GastBra Webs???
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Introduction
This team is a team build around a GastBra core where both Gastly and Abra wear down their checks allowing the other to sweep. I chose Webs as my hazard of choice to allow both sweepers to outspeed other threats. Timburr is there because fighting types are good. Grimer-A Pursuit-Traps Abra and provides good poison support and Mudbray checks most physical attackers.
The Team
Dewpider @ Eviolite
Ability: Water Bubble
Level: 5
EVs: 52 HP / 196 Atk / 20 Def / 180 SpD / 60 Spe
Jolly Nature
- Sticky Web
- Leech Life
- Liquidation
- Magic Coat
Webs are a good entry hazard and Dewpider sets them well, though it gets KO'd by a 4 hit Rock Blast from Onix. Dewpider can not only set up webs but also take out a great number of threats with it's STAB combo. Magic Coat is a good surprise move to bounce back Taunt or opposing hazards. The spread allows it to outspeed 17 speed pokemon after webs.
Gastly @ Life Orb
Ability: Levitate
Level: 5
EVs: 200 SpA / 80 SpD / 200 Spe
Timid Nature
IVs: 1 Atk / 30 Def / 30 SpA / 30 SpD / 30 Spe
- Shadow Ball
- Sludge Bomb
- Hidden Power [Fighting]
- Substitute
The first part of the GastBra core, Gastly provides emergency Ground/Normal/Fighting immunites. Even with paper-thin defenses, it deters Choice Scarf Mienfoo and can switch in on Earthquake meant for Grimer-A. However it is always a risky switch. It can handle Pawniard with a Substitute-HP Fighting combo. It's dual STABS can weaken threats that could potentially counter Abra and itself.
Abra @ Focus Sash
Ability: Magic Guard
Level: 5
EVs: 236 SpA / 76 SpD / 196 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Dazzling Gleam/Shadow Ball
- Counter
- Energy Ball
Abra is generally a good special wallbreaker. It pairs well with Gastly because it can eliminate Pursuit-Trappers such as Grimer-A with CounterSash. I chose Energy Ball as one of the coverage moves to hit Pokemon like Mudbray and Onix hard, and Shadow Ball/Dazzling Gleam both have good other coverage. Abra also can take out numerous fighting types or what comes in on the switches it forces with STAB and prediction coverage moves respectively.
Timburr (M) @ Eviolite
Ability: Iron Fist
Level: 5
EVs: 196 Atk / 156 Def / 156 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Thunder Punch/Ice Punch
Fighting types are generally really good in LC and Timburr is one of the better ones. I chose Timburr over Mienfoo for bulk because with webs up, speed is not as important. I went for Iron Fist over Guts for guaranteed increase in damage. Thunder Punch/Ice Punch hits flying types and can hit other threats as well. Mach Punch can revenge kill Pawniard and Drain Punch is a great STAB move.
Grimer-Alola @ Eviolite
Ability: Poison Touch
Level: 5
EVs: 36 HP / 196 Atk / 36 Def / 196 SpD
Adamant Nature
- Shadow Sneak
- Pursuit
- Poison Jab
- Knock Off
Grimer-A was chosen as a Pursuit trapper to counter threats like Abra. Eviolite gives it great bulk and it can spread poison with Poison Touch and Poison Jab. I went for Shadow Sneak over fire type coverage because of added poison chance with Poison Touch. Shadow Sneak also can net some important revenge kills. Knock Off removes Eviolite allowing a sweep to be easier.
Onix @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 236 Atk / 76 SpD / 196 Spe
Jolly Nature
- Earthquake
- Stealth Rock
- Rock Blast
- Endure
Onix provides this team with an emergency electric immunity as well as it's only flying resist. It can set up Stealth Rock to break Sash and Sturdy to additionally help sweep. Endure is there so it can more reliably counter flying types if Sturdy is broken. Rock Blast is good due to damage rolls in LC and Earthquake provides reliable STAB.
Threats
NP Vullaby: Vullaby completely destroys this team due to only one flying resist. Nasty Plot Vullaby in particular is bad because of Abra's inability to use CounterSash on it.
Snivy: As with all Webs teams, Snivy is good against them. Snivy gets a speed boost from the webs allowing it to basically get a free Choice Scarf. My only viable counter really is Grimer-A.
I probably missed alot of threats and hopefully you can point out some holes.
Replays
I don't really save replays but here are a few:
https://replay.pokemonshowdown.com/gen7lc-670574211
https://replay.pokemonshowdown.com/gen7lc-670574785
https://replay.pokemonshowdown.com/gen7lc-670577120
Conclusion
Overall this team is a pretty solid team that got me to top 500 in LC ladder. Even though it has some holes, it can work really well.
Introduction
This team is a team build around a GastBra core where both Gastly and Abra wear down their checks allowing the other to sweep. I chose Webs as my hazard of choice to allow both sweepers to outspeed other threats. Timburr is there because fighting types are good. Grimer-A Pursuit-Traps Abra and provides good poison support and Mudbray checks most physical attackers.
The Team
Dewpider @ Eviolite
Ability: Water Bubble
Level: 5
EVs: 52 HP / 196 Atk / 20 Def / 180 SpD / 60 Spe
Jolly Nature
- Sticky Web
- Leech Life
- Liquidation
- Magic Coat
Webs are a good entry hazard and Dewpider sets them well, though it gets KO'd by a 4 hit Rock Blast from Onix. Dewpider can not only set up webs but also take out a great number of threats with it's STAB combo. Magic Coat is a good surprise move to bounce back Taunt or opposing hazards. The spread allows it to outspeed 17 speed pokemon after webs.
Gastly @ Life Orb
Ability: Levitate
Level: 5
EVs: 200 SpA / 80 SpD / 200 Spe
Timid Nature
IVs: 1 Atk / 30 Def / 30 SpA / 30 SpD / 30 Spe
- Shadow Ball
- Sludge Bomb
- Hidden Power [Fighting]
- Substitute
The first part of the GastBra core, Gastly provides emergency Ground/Normal/Fighting immunites. Even with paper-thin defenses, it deters Choice Scarf Mienfoo and can switch in on Earthquake meant for Grimer-A. However it is always a risky switch. It can handle Pawniard with a Substitute-HP Fighting combo. It's dual STABS can weaken threats that could potentially counter Abra and itself.
Abra @ Focus Sash
Ability: Magic Guard
Level: 5
EVs: 236 SpA / 76 SpD / 196 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Dazzling Gleam/Shadow Ball
- Counter
- Energy Ball
Abra is generally a good special wallbreaker. It pairs well with Gastly because it can eliminate Pursuit-Trappers such as Grimer-A with CounterSash. I chose Energy Ball as one of the coverage moves to hit Pokemon like Mudbray and Onix hard, and Shadow Ball/Dazzling Gleam both have good other coverage. Abra also can take out numerous fighting types or what comes in on the switches it forces with STAB and prediction coverage moves respectively.
Timburr (M) @ Eviolite
Ability: Iron Fist
Level: 5
EVs: 196 Atk / 156 Def / 156 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Thunder Punch/Ice Punch
Fighting types are generally really good in LC and Timburr is one of the better ones. I chose Timburr over Mienfoo for bulk because with webs up, speed is not as important. I went for Iron Fist over Guts for guaranteed increase in damage. Thunder Punch/Ice Punch hits flying types and can hit other threats as well. Mach Punch can revenge kill Pawniard and Drain Punch is a great STAB move.
Grimer-Alola @ Eviolite
Ability: Poison Touch
Level: 5
EVs: 36 HP / 196 Atk / 36 Def / 196 SpD
Adamant Nature
- Shadow Sneak
- Pursuit
- Poison Jab
- Knock Off
Grimer-A was chosen as a Pursuit trapper to counter threats like Abra. Eviolite gives it great bulk and it can spread poison with Poison Touch and Poison Jab. I went for Shadow Sneak over fire type coverage because of added poison chance with Poison Touch. Shadow Sneak also can net some important revenge kills. Knock Off removes Eviolite allowing a sweep to be easier.
Onix @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 236 Atk / 76 SpD / 196 Spe
Jolly Nature
- Earthquake
- Stealth Rock
- Rock Blast
- Endure
Onix provides this team with an emergency electric immunity as well as it's only flying resist. It can set up Stealth Rock to break Sash and Sturdy to additionally help sweep. Endure is there so it can more reliably counter flying types if Sturdy is broken. Rock Blast is good due to damage rolls in LC and Earthquake provides reliable STAB.
Threats
NP Vullaby: Vullaby completely destroys this team due to only one flying resist. Nasty Plot Vullaby in particular is bad because of Abra's inability to use CounterSash on it.
Snivy: As with all Webs teams, Snivy is good against them. Snivy gets a speed boost from the webs allowing it to basically get a free Choice Scarf. My only viable counter really is Grimer-A.
I probably missed alot of threats and hopefully you can point out some holes.
Replays
I don't really save replays but here are a few:
https://replay.pokemonshowdown.com/gen7lc-670574211
https://replay.pokemonshowdown.com/gen7lc-670574785
https://replay.pokemonshowdown.com/gen7lc-670577120
Conclusion
Overall this team is a pretty solid team that got me to top 500 in LC ladder. Even though it has some holes, it can work really well.
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