dark Aura
EVs: 8 HP / 248 Atk / 252 Spe
Jolly Nature
- Knock Off
- Foul Play
- U-turn
- Sucker Punch / Steel Wing
by GRNBLN
Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 128 HP / 176 Atk / 204 Spe
Adamant Nature
- Flame Charge
- Brave Bird
- Sacred Fire
- Recover
by Arushi
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 248 Atk / 84 SpD / 176 Spe
Jolly Nature
- Dragon Tail
- Swords Dance
- Precipice Blades
- Fire Punch/Stone Edge
by BaconEatinAssassin
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Water Spout
- Origin Pulse
- Hidden Power [Ground]
by Zenithial
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Defense Curl
- Calm Mind
- Scald/Ice beam
- Rest
by Silent Mobius
Necrozma-Ultra @ Ultranecrozium Z
Ability: Neuroforce
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Photon Geyser
- Outrage
by Zenithial
Zekrom @ Safety Goggles
Ability: Teravolt
EVs: 248 HP / 244 Def / 8 SpD / 8 Spe
Bold Nature
IVs: 0 Atk
- Haze
- Roost
- Toxic
- Volt Switch
by Zenithial
Marshadow @ Leftovers
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swagger
- Substitute
- Spectral Thief
- Close Combat
by Zenithial
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Disable
- Substitute
- Shadow Ball
- Perish Song
by ice-master-523
Necrozma-Dusk-Mane @ Weakness Policy
Ability: Prism Armor
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stored Power
- Rock Polish
- Heat Wave / Signal Beam
- Calm Mind
by pichus
Rayquaza-Mega @ Life Orb
Ability: Delta Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Dragon Dance
- Dragon Ascent
- Earthquake
by Zenithial
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