Double posting...
I have also decided to start making analyses for mons in the rankings sort of like Monotype and 1v1 do with there rankings. It would work with a first come first serve reservation service. If an analyses is already done or reserved, please do not create another one of the same pokemon.
Here is an analyses I created for Arceus-Normal. The Analyses should follow in this format:
Arceus-Normal for S-Rank
Overview:
Arceus-Normal is considered a top tier threat in the Anything Goes environment for many good reasons. Boosting 120 stats across the board adding up to a bst of 720, it is one of the most strongest non-mega pokemon in the entire meta. It possesses an expansive movepool, giving it the option to run a variety of sets. It is also considered one of the best, if not the best revenge killers in the entire meta, thanks to STAB priority Extreme Speed. It can effectively sweep teams when it's checks and counters are taken out or weakened, after setting up with Swords Dance. It pairs well with Primal-Groudon, as they each deal with eachothers checks quite prominently, as Primal-Groudon is able to deal with burns that Arceus really loathes. However, not everything is good for Arceus in the AG metagame. It has tight competition with Mega-Rayquaza as a setup sweeper, due to the ladder also having Swords Dance and Extreme Speed while also boasting a higher 180 Attack stat. It also has problems dealing with Klefki when it's Lum Berry has been already consumed, relying on luck to take it out.
Sets:
Arceus @ Lum Berry / Life Orb
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Shadow Claw / Stone Edge
- Earthquake
Moves:
The prime set that every AG team must prepare for in order to be effective. Swords Dance combined with Extreme Speed makes Arceus-Normal truly menacing in this metagame. After a boost, it can easily 2HKO prominent walls in Defensive Yveltal and Primal-Groudon. Extreme Speed helps it check many setup sweepers like Geomancy Xerneas and Nasty Plot Darkrai, as it will ignore the opponent's Speed. Earthquake is there to hit Steel and Rock types that may wall Arceus like Mega Diancie, Dialga and Arceus-Rock, it is also used to deal more damage to Primal-Groudon. Shadow Claw is to cope with Ghosts that tend to switch in on Arceus like Giratina-O and Arceus-Ghost, and even to deal more damage to walls like Lugia. Stone Edge can be used to hit bulky Flying types like Ho-Oh, Yveltal and Lugia.
Set Details:
The EVs are set in place to maximize it's Attack and Speed, making it deal the most damage it can, the fast as possible. Jolly nature is preferred to outpace Adamant Arceus, and other key threats like the Lati twins and Mega-Rayquaza. Lum Berry is the most used items to deal with Klefki and Darkrai more easily, or other status ailments like burns. Life Orb can be used to deal more damage, OHKOing more pokemon compared to Lum Berry.
Arceus @ Silk Scarf
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Refresh
- Swords Dance
- Extreme Speed
- Shadow Claw
Moves:
Refresh Arceus allows it to take status more easily, without it needing to run items like Lum Berry. Swords Dance is there to maximize Arceus's Attack, coupled with Extreme Speed to easily take out opposing mons without worry. Shadow Claw is there to deal with Ghosts like Giratina-O and Arceus-Ghost.
Set Details:
Maximize Attack and Speed with a Jolly nature, so it can Speed tie with opposing Arceus. Silk Scarf is preferred over Life Orb for longevity, boosting the power of Extreme Speed without recoil damage.
Checks and Counters:
Klefki: Without Earthquake, Klefki can easily wall Arceus. If it's Lum Berry is consumed, Klefki can hax the Arceus to death with Thunder Wave and Swagger coupled with Foul Play. Refresh variants have an easier time with it, but still have to worry about Foul Play damage.
Mega-Rayquaza: Mega-Rayquaza can take a Jolly +2 Extreme Speed, and proceed to deal heavy amounts of damage with a Dragons Ascent. It can also revenge kill it easily if the Arceus is Adamant, and the Mega-Rayquaza is Jolly.
Defensive Yveltal: Yveltal survives anything except +2 Life Orb Stone Edge, which has a small chance to OHKO from full health and is a guaranteed KO after Stealth Rock. Yveltal can OHKO +2 Arceus-Normal in return with Black Glasses-boosted Foul Play or KO with Foul Play after Stealth Rock damage, a round of Rocky Helmet recoil or a round of Life Orb recoil.
Giratina-Origin: With proper investment, Giratina-O can survive a +2 Shadow Claw after Stealth Rock and can either cripple Arceus-Normal with Will-O-Wisp or phaze it with Dragon Tail.
Lugia: Lugia is insurmountable if its Multiscale is intact, easily phazing Arceus-Normal. It can also Roost back to Multiscale even while taking +2 Shadow Claws. However, +2 Life Orb Stone Edge can OHKO after Stealth Rock.
Will-O-Wisp Arceus: Arceus formes such as Ground and Fairy can take a +2 attack and burn Arceus-Normal with Will-O-Wisp, crippling it. Arceus-Rock resists Extreme Speed but risks losing the speed tie and getting KOed by +2 Earthquake.
Sableye: Sableye can Prankster Will-O-Wisp to cripple Arceus and can deal severe damage with Foul Play, OHKOing if Arceus tries to Swords Dance again after getting burned. Mega Sableye can also take a +2 Life Orb Earthquake and retaliate with Foul Play or Will-O-Wisp.
Mega Gengar: Mega Gengar outspeeds Arceus-Normal and can either heavily damage it with Focus Blast or give its life to take Arceus-Normal down with Destiny Bond. It is outsped and KOed by Jolly variants if it has not already Mega Evolved, however.
Skarmory, Ferrothorn and Scizor: Skarmory completely walls any Arceus variant without a Fire move, phazing it while barely taking a scratch. Scizor can take a +2 Earthquake reasonably well and deal heavy damage to Arceus with Superpower. Ferrothorn can rack up residual damage on Arceus-Normal with Leech Seed, Iron Barbs, and Protect, but it does not take +2 Earthquake very well and runs the risk of letting Arceus set up Swords Dance on its Protects. All three of these Steel-types are also promptly KOed by Fire Blast or Overheat.
Feel free to right your own analyses that will be featured in the VR, once it's approved :)