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[OVERVIEW]
Camerupt is a niche wallbreaker that can make use of its great STAB combination, high Special Attack, and access to Eruption to power through bulky teams. Camerupt's typing also gives it a unique set of resistances and allows it to pivot into Pokemon like Eelektross and Ferroseed in order to apply offensive pressure. However, Camerupt's poor bulk and awful Speed limit its wallbreaking opportunities against offensive teams, leaving it easily revenge killed by Pokemon such as Stoutland and Primeape, and even weaker attackers like Froslass can pressure it. Furthermore, Camerupt faces immense competition from special wallbreakers like Aurorus and Victreebel, which offer more spammable attacks or greater Speed. Camerupt also contests with Simisear and Combusken as Fire-types due to their far better Speed tiers and access to setup moves, making them more effective against most playstyles, and Taunt variations of Simisear also possess a solid matchup against stall teams.
[SET]
name: Wallbreaker
move 1: Eruption
move 2: Overheat
move 3: Flamethrower
move 4: Earth Power
item: Choice Specs
ability: Solid Rock
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Overheat serves as a backup STAB move for when Camerupt lacks the health to utilize Eruption, OHKOing Pokemon like Mudsdale and Gurdurr with enough chip damage beforehand. Flamethrower is a safe STAB option that offers consistent damage output, while Earth Power covers for Pokemon resistant to Camerupt's Fire-type moves like Regirock, Jellicent, and Gastrodon. Hidden Power Ice is an option over Overheat to cover Altaria, which can otherwise switch into any of Camerupt's attacks with ease, but it has no other applicable use.
Set Details
========
Maximum Special Attack and Speed investment with a Modest nature is preferred so Camerupt hits as hard as possible while outspeeding defensive Pokemon such as Jellicent and Alolan Sandslash as well as uninvested base 50 Speed Pokemon like Regirock. Solid Rock reduces the power of Water- and Ground-type moves directed at Camerupt, allowing it to take less damage from moves like Qwilfish's Scald and Metang's Earthquake.
Usage Tips
========
Camerupt should find any safe opportunity possible to enter the field and apply pressure to teams with its powerful moves; it can notably switch into Pokemon like Cryogonal and Stealth Rock setters such as Regirock attempting to set up entry hazards. However, it should avoid directly switching into most Pokemon, as taking excessive damage weakens the power of Eruption and generally makes it easier to pick off due to its poor defenses. To circumvent this, try to find openings for Camerupt to switch in, whether through a pivot or an aggressive double switch where it can exploit Pokemon such as Alolan Sandslash and Metang. If the opponent lacks a sturdy Fire-resistant Pokemon, Camerupt is often free to spam Eruption for the most optimal damage output, 2HKOing the vast majority of the tier including dedicated special walls like Audino. However, if this isn't the case, Camerupt may be forced to predict Pokemon like Jellicent and Gastrodon to switch in and take a hit, where Earth Power can be used to 2HKO them on the switch. Be careful when using Overheat and Eruption against more offensive teams, as their power is drastically weakened upon use or taking enough damage, which can leave it vulnerable to setup sweepers like Oricorio-E and Lycanroc. Once Camerupt has fulfilled its role or has been significantly weakened, it's advised to sacrifice it, as its abysmal Speed and inability to take most attacks prevent it from being effective late into a match.
Team Options
========
Pivots such as Lanturn, Primeape, and Alolan Persian are notable for keeping Camerupt healthy when sending it in to maximize Eruption's damage output and drawing in Pokemon for it to exploit like Ferroseed, Sableye, and Gurdurr, respectively. Lanturn also deals with Water-types like Jellicent and Swanna, while Alolan Persian can utilize Z-Parting Shot to bring Camerupt back up to full health. Entry hazard control aids Camerupt significantly; Stealth Rock and Spikes setters such as Regirock, Froslass, and Ferroseed wear down teams and punish Water- and Rock-types attempting to repeatedly switch into Fire-type moves, while Pokemon like Cryogonal and Swanna can clear entry hazards so Camerupt stays as healthy as possible. The previously mentioned Lanturn, Regirock, and Cryogonal are also important partners for their ability to come in and take hits from wallbreakers that can overwhelm Camerupt like Rotom-F, Stoutland, and Aurorus. Setup sweepers and late-game cleaners like Alolan Sandslash, Dodrio, and Oricorio-G enjoy having roadblocks such as Quagsire, Regirock, and Eelektross removed or chipped while appreciating Camerupt's ability to whittle at defensive teams. Teammates like Alolan Raichu, Victreebel, and Poliwrath are great answers to Pokemon that may try to take advantage of Camerupt being locked into a Fire-type attack such as Regirock and Omastar, and Pokemon such as Eelektross and Lycanroc act as immediate answers to Earth Power switch-ins like Swanna and Oricorio-E.
[STRATEGY COMMENTS]
Other Options
=============
Camerupt could attempt to use a defensive Stealth Rock set with options like Lava Plume and Toxic, which lets it spread status and grants it a solid matchup against entry hazard setters and removers such as Froslass, Regirock, Hitmonchan, and Alolan Sandslash. This set is generally outclassed by the likes of Regirock and Mudsdale, however, as they possess far better defenses, while Camerupt's bulk is average even with investment.
Checks and Counters
===================
**Water-types**: Lanturn, Jellicent, Kabutops, and Floatzel all OHKO Camerupt using their super effective STAB moves, though only Jellicent can safely switch into Earth Power. Swanna is notably immune to Earth Power and can shrug off damage with Roost.
**Ground-types**: Mudsdale, Golurk, and Alolan Dugtrio can't safely switch into any one move but can OHKO Camerupt with Earthquake. Mudsdale also has just enough bulk to survive a maximum power Eruption from full health.
**Powerful Wallbreakers**: Because of Camerupt's poor defense stats, many strong attackers like Stoutland, Aurorus, Victreebel, and Kangaskhan can power through it with ease.
**Residual Damage**: Any form of damage weakens the power of Eruption and makes Camerupt easier to revenge kill because of its lacking defenses and recovery options. Notable examples include entry hazards and moves such as Ferroseed's Leech Seed.
**Altaria**: Despite being uncommon, Altaria completely walls Camerupt's main attacking options. While it should be cautious of the rare Hidden Power Ice, it's a rather difficult move for Camerupt to lock into, as it prefers using its powerful STAB moves to break through teams without relying heavily on prediction.
[CREDITS]
- Written by: [[tondas, 442732]]
- Earlier versions by: [[Jmash, 363823]]
- Quality checked by: [[gum, 434150], [Megazard, 202117], [TJ, 331538]]
- Grammar checked by: [[frostration, 447027], [Fireflame479, 231476]]
[OVERVIEW]
Camerupt is a niche wallbreaker that can make use of its great STAB combination, high Special Attack, and access to Eruption to power through bulky teams. Camerupt's typing also gives it a unique set of resistances and allows it to pivot into Pokemon like Eelektross and Ferroseed in order to apply offensive pressure. However, Camerupt's poor bulk and awful Speed limit its wallbreaking opportunities against offensive teams, leaving it easily revenge killed by Pokemon such as Stoutland and Primeape, and even weaker attackers like Froslass can pressure it. Furthermore, Camerupt faces immense competition from special wallbreakers like Aurorus and Victreebel, which offer more spammable attacks or greater Speed. Camerupt also contests with Simisear and Combusken as Fire-types due to their far better Speed tiers and access to setup moves, making them more effective against most playstyles, and Taunt variations of Simisear also possess a solid matchup against stall teams.
[SET]
name: Wallbreaker
move 1: Eruption
move 2: Overheat
move 3: Flamethrower
move 4: Earth Power
item: Choice Specs
ability: Solid Rock
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Overheat serves as a backup STAB move for when Camerupt lacks the health to utilize Eruption, OHKOing Pokemon like Mudsdale and Gurdurr with enough chip damage beforehand. Flamethrower is a safe STAB option that offers consistent damage output, while Earth Power covers for Pokemon resistant to Camerupt's Fire-type moves like Regirock, Jellicent, and Gastrodon. Hidden Power Ice is an option over Overheat to cover Altaria, which can otherwise switch into any of Camerupt's attacks with ease, but it has no other applicable use.
Set Details
========
Maximum Special Attack and Speed investment with a Modest nature is preferred so Camerupt hits as hard as possible while outspeeding defensive Pokemon such as Jellicent and Alolan Sandslash as well as uninvested base 50 Speed Pokemon like Regirock. Solid Rock reduces the power of Water- and Ground-type moves directed at Camerupt, allowing it to take less damage from moves like Qwilfish's Scald and Metang's Earthquake.
Usage Tips
========
Camerupt should find any safe opportunity possible to enter the field and apply pressure to teams with its powerful moves; it can notably switch into Pokemon like Cryogonal and Stealth Rock setters such as Regirock attempting to set up entry hazards. However, it should avoid directly switching into most Pokemon, as taking excessive damage weakens the power of Eruption and generally makes it easier to pick off due to its poor defenses. To circumvent this, try to find openings for Camerupt to switch in, whether through a pivot or an aggressive double switch where it can exploit Pokemon such as Alolan Sandslash and Metang. If the opponent lacks a sturdy Fire-resistant Pokemon, Camerupt is often free to spam Eruption for the most optimal damage output, 2HKOing the vast majority of the tier including dedicated special walls like Audino. However, if this isn't the case, Camerupt may be forced to predict Pokemon like Jellicent and Gastrodon to switch in and take a hit, where Earth Power can be used to 2HKO them on the switch. Be careful when using Overheat and Eruption against more offensive teams, as their power is drastically weakened upon use or taking enough damage, which can leave it vulnerable to setup sweepers like Oricorio-E and Lycanroc. Once Camerupt has fulfilled its role or has been significantly weakened, it's advised to sacrifice it, as its abysmal Speed and inability to take most attacks prevent it from being effective late into a match.
Team Options
========
Pivots such as Lanturn, Primeape, and Alolan Persian are notable for keeping Camerupt healthy when sending it in to maximize Eruption's damage output and drawing in Pokemon for it to exploit like Ferroseed, Sableye, and Gurdurr, respectively. Lanturn also deals with Water-types like Jellicent and Swanna, while Alolan Persian can utilize Z-Parting Shot to bring Camerupt back up to full health. Entry hazard control aids Camerupt significantly; Stealth Rock and Spikes setters such as Regirock, Froslass, and Ferroseed wear down teams and punish Water- and Rock-types attempting to repeatedly switch into Fire-type moves, while Pokemon like Cryogonal and Swanna can clear entry hazards so Camerupt stays as healthy as possible. The previously mentioned Lanturn, Regirock, and Cryogonal are also important partners for their ability to come in and take hits from wallbreakers that can overwhelm Camerupt like Rotom-F, Stoutland, and Aurorus. Setup sweepers and late-game cleaners like Alolan Sandslash, Dodrio, and Oricorio-G enjoy having roadblocks such as Quagsire, Regirock, and Eelektross removed or chipped while appreciating Camerupt's ability to whittle at defensive teams. Teammates like Alolan Raichu, Victreebel, and Poliwrath are great answers to Pokemon that may try to take advantage of Camerupt being locked into a Fire-type attack such as Regirock and Omastar, and Pokemon such as Eelektross and Lycanroc act as immediate answers to Earth Power switch-ins like Swanna and Oricorio-E.
[STRATEGY COMMENTS]
Other Options
=============
Camerupt could attempt to use a defensive Stealth Rock set with options like Lava Plume and Toxic, which lets it spread status and grants it a solid matchup against entry hazard setters and removers such as Froslass, Regirock, Hitmonchan, and Alolan Sandslash. This set is generally outclassed by the likes of Regirock and Mudsdale, however, as they possess far better defenses, while Camerupt's bulk is average even with investment.
Checks and Counters
===================
**Water-types**: Lanturn, Jellicent, Kabutops, and Floatzel all OHKO Camerupt using their super effective STAB moves, though only Jellicent can safely switch into Earth Power. Swanna is notably immune to Earth Power and can shrug off damage with Roost.
**Ground-types**: Mudsdale, Golurk, and Alolan Dugtrio can't safely switch into any one move but can OHKO Camerupt with Earthquake. Mudsdale also has just enough bulk to survive a maximum power Eruption from full health.
**Powerful Wallbreakers**: Because of Camerupt's poor defense stats, many strong attackers like Stoutland, Aurorus, Victreebel, and Kangaskhan can power through it with ease.
**Residual Damage**: Any form of damage weakens the power of Eruption and makes Camerupt easier to revenge kill because of its lacking defenses and recovery options. Notable examples include entry hazards and moves such as Ferroseed's Leech Seed.
**Altaria**: Despite being uncommon, Altaria completely walls Camerupt's main attacking options. While it should be cautious of the rare Hidden Power Ice, it's a rather difficult move for Camerupt to lock into, as it prefers using its powerful STAB moves to break through teams without relying heavily on prediction.
[CREDITS]
- Written by: [[tondas, 442732]]
- Earlier versions by: [[Jmash, 363823]]
- Quality checked by: [[gum, 434150], [Megazard, 202117], [TJ, 331538]]
- Grammar checked by: [[frostration, 447027], [Fireflame479, 231476]]
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