13-5 and as I expected, not making room for taunt and /or phaser was a huge mistake nearly all my losses on day 3 came from comic Clefs(one with quiver Dance Baton Pass moth and a sub, so I couldn't paralyze it). I thought Unaware Clef could get me through them, but I found out the hard way it still gets the Stored Power boost regardless(wtf). I also faced a team with all shinies with only 5 eggs hatched.
The Moth passer was super interesting too as the account had no PP UP's used and I swear he used Stored Power like 20 times (max is 16), Twice on my pressure Zapdos, so I don't know what the hell was going on there. Smart move for anyone who got hot out the gate and just quit playing on day 2.
So I had fun at the start, honestly, battles sort of became a chore after like the 10th one. If they do hold another 6v6 tour, they seriously need to consider knocking the timer down to 30 minutes as a lot of players started timer stalling when it was 100% clear they were going lose and a few even started time stall when it was a clear win in some cases.
It would also be preferred if they would ban OKHO moves, but I know it'll never happen. Plus based off what I've seen today, it's clear the pentagon rule is in dire need of a comeback for the next 6v6. I know it's not perfect, but at least clearly hacked mons weren't popping up when it was in play.
That would be great as a lot of the best stall breakers were introduced in gen 2, and Stored Power wouldn't = auto win, even on my own Unaware Clef (just frustration talking lol. I was duly warned that thing was borderline broken in this format, I just didn't listen).