Hello. My name is Psylink. I am new to Smogon, as this is my first post. I figured that I would start with an RMT. I've been on PS! for about a little less than half a year though. My username on there is >psi<. You may have seen me in chat, or seen me in a battle/battled me. I know what a competitive team looks like. Sorry about the small talk, so I'll get to it. The 1st 3 pokemon on the list are sweepers, and the other 3 are walls and tanks. The team is called FABULOUS Team. Here it is:
FABULOUS (Accelgor) (M) @ Life Orb
Trait: Sticky Hold
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Bug Buzz
- Focus Blast
- Hidden Power [Ice]
- Acid Spray
This is one of three sweepers. This is a special sweeper, of course. This is a somewhat standard set. I chose HP Ice instead of Rock beacause Ice is a much better offensive type, and it hits Flying types x2 just like rock, plus the ability to do actually do something to Druddigon, Altaria, and many others. Bug Buzz is the main STAB move of choice. It will hit anything that doesn't resist it for relatively large damage. Grass, Psychic, and Dark types hate this move. Focus Blast completes Accelgor's ring of coverage, hitting the Steel and Rock types that resist the other moves. I would have Specs, but the freedom of moves is essential. Acid Spray covers up that reduction in power. It's usually one of those moves out of the bag that coud make a game suprisingly, like a SubPunch T-tar. Accelgor likes it's Life Orb, so it has Sticky Hold to ward off Trick users. Accelgor has simple EVs: SpA and Spe to the max for maximum for easier sweeping, and the rest in HP because there's nowhere else useful to put them. Timid for speed.
SPECTACULAR (Magmortar) (M) @ Choice Specs
Trait: Vital Spirit
EVs: 252 SAtk / 252 HP / 4 Atk
Mild Nature
- Mach Punch
- Focus Blast
- Overheat
- Thunderbolt
Magmortar is an extremely scary wallbreaker/sweeper. Why not both? Magmortar has Mach Punch for weakened, yet faster opponents, because Magmortar has a reasonable Atk stat. Now wouldn't it be amazing if there was a Choice Belt that combined Specs and Band? But there isn't, so I'll go on. Focus Blast as a move for Rock, Steel, Ice, Normal, and Dark types. Thats a lot of coverage! It really isn't needed to deal with Steel and Ice types though. That's when Overheat comes in. At 140 BP, with Choice Specs, and has max SpA EVs, that is going to do a TON of damage! It's amazing! Or should I say Spectacular! Thunderbolt is for the many Water and Flying types in RU. It's not BoltBeam, but those moves do the trick. Mild is to slightly power Magmortar's moves up, even if it's only a little bit. Vital Spirit is a must so it can't fall to the Spore and Sleep Powder abusers in RU. The EVs are the same as Accelgor, but the 4 leftover are in Atk instead of HP so Mach Punch is a teeny bit more powerful.
AMAZING (Mantine) (M) @ Choice Specs
Trait: Water Absorb
EVs: 252 SAtk / 252 Spd / 4 HP
Modest Nature
- Surf
- Ice Beam
- Hidden Power [Electric]
- Air Slash
Now you may be wondering: If Mantine is in position 3, is he actually a sweeper? He is! You, will, of course, think I am nuts for putting Mantine as a sweeper. He is a very bulky Pokemon for sure. I figured I'd put that Water Absorb to good use. He has reasonable SpA, and with Specs, that would be raised to the right level of strength to try out a sweep. A slow one at that, but putting it's ability and bulk to use. Surf is Mantine's Water STAB. I didn't use Hydro Pump due to accuracy issues. So Surf it was! Ice Beam for the Flying, Dragon, and other Ice-weak Pokemon in RU. Hidden Power Electric is for other bulky Water types, as well as Flying types. Air Slash is Flying STAB, with that crucial flinch rate, which is bound to come in handy! Modest is for a bit more power. EVs are same as Accelgor.
INCREDIBLE (Sigilyph) (M) @ Flame Orb
Trait: Magic Guard
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Cosmic Power
- Psycho Shift
- Roost
- Stored Power
Sigilyph is one of the most hated Pokemon in existence alongside Whimsicott. It's classic defensive set is a mix of extreme stall tactics alongside a move that Sigilyph is universally known for- Stored Power. This makes Sigilyph one of the best tanks in the game. There is a couple of weaknesses though. Here they are: 1- Clear Smog and Haze. 2- Critical Hits. That's why Sigilyph hates Amoongus, even with a type advantage. Cosmic Power is to increase both offensive and defensive abilities. Psycho Shift is for a 100% accurate burn via Flame Orb. And due to Magic Guard, this is failproof, unless Tricked by the ever popular Spiritomb and Gardevoir. Roost is for healing, and increased rage out of the opponent. Stored Power completes the set for not being Taunt bait via Aerodactyl, and for offensive terrorism. Sigilyph is overall defensive, but the tides can turn. EVs are fine-tuned for increased survivability and a bit extra attacking power. Calm achieves more SpD too.
BREATHTAKING (Hariyama) (M) @ Leftovers
Trait: Thick Fat
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bulk Up
- Bullet Punch
- Cross Chop
- Ice Punch
This is a very VERY bulky Fighting type, which is rare. This set tries to focus on physical defense, as well as taking advantage of the other stat boost of Bulk Up, and use it to net at least one KO. Bulk Up is to increase walling abilities and to raise Attack to useable levels. Bullet Punch is for those faster opponents like Ninjask and Sceptile. Cross Chop is a more defensive version of Close Combat. The drop in both defenses is really harsh on a defensive Pokemon like Hariyama, so Cross Chop is the way to go. Ice Punch is versatile in that it hits a lot of Pokemon for super effective damage. EVs max Atk and HP for better tanking, and the remaining EVs go to SpD. Adament for better damage.
SUPERB (Wigglytuff) (M) @ Leftovers
Trait: Cute Charm
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Wish
- Stealth Rock
- Hidden Power [Dark]
- Heal Bell
Wigglytuff is my cleric and is a sorta make-do wall. I didn't choose Alomomala becaue there's already a Water type on the team: Mantine. That would make a huge weakness in Electric moves, which plagues the RU metagame. Wigglytuff is the Blissey of NU, but a bit different in that it sucks in every other stat. It can make the most titanic Wishes ever, so good that every team member but maybe Hariyama is fully healed from it. Stealth Rock is to help out the rest of the team do it's job. Hidden Power Dark is the result of rage of those Ghost types being immune to Seismic Toss. Thus a Dark move. Heal Bell keeps all the team healthy status wise. The EVs are the same as Sigilyph except SpA are the last 4 EVs. Calm helps tank more hits. Cute Charm is used because it's the ability that is possible moveset wise. This set does not have room for change.
So I hope you like this RMT! I worked a while on this, so please critique my work!
Bye!
- Psylink
FABULOUS (Accelgor) (M) @ Life Orb
Trait: Sticky Hold
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Bug Buzz
- Focus Blast
- Hidden Power [Ice]
- Acid Spray
This is one of three sweepers. This is a special sweeper, of course. This is a somewhat standard set. I chose HP Ice instead of Rock beacause Ice is a much better offensive type, and it hits Flying types x2 just like rock, plus the ability to do actually do something to Druddigon, Altaria, and many others. Bug Buzz is the main STAB move of choice. It will hit anything that doesn't resist it for relatively large damage. Grass, Psychic, and Dark types hate this move. Focus Blast completes Accelgor's ring of coverage, hitting the Steel and Rock types that resist the other moves. I would have Specs, but the freedom of moves is essential. Acid Spray covers up that reduction in power. It's usually one of those moves out of the bag that coud make a game suprisingly, like a SubPunch T-tar. Accelgor likes it's Life Orb, so it has Sticky Hold to ward off Trick users. Accelgor has simple EVs: SpA and Spe to the max for maximum for easier sweeping, and the rest in HP because there's nowhere else useful to put them. Timid for speed.
SPECTACULAR (Magmortar) (M) @ Choice Specs
Trait: Vital Spirit
EVs: 252 SAtk / 252 HP / 4 Atk
Mild Nature
- Mach Punch
- Focus Blast
- Overheat
- Thunderbolt
Magmortar is an extremely scary wallbreaker/sweeper. Why not both? Magmortar has Mach Punch for weakened, yet faster opponents, because Magmortar has a reasonable Atk stat. Now wouldn't it be amazing if there was a Choice Belt that combined Specs and Band? But there isn't, so I'll go on. Focus Blast as a move for Rock, Steel, Ice, Normal, and Dark types. Thats a lot of coverage! It really isn't needed to deal with Steel and Ice types though. That's when Overheat comes in. At 140 BP, with Choice Specs, and has max SpA EVs, that is going to do a TON of damage! It's amazing! Or should I say Spectacular! Thunderbolt is for the many Water and Flying types in RU. It's not BoltBeam, but those moves do the trick. Mild is to slightly power Magmortar's moves up, even if it's only a little bit. Vital Spirit is a must so it can't fall to the Spore and Sleep Powder abusers in RU. The EVs are the same as Accelgor, but the 4 leftover are in Atk instead of HP so Mach Punch is a teeny bit more powerful.
AMAZING (Mantine) (M) @ Choice Specs
Trait: Water Absorb
EVs: 252 SAtk / 252 Spd / 4 HP
Modest Nature
- Surf
- Ice Beam
- Hidden Power [Electric]
- Air Slash
Now you may be wondering: If Mantine is in position 3, is he actually a sweeper? He is! You, will, of course, think I am nuts for putting Mantine as a sweeper. He is a very bulky Pokemon for sure. I figured I'd put that Water Absorb to good use. He has reasonable SpA, and with Specs, that would be raised to the right level of strength to try out a sweep. A slow one at that, but putting it's ability and bulk to use. Surf is Mantine's Water STAB. I didn't use Hydro Pump due to accuracy issues. So Surf it was! Ice Beam for the Flying, Dragon, and other Ice-weak Pokemon in RU. Hidden Power Electric is for other bulky Water types, as well as Flying types. Air Slash is Flying STAB, with that crucial flinch rate, which is bound to come in handy! Modest is for a bit more power. EVs are same as Accelgor.
INCREDIBLE (Sigilyph) (M) @ Flame Orb
Trait: Magic Guard
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Cosmic Power
- Psycho Shift
- Roost
- Stored Power
Sigilyph is one of the most hated Pokemon in existence alongside Whimsicott. It's classic defensive set is a mix of extreme stall tactics alongside a move that Sigilyph is universally known for- Stored Power. This makes Sigilyph one of the best tanks in the game. There is a couple of weaknesses though. Here they are: 1- Clear Smog and Haze. 2- Critical Hits. That's why Sigilyph hates Amoongus, even with a type advantage. Cosmic Power is to increase both offensive and defensive abilities. Psycho Shift is for a 100% accurate burn via Flame Orb. And due to Magic Guard, this is failproof, unless Tricked by the ever popular Spiritomb and Gardevoir. Roost is for healing, and increased rage out of the opponent. Stored Power completes the set for not being Taunt bait via Aerodactyl, and for offensive terrorism. Sigilyph is overall defensive, but the tides can turn. EVs are fine-tuned for increased survivability and a bit extra attacking power. Calm achieves more SpD too.
BREATHTAKING (Hariyama) (M) @ Leftovers
Trait: Thick Fat
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bulk Up
- Bullet Punch
- Cross Chop
- Ice Punch
This is a very VERY bulky Fighting type, which is rare. This set tries to focus on physical defense, as well as taking advantage of the other stat boost of Bulk Up, and use it to net at least one KO. Bulk Up is to increase walling abilities and to raise Attack to useable levels. Bullet Punch is for those faster opponents like Ninjask and Sceptile. Cross Chop is a more defensive version of Close Combat. The drop in both defenses is really harsh on a defensive Pokemon like Hariyama, so Cross Chop is the way to go. Ice Punch is versatile in that it hits a lot of Pokemon for super effective damage. EVs max Atk and HP for better tanking, and the remaining EVs go to SpD. Adament for better damage.
SUPERB (Wigglytuff) (M) @ Leftovers
Trait: Cute Charm
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Wish
- Stealth Rock
- Hidden Power [Dark]
- Heal Bell
Wigglytuff is my cleric and is a sorta make-do wall. I didn't choose Alomomala becaue there's already a Water type on the team: Mantine. That would make a huge weakness in Electric moves, which plagues the RU metagame. Wigglytuff is the Blissey of NU, but a bit different in that it sucks in every other stat. It can make the most titanic Wishes ever, so good that every team member but maybe Hariyama is fully healed from it. Stealth Rock is to help out the rest of the team do it's job. Hidden Power Dark is the result of rage of those Ghost types being immune to Seismic Toss. Thus a Dark move. Heal Bell keeps all the team healthy status wise. The EVs are the same as Sigilyph except SpA are the last 4 EVs. Calm helps tank more hits. Cute Charm is used because it's the ability that is possible moveset wise. This set does not have room for change.
So I hope you like this RMT! I worked a while on this, so please critique my work!
Bye!
- Psylink