Garchomp (Sub/SD - GP 2/2)

shrang

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Hey look, Garchomp is missing something



http://www.smogon.com/bw/pokemon/garchomp

[SET]
name: Sand Veil Abuse
move 1: Substitute
move 2: Swords Dance
move 3: Outrage / Dragon Claw
move 4: Earthquake
item: Leftovers
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[Set Comments]

<p>Garchomp's most infuriating set from OU makes its return in Ubers. With sandstorm support, Sand Veil Garchomp can easily hax the opposition; Substitute is used to scout for a miss and avoid nasty status. After it's safely behind a Substitute, Garchomp can set up using Swords Dance and sweep with its fantastic dual STAB. Understanding this, it is no wonder that this set is extremely easy to use. All Garchomp has to do is to switch in on something harmless, set up a Substitute, and act accordingly. If the opponent is slower than Garchomp, set up Swords Dance and continue to test your luck by making more Substitutes. If you're facing something faster than Garchomp (such as Mewtwo), attack it with Earthquake as they break your Substitute, then switch out immediately. If the opponent fails to break the Substitute, then simply repeat.</p>

<p>Groudon and Kyogre require Garchomp to tread carefully, as they get rid of sandstorm, thus making Sand Veil useless. In Groudon's case, just use Swords Dance as it breaks your Substitute, and hit it as hard as you can with Outrage or Earthquake as it forces you out with Dragon Tail (which won't KO Garchomp). Alternatively, you could attack Groudon immediately and switch out. If the Groudon carries Roar, however, then Garchomp will always lose. Against Kyogre, use Earthquake or Dragon Claw (but not Outrage) to see how much Speed and bulk it's using, and then switch out. If it's slower than Garchomp, use Swords Dance the next time Garchomp comes in and KO it. If it is carrying a Choice Scarf, then it's unlikely to be able to switch into Garchomp for a second time.</p>

<p>The moveset is self-explanatory. Substitute and Swords Dance allow Garchomp to set up, sometimes for free. Outrage is the preferred Dragon-type STAB move, since the Uber metagame is much bulkier in general, but Dragon Claw can be used instead for scouting purposes. Earthquake rounds out the set, hitting most Dragon-type resists very hard.</p>

[Additional Comments]

<p>Max Speed and Attack EVs let Garchomp abuse its unique Speed tier to the maximum effect. Leftovers is the preferred item since it allows Garchomp to make as many Substitutes as possible, but Haban and Yache Berries can be used to avoid being revenge killed, even without a Substitute up. A bulkier spread of 188 HP / 68 Atk / 252 Spe can be used to set up 101 HP Substitutes, but the power drop is very noticeable, and Blissey and Chansey are unlikely to stay in on Garchomp anyway. Dragon Tail is another option for the Dragon-type STAB move, especially with entry hazard support; this allows Garchomp to force Groudon and slow Lugia out first. However, Dragon Tail is extremely weak, and its negative priority completely undermines Garchomp's good Speed stat.</p>

<p>Although this set is perfectly usable without abusing Sand Veil, the 20% evasion boost from sandstorm can really win you games. This is why Tyranitar and Hippowdon are excellent teammates for Garchomp. Hippowdon walls Groudon, who give Garchomp problems otherwise, and cripples it with Toxic. Tyranitar, on the other hand, can Pursuit Kyogre that are locked into Ice Beam for major damage and cause a lot of trouble for Lugia.</p>

<p>Skarmory and Bronzong completely wall Garchomp, boasting resistance to Dragon-type moves while being immune to Earthquake. Investing a team slot in Magnezone to remove them can prove useful. Magic Bounce Xatu can easily switch into Skarmory and bounce back Spikes that it lays. Powerful attackers such as Choice Specs Kyogre, Choice Band Zekrom, and Mewtwo also discourage Skarmory and Bronzong from switching in too readily. Groudon and Lugia have massive Defense stats, and they don't care much about Garchomp, either. A mixed Bulk Up Dialga can lure out Groudon and KO it with Draco Meteor, as well as roasting the aforementioned Skarmory and Bronzong. Ho-Oh can switch into an Ice Beam that is directed at Garchomp, and threaten Groudon, Skarmory and Bronzong. Tyranitar causes a lot of trouble for Lugia, as does Zekrom and Darkrai. A surprise Toxic on Lugia can also go a long way. Grass Arceus is also problematic for Garchomp because it resists Earthquake and forces Garchomp to use Outrage, which would allow it get revenge killed. Again, Ho-Oh makes Grass Arceus very sad, as does Heatran and Latias. Cloyster can take a +2 Outrage or Earthquake and KOs Garchomp through Substitute with Icicle Spear. Steel-types in general can take on Cloyster. Toxic Spikes pretty much neuter Garchomp's Substitute strategy. Since sandstorm is likely to be used with Garchomp, Excadrill is an excellent offensive Rapid Spinner to use alongside Garchomp. Tentacruel can absorb Toxic Spikes, and it synergizes well with Garchomp. Poison Arceus can do the same, while countering Grass Arceus. Finally, Wobbuffet can Encore non-damaging attacks for Garchomp to switch in and set up on, as well as trapping and removing revenge killers such as Choice Scarf Palkia and Choice Scarf Kyogre.</p>
 

QC APPROVED (1/2)

Saw this set in action and tried it myself. This set works well with Hippowdon and Tyranitar. I like the fact only Lugia, Hippowdon, Skarmory and Defensive Arceus with Roar can constantly switch into this and phaze it out. Getting free set up on Forretress and Ferrothorn(if it misses) is great. Bronzong actually loses to repeated boosted Outrages LOL because Gyro Ball might even miss and Bronzong can't recover!

Agreeing on Outrage as the main option because Dragon Claw is weak. Garchomp outruns most Dragon-types anyway. Grass Arceus is probably annoying because it forces Garchomp to Outrage it, while resisting Earthquake, outspeed and Ice Beam you for the OHKO.

Excadrill is a decent partner because it too abuses sand, and it can wear out Groudon[this seems important!] for Garchomp to destroy it later. Excadrill can also annoy Lugia because Lugia can't really hurt Excadrill at all, save the occasional Earthquake.

Gotta watch out for getting revenged by faster Pokemon such as Mewtwo when Outraging and not behind a Sub. Cloyster is actually annoying because Icicle Spear OHKOes you even behind a Sub because it hits 5 times in a row and Cloyster has pretty good physical Defense.

You can mention a bulkier spread with 404 HP to create Subs big enough to survive pink blobs' Seismic Toss. You can drop some Attack for that, but the power loss makes it the worse option.
 
brightpowder maybe in AC just to be annoying!

Ground Arceus is a counter, especially CM variants with Ice Beam and support variants since they carry WoW
 

shrang

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Unfortunately Brightpowder is lumped under Evasion Clause so it's banned in Ubers as well.
 

sandshrewz

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[SET]
name: Sand Veil Abuse
move 1: Substitute
move 2: Swords Dance
move 3: Outrage / Dragon Claw
move 4: Earthquake
item: Leftovers
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Garchomp's most infuriating set from OU makes its return in Ubers. With sandstorm support, Sand Veil Garchomp can easily hax the opposition by using Subsitute to fish for a miss, as well as avoiding nasty status. After it is safely under a Substitute, Garchomp can set up using Swords Dance and sweep with its fantastic dual STAB. This set is extremely easy to use. All Garchomp has to do is to switch in on something harmless, set up a Substitute and act accordingly. If the switch-in is slower than Garchomp, set up Swords Dance and continue to test your luck by making more Substitutes. If the switch-in it no need to repeat I guess is faster than Garchomp (such as Mewtwo), attack it with Earthquake as they break your Substitute, then switch out immediately. If the opponent missed the failed to break the Subsitute, then just repeat what you just did.</p>

<p>Groudon and Kyogre requires Garchomp to tread carefully, as they get rid of Sand Veil sandstorm or makes Sand Veil useless. In Groudon's case, just use Swords Dance as it breaks your Substitute and hit it as hard as you can with Outrage or Earthquake as it forces you out with Dragon Tail (which won't KO Garchomp) Doesn't using the same move twice does about the same damage as a +2 attack? I'll rather attack it twice for a higher chance to crit or not lock myself into Outrage. If Groudon carries Roar, then Garchomp will always lose. For Against Kyogre, use Earthquake or Dragon Claw (but not Outrage) to see how much Speed and bulk it's using, and then switch out. If it's slower than Garchomp, use Swords Dance the next time you come in optional and KO it. If it is carrying a Choice Scarf, then it is not likely to be able to switch into Garchomp for a second time.</p>

<p>The moveset is self-explanatory. Substitute and Swords Dance allow Garchomp to set up, sometimes for free. Outrage is the preferred Dragon-type STAB move, since the Uber metagame is much bulkier in general, but Dragon Claw can be used instead for scouting purposes. Earthquake rounds out up hope I got this correctly the set, hitting most Dragon-type resists very hard.</p>

[ADDITIONAL COMMENTS]

<p>Max Speed and Attack EVs optional lets Garchomp abuse its unique speed tier to the maximum effect. Leftovers is the preferred item since it allows Garchomp to make as many Substitutes as possible, but Haban and Yache Berries can be used to avoid being revenge killed, even without a Substitute up. A bulkier spread of 188 HP / 68 Atk / 252 Spe can be used to set up 101 HP Substitutes, but the power drop is very noticeable, while Blissey and Chansey are unlikely to stay in on Garchomp anyway. Dragon Tail is another option for the Dragon-type STAB move, especially with entry hazard support, and this allows Garchomp to force Groudon and slow Lugia out first. However, Dragon Tail is extremely weak, and its negative priority completely undermines Garchomp's good Speed stat.</p>

<p>Although this set is perfectly usable without abusing Sand Veil, the 20% evasion boost from sandstorm can really win you games. This is why Tyranitar and Hippowdon are excellent teammates to Garchomp. Hippowdon walls Groudon, who give Garchomp problems otherwise, and cripples it with Toxic. Tyranitar, on the other hand, can Pursuit Kyogre who are locked into Ice Beam for major damage, as well as causing Lugia a lot of trouble.</p>

<p>Skarmory and Bronzong completely walls Garchomp, boasting resistance to Dragon-type moves while being immune to Earthquake. Investing a team slot in Magnezone to remove them can prove useful. Magic Mirror Bounce Xatu can easily switch into Skarmory and bounce back Spikes that it lays. Powerful attackers such as Choice Specs Kyogre, Choice Band Zekrom, and Mewtwo also discourage Skarmory and Bronzong from switching in too readily. Groudon and Lugia, with their massive Defense stats, don't care much about Garchomp, either. A mixed Bulk Up Dialga can lure out Groudon and KO it with Draco Meteor, as well as roasting the aforementioned Skarmory and Bronzong. Ho-Oh can switch into Ice Beam that is directed at Garchomp, as well threatening Groudon, Skarmory and Bronzong. Tyranitar causes a lot of trouble for Lugia, as does Zekrom and Darkrai. A surprise Toxic on Lugia can also go a long way. Grass Arceus is also problematic for Garchomp because it resists Earthquake and forces Garchomp use Outrage, which would allow it get revenge killed. Again, Ho-Oh makes Grass Arceus very sad, as does Heatran and Latias. Cloyster can take a +2 Outrage or Earthquake and KOs Garchomp through Subsitute with Icicle Spear. Steel-types in general can take on Cloyster. Toxic Spikes pretty much neuters Garchomp's Substitute strategy. Since sandstorm is likely to be used with Garchomp, Excadrill is an excellent offensive Rapid Spinner to use alongside Garchomp. Tentacruel can absorb Toxic Spikes while synergizing very well with Garchomp. Poison Arceus can do the same, while countering Grass Arceus. Finally, Wobbuffet can Encore non-damaging attacks for Garchomp to switch in and set up on, as well as trapping and removing revenge killers like such as Choice Scarf Palkia and Choice Scarf Kyogre.</p>



Good job! :) Pardon me if I made any mistakes, I'm still quite new to this :)
 

Lemonade

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checking on top of sand's
i will be using bold green for additions
and bold red for removals
[SET]
name: Sand Veil Abuse
move 1: Substitute
move 2: Swords Dance
move 3: Outrage / Dragon Claw
move 4: Earthquake
item: Leftovers
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Garchomp's most infuriating set from OU makes its return in Ubers. With sandstorm support, Sand Veil Garchomp can easily hax the opposition by using Subsitute Substitute both to fish for a miss, as well as avoiding and avoid nasty status. After it is safely under a Substitute, Garchomp can set up using Swords Dance and sweep with its fantastic dual STAB. Understanding this, it is no wonder that this This set is extremely easy to use. All Garchomp has to do is to switch in on something harmless, set up a Substitute,[comma] and act accordingly. If the switch-in is slower than Garchomp, set up Swords Dance and continue to test your luck by making more Substitutes. If the switch-in it is faster than Garchomp (such as Mewtwo), attack it with Earthquake as they break your Substitute, then switch out immediately. If the opponent missed the fails to break the Substitute Subsitute, then just repeat what you just did.</p>

<p>Groudon and Kyogre requires require Garchomp to tread carefully, as they get rid of Sand Veil sandstorm thus making Sand Veil useless.. In Groudon's case, just use Swords Dance as it breaks your Substitute and hit it as hard as you can with Outrage or Earthquake as it forces you out with Dragon Tail (which won't KO Garchomp) [Doesn't using the same move twice does about the same damage as a +2 attack? I'll rather attack it twice for a higher chance to crit or not lock myself into Outrage]. If Groudon carries Roar, then Garchomp will always lose. For Against Kyogre, use Earthquake or Dragon Claw (but not Outrage) to see how much Speed and bulk it's using, and then switch out. If it's slower than Garchomp, use Swords Dance the next time you Garchomp come in and KO it. If it is carrying a Choice Scarf, then it is not likely to be able to switch into Garchomp for a second time.</p>

<p>The moveset is self-explanatory. Substitute and Swords Dance allow Garchomp to set up, sometimes for free. Outrage is the preferred Dragon-type STAB move, since the Uber metagame is much bulkier in general, but Dragon Claw can be used instead for scouting purposes. Earthquake rounds out the set, hitting most Dragon-type resists very hard.</p>

[ADDITIONAL COMMENTS]

<p>Max Speed and Attack EVs lets Garchomp abuse its unique speed tier to the maximum effect. Leftovers is the preferred item since it allows Garchomp to make as many Substitutes as possible, but Haban and Yache Berries can be used to avoid being revenge killed, even without a Substitute up. A bulkier spread of 188 HP / 68 Atk / 252 Spe can be used to set up 101 HP Substitutes, but the power drop is very noticeable, while Blissey and Chansey are unlikely to stay in on Garchomp anyway. Dragon Tail is another option for the Dragon-type STAB move, especially with entry hazard support, and this allows Garchomp to force Groudon and slow Lugia out first. However, Dragon Tail is extremely weak, and its negative priority completely undermines Garchomp's good Speed stat.</p>

<p>Although this set is perfectly usable without abusing Sand Veil, the 20% evasion boost from sandstorm can really win you games. This is why Tyranitar and Hippowdon are excellent teammates to for Garchomp. Hippowdon walls Groudon, who give Garchomp problems otherwise, and cripples it with Toxic. Tyranitar, on the other hand, can Pursuit Kyogre who are locked into Ice Beam for major damage and cause a lot of trouble for Lugia., as well as causing Lugia a lot of trouble.</p>

<p>Skarmory and Bronzong completely walls Garchomp, boasting resistance to Dragon-type moves while being immune to Earthquake. Investing a team slot in Magnezone to remove them can prove useful. Magic Mirror Bounce Xatu can easily switch into Skarmory and bounce back Spikes that it lays. Powerful attackers such as Choice Specs Kyogre, Choice Band Zekrom, and Mewtwo also discourage Skarmory and Bronzong from switching in too readily. Groudon and Lugia, with their massive Defense stats, don't care much about Garchomp, either. A mixed Bulk Up Dialga can lure out Groudon and KO it with Draco Meteor, as well as roasting the aforementioned Skarmory and Bronzong. Ho-Oh can switch into Ice Beam that is directed at Garchomp, as well threatening and threaten Groudon, Skarmory and Bronzong. Tyranitar causes a lot of trouble for Lugia, as does Zekrom and Darkrai. A surprise Toxic on Lugia can also go a long way. Grass Arceus is also problematic for Garchomp because it resists Earthquake and forces Garchomp use Outrage, which would allow it get revenge killed. Again, Ho-Oh makes Grass Arceus very sad, as does Heatran and Latias. Cloyster can take a +2 Outrage or Earthquake and KOs Garchomp through Subsitute with Icicle Spear. Steel-types in general can take on Cloyster. Toxic Spikes pretty much neuters Garchomp's Substitute strategy. Since sandstorm is likely to be used with Garchomp, Excadrill is an excellent offensive Rapid Spinner to use alongside Garchomp. Tentacruel can absorb Toxic Spikes, and it synergizes well while synergizing very well with Garchomp. Poison Arceus can do the same, while countering Grass Arceus. Finally, Wobbuffet can Encore non-damaging attacks for Garchomp to switch in and set up on, as well as trapping and removing revenge killers like such as Choice Scarf Palkia and Choice Scarf Kyogre.</p>


I've removed all but one of sandshrewz comments to make the check look less messy.

1/2
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Amateur GP check incoming.

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http://www.smogon.com/bw/pokemon/garchomp

[SET]
name: Sand Veil Abuse
move 1: Substitute
move 2: Swords Dance
move 3: Outrage / Dragon Claw
move 4: Earthquake
item: Leftovers
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[Set Comments]

<p>Garchomp's most infuriating set from OU makes its return in Ubers. With sandstorm support, Sand Veil Garchomp can easily hax the opposition by using Substitute to fish for a miss and avoiding avoid nasty status. After it is safely under a Substitute, Garchomp can set up using Swords Dance and sweep with its fantastic dual STAB. Understanding this, it is no wonder that this set is extremely easy to use. All Garchomp has to do is to switch in on something harmless, set up a Substitute, and act accordingly. If the switch-in is slower than Garchomp, set up Swords Dance and continue to test your luck by making more Substitutes. If the switch-in it is faster than Garchomp (such as Mewtwo), attack it with Earthquake as they break your Substitute, then switch out immediately. If the opponent fails to break the Substitute, then just simply repeat what you just did.</p>

<p>Groudon and Kyogre require Garchomp to tread carefully, as they get rid of sandstorm thus making Sand Veil useless. In Groudon's case, just use Swords Dance as it breaks your Substitute and hit it as hard as you can with Outrage or Earthquake as it forces you out with Dragon Tail (which won't KO Garchomp). You could otherwise just Alternatively, you could attack Groudon immediately and switch out. If the Groudon carries Roar, however, then Garchomp will always lose. Against Kyogre, use Earthquake or Dragon Claw (but not Outrage) to see how much Speed and bulk it's using, and then switch out. If it's slower than Garchomp, use Swords Dance the next time Garchomp comes in and KO it. If it is carrying a Choice Scarf, then it is not likely to be able to switch into Garchomp for a second time.</p>

<p>The moveset is self-explanatory. Substitute and Swords Dance allow Garchomp to set up, sometimes for free. Outrage is the preferred Dragon-type STAB move, since the Uber metagame is much bulkier in general, but Dragon Claw can be used instead for scouting purposes. Earthquake rounds out the set, hitting most Dragon-type resists very hard.</p>

[Additional Comments]

<p>Max Speed and Attack EVs lets let Garchomp abuse its unique speed tier to the maximum effect. Leftovers is the preferred item since it allows Garchomp to make as many Substitutes as possible, but Haban and Yache Berries can be used to avoid being revenge killed, even without a Substitute up. A bulkier spread of 188 HP / 68 Atk / 252 Spe can be used to set up 101 HP Substitutes, but the power drop is very noticeable, while and Blissey and Chansey are unlikely to stay in on Garchomp anyway. Dragon Tail is another option for the Dragon-type STAB move, especially with entry hazard support, and; this allows Garchomp to force Groudon and slow Lugia out first. However, Dragon Tail is extremely weak, and its negative priority completely undermines Garchomp's good Speed stat.</p>

<p>Although this set is perfectly usable without abusing Sand Veil, the 20% evasion boost from sandstorm can really win you games. This is why Tyranitar and Hippowdon are excellent teammates for Garchomp. Hippowdon walls Groudon, who give Garchomp problems otherwise, and cripples it with Toxic. Tyranitar, on the other hand, can Pursuit Kyogre who that are locked into Ice Beam for major damage and cause a lot of trouble for Lugia.</p>

<p>Skarmory and Bronzong completely walls wall Garchomp, boasting resistance to Dragon-type moves while being immune to Earthquake. Investing a team slot in Magnezone to remove them can prove useful. Magic Bounce Xatu can easily switch into Skarmory and bounce back Spikes that it lays. Powerful attackers such as Choice Specs Kyogre, Choice Band Zekrom, and Mewtwo also discourage Skarmory and Bronzong from switching in too readily. Groudon and Lugia, with their massive Defense stats, don't care much about Garchomp, either. A mixed Bulk Up Dialga can lure out Groudon and KO it with Draco Meteor, as well as roasting the aforementioned Skarmory and Bronzong. Ho-Oh can switch into an Ice Beam that is directed at Garchomp, and threaten Groudon, Skarmory, and Bronzong. Tyranitar causes a lot of trouble for Lugia, as does Zekrom and Darkrai. A surprise Toxic on Lugia can also go a long way. Grass Arceus is also problematic for Garchomp because it resists Earthquake and forces Garchomp use Outrage, which would allow it get revenge killed. Again, Ho-Oh makes Grass Arceus very sad, as does Heatran and Latias. Cloyster can take a +2 Outrage or Earthquake and KOs Garchomp through Subsitute with Icicle Spear. Steel-types in general can take on Cloyster. Toxic Spikes pretty much neuters Garchomp's Substitute strategy. Since sandstorm is likely to be used with Garchomp, Excadrill is an excellent offensive Rapid Spinner to use alongside Garchomp. Tentacruel can absorb Toxic Spikes, and it synergizes well with Garchomp. Poison Arceus can do the same, while countering Grass Arceus. Finally, Wobbuffet can Encore non-damaging attacks for Garchomp to switch in and set up on, as well as trapping and removing revenge killers such as Choice Scarf Palkia and Choice Scarf Kyogre.</p>

The last part seems a bit fragmented, but good job anyways.
 

Komodo

Huff
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Hey look, Garchomp is missing something



http://www.smogon.com/bw/pokemon/garchomp

[SET]
name: Sand Veil Abuse
move 1: Substitute
move 2: Swords Dance
move 3: Outrage / Dragon Claw
move 4: Earthquake
item: Leftovers
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[Set Comments]

<p>Garchomp's most infuriating set from OU makes its return in Ubers. With sandstorm support, Sand Veil Garchomp can easily hax the opposition by using Substitute to fish; Subsitute is used to scout for a miss and avoid nasty status. After it's safely behind under a Substitute, Garchomp can set up using Swords Dance and sweep with its fantastic dual STAB. Understanding this, it is no wonder that this set is extremely easy to use. All Garchomp has to do is to switch in on something harmless, set up a Substitute, and act accordingly. If it the opponent is slower than Garchomp, set up Swords Dance and continue to test your luck by making more Substitutes. If the you're facing something it is faster than Garchomp (such as Mewtwo), attack it with Earthquake as they break your Substitute, then switch out immediately. If the opponent fails to break the Substitute, then simply repeat what you just did.</p>

<p>Groudon and Kyogre require Garchomp to tread carefully, as they get rid of sandstorm,(comma) thus making Sand Veil useless. In Groudon's case, just use Swords Dance as it breaks your Substitute,(comma) and hit it as hard as you can with Outrage or Earthquake as it forces you out with Dragon Tail (which won't KO Garchomp). Alternatively, you could attack Groudon immediately and switch out. If the Groudon carries Roar, however, then Garchomp will always lose. Against Kyogre, use Earthquake or Dragon Claw (but not Outrage) to see how much Speed and bulk it's using, and then switch out. If it's slower than Garchomp, use Swords Dance the next time Garchomp comes in and KO it. If it is carrying a Choice Scarf, then it's not unlikely to be able to switch into Garchomp for a second time.</p>

<p>The moveset is self-explanatory. Substitute and Swords Dance allow Garchomp to set up, sometimes for free. Outrage is the preferred Dragon-type STAB move, since the Uber metagame is much bulkier in general, but Dragon Claw can be used instead for scouting purposes. Earthquake rounds out the set, hitting most Dragon-type resists very hard.</p>

[Additional Comments]

<p>Max Speed and Attack EVs let Garchomp abuse its unique Speed (it's a stat, shouldn't it be capital? I know it says don't capitalize, but it DOES refer to a stat) tier to the maximum effect. Leftovers is the preferred item since it allows Garchomp to make as many Substitutes as possible, but Haban and Yache Berries can be used to avoid being revenge killed, even without a Substitute up. A bulkier spread of 188 HP / 68 Atk / 252 Spe can be used to set up 101 HP Substitutes, but the power drop is very noticeable, and Blissey and Chansey are unlikely to stay in on Garchomp anyway. Dragon Tail is another option for the Dragon-type STAB move, especially with entry hazard support; this allows Garchomp to force Groudon and slow Lugia out first. However, Dragon Tail is extremely weak, and its negative priority completely undermines Garchomp's good Speed stat.</p>

<p>Although this set is perfectly usable without abusing Sand Veil, the 20% evasion boost from sandstorm can really win you games. This is why Tyranitar and Hippowdon are excellent teammates for Garchomp. Hippowdon walls Groudon, who give Garchomp problems otherwise, and cripples it with Toxic. Tyranitar, on the other hand, can Pursuit Kyogre that are locked into Ice Beam for major damage and cause a lot of trouble for Lugia.</p>

<p>Skarmory and Bronzong completely wall Garchomp, boasting resistance to Dragon-type moves while being immune to Earthquake. Investing a team slot in Magnezone to remove them can prove useful. Magic Bounce Xatu can easily switch into Skarmory and bounce back Spikes that it lays. Powerful attackers such as Choice Specs Kyogre, Choice Band Zekrom, and Mewtwo also discourage Skarmory and Bronzong from switching in too readily. Groudon and Lugia, with their have massive Defense stats, and they don't care much about Garchomp, either. A mixed Bulk Up Dialga can lure out Groudon and KO it with Draco Meteor, as well as roasting the aforementioned Skarmory and Bronzong. Ho-Oh can switch into an Ice Beam that is directed at Garchomp, and threaten Groudon, Skarmory and Bronzong. Tyranitar causes a lot of trouble for Lugia, as does Zekrom and Darkrai. A surprise Toxic on Lugia can also go a long way. Grass Arceus is also problematic for Garchomp because it resists Earthquake and forces Garchomp to use Outrage, which would allow it get revenge killed. Again, Ho-Oh makes Grass Arceus very sad, as does Heatran and Latias. Cloyster can take a +2 Outrage or Earthquake and KOs Garchomp through Subsitute with Icicle Spear. Steel-types in general can take on Cloyster. Toxic Spikes pretty much neuter Garchomp's Substitute strategy. Since sandstorm is likely to be used with Garchomp, Excadrill is an excellent offensive Rapid Spinner to use alongside Garchomp. Tentacruel can absorb Toxic Spikes, and it synergizes well with Garchomp. Poison Arceus can do the same, while countering Grass Arceus. Finally, Wobbuffet can Encore non-damaging attacks for Garchomp to switch in and set up on, as well as trapping and removing revenge killers such as Choice Scarf Palkia and Choice Scarf Kyogre.</p>


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shrang

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Okay, I've applied Komodo's check, but there's one thing that confused me:

First paragraph:
Garchomp's most infuriating set from OU makes its return in Ubers. With sandstorm support, Sand Veil Garchomp can easily hax the opposition by using Substitute to fish; Subsitute is used to scout for a miss and avoid nasty status.
I'm not sure what you mean here, Komodo.
 
yea just delete the to fish part, i'm sure komodo just forgot to highlight that. go ahead and mark this as done
 
this set brings back such terrible memories from suspect tests. tears of sadness are flowing down my face.........

hehe nice work shrang, uploading
 

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