At a glance
This is my first RMT, but that doesn't mean it's not thought out. I have had success with it in Shoddy, but it isn't perfect, so I'm looking for some help. The basic strategy is to take out or hypnotize the opponent's lead with gengar and either take a second one down with destiny bond or save him for a spin blocker or laate game sweeper. Then I set up spikes and stealth rock with skarmory and swampert, then roar/whirlwind to scout the opponents team and rack up some entry hazard damage. Heatran acts as a revenge killer, and then I put in either Latias or dragonite to set up and sweep.
Gengar @ Focus Sash
Ability: Levitate
EVs: 4 HP/ 252 SpA / 252 Sp
Nature: Timid (+Spe, -Atk)
~Hypnosis
~Focus Blast
~Shadow Ball
~Destiny Bond
Max Speed allows Gengar to outspeed many common leads, using shadow ball to KO or Hypnosis if a 2HKO isn't possible (with Focus sash 2 attacks are almost guaranteed, as most leads that outspeed Gengar usually start with taunt or SR). Destiny Bond is gimicky but nets me many surprise KOs from opponents expecting explosion.
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 Atk / 252 Def
Nature: Impish (+Def, -SpA)
~Stealth Rock
~Roar
~Earthquake
~Avalanche
Swamperts bulk lets me set up rocks almost every battle, and then Roar to scout the opponent's team and rack up some entry damage. EQ and avalanche have great type coverage together, and avalanche is one of my favorite ways of killing dragons, especially salamence.
Skarmory @ Shed Shell
Ability: Keen Eye
EVs: 252 HP / 64 Atk / 176 Def / 16 Spe
Nature: Impish (+Def, -SpA)
~Brave Bird
~Spikes
~Roost
~Whirlwind
After some experimentation, I have come to the conclusion that this set is the standard smogon spiker because it works best. Used almost identical as swampert, but the pairing of the two provides excellent coverage, as swampert sponges fire and is immune to electric attacks and Thunder wave, while skarmory can take grass attacks that would normally OHKO swampert.
Latias @ Leftovers
Ability: Levitate
EVs: 128 HP / 128 SpA / 252 Spe
Nature: Timid (+Spe, -Atk)
~Calm Mind
~Recover
~Surf
~Dragon Pulse
Usually the MVP of this team, Latias should be Uber because of how good she is. After a Calm Mind, not even ice beams or shadow balls can stop her because she can almost always recover before attacked again. STAB Dragon Pulse and Surf give latias at least neutral damage on everything except Empoleon. Steels can wall latias for a while, but after a few CMs nothing can withstand a Surf.
Dragonite @ Lum Berry
Ability: Inner Focus
EVs: 252 HP / 60 Atk / 196 Spe
Nature: Adamant (+Atk, -SpA)
~Dragon Dance
~Roost
~Outrage
~Earthquake
Why a dragonite over salamence? I liked the bulk of dragonite because most EVs on dragon counters are designed to OHKO salamence. Dragonites bulk lets him take an unexpected HP ice and respond with a DDed EQ or Outrage. Though not as immediately threatening, after scouting possible counters in the early/mid game, I can bring dragonite in and often set up multiple dragon dances. Outrage is main STAB and destroys anything that isnt steel. EQ lets me kill most steels that wall outrage, such as heatran who could otherwise revenge kill with scarfed dragon pulse. Bronzong is not hit by EQ and is barely touched by outrage, however, which is where my next pokemon comes in.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Naive (+Spe, -SpD)
~Fire Blast
~Earth Power
~Dragon Pulse
~Explosion
The revenge killer, anyone who has played Heatran knows the value of prediction, which is why Skarm and Swampert are so important. He easily kills steels who wall dragonite or latias, but there is always the risk of accidentaly powering up an opponents Heatran switch-in. Dragon Pulse is a good option if you are not sure what your opponent will switch in, often hitting dragons super-effectively who are looking to swiotch in and set up on on a heatran locked into fire blast.
You can see the value of prediction on this team. Any suggestions regarding Evs, movesets, or anything are greatly appreciated. Thanks
This is my first RMT, but that doesn't mean it's not thought out. I have had success with it in Shoddy, but it isn't perfect, so I'm looking for some help. The basic strategy is to take out or hypnotize the opponent's lead with gengar and either take a second one down with destiny bond or save him for a spin blocker or laate game sweeper. Then I set up spikes and stealth rock with skarmory and swampert, then roar/whirlwind to scout the opponents team and rack up some entry hazard damage. Heatran acts as a revenge killer, and then I put in either Latias or dragonite to set up and sweep.
Gengar @ Focus Sash
Ability: Levitate
EVs: 4 HP/ 252 SpA / 252 Sp
Nature: Timid (+Spe, -Atk)
~Hypnosis
~Focus Blast
~Shadow Ball
~Destiny Bond
Max Speed allows Gengar to outspeed many common leads, using shadow ball to KO or Hypnosis if a 2HKO isn't possible (with Focus sash 2 attacks are almost guaranteed, as most leads that outspeed Gengar usually start with taunt or SR). Destiny Bond is gimicky but nets me many surprise KOs from opponents expecting explosion.
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 Atk / 252 Def
Nature: Impish (+Def, -SpA)
~Stealth Rock
~Roar
~Earthquake
~Avalanche
Swamperts bulk lets me set up rocks almost every battle, and then Roar to scout the opponent's team and rack up some entry damage. EQ and avalanche have great type coverage together, and avalanche is one of my favorite ways of killing dragons, especially salamence.
Skarmory @ Shed Shell
Ability: Keen Eye
EVs: 252 HP / 64 Atk / 176 Def / 16 Spe
Nature: Impish (+Def, -SpA)
~Brave Bird
~Spikes
~Roost
~Whirlwind
After some experimentation, I have come to the conclusion that this set is the standard smogon spiker because it works best. Used almost identical as swampert, but the pairing of the two provides excellent coverage, as swampert sponges fire and is immune to electric attacks and Thunder wave, while skarmory can take grass attacks that would normally OHKO swampert.
Latias @ Leftovers
Ability: Levitate
EVs: 128 HP / 128 SpA / 252 Spe
Nature: Timid (+Spe, -Atk)
~Calm Mind
~Recover
~Surf
~Dragon Pulse
Usually the MVP of this team, Latias should be Uber because of how good she is. After a Calm Mind, not even ice beams or shadow balls can stop her because she can almost always recover before attacked again. STAB Dragon Pulse and Surf give latias at least neutral damage on everything except Empoleon. Steels can wall latias for a while, but after a few CMs nothing can withstand a Surf.
Dragonite @ Lum Berry
Ability: Inner Focus
EVs: 252 HP / 60 Atk / 196 Spe
Nature: Adamant (+Atk, -SpA)
~Dragon Dance
~Roost
~Outrage
~Earthquake
Why a dragonite over salamence? I liked the bulk of dragonite because most EVs on dragon counters are designed to OHKO salamence. Dragonites bulk lets him take an unexpected HP ice and respond with a DDed EQ or Outrage. Though not as immediately threatening, after scouting possible counters in the early/mid game, I can bring dragonite in and often set up multiple dragon dances. Outrage is main STAB and destroys anything that isnt steel. EQ lets me kill most steels that wall outrage, such as heatran who could otherwise revenge kill with scarfed dragon pulse. Bronzong is not hit by EQ and is barely touched by outrage, however, which is where my next pokemon comes in.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Naive (+Spe, -SpD)
~Fire Blast
~Earth Power
~Dragon Pulse
~Explosion
The revenge killer, anyone who has played Heatran knows the value of prediction, which is why Skarm and Swampert are so important. He easily kills steels who wall dragonite or latias, but there is always the risk of accidentaly powering up an opponents Heatran switch-in. Dragon Pulse is a good option if you are not sure what your opponent will switch in, often hitting dragons super-effectively who are looking to swiotch in and set up on on a heatran locked into fire blast.
You can see the value of prediction on this team. Any suggestions regarding Evs, movesets, or anything are greatly appreciated. Thanks