Career Ended
Whatever happens, happens
What's up, its ya boy Career Ended here bringing you my first RMT. This is one of my teams that was a favorite of mine before the ladder reset. My cookies were cleared soon after that and I haven't rebuilt it until now. Its a fun team that revolves around Zard smashing through every pokemon ever then Raikou, Torn and Clef cleaning up the pieces, while checking threats with starmie and hippo as a defensive backbone. Thats about it so lets get into the Building Process!
I started out with Omegasization's Dual Lizard core of which the link is here: (http://www.smogon.com/forums/threads/oras-good-cores-check-post-714.3524713/page-41#post-6243574) I started with this core partly because i love using Zard-Y and partly because I wanted to annoy Omegasization. I won't describe what the core does because I feel he described it elegantly enough in his post.
I added Bulky Starmie because using Zard without hazard support is literally dumb as hell. It acts as a spinner and speed control as well of a scald absorber. I felt using the bulky set would promote the longevity of it and keep rocks off the field more often.
I added Ferrothorn because Offensive waters were super common then and I felt like a switchin to dragons would be a good choice. Fairies were also a problem until this guy joined the squad. I later felt as though ferrothorn made the team incredibly week to Hp Fire Latios and later replaced it. I added life orb Gengar as a stallbreaker and another fighting resist. It also revenged killed MMedicham which was popular at the time of this team's Success.
This is the finalized version of the team. I switched out heliolisk for raikou as Heliolisk simply wasn't pulling its wake. I Added Clefable as a wincon and a way to beat Latios better. It makes the team more weak to water types but Most of them are handled by sun + clef or just by raikou and starmie. Tornadus is very effective vs stall when it carries taunt knock off. Hurricane + sun is annoying but isn't too harsh. This version of the team has seen the most success in my opinion.
sharpteeth y (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
The star of the team, Charizard-Mega-Y is a phenomenal wallbreaker and has been since its introduction in x/y. Its ability to threaten Rain teams and break holes in balance while also having enough to bulk to claim a mon on offense is incredible. After Chansey has been removed from stall, there is nothing left stopping this thing. This spread is used to maximize damage output while also Retaining enough speed to outspeed neutral base 95's like Kyurem-B, zygarde and sharpedo(who knows maybe they dont have protect). It also outspeeds minimum speed talonflame if they don't roost for whatever reason.
hector has no neck (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
A truly balanced pokemon, Clefable has 3 goals on this team. To spread paralysis, check latios and act as a wincon. It also acts as a pseudo check for water type pokemon if the sun is up. Standard Ev spread used to avoid the 2hko from life orb thundurus.
hippo ith fat (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Whirlwind
- Stealth Rock
- Slack Off
Hippo acts as a physical wall and helps weaken opposing threats by setting up rocks and whirlwinding. A Titanic defensive stat lets it take on a great majority of the physical spectrum and helps as an electric check in case the opponent has a manaphy or raikou has been weakened.
cbb lost sanity (Raikou) @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Extrasensory
- Hidden Power [Ice]
Raikou is perhaps the best electric check in the game as of right now, and its certainly the most effective counter to manaphy. Volt switch gains momentum and such which allows my to bring in my zard-y or my tornadus and fire off a big hit. I'm running Extrasensory over Shadow ball as mega venusaur is annoying to this team, as it 100 counters 4/6 mons without it.
qwazz r u salt (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Recover
- Thunder Wave
Starmie is my hazard remover and my scald absorber. It does its job great and also helps clefable spread para. Most pokemon that switch in to clefable are mons that do not switch in to starmie, which really maximizes my paralysis ability. I run 252 Speed so I have a better chance of getting off my spin vs opposing starmie, serperior and raikou. I feel the extra bulk doesn't help me very much anyway.
Taunt WCAR (Tornadus-Therian) (M) @ Life Orb
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Taunt
- Knock Off
- Hurricane
- Heat Wave
This pokemon is my second wallbreaker and main answer to stall. It puts in serious work to stall teams lacking blissey and is my fastest mon. It acts as my revenge killer to lati@s, Garchomps, venusaurs, and is just a great addition that really just glues the team together. I run Timid over Hasty or Naive as i find i don't need the extra damage on knock off and i only really use knock off vs bulkier teams and on lati@s which take a chunk anyway.
Threatlist:
If Chansey carries rocks i'll have to play extremely well to beat this core
Water Type Dragon dancers are very dangerous though sun + Clefable/Raikou beat them fairly easily.
Fairly Annoying if its sd. Hippo can whirlwind and Starmie can scald and take a +2 QA and zard y ohkos it with fblast
Don't have any switchins to a specs draco. Hippo handles the sdef variant fairly well as it tanks a draco and outspeeds
Nothing gets ohkod by hyper voice but nothing can ohko it back. (Modest gets beaten by Zard y, but hyper voice is a roll on torn and starmie.
Replays:
http://pokemonshowdown.com/replay/ou-263298102 Vs Ox the Fox who was using Zard X balance with a togekiss.
http://pokemonshowdown.com/replay/ou-259609168 Vs WCAR who was using Zard Y offense. THIS IS ALSO THE HIGHEST RATED REPLAY I HAVE OF PEAK UNFORT NO PIC :(
http://pokemonshowdown.com/replay/ou-261078874 Vs Ladder Dude using MMeta offense
Couldn't find more replays but i might get new ones to help showcase.
Anyway this is a fun team that I love to use and I think it beats a good portion of the meta. It is a team i am fairly comfortable with and I feel i can share it to others. Thanks for reading and rating (though I'm Retiring this team so don't really need any rates :)) Feel free to give this a rate if you want the badge or if you really just like this team :)
S/o
Always! for being there "ghosting" me for alot of the time of my using this team
StarZabRighT for being that one dude
scald for also being that one dude
littlelucario for literally never beating this team
qwazz for being salty
Akiruu for helping the initial testing
i beat sharpteeth on the ladder using this team and he made very questionable play. unfortunately never saved the replay but always and co were in call at the time.
beat a dude named hector and clef led swept his whole team and he kept saying "i wish i had a neck"
hippo is self explanatory
CBB and i had a convo around cycle one and he was going on about how OLT laddering is brainkiller and is the reason people go insane (see PDC and stathakis)
qwazz is salty
Made a play with torn in the wcar replay and Akiruu yelled so loud "taunt WCAR" it had to be the name
beat a dude named hector and clef led swept his whole team and he kept saying "i wish i had a neck"
hippo is self explanatory
CBB and i had a convo around cycle one and he was going on about how OLT laddering is brainkiller and is the reason people go insane (see PDC and stathakis)
qwazz is salty
Made a play with torn in the wcar replay and Akiruu yelled so loud "taunt WCAR" it had to be the name
sharpteeth y (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
hector has no neck (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
hippo ith fat (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Whirlwind
- Stealth Rock
- Slack Off
cbb lost sanity (Raikou) @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Extrasensory
- Hidden Power [Ice]
qwazz r u salt (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Recover
- Thunder Wave
Taunt WCAR (Tornadus-Therian) (M) @ Life Orb
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Taunt
- Knock Off
- Hurricane
- Heat Wave
Ability: Drought
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
hector has no neck (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
hippo ith fat (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Whirlwind
- Stealth Rock
- Slack Off
cbb lost sanity (Raikou) @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Extrasensory
- Hidden Power [Ice]
qwazz r u salt (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Recover
- Thunder Wave
Taunt WCAR (Tornadus-Therian) (M) @ Life Orb
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Taunt
- Knock Off
- Hurricane
- Heat Wave
Thanks
-CE
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