All days are American.
1/11/18- WIP
1/15/18- QC check 1 ready
1/15/18- Implemented
Ghost Cream s amcheck.
1/16/18- QC 1/3 by KevinELF
1/16/18- Implemented KevinELFs check. Ready for QC 2/3.
1/20/18- Eien rejected QC check 2/3. Moving to WIP. It should take about 3 days to get it out.
2/4/18- Forgot to edit but QC 2/3 ready again.
3/6/18- EDITING AF
3/8/18- QC
1/11/18- WIP
1/15/18- QC check 1 ready
1/15/18- Implemented
Ghost Cream s amcheck.
1/16/18- QC 1/3 by KevinELF
1/16/18- Implemented KevinELFs check. Ready for QC 2/3.
1/20/18- Eien rejected QC check 2/3. Moving to WIP. It should take about 3 days to get it out.
2/4/18- Forgot to edit but QC 2/3 ready again.
3/6/18- EDITING AF
3/8/18- QC
Ghost
========
*Gengar is the premier choice scarfed revenge killer for ghost, being able to outspeed and OHKO threats such as Choice Scarfed Latias, Tapu Bulu and Terrakion.
*It is able to use a high special attack along with two high BP dual stabs to attack many threats to ghost-type teams by checking
*It uses focus blast for near perfect neutral coverage, and allows it to sometimes get past threats like slower pursuit trappers, such as Tyranitar, and supereffectively attack Dark, a key matchup for Ghost.
*Using Gengar has very low opportunity cost, with almost nothing outclassing it.
*Gengar can remove toxic spikes, which prevents walls such as Jellicent and Mega Sableye to prevent them from taking passive damage. It also provides an immunity to toxic, which also supports the above walls.
*Gengar has mediocre defensive stats, meaning you often need to sack something to switch in safely.
*Gengar's movepool is extremely limited, and thus highly predictable.
*Gengar is easily KOed by common pursuit trappers such as Bisharp, Alolan Muk, and Mega Scizor.
[SET]
name: Scarf Revenge Killer
move 1: Sludge Wave
move 2: Shadow Ball
move 3: Focus Blast
move 4: Trick
item: Choice Scarf
ability: Cursed Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
*Sludge Wave allows you Gengar to check Fairy-type Pokemon such as Tapu Bulu and Clefable, which are both huge threats to Ghost, and 2HKO Defensive Azumarill.
*Shadow Ball provides STAB coverage, and also does considerable damage to a wide range of threats such as
*Focus Blast provides Fighting-type coverage that allows Gengar to hit various threats for super effective damage, such as Porygon, Bisharp, and Tyranitar.
*Trick cripples utility pokemon such as Mantine and Chansey, forcing them into recovery or utility.
Set Details
========
*Maximum Speed, Timid Nature, and Choice Scarf allow Gengar to reach its maximum speed as a late-game cleaner, allowing Gengar to outspeed the competition, and a timid nature allows Gengar to outspeed a +1 Mega Sharpedo, and speed tie with choice scarf users like Terrakion and Choice-Scarfed Latios, and 252 Special Attack allows Gengar to maximize its extremely high special attack stat.
*The only ability it has access to is Cursed Body, and can lead to a loss of the opposing team's momentum, by disabling the last move used, and thus forces a switch.
Usage Tips
========
*Gengar does best as a revenge killer or a late game cleaner, due to its high speed. Some common threats which it can KO are Tapu Bulu and Mega Sharpedo.
*Gengar typically comes in late-game to finish the match. Do not bring it in too early, as it is very frail and shouldn't be relied-on as a wallbreaker.
*Be careful about choice-locking yourself in to a move when pokemon that are immune are around, as they can use the turn you switch out on to gain momentum. For example, if Gengar is locked in to sludge wave, pokemon like Bisharp can set up a swords dance and sweep.
*Gengar has subpar bulk, so to bring it in, make sure to sack another pokemon, or a to a predicted switch.
*Special walls such as Chansey and Muk Alola, although Gengar can use trick to cripple most of them. You should generally trick when you sense a setup move, a misplay, or any move in the protect family about to be used. Otherwise, attack instead, and save your scarf, because otherwise Gengar could likely be KOed by the opponent's attack.
*When Gengar uses trick and looses its choice scarf, is speed goes down a substantial amount and looses the ability to outspeed Mega Sharpedo and other threats
Team Options
========
*Mimikyu provides great fairy-type physical coverage, and is a top tier setup sweeper for ghost. It checks dark types such as Mega Sableye, or can KO Mandibuzz after Stealth Rock.
*Marowak-Alola sets up stealth rocks which help Gengar KO Mandibuzz and Focus Sashed threats such as Krookodile, and provides more physical coverage.
*Blacephalon provides strong, fast, fire type coverage to hit threats that Gengar can't. Gengar allows Blacephalon to run choice specs, as you no longer need to run a choice scarf.
*Jellicent can wall and do chip damage to a significant portion of the meta, and beats Chansey 1v1; thus making it an ideal partner for cleaners like Gengar.
*Gengar appreciates Mega Sableye as a a partner because it serves as a defensive backbone which can switch into opposing Pokemon that may knock Gengar out, and is able to keep hazards off your side. Mega Sableye can also use Will-O-Wisp and Knock Off to cripple some of Gengar's checks, such as Bisharp. Gengar, in return is able to keep Toxic Spikes off of the field and is able to knock Fairy-type Pokemon such as Tapu Koko out for Mega Sableye.
*Decidueye and Dhelmise can provide support via Defog and Rapid Spin for hazard removal, particularly sticky webs, which effectively remove the boost from Gengar’s scarf and thus the most potent hazard.
[STRATEGY COMMENTS]
Other Options
=============
*Thunderbolt is a niche option to hit water types such as Gyarados and Mantine, as they run rampant on Ghost teams if teammates such as Jellicent and Sableye have been KOed.
*Gengar can use Hidden Power Ice to check staples such as Landorus and Gliscor to relieve the pressure from other glass cannons on the team.
*Choice Specs is another option, sacrificing the ability to KO scarfed Latias and Terrakion, but allows Gengar to KO bulkier threats such as Heatran.
*Destiny Bond is an option if you would like to sack Gengar, or get a guaranteed KO on a specific target which can't otherwise be eliminated.
*Life Orb is a niche option which prevents Gengar pursuit trapped, or to avoid being Choice Locked.
Checks and Counters
===================
**Sucker Punch and other priority**: Gengar doesn't appreciate being hit by a sucker punch, and is OHKOed by it from many physical attackers. Aqua Jet and the like isn't as much of an issue, but if it came from a 4x Attack Azumarill, Gengar can't live. Bisharp is one such sucker punch user, while other potent priority abusers are Azumarill and Scizor.
**Immunities**: When you are choice locked into shadow ball (normal/fighting) or sludge wave (steel), the opponent can switch a pokemon with an immunity and gain momentum, which stops Gengar in its tracks by potentially forcing another sack to come in.
**Special Walls**: If Gengar is in 1v1 with a non-passive special wall (If they do reliable damage), or Gengar tricked previously, they easily counter Gengar. Alolan Muk is one such pokemon, with priority, and pursuit, plus large special bulk.
**Pursuit Trappers**: Common Pursuit Trappers like Bisharp and Alolan Muk can easily get a KO on Gengar if they get a surprise switch-in.
**Other faster pokemon**: Even though Gengar is very fast, it can still be outsped and easily KOed by threats such as Choice Scarfed Greninja and Mega Loppuny.
Last edited: