Approved by: DTC
Rules:
For example:
Protean: Since turn orders are decided at the start of the turn and Protean only works when the user makes a move, they do not get the bonus priority unless they are already of that typing at the start of the previous turn. For instance, Greninja does not get the +0.5 priority for Ice Beam unless it already is Ice type from the previous turn.
Aerilate/Refrigerate/Pixiate: They get the +0.5 priority bonus mainly for fairness sake
Seismis Toss/Night Shade/Psywave: Since they are hitting fixed damage and not getting the STAB bonus itself, they do not get +0.5 priority.
Adaptability: How Adapatability formerly worked is that it boost the damage of STAB moves to 1.33x (2/1.5=1.3333). So that formula will still apply, which means 1.3*1.33=1.729, which shall round up to 1.75 for the nearest 0.25.
Flying Press: This is certainly a pressing problem, seeing that Hawlucha doesn't not get the double STAB damage bonus on Flying Press. However, seeing that it is a nice signature move which otherwise have no use whatsoever, I shall give it the benefit of doubt and let it have +1 priority.
Threatlist:
FaStab-mon (credits to goodknife for name)
Welcome to FaStab-mon, where every Pokemon gets priority! Yes you heard that right, every Pokemon gets priority! You may ask: if every Pokemon gets priority, won't cancel back to ground zero? Well no, here is how the Metagame will work:
Rules:
- Simply put, every Pokemon gets +0.5 priority on using a move which they get STAB on (which means they move before unSTABed moves, but are still slower than regular priority moves)
- Pokemons only has a x1.3 multiplier instead of x1.5 from using STAB moves
- Status moves are unaffected, which means moves like Roost on a Flying type will not gain +0.5 priority
- Standard OU Banlist still applies
For example:
- Terrakion's Stone Edge will be faster than Deoxys-S's Superpower, but slower than Psycho Boost.
- Terrakion's Quick Attack will be faster than Scizor's Bug Bite, but slower than Bullet Punch, since STAB Bug Bite is at +0.5, Quick Attack is at +1, and STAB Bullet Punch is at +1.5.
- Avalugg's Avalanche will be faster than that of say Swampert, but slower than Focus Punch, since Focus Punch is at -3, while STAB Avalanche is at -3.5.
Protean: Since turn orders are decided at the start of the turn and Protean only works when the user makes a move, they do not get the bonus priority unless they are already of that typing at the start of the previous turn. For instance, Greninja does not get the +0.5 priority for Ice Beam unless it already is Ice type from the previous turn.
Aerilate/Refrigerate/Pixiate: They get the +0.5 priority bonus mainly for fairness sake
Seismis Toss/Night Shade/Psywave: Since they are hitting fixed damage and not getting the STAB bonus itself, they do not get +0.5 priority.
Adaptability: How Adapatability formerly worked is that it boost the damage of STAB moves to 1.33x (2/1.5=1.3333). So that formula will still apply, which means 1.3*1.33=1.729, which shall round up to 1.75 for the nearest 0.25.
Flying Press: This is certainly a pressing problem, seeing that Hawlucha doesn't not get the double STAB damage bonus on Flying Press. However, seeing that it is a nice signature move which otherwise have no use whatsoever, I shall give it the benefit of doubt and let it have +1 priority.
Threatlist:
Currently none
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