As a joke I made a Pure +2 Priority Move team and it worked better than anything else I could come up with...but...it still loses to good combinations of walls and pranksters (Not literally with the ability, mons like Sableye Mega and Rotom-Wash). ESpeed spam is fun and effective. Scizor's Defog is to prevent rocks from ruining Lucario's Sash or Dragonite's Multiscale. Here's the team (It's mostly a valid import, but I put in the correct types directly with it and notes between each):
Additionally note that this kind of team is VERY VERY offensive; you almost never want to switch; it's rarely worth it.
Lucario @ Focus Sash
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 30 Atk / 30 Def
- Extreme Speed - Ice
- Bullet Punch
- Close Combat
- Swords Dance
[This guy is an insane sweeper, OHKOs two of the most common physical walls (Landorus-T and Gliscor) with Ice ESpeed, STAB CC takes out most other Electric types; Bullet Punch could probably be replaced with Iron Head as it effectively ends up only being used to hit Clefable.]
Zygarde @ Lum Berry
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed - Dragon
- Dragon Dance
- Iron Tail
- Earthquake
[Fairly straight forward. Iron tail is anti-fairy coverage otherwise use the ESpeed/EQ STAB pair.]
Dragonite @ Weakness Policy
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 30 HP / 30 Atk / 30 Def / 30 SpA / 30 SpD
- Extreme Speed - Flying
- Dragon Claw
- Earthquake
- Dragon Dance
[Fairly straight forward, can manage to sweep with STAB ESpeed.]
Arcanine @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 30 Atk / 30 SpA / 30 Spe
- Extreme Speed - Fire
- Flame Charge
- Wild Charge
- Close Combat
[Flame Charge is necessary setup to use the moves other than ESpeed. Want to switch into a physical pokemon that will be weakened enough to be safe to take a hit from...]
Pikachu @ Light Ball
Ability: Static
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 30 SpA
- Extreme Speed - Electric
- Knock Off
- Nuzzle
- Brick Break
[This is the weakest link, tbh; but using a Pikachu is hilarious. Takes out Azu, also serves as the anti-wall of the team, being able to use KO and Nuzzle on Chansey and similar.]
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
IVs: 30 Def / 30 SpD / 30 Spe
- Feint - Rock
- Bullet Punch
- Defog
- Superpower
[Defog is a utility move to support Lucario's Sash and Dragonite's Multiscale, Rock Feint beats the crap out of Talonflame Superpower is mostly to prevent being walled by other steel types.]
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 30 Atk / 30 Def
- Extreme Speed - Ice
- Bullet Punch
- Close Combat
- Swords Dance
[This guy is an insane sweeper, OHKOs two of the most common physical walls (Landorus-T and Gliscor) with Ice ESpeed, STAB CC takes out most other Electric types; Bullet Punch could probably be replaced with Iron Head as it effectively ends up only being used to hit Clefable.]
Zygarde @ Lum Berry
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed - Dragon
- Dragon Dance
- Iron Tail
- Earthquake
[Fairly straight forward. Iron tail is anti-fairy coverage otherwise use the ESpeed/EQ STAB pair.]
Dragonite @ Weakness Policy
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 30 HP / 30 Atk / 30 Def / 30 SpA / 30 SpD
- Extreme Speed - Flying
- Dragon Claw
- Earthquake
- Dragon Dance
[Fairly straight forward, can manage to sweep with STAB ESpeed.]
Arcanine @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 30 Atk / 30 SpA / 30 Spe
- Extreme Speed - Fire
- Flame Charge
- Wild Charge
- Close Combat
[Flame Charge is necessary setup to use the moves other than ESpeed. Want to switch into a physical pokemon that will be weakened enough to be safe to take a hit from...]
Pikachu @ Light Ball
Ability: Static
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 30 SpA
- Extreme Speed - Electric
- Knock Off
- Nuzzle
- Brick Break
[This is the weakest link, tbh; but using a Pikachu is hilarious. Takes out Azu, also serves as the anti-wall of the team, being able to use KO and Nuzzle on Chansey and similar.]
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
IVs: 30 Def / 30 SpD / 30 Spe
- Feint - Rock
- Bullet Punch
- Defog
- Superpower
[Defog is a utility move to support Lucario's Sash and Dragonite's Multiscale, Rock Feint beats the crap out of Talonflame Superpower is mostly to prevent being walled by other steel types.]
Additionally note that this kind of team is VERY VERY offensive; you almost never want to switch; it's rarely worth it.