Thanks for looking through this and implementing n~n
pretty much agree with all of the above except:
Kang on rain check. I would definitely consider Kangaskhan a huge rain check, you're only ohko'ing with ludi and kingdra if unless you're either: specs, boosted by hh (toed), or some kind of priority damage. Juxtapose this with the fact that Rain teams struggle heavily with having normal-resists, and how its fake out can ignore opposing ludi fake out. Stuff like ludi, frailer poli sets, kingdra, talon aren't enjoying tanking a return and/or double-edge (which ohkos kingdra iirc). Overall, yeah any team is always watching out for Kangaskhan 100% of the time but Kangaskhan is just so difficult to switch into for rain teams, and easily trumps rain outside of sun. Overall, since it's a kind of bulky attacker, to an extent, it can just ignore the fact that you're faster with your rain-boost and just ohko you after, which is the issue and what differentiates Kang from other threats like.. idk .. Diancie or something. The latter you can take advantage of your phenomenal speed and outspeed and KO, but Kang has both the bulk and the typing to live any kind of neutral hit to ohko you back.
wew that was long
Also not really seeing washtom as solid seeing as how it doesn't really touch rain sweepers (ludi, kingdra) which both enjoy ruining washtom and/or its partner. Mainly the fact that it loses handily to ludicolo makes me say this.
anyways
whimsi on tw: like... bleh. Hard to really see whimsi as a "solid twind setter". If you're looking for priority guaranteed twind just use Talonflame. Whimsi is just so incredibly niche as a mon that it's very hard to justify using. Coverage and bulk are both ass. Combine this with the fact that ftr I don't think I've ever seen a successful whimsi team make it anywhere without relying on surprise factor/niche filling. It's not splashable
hydreigon on tw: why not? I guess preferences, some people love twind on hydrei and some don't, but frankly it's pretty damn good, and sees quite a bit of usage. Also the other coverage moves are just like... nonessential I guess... they provide you with 1hkos on things that are 2hkos that your matchup is already good in (heatran, ferrothorn) with the exception of bisharp. Maybe some elaboration is needed here
Also on the difference between solid/shaky/what counts enough to be on the list there seems to be inconsistent. For example, we put the standard as "can switchin" for stuff like lando on talon, diancie on talon (also im p sure this switches in), diancie on kang, but like
are any of those solid lando checks (that I said were shaky) switching in on lando?
is thundurus switching in on diancie?
is jellicent switching in on a talonflame?
also 3 suggestions:
lando to shaky for heatran checks
Ok so this especially comes up for sun but you really can't use lando as your heatran check. It can't switch into subbed tran, first off, and using Lando as a anything check is just kind of sketchy, unless it checks it by virtue of intimidate/being able to u-turn. Like, when I'm buillding sun and I have lando as my strongest heatran check besides like random hp grounds, I just delete the team cuz it'll never feel comfortable against tran
Section for trick room setters? We have attackers, might as well put a setters section.
and the misc section should probably be "solid: x, y, z and niche: x, y, z" because solid/shaky terminology is kind of weird for like "how well does this fit this role?" and fits checking things better frankly terminology-wise
Sorry to bombard you with essays on this stuff I'm just shpeeling about stuff on the op that I think could do with modifying