OoT and MP are beautiful examples of how video games can be art.
There are also numerous more games that are art.
There are also numerous more games that are art.
Someday, someone artistic might just make a perfect game in video format, the excellent playing of which would be classified as an art. For example, I think of the Glass Bead game.Playing videogames, not so much.
Gato says YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!IMO, Chrono Trigger is one of the most amazing examples of art for its time. Honestly, the graphics in that game were amazing considering that they had to be pixelated. Pixelated scenery that actually looks like what it's trying to portray is awesome. :P However, the best part about that game was the music. The music in that game still rivals some of the video game soundtracks of today. That's an awesome example of art.
Paintings and sculptures were made to be seen. Music was made to be heard. By the definition you're using, paintings, sculptures and music are not art. In fact, by that definition, I don't think man-made art can exist because all man-made things have a function.Define "art".
One definition I've come across is that art is something that has no function, that exists for its own sake. By that definition, games are not art, since they have a function - to be playable. Similarly vehicles, buildings, and board games are not art.
I love you.I dont really like anything being described as art. Not even art.
That's because even most gamers can't comprehend the idea of a game being art unless it is art by the standards of other art. Does it look artistic (paintings), sound artistic (music), is it a good story (books), is it cinematic (movies)? Even Roger Ebert knew this was bullshit, he said that Flower wasn't art on the basis that he could barely even tell that it was a game. Which makes him seem even more ignorant, a man who doesn't know what gameplay is judging games by it. But he's ultimately right. Gameplay and design need to have artistic merit on their own for games to be considered art. But as a man who knows a hell of alot more about game design than Ebert, they do have artistic merit. They have for a long time.Odds are the games that are almost certainly art by the layman's standards are incredibly obscure. Some people find out about these games while most people only see the mainstream ones. Hence, this discussion.
One approach might be look at a lot of what current art is, and look for games that are analogous. Basically a lot of today's art is about being weird, about doing stuff that hasn't been done before and that's not at all mainstream.Odds are the games that are almost certainly art by the layman's standards are incredibly obscure. Some people find out about these games while most people only see the mainstream ones. Hence, this discussion.