Battle Hall Challenge - EspyOwner

Dogfish44

You can call me Jiggly
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"I could do this faster if you didn't have Substitute..."

Acrobatics ~ Acrobatics ~ Acrobatics

IF Acrobatics on A2 Crits, THEN Acrobatics + Acrobatics A3



Health: 90
Energy: 100
Stats: 5 Atk / 3 Def / 1 Sp.Atk / 4 Sp.Def / 76 Speed / 4 Weight / 3 Size
Stat Boosters: -
Status: -
Ability: Iron Fist

vs.​


Health: 100
Energy: 100
Stats: 4 Atk / 4 Def / 3 Sp.Atk / 4 Sp.Def / 34 Speed / 3 Weight / 3 Size
Stat Boosters: -
Status: -
Ability: Unnerve​

Action 1:

Hitmonchan used Substitute (20)!
-20 HP
-18 EN
Vespiquen used Acrobatics!
RNG Roll (To-Crit) (<=625): 5557/10000 (No)
(11 + ((4-3)*1.5) + 3)*1.5 = 23.25 Damage - Substitute Dead
-6 EN

Action 2:

Vespiquen used Acrobatics!
RNG Roll (To-Crit) (<=625): 102/10000 (Yes)
(11 + ((4-3)*1.5) + 3 + 3)*1.5 = 27.75 Damage
-10 EN
Hitmonchan used Stone Edge + Stone Edge!
RNG Roll (To-Hit) (<=7400): 1389/10000 (Yes)
RNG Roll (To-Crit) (<=1250): 1511/10000 (No)
(22.5 + ((5-4)*1.5))*2.25 = 54 Damage

Action 3:

Hitmonchan is recovering from a combo!
Vespiquen used Acrobatics + Acrobatics!
RNG Roll (To-Crit) (<=625): 8215/10000 (No)
(24.75 + ((4-3)*1.5) + 3)*1.5 = 43.875 Damage
-59 EN

Hitmonchan was KOed!



"Of course, I'm afraid it didn't matter."

EspyOwner: 2 CC
Hitmonchan: 2 HC

DF44: 2 UC

Any Problems, let me know.
 
Challenge #3

EspyOwner is challenging Rank 2 with Dark Phoenix the Gastly using Levitate.

Gastly [Dark Phoenix] (Female)
Nature: Timid (+15% speed, -1 attack, +29% accuracy)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:

Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1

EC: 0/9
MC: 0
DC: N/A

Attacks:

Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Ball

Disable
Perish Song
Smog

Will-o-Wisp
Sludge Bomb
Taunt


Now, please pick your first type!





 
Battle #1

Jr. Trainer would like to battle!
"I really wanted to be a Boy Scout... Stupid WW, making me from Blue version!"

RNG roll (for Pokemon) 5/5

Ferroseed (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Attacks:
Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball
Iron Defense
Mirror Shot

Explosion
Payback
Toxic

Bullet Seed
Leech Seed
Worry Seed

"There's no way you can break through our defenses!"
 

"It's not a cop-out! You're just plain unlucky..."
Gyro Ball x3

Pre-Round stats:

Dark Phoenix
HP: 90
EN: 100
1/2/4/2/92/ +29% Acc

Ferroseed
HP: 90
EN: 100
3/3/0/3/10
Action 1
Hypnosis -> Ferroseed (7 EN)
RNG roll (to hit, <=8900 hit) 3840 = hit
RNG roll (for duration, <=6666 1 action) 6583 = 1 action
Ferroseed fell asleep!

Ferroseed is asleep!

Action 2
Will-o-Wisp -> Ferroseed (7 EN)
Ferroseed was burned!

Ferroseed woke up!
Gyro Ball -> Dark Phoenix (6 EN)
RNG roll (to crit, <=625 crit) 1946 = no crit
(13-3+3+(3-2)1.5) = 14.5 DMG

Burn -> Ferroseed (2 DMG)

Action 3
Taunt -> Ferroseed (10 EN)
Ferroseed was Taunted!

Gyro Ball -> Dark Phoenix (10 EN)
RNG roll (to crit) 1121 = no crit
(13-3+3+(3-2)1.5) = 14.5 DMG

Burn -> Ferroseed (2 DMG)


Post-Round stats:

Dark Phoenix
HP: 61
EN: 76
1/2/4/2/92/ +29% Acc

Ferroseed
HP: 86
EN: 84
3/3/0/3/10
Burned (2 DPA, -3 BAP from physical attacks)
Taunted (5a)


"Sorry Mister, but the RNG is a cruel mistress indeed!"
Payback -> Gyro Ball -> Gyro Ball
If Gyro Ball is disabled when you would use it, change that action to Payback
 
(I know you did the calcs properly but if you could put the -3 in the calc with the original base power it would be appreciated.)

Disable (Gyro Ball) - Spite (Payback) - Night Shade
 

"You're going to have to re-order, sir. You can only use Spite on a move that has been used in the last 6 actions, and shucks, I haven't used it at all! Oh, and I also put in the -3 on Gyro Ball and added 3 to the BP, as you asked."
 

"Well, that changes absolutely nothing!"

Pre-Round stats:

Dark Phoenix
HP: 61
EN: 76
1/2/4/2/92/ +29% Acc

Ferroseed
HP: 86
EN: 84
3/3/0/3/10
Burned (2 DPA, -3 BAP from physical attacks)
Taunted (5a)

Action 1
Disable -> Ferroseed (7 EN)
Gyro Ball was disabled! (6a)

Payback -> Dark Phoenix (7 EN)
RNG roll (to crit) 7622 = no crit
(10-3+(3-2)1.5)(1.5) = 12.75 DMG

Burn -> Ferroseed (2 DMG)

Action 2
Spite -> Ferroseed (5 EN)
Payback was Spited! (put under Spite? subject to Spite? idek) (6a)

Payback -> Dark Phoenix (15 EN)
RNG roll (to crit) 3470 = no crit
(10-3+(3-2)1.5)(1.5) = 12.75 DMG

Burn -> Ferroseed (2 DMG)

Action 3
Night Shade -> Ferroseed (4 EN)
Ferroseed took 10 DMG!

Payback -> Dark Phoenix (19 EN)
RNG roll (to crit) 6378 = no crit
(10-3+(3-2)1.5)(1.5) = 12.75 DMG

Burn -> Ferroseed (2 DMG)


Post-Round stats:

Dark Phoenix
HP: 23
EN: 60
1/2/4/2/92/ +29% Acc

Ferroseed
HP: 70
EN: 43
3/3/0/3/10
Burned (2 DPA, -3 BAP from physical attacks)
Taunted (2a)
Disabled (Gyro Ball- 3a)
Spite (Disable- 4a)



"Mother of god, that EN loss... Regardless, we can fight our way through this, even though we have a bajillion statuses that want to contest that!"
 
It's insane that THIS was my first Pokemon.
Almost insulting how "lucky" it was.

Shadow Ball + Shadow Ball (Self) - Shadow Ball (Self) - Shadow Ball (Self)
 

"Sorry you got a bad roll, I really am..."
Rollout + Rollout combo


Post-Round stats:

Dark Phoenix
HP: 23
EN: 60
1/2/4/2/92/ +29% Acc

Ferroseed
HP: 70
EN: 43
3/3/0/3/10
Burned (2 DPA, -3 BAP from physical attacks)
Taunted (2a)
Disabled (Gyro Ball- 3a)
Spite (Disable- 4a)

Yes, the suicide combo does exactly that.

Post-Round stats:

Dark Phoenix
HP: KO
EN: KO
1/2/4/2/92/ +29% Acc

Ferroseed
HP: 70
EN: 43
3/3/0/3/10

"At least you still get prizes, amiright?"
EspyOwner gets 2 CC
Dark Phoenix the Gastly gets 2 HC

waterwarrior gets 4 UC



"Here's hoping you don't get the same super-shitty luck on the 26th."
 
If you aren't Typon77 or EspyOwner, then don't post here until the current challenge is completed.

Trainer: EspyOwner
Thread: Don't laugh at Gastly. :(
Rank: 2
Pokemon: Gabriel Gray the Timburr
Ability: Sheer Force

Timburr [Gabriel Gray] (Male)
Nature: Adamant: (+1 Attack, -1 Special Attack)
Type: Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Guts:
Type: Innate
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force:
Type: Can be Enabled
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (DW):
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2

EC: 0/9
MC: 1
DC: 3/5

Attacks:

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Hammer Arm

Drain Punch
Mach Punch
Endure

Ice Punch
ThunderPunch

Payback
Stone Edge
Taunt
EspyOwner, you may choose your first type. Your options are:








Good luck!
 
Battle One

Preschooler Linda wants to fight!


RNG Roll (Pokemon): 3/5 (Clefairy)
"Daddy told me not to talk to strange bug trainers. I'll whoop your ass with my Clefairy!"

RNG Roll (Ability): 3/3 (Friend Guard)
"As long as Clefairy's my friend, I'll be protect from creepy bug pedophiles, right?"


Clefairy (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:
Charm
Pound
Growl
Encore
Sing
DoubleSlap
Sweet Kiss
Defense Curl
Copycat
Follow Me
Magical Leaf
Minimize
Wake-Up-Slap
Bestow
Cosmic Power
Metronome

Ice Beam
Thunderbolt
Flamethrower

Aromatherapy
Wish
Fake Tears


Your up, EspyOwner!
 

"If this motherf**ker can't hit us, he can't win!"

Minimize -> Ice Beam -> Thunderbolt
If you are taunted on A1, use Thunderbolt instead
 

Gabriel Gray (M)
HP: 100 | EN: 100
Spe: 35 | Ranks: 4/2/0/2
Boosts:
Other:


Clefairy (M)
HP: 100 | EN: 100
Spe: 35 | Ranks: 1/2/3/3
Boosts:
Other:


Action One

RNG Roll (Speed Tie) (<=5000 Timburr): 9804/10000 (Clefairy)

Clefairy used Minimize!
-8 EN
Timburr used Taunt!
RNG Roll (To Hit) (<=7500): 7527/10000 (No)
-10 EN


Action Two

RNG Roll (Speed Tie) (<=5000 Timburr): 6074/10000 (Clefairy)

Clefairy used Ice Beam!
RNG Roll (To Crit): 4640/10000 (No)
RNG Roll (To Freeze): 2860/10000 (No)
11.5 Damage
-7 EN
Timburr used Hammer Arm!
RNG Roll (To Hit) (<=6750): 6513/10000 (Yes)
RNG Roll (To Crit): 7734/10000 (No)
(10+3+3)*1.5= 24 Damage and -1 Spe Timburr
-6 EN


Action Three

Clefairy used Ice Beam!
RNG Roll (To Crit): 9353/10000 (No)
RNG Roll (To Freeze): 3300/10000 (No)
11.5 Damage
-7 EN
Timburr used Hammer Arm!
RNG Roll (To Hit) (<=6750): 5408/10000 (Yes)
RNG Roll (To Crit): 1783/10000 (No)
(10+3+3)*1.5= 24 Damage and -1 Spe Timburr
-10 EN



Gabriel Gray (M)
HP: 77 | EN: 74
Spe: 35 | Ranks: 4/2/0/2
Boosts: -2 Spe
Other:


Clefairy (M)
HP: 52 | EN: 78
Spe: 35 | Ranks: 1/2/3/3
Boosts: +1 Eva (Permanent)
Other:
 

Gabriel Gray (M)
HP: 77 | EN: 74
Spe: 35 | Ranks: 4/2/0/2
Boosts: -2 Spe
Other:


Clefairy (M)
HP: 52 | EN: 78
Spe: 35 | Ranks: 1/2/3/3
Boosts: +1 Eva (Permanent)
Other:


Action One

Clefairy used Wish!
-12.33 EN
Timburr used Drain Punch!
RNG Roll (To Hit) (<=7500): 3729/10000 (Yes)
RNG Roll (To Crit): 95/10000 (Yes)
(8+3+3+3)*1.5= 25.5 Damage and 12.75 HP Recovered
-11 EN


Action Two

Clefairy used Ice Beam!
RNG Roll (To Crit): 6527/10000 (No)
RNG Roll (To Freeze): 8731/10000 (No)
11.5 Damage
-7 EN
Timburr used Hammer Arm!
RNG Roll (To Hit) (<=6750): 6157/10000 (Yes)
RNG Roll (To Crit): 7375/10000 (No)
(10+3+3)*1.5= 24 Damage
-6 EN


Action Three

Clefairy used Flamethrower!
RNG Roll (To Crit): 8190/10000 (No)
RNG Roll (To Burn): 8366/10000 (No)
11.5 Damage
-7 EN
Timburr used Hammer Arm!
RNG Roll (To Hit) (<=6750): 5094/10000 (Yes)
RNG Roll (To Crit): Irrelevant
(10+3+3)*1.5= 24 Damage
-10 EN

Clefairy Fainted!



Gabriel Gray (M)
HP: Alive | EN: >0
Spe: 35 | Ranks: 4/2/0/2
Boosts: -2 Spe
Other:


Clefairy (M)
HP: Toasted | EN: Ded
Spe: 35 | Ranks: 1/2/3/3
Boosts: xP
Other:

Congratulations, EspyOwner, on clearing Battle One! Here are the remaining types:






 
Battle Two

Baker Trisha wants to fight!

RNG Roll (Pokemon): 2/5 (Colosshale)
"Water is one of the main ingredients in bread!"

RNG Roll (Ability): 3/3 (Flare Boost)
"It uses flares to boost the speed my bread bakes!"



Colosshale (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 4
Weight Class: 9
Base Rank Total: 16

Abilities:
Rebound: (Innate) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Flare Boost (DW): (Innate) This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Attacks:
Leer
Tackle
Bubblebeam
Bite
Rapid Spin
Body Slam
Pursuit

Sludge Wave
Hidden Power [Electric] (7)
Taunt

Encore
Fake Out
Water Spout


You're up, Espy!
 

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