Fusion Evolution V4

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Code:
{ num: species: "Togetrio",
types: ["Ground", "Electric"],
genderRatio: "{M: 50.0, F: 50.0}",
baseStats: {hp: 60, atk: 109, def: 66, spa: 55, spd: 81, spe: 118},
abilities: {0: "Quick Trap"},
heightm: 0.7,
weightkg: 33.3,
color: "White",
eggGroups: ["Field"],
}
 
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Code:
{ num: species: "Togedemaru",
types: ["Ground", "Electric"],
genderRatio: "{M: 50.0, F: 50.0}",
baseStats: {hp: 60, atk: 109, def: 66, spa: 55, spd: 81, spe: 118},
abilities: {0: "Quick Trap"},
heightm: 0.7,
weightkg: 33.3,
color: "White",
eggGroups: ["Field"],
}
You set the species as Togedemaru....
 
cOdInGs =^]
Code:
{ num: species: "Gumshoe",
types: ["Dark", "Normal"],
genderRatio: "{M: 50.0, F: 50.0}",
baseStats: {hp: 89, atk: 125, def: 72, spa: 60, spd: 82, spe: 95},
abilities: {0: "Jealous Agressor"},
heightm: 53.15,
weightkg: 24.1,
color: "Black",
eggGroups: ["Field"],
}
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Some sets for some stuff:


Amdre-Marye @ Ampharosite
Ability: Short Circuit
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Thunderbolt
- Dragon Pulse
- Volt Switch

Beats some OP stuff with great abilities such as Rhyperlax, Kyzor and many others. Dialcatty's not even worth mentioning because it will probably be banned.
 
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Code:
{ num: species: "Barbominable",
types: ["Fighting", "Water"],
genderRatio: "{M: 50.0, F: 50.0}",
baseStats: {hp: 94, atk: 128, def: 106, spa: 68, spd: 86, spe: 65},
abilities: {0: "Fisticuffs"},
heightm: 1.7,
weightkg: 138,
color: "White",
eggGroups: ["Water 3"],
}
Code:
{ num: species: "Emulia",
types: ["Electric", "Flying"],
genderRatio: "{M: 50.0, F: 50.0}",
baseStats: {hp: 100, atk: 82, def: 115, spa: 82, spd: 107, spe: 106},
abilities: {0: "Shock Trap"},
heightm: 5.2,
weightkg: 110.5,
color: "White",
eggGroups: ["Field"], ["Undiscovered"]
}
 
JavaScript:
{ num: species: "Dondon",
types: ["Ground"],
baseStats: {hp: 104, atk: 121, def: 124, spa: 69, spd: 71, spe: 53},
abilities: {0: "Solid Sand"},
heightm: 1.5,
weightkg: 210,
color: "Brown",
eggGroups: ["Field"]
}
 
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Cookie Butter

formerly the someone
Code:
{ num:
species: "Amdre-Marye",
types: ["Electric", "Psychic"],
genderRatio: "{M: 0.0, F: 0.0}",
baseStats: {hp: 70, atk: 127, def: 52, spa: 167, spd: 55, spe: 122},
abilities: {0: "Short Circuit"},
heightm: 1.4,
weightkg: 61.2,
color: "Red",
eggGroups: ["Field", "Monster", "Undiscovered"],
}
{ num:
species: "Amdre-Marye-Mega",
baseSpecies: "Amdre-Marye",
forme: "Mega",
formeLetter: "M",
types: ["Electric", "Dragon"],
genderRatio: {M: 0.0, F: 0.0},
baseStats: {hp: 70, atk: 147, def: 72, spa: 217, spd: 75, spe: 112},
abilities: {0: "Mold Breaker"}, }
heightm: 1.4,
weightkg: 61.2,
color: "Red",
eggGroups: ["Field", "Monster", "Undiscovered"], }
Some sets for some stuff:


Amdre-Marye @ Ampharosite
Ability: Short Circuit
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Thunderbolt
- Dragon Pulse
- Volt Switch

Beats some OP stuff with great abilities such as Rhyperlax, Kyzor and many others. Dialcatty's not even worth mentioning because it will probably be banned.
Oh yeah I probably made Rhyperlax drop in viability a little bit because of Amdre-Marye. Rhyperlax was my best fusion...
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
:smogthink:

...Anyway...
JavaScript:
{ num: species: "Dondon",
types: ["Ground"],
baseStats: {hp: 104, atk: 121, def: 124, spa: 69, spd: 71, spe: 53},
abilities: {0: "Solid Sand"},
heightm: 1.5,
weightkg: 210,
color: "Brown",
eggGroups: ["Field"]
}
My bad, was supposed to be Timid.

Anyways, just so that this isn't a one-liner: made a sprite for Amdre-Mayre. Cookie Butter hope you like it!
Amdre-Mayre.png
Amdre-Mayre-Shiny.png



Edit:

Oh yeah I probably made Rhyperlax drop in viability a little bit because of Amdre-Marye. Rhyperlax was my best fusion...
I don't know, it has a pretty cool Fusion Move that is basically a 100 BP Physical Hidden Power with high crit chance.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Reserving Goodra / Cobalion, Mankey / Bibarel, Exeggutor / Exeggutor-A, Arceus / Smeargle


Are the Sudo Pixies worth a re-sub?
 
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Gravity Monkey

Que des barz comme si jtais au hebs
is a Top Artist

DNA Donors: Mow Rotom / Flygon
Offspring name: Drone Rotom
New Type: Electric / Ground
Base Stats: 85 / 82 / 103 / 92 / 103 / 93 (+20 HP, +0 Atk, +10 Def, +0 SpA, +10 SpD, +0 Spe)
New ability and desc: Levitate
Notable Moves: Defog, W-o-w, Pain Split, Volt Switch, Earth Power, Roost, U-turn
Role Identification: Even though it has pretty meh stats, this rotom form shines by its really interesting support movepool and its pretty good typing coupled with its ability. This might be the form that is the most similarly utilized to a normal rotom form, with slightly more bulk but less offensive presence.


DNA Donors: Frost Rotom / Latios
Offspring name: Jet Rotom
New Type: Electric / Dragon
Base Stats: 80 / 78 / 100 / 130 / 110 / 100 (+15 HP, +1 Atk, +7 Def, +13 SpA, +2 SpD, +2 Spe)
New ability and desc: Levitate
Notable Moves: Draco Meteor, Thunderbolt, Ice Beam, Blizzard, Volt Switch, Calm Mind, Roost
Role Identification: Now we're talking. This pokemon can use the best of BoltBeam with an advantageous typing, ability and movepool. But what you really want is...

DNA Donors: Frost Rotom / Latios (Mega)
Offspring name: Jet Rotom (Mega)
New Type: Electric / Dragon
Base Stats: 80 / 118 / 120 / 160 / 120 / 100 (+0 HP, +40 Atk, +20 Def, +30 SpA, +10 SpD, +0 Spe)
New ability and desc: Levitate
Notable Moves: Same as before
Role Identification: I'm aware that this looks like Latios, but with a better typing and a way better movepool. And... yeah that's it, but that's still pretty strong.


DNA Donors: Wash Rotom / Latias
Offspring name: Boeing Rotom
New Type: Electric / Psychic
Base Stats: 76 / 72 / 110 / 110 / 130 / 100 (+11 HP, +0 Atk, +12 Def, +3 SpA, +12 SpD, +2 Spe)
New ability and desc: Levitate
Notable Moves: Defog, Pain Split, Roost, Psychic, Psyshock, Volt Switch, W-o-w
Role Identification: Latias, but with a better movepool. (Volt Switch)

DNA Donors: Wash Rotom / Latias (Mega)
Offspring name: Boeing Rotom (Mega)
New Type: Electric / Psychic
Base Stats: 76 / 92 / 140 / 140 / 150 / 100 (+0 HP, +20 Atk, +30 Def, +30 SpA, +20 SpD, +0 Spe)
New ability and desc: Levitate
Notable Moves: Same as before
Role Identification: Mega-Latias, but with volt switch.


DNA Donors: Fan Rotom / Bronzong
Offspring name: Boombox Rotom
New Type: Electric / Steel
Base Stats: 75 / 77 / 122 / 92 / 122 / 60 (+17 HP, +0 Atk, +11 Def, +0 SpA, +11 SpD, +1 Spe)
New ability and desc: Levitate
Notable Moves: Defog, Pain Split, W-o-w, Volt Switch, Flash Cannon, Walls, Stealth Rock, Trick Room, Toxic
Role Identification: Now we got an interesting pokemon. This double type coupled with this ability is one of the best in the game, and it has an incredible movepool to go along with. It can, stall, wall, place TR, SR and/or walls. A really powerful defensive pokemon.


DNA Donors: Heat Rotom / Hydreigon
Offspring name: Weapon Rotom
New Type: Electric / Dark
Base Stats: 80 / 86 / 100 / 132 / 100 / 100 (+9 HP, +1 Atk, +2 Def, +18 SpA, +2 SpD, +8 Spe)
New ability and desc: Levitate
Notable Moves: Aabb
Role Identification: Aaabbb


DNA Donors: Rotom / Giratina (Origin)
Offspring name: Unleashed Rotom
New Type: Electric / Ghost
Base Stats: 104 / 85 / 100 / 120 / 100 / 110 (+4 HP, +0 Atk, +2 Def, +13 SpA, +2 SpD, +20 Spe)
New ability and desc: Levitate
Notable Moves: Aabb
Role Identification: Aaabbb

...basically doing rotom fusions.

Type colors:
Normal: BBBBBB , Fighting: BB3333 , Flying: 3377BB , Poison: BB33FF , Ground: 777700 , Rock: BB7733 , Bug: 77BB33 , Ghost: 330077 , Steel: 777777 , Fire: FF7733 , Water: 3377FF , Grass: 77BB77 , Electric: BBBB00 , Psychic: FF3377 , Ice: 33BBBB , Dragon: 7733BB , Dark: 333333 , Fairy: FF77FF
 
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Guys I still have these...
inspiration comes from here: https://en.m.wikipedia.org/wiki/Wu_Xing (the one which is Steel won already)

DNA Donors: Torterra, Tapu Lele
Offspring name: Apou Terro

New Type: Grass / Fairy
Base Stats
: 92 / 97 / 100 / 122 / 100 / 75 (+10 HP, +0 Atk, +10 Def, +20 SpA, +0 SpD, +0 Spe)
New ability and desc: Wooded Surge (Overgrow + Psychic Surge) - Summons Wooded Terrain for five turns (eight if holding Terrain Extender). In Wooded Terrain, Grass-Type moves receive 1.5× power, and all grounded non-Grass non-Psychic Pokémons' abilities only function when they are below 1/3 HP. When the terrain fades, the ability functions like Overgrow.
Notable Moves: Focus Blast, Earth Power, Signal Beam, Shadow Ball, Giga Drain, Energy Ball, Leaf Storm, Thunderbolt, Psychic, Moonblast
Role Identification: Aaabbb


DNA Donors: Flareon, Tapu Fini
Offspring name: Apou Flaro

New Type: Fire / Fairy
Base Stats
: 77 / 102 / 97 / 115 / 120 / 75 (+10 HP, +0 Atk, +10 Def, +20 SpA, +0 SpD, +0 Spe)
New ability and desc: Fiery Surge (Flash Fire + Misty Surge) - Summons Fiery Terrain for five turns eight if holding Terrain Extender). In Fiery Terrain, Fire-Type moves recieve 1.5× power and no grounded Pokémon can be damaged by moves which can inflict a status unless the move is Fire-Type or the user is Fire or Fairy typed. When the terrain fades, the ability functions like Flash Fire.
Notable Moves: Shadow Ball, Flamethrower, Fire Blast, Scald, Surf, Hydro Pump, Ice Beam, Moonblast
Role Identification: Aaabbb


DNA Donors: Hippowdon, Tapu Lele
Offspring Name: Apou Hippo

New Type: Ground / Fairy
Base Stats
: 99 / 98 / 106 / 119 / 93 / 71 (+10 HP, +0 Atk, +10 Def, +20 SpA, +0 SpD, +0 Spe)
New ability and desc: Sandy Surge (Sand Stream + Psychic Terrain) - Summons Sandy Terrain for five turns (eight if holding Terrain Extender). In Sandy Terrain, Ground-Type moves get 1.5× power, and grounded Pokémon which are not of the Ground, Rock, Steel, or Psychic types take 1/16 HP damage at the end of each turn. Grounded Rock, Ground, Steel, and Psychic types also can't be targeted with a priority move.
Notable Moves: Focus Blast, Earth Power, Signal Beam, Shadow Ball, Energy Ball, Thunderbolt, Psychic, Moonblast
Role Identification: Aaabbb


DNA Donors: Vaporeon, Tapu Bulu
Offspring name: Apou Vapo

New Type: Water / Fairy
Base Stats
: 110 / 97 / 97 / 117 / 95 / 67 (+10 HP, +0 Atk, +10 Def, +20 SpA, +0 SpD, +0 Spe)
New ability and desc: Aquatic Surge (Hydration + Grassy Surge) - Summons Aquatic Terrain for five turns (eight if holding Terrain Extenter). In Aquatic Terrain, Water-Type moves gain 1.5× power and all grounded Water and Grass type Pokémon gain 1/16 HP back each turn and cannot be inflicted with statuses. When the terrain fades, the ability functions like Hydration.
Notable Moves: Focus Blast, Signal Beam, Shadow Ball, Scald, Surf, Hydro Pump, Giga Drain, Energy Ball, Ice Beam, Dazzling Gleam
Role Identification: Aaabbb

what ever happened to live together die together?
The amount of winners decreased. The main thing is that the partners of the Tapus have nothing to do with each other aside from that mythical thing. When I post my subs, I say this: Watch and learn, grasshopper. Watch and learn.
 

DNA Donors: Swalot / Mesprit
Offspring name: Mesplot
New Type: Poison / Psychic
Base Stats: 110 / 89 / 104 / 89 / 104 / 67 (+20 HP, +0 Atk, +10 Def, +0 SpA, +10 SpD, +0 Spe) [BST: 563]
New ability and desc: Seismic Shield (Levitate + Liquid Ooze) - Immune to Ground-type moves. If targeted by a Ground move, the attacker takes as much damage as it would have inflicted.
Notable Moves:
STAB: Gunk Shot, Sludge Bomb, Sludge Wave, Psychic, Psyshock, Zen Headbutt
Coverage: U-Turn, Knock Off, Thunderbolt, Thunder Punch, Fire Punch, Dazzling Gleam, Shadow Ball, Giga Drain, Earthquake, Ice Beam, Ice Punch, Iron Tail
Status/Support: Acid Armor, Amnesia, Calm Mind, Curse, Destiny Bond, Encore, Gastro Acid, Healing Wish, Light Screen, Magic Coat, Pain Split, Reflect, Stealth Rock, Stockpile, Thunder Wave, Toxic, Trick Room, Yawn
Role Identification: Bulky support. It's blessed with a unique defensive typing, as well as an ability that outright punishes the Ground-type attackers that would otherwise threaten it. It also has a pretty diverse support movepool that makes it difficult to predict; Encore, Knock Off, Yawn, dual screens, Stealth Rock, Destiny Bond and Magic Coat are just a few of its most potent tools.



Parents: Chimecho / Weezing
Shared egg group: Amorphous
Offspring name: Chiming
New type: Psychic / Poison
New base stats: 85 / 85 / 115 / 105 / 95 / 77 [BST: 562]
New ability: Levitate
Notable moves:
STAB: Clear Smog, Sludge Bomb, Sludge Wave, Psychic, Psyshock
Coverage: Dark Pulse, Knock Off, Thunder, Thunderbolt, Fire Blast, Flamethrower, Shadow Ball, Energy Ball, Grass Knot
Status/Support: Calm Mind, Cosmic Power, Defog, Destiny Bond, Heal Bell, Healing Wish, Hypnosis, Light Screen, Magic Coat, Memento, Recover, Reflect, Stockpile, Taunt, Thunder Wave, Toxic, Toxic Spikes, Trick, Will-o-Wisp, Wish, Yawn
Role Identification: Hey, look at that! Another Psychic/Poison type with an immunity to Ground. However, Chiming will most likely find itself in a more... clerical support role, for lack of a better word. With moves like Magic Coat, Defog, Heal Bell, Reflect, Light Screen, Wish and Healing Wish, it has everything it needs to keep its team healthy and strong. Of course, it's also packing Taunt, Yawn, Thunder Wave, Will-o-Wisp, Knock Off and Toxic Spikes, among others, so it's not exactly passive. Also, reliable recovery!



DNA Donors: Scolipede / Naganadel
Offspring name: Scolinadel
New Type: Poison / Dragon
Base Stats: 66 / 106 / 81 / 111 / 71 / 116 (+0 HP, +20 Atk, +0 Def, +20 SpA, +0 SpD, +0 Spe) [BST: 551]
New ability and desc: Auto Boost (Speed Boost + Beast Boost) - Boosts its most proficient stat at the end of each turn.
Notable Moves:
STAB: Dragon Claw, Dragon Pulse, Outrage, Gunk Shot, Poison Jab, Sludge Bomb
Coverage: Fell Stinger, Leech Life, Megahorn, Signal Beam, U-Turn, X-Scissor, Dark Pulse, Pursuit, Throat Chop, Thunderbolt, Superpower, Fire Blast, Flamethrower, Shadow Claw, Earthquake, Rock Slide, Iron Tail, Smart Strike, Aqua Tail
Status/Support: Agility, Baton Pass, Iron Defense, Nasty Plot, Spikes, Swords Dance, Toxic Spikes,
Role Identification: Setup sweeper. Scolinadel is a mon designed to be nigh-unstoppable once it starts going, with powerful STABs, an easy way to boost either its physical or special attack, and an ability that makes it either continuously faster or continuously stronger. On top of that, it has Fighting, Fire and Ground coverage to get past the Steel-types that resist its STABs.



Parents: Volcarona / Ribombee
Shared egg group: Bug
Offspring name: Volcabee
New type: Fire / Fairy
New base stats: 82 / 67 / 72 / 125 / 97 / 122 [BST: 565]
New ability and desc: Sandman (Flame Body + Sweet Veil) - Contact with the user has a 30% chance of inducing sleep.
Notable moves:
STAB: Draining Kiss, Moonblast, Fiery Dance, Fire Blast, Flamethrower
Coverage: Pollen Puff, Energy Ball, Giga Drain, Psychic
Status/Support: Baton Pass, Defog, Quiver Dance, Roost, Sticky Web, Tailwind, Trick, Will-o-Wisp
Role Identification: Setup sweeper. What it lacks in coverage and diversity, it more than makes up for in sheer power. In addition to packing hugely powerful STABs, Quiver Dance accentuates its already blazing speed and respectable SpD, making it pretty difficult to take down once it gets going. Its physical bulk is still somewhat lacking, but it has Will-o-Wisp as a niche option to cripple incoming physical attackers.



DNA Donors: Pheromosa / Honchkrow
Offspring name: Pherokrow
New type: Fighting / Flying
New base stats: 85 / 151 / 44 / 121 / 44 / 131 (+20 Atk, +20 Spe) [BST: 576]
New ability and desc: Brawn Boost (Beast Boost + Moxie) - Boosts most proficient stat one stage upon fainting an opponent - two stages if that stat happens to be Attack.
Notable moves:
STAB: Focus Blast, High Jump Kick, Low Kick, Superpower, Brave Bird, Drill Peck, Sky Attack
Coverage: Bug Buzz, Lunge, U-Turn, Dark Pulse, Sucker Punch, Throat Chop, Heat Wave, Drill Run, Ice Beam, Poison Jab, Steel Wing
Status/Support: Defog, Mirror Move, Quiver Dance, Roost, Tailwind, Taunt, Thunder Wave
Role Identification: Total glass cannon, meant to punch massive holes in the opposing team and retreat before they can retaliate. Due to its ability and movepool, it'll primarily be used as a physical wallbreaker, but it has a hefty SpA stat too, so you can also run a mixed set and catch the opponent off guard.



DNA Donors: Accelgor / Xurkitree
Offspring name: Xurkicell
New type: Bug / Electric
New base stats: 81 / 79 / 55 / 156 / 65 / 134 [BST: 570]
New ability and desc: Beggar's Boost (Beast Boost + Unburden) - Boosts most proficient stat one stage upon fainting an opponent: two stages if it's not holding an item.
Notable moves:
STAB: Bug Buzz, U-Turn, Thunder, Thunderbolt, Volt Switch
Coverage: Dazzling Gleam, Focus Blast, Energy Ball, Giga Drain, Grass Knot, Solar Beam, Sludge Bomb, Water Shuriken
Status/Support: Baton Pass, Encore, Hypnosis, Magic Coat, Spikes, Tail Glow, Thunder Wave
Role Identification: Another glass cannon, this one of the special variety rather than physical. Its ability makes it perfectly suited for sets that include single-use items (Power Herb, Aguav Berry, Focus Sash, etc.), and the best part is that the effect doesn't wear off even if it switches out after consuming the item. Of course, the catch is that you can't use Z-crystals; well, you can, but they won't let you take full advantage of its ability.

Still... don't mess with this guy.
 
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Resubmarines:

You know two heads are better than one
Parents: Zweilous / Dragonite
Shared egg group: Dragon
Offspring name: Weezii
New type: Dragon
New base stats: 91/119/92/92/95/79
New ability and desc: Scary Scales (Hustle + Multiscale) - This Pokemon's Attack is boosted 1.5x. At full HP, the opponent's moves have 0.8x accuracy and do 75% of the normal damage. At under full HP, this Pokemon's moves have 0.8x accuracy.
Notable moves: Roost, Dragon Dance, Extreme Speed, Dragon Claw, Earthquake, Iron Head, Crunch, Fire Punch, Thunder Punch, Ice Punch, Aerial Ace, Head Smash, Outrage, Defog, Aqua Tail, Thunder Wave, Reflect, Light Screen, Rock Slide, Hone Claws, Zen Headbutt, Mud-Slap
Role identification: At full HP, your opponent has to try to hit you while you set up away. DDance patches up your mediocre speed and further boosts your ridiculous Attack, or you can use Hone Claws to avoid missing once you do get hit. Or, y'know, use both (or Agility + Hone Claws). After that, you have Extreme Speed for priority, and a ton of coverage thanks to being part Dragonite. Oh, and if the opponent hits you and think the pain is over, guess what? Roost.

New subs on a mission, kill the competition, sell the next edition:

For whom the metagame tolls?
DNA Donors: Victreebel / Metagross
Offspring Name: Metabell
New type: Grass/Steel
New base stats: 80/127/100/97/90/90 (+10 SpD, +3 Def, +20 Spe, +7 Atk)
New ability and desc: Indigestion (Gluttony + Clear Body) - This Pokemon eats berries that affect stats as soon as possible.
Notable moves: S T R E N G T H S A P, Meteor Mash, Leaf Blade, Earthquake, Ice Punch, Bullet Punch, Thunder Punch, Swords Dance, Agility/Rock Polish, Leech Life, Knock Off, Sucker Punch, Poison Jab, Rock Slide, Zen Headbutt, Stealth Rock, Taunt, Explosion, Brick Break, Trick, Reflect, Light Screen, Leaf Storm
Role identification: This Pokemon is the setup king. With Indigestion, a good thing here, stat-boosting berries are activated immediately, which usually occurs on switch-in or later if Unnerve/item effecting-ability is in effect. That's an instant fix to meh Speed, an extra boost to Attack power, or even a boost to its already pretty good bulk. Then, the fun part starts. With Swords Dance and Agility plus good bulk, Metabell can set up effectively already. But, there's one more thing... S T R E N G T H S A P. Strength Sap is amazing, as we all know, and Nuptup's Kantonian rival inheritted it too, so Metabell can now use the power of reliable recovery combined with weakening the opponent to stay healthy whilst setting up. After, you can sweep with nice coverage and a great defensivie typing that'll kep you alive.
Moral of the Story: Strength Sap is REALLY good.

DNA Donors: Victreebel / mega Metagross
Offspring Name: Mega Metabell
New type: Grass/Steel
New base stats: 80/137/120/107/110/130
New ability and desc: Tough Claws
Notable moves: See above list + Grass Knot
Role identification: It's a Mega Metagross with 130 SPEED, STRENGTH SAP, SWORDS DANCE, AND A BETTER DEFENSIVE.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHH should be an accurate description of how good this can be.


Don't you hate dealing with bad matchups? Well..
Parents: Malamar / Whiscash
Shared egg group: Water 2
Offspring name: Malacash
New type: Dark/Ground
New base stats: 108/95/90/82/83/76
New ability and desc: Malicious Bribery (Suction Cups + Anticipation) - Upon switch-in, if the opposing Pokemon has a super effective move against this Pokemon, they are immediately switched out.
Notable moves: Dragon Dance, Earthquake, Knock Off, Stone Edge, Waterfall, Zen Headbutt, Taunt, Topsy-Turvy, Destiny Bond, Foul Play, Calm Mind, Thunderbolt, Flamethrower, Dark Pulse, Scald, Ice Beam, Earth Power, Trick Room, Switcheroo
Role identification: Yeah, so things with super effective moves suck. They do a lot of damage and stuff. I mean,can they not? Well, all you need to do is give them some Malacash (hence the ability name) and they're gone. They say you shouldn't run away from your problems, but what if they run away from you? It has to work out and it very well can. Now that your Malacash has given you a better matchup, might as well setup Trick Room, DDance, or Calm Mind anddo some stuff. Oh, and if the opponent thinks they're safeby not having a super effective move, I mean, Malacash IS weak to 1/3 of the type chart, so good luck buddy, I'll see you on the flip side.


sun rock kitty
DNA Donors: Archen / Necrozma-Dusk-Mane
Offspring Name: Archema-Ancient-Sunrise
New type: Steel/Flying
New base stats: 76/140/86/93/91/93 (+6 Atk, +14 SpD, +20 Spe)
New ability and desc: Battle Stance (Defeatist + Prism Armor) - At above 50% HP, this Pokemon's Attack and Special Attack are boosted by 1.25x, but its Defense and Special Defense are lowered by 1.5x. At under 50% HP, this Pokemon's Attack and Special Attack is lowered by 1.5x, and its Defense and Special Defense are boosted by 1.25x.
Notable moves: Acrobatics, Sunsteel Strike, Swords Dance, Autotomize/Rock Polish/Agility, Knock Off, Earthquake, Stone Edge, Roost, U-Turn, Zen Headbutt, Switcheroo, Taunt, Stealth Rock, Head Smash, Defog, Aqua Tail, Brick Break, Photon Geyser, X-Scissor, Thunder Wave, Quick Attack, Reflect, Light Screen, Tailwind
Role identification: WIP


DNA Donors: Archen / Necrozma-Ultra
Offspring Name: Archema-Ancient-Sunrise
New type: Steel/Dragon
New base stats: 76/150/61/150/61/145 (+6 Atk, +14 SpD, +20 Spe)
New ability and desc: Neuroforce
Notable moves: See above list + Outrage, Dragon Pulse, Calm Mind, Psyshock, Flash Cannon, Heat Wave, Earth Power
Role identification: Honestly, this form is probably worse. I mean, those offenses are pretty sweet, but that horrendous bulk really hur- OH WAIT, THAT SPEED STAT. Yeah, it's a glass cannon in most senses of the word, but with high powered STABs, Swords Dance/Calm Mind, great coverage, and 145 Speed, it's a great one.


it's a bibarel with sunglasses and that's all you need to know
Parents: Krokorok / Bibarel
Shared egg group: Field
Offspring name: Biborok
New type: Dark/Water
New base stats: 79/93/62/60/62/82
New ability and desc: Confidence Boost (Moxie + Moody) - If this Pokemon gets a KO, all of its stats are boosted by 1
Notable moves: POWER TRIP, Aqua Jet, Swords Dance, Liquidation, Knock Off, Earthquake, Stone Edge, Fire Fang, Thunder Fang, Taunt, Low Kick, Superpower, Super Fang, Stealth Rock, Roar, Thunder Wave, Pursuit
Role identification: With very lackluster stats, you'd think that Biborok is worthless, right? WRONG SIR... well, kinda. You see, in order for Biborok to do anything, it needs to KO something first. That seems hard, but it has AquaJet to pick off weakened foes and Pursuit to trap Ghost- or Psychic-types, not to mention high powered STAB and coverage in Knock Off, Liquidation, and Earthquake. But if you let this thing get that KO, you are in for world of hurt. Upon scoring a KO, all of a sudden you're dealing with an ominboosted Pokemon.... with POWER TRIP. With Power Trip's constantly increasing base power, after 1 or 2 KOes, Biborok can very easily spin out of control. Plus, It can even get boosts with Swords Dance, Curse, or Amensia (ig) to build up more boosts and build up more Power Trip Power. Anything canbe more than meets the eye, a description that certainly fits Biborok.
 
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The amount of winners decreased. The main thing is that the partners of the Tapus have nothing to do with each other aside from that mythical thing. When I post my subs, I say this: Watch and learn, grasshopper. Watch and learn.
I purposely picked partners who have 525 BST. Is that something or no?
 
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DNA donors: Rayquaza / Sandslash-Alola
Offspring name: Rayslash
New type:

New base stats:
90 HP / 145 Atk / 105 Def / 87 SpA / 77 SpD / 100 Spe (+20 Atk +20 Spe) (BST: 604)
New ability and desc: Weather Rush (Slush Rush + Air Lock) - If any weather is active, this Pokemon's Speed is doubled.
Notable moves: Icicle Crash, Outrage, Dragon Claw, V-create, Earthquake, Extreme Speed, Dragon Ascent, Knock Off, Iron Head, Poison Jab, Rapid Spin, Swords Dance, Dragon Dance, Stealth Rock, Aurora Veil, Defog, Sunny Day
Role Identification: Rayslash is a versatile weather sweeper. It probably works best on hail and sun teams (yes, an Ice-type sun sweeper!). In hail, it can set up Aurora Veil and in sun it has its V-creates boosted. Rayslash can set up with Swords Dance or Dragon Dance, it can set up Stealth Rock and it can even remove entry hazards.

Rayslash @ Life Orb / Icium Z
Ability: Weather Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Icicle Crash
- V-create
- Earthquake / Outrage / Extreme Speed

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Parents: Salazzle / Milotic
Shared egg group: Dragon
Offspring name: Salatic
New type:

New base stats:
91 HP / 72 Atk / 79 Def / 115 SpA / 102 SpD / 109 Spe (BST: 568)
New ability and desc: Seduction (Cute Charm + Corrosion) - This Pokemon can infatuate any Pokemon regardless of their gender.
Notable moves: Attract, Scald, Hydro Pump, Surf, Sludge Bomb, Sludge Wave, Whirlpool, Ice Beam, Fire Blast, Flamethrower, Knock Off, Nasty Plot, Recover, Encore, Taunt, Disable, Will-O-Wisp, Haze, Substitute
Role Identification: Salatic has an interesting niche in Attract, which now affects all Pokemon. It can infatuate the foe and then set up Nasty Plot as he switches out.

Salatic @ Life Orb
Ability: Seduction
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Attract
- Nasty Plot
- Hydro Pump
- Sludge Bomb

Salatic @ Black Sludge
Ability: Seduction
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Attract
- Substitute / Toxic
- Recover
- Scald

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DNA donors: Porygon-Z / Chatot
Offspring name: Pototon-Z
New type:

New base stats:
80 HP / 72 Atk / 57 Def / 133 SpA / 58 SpD / 110 Spe (+20 SpA +20 Spe) (BST: 510)
New ability and desc: Adaptable Eye (Adaptability + Keen Eye) - This Pokemon's STAB moves have perfect accuracy.
Notable moves: Boomburst, Sing, Chatter, Heat Wave, Ice Beam, Thunderbolt, Shadow Ball, U-turn, Nasty Plot, Z-Conversion, Encore, Trick, Taunt
Role Identification: Pototon-Z is an extremely strong glass cannon. It has got STAB Boomburst, a perfectly accurate Sing and Nasty Plot to set up. It is quite fast, too. An interesting set might be Z-Sing, which raises Speed by 1.

Pototon-Z @ Life Orb / Focus Sash / Normalium Z
Ability: Adaptable Eye
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Nasty Plot
- Sing
- Chatter / Heat Wave

Pototon-Z @ Choice Specs / Choice Scarf
Ability: Adaptable Eye
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Chatter
- Heat Wave / Trick
- U-turn

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Parents: Kecleon / Umbreon
Shared egg group: Field
Offspring name: Kembreon
New type:

New base stats:
87 HP / 87 Atk / 100 Def / 70 SpA / 135 SpD / 62 Spe (BST: 541)
New ability and desc: Zombie Virus (Color Change + Synchronize) - The opponent's typing changes to match the typing of this Pokemon.
Notable moves: Drain Punch, Low Kick, Power-Up Punch, Return, Body Slam, Fake Out, Quick Attack, Knock Off, Recover, Stealth Rock, Wish, Heal Bell, Trick Room
Role Identification: Kembreon's Fighting type moves are always 4x effective against the opponent, thanks to Kembreon's ability. The opponent also loses STAB on its moves (unless they are Normal or Dark), so they're weaker against Kembreon.

Kembreon @ Leftovers
Ability: Zombie Virus
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Drain Punch
- Stealth Rock
- Heal Bell
- Power-Up Punch

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DNA donors: Genesect / Ninjask
Offspring name: Genin
New type:

New base stats:
66 HP / 105 Atk / 70 Def / 105 SpA / 72 SpD / 149 Spe (+20 SpA +20 Spe) (BST: 567)
New ability and desc: Malware (Download + Speed Boost) - This Pokemon's Attack or Sp. Atk is raised 1 stage based on the foes' weaker Defense at the end of each full turn on the field.
Notable moves: Iron Head, Flash Cannon, Fly, Extreme Speed, Blaze Kick, Flamethrower, Ice Beam, Thunderbolt, Techno Blast, Explosion, U-turn, Final Gambit, Shift Gear, Swords Dance, Defog
Role Identification: Genin is a strong and fast mixed attacker with many coverage options. It can set up with Shift Gear, it has got Extreme Speed for priority and surprisingly Fly is a great STAB attack for Genin, because his Attack or Special Attack is raised by 1 while he is in the invulnerable turn.

Genin @ Life Orb / Flyinium Z
Ability: Malware
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Fly
- Ice Beam
- Thunderbolt
- Blaze Kick

Genin @ Life Orb / Flyinium Z
Ability: Malware
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fly
- Shift Gear / Swords Dance
- Blaze Kick
- Explosion / Extreme Speed

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Parents: Tauros / Skitty
Shared egg group: Field
Offspring name: Titty
New type:

New base stats:
72 HP / 82 Atk / 80 Def / 47 SpA / 62 SpD / 90 Spe (BST: 433)
New ability and desc: Abnormal Power (Normalize + Anger Point) - This Pokemon's Normal-type moves have 4x power.
Notable moves: Return, Double-Edge, Thrash, Fake Out, Sucker Punch, Work Up
Role Identification: Titty is one of the strongest Pokemon in FE, the only real switch-ins on its Normal type attacks are Ghosts. However all of Titty's stats are bad, so Abnormal Power is the only reason it is viable.

Titty @ Silk Scarf
Ability: Abnormal Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Fake Out
- Sucker Punch
- Work Up / Double Edge / Thrash
 
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