This is a team that I made recently. The only thing I knew that I wanted to use for sure going into it was CBTar as my lead due to the popularity of the “suicide leads” and because he is a decent lead as is. It’s by no means an amazing team that shreds its opponents into nothing but fragments of their former selves, but I have won more than I lost, so I guess it’s fairly decent. The whole point of this team is to keep offensive pressure on the opponent. Even the standard “walls” I use are more offensive than they are usually expected to be. I am open to glaring weaknesses, nitpicks, suggestions, critiques…anything that will help. Thanks in advance.
I'm now considering replacing Snorlax/and or Gliscor as they detract from the more offensively minded nature of this team. Suggestions greatly appreciated.
~Brute
The Lead
Tyranitar @Choice Band
Nature: Adamant
Ability: Sand Stream
252Hp/252Atk/6spd
-Crunch
-Earthquake
-Stone Edge
-Pursuit/Ice Fang
I belong to the group of people that think a good lead can make or break your team. There will always be someone whose lead is THE perfect counter to yours, but as long as it is fairly reliable at getting you rolling in the right direction, what more could you ask for? CBTar’s crunch does 47.93% - 56.51% to Impish 252Hp/108Def Bronzong, one of the sturdiest leads around. I don’t even need to mention how good he is at destroying the new Azelf leads with pursuit and sand stream, and lead Gengars that don’t feel like putting him to sleep meet their demise as well. I love this guy as a lead, and the sand is an added residual bonus as only one member of my team is hit by it. As weird as Ice Fang on CBTar seems, most lead Azelfs just try and get rocks up rather than switching out, and I have another CB pursuiter for starmie and gengar. Ice Fang can hit Garchomps trying to get me when they switch in and hurts Gliscor severely as well.
Special Sponge
Snorlax @Choice Band
Nature: Adamant
Ability: Thick Fat
252Atk/252Sp.Def/6Hp
-Pursuit
-Fire Blast
-Earthquake
-Body Slam
The ability to eliminate your opponents Gengar, Starmie, Azelf, or other unsuspecting pokes that normally see Lax as merely a nuisance as opposed to an actual threat is very sweet indeed. I hate the fat pink whore that is unfortunately the absolute best special wall in the game, but needed insurance against some of the more common special threats. CBLax covers them and is a powerful attacker in his own right. Say that about Blissey.
Anti-Hera Rape
Gliscor @Leftovers
Nature: Impish
Ability: Sand Veil
252Hp/252Def/6Atk
-Stealth Rock
-Earthquake
-Ice Fang
-Roost
I have used a Jolly SD Glisc before, but really felt that I needed max Def and Hp to stop both Luke and Hera. The one difference between this one and a standard set is the lack of Knock Off or SR. Aerial Ace is there to destroy any heracross I run into and for other random fighters. Ice Fang for coverage on the dragons, and Earthquake for reliable damage and STAB. If anyone has a different spread or set that still allows for switches into Luke and Hera but gives more offense on Glisc’s end, I’d be very appreciative.
Uber Abuse
Garchomp @Yache Berry
Nature: Jolly
Ability: Sand Veil
252Atk/252Spd/6Hp
-Earthquake
-Outrage
-Fire Fang/Stone Edge
-Swords Dance
Ah Garchomp, the much disputed and incredibly overused poke that has the ability to steam roll teams at will. Although lacking the “instant” power of adamant CBChomp, SDOutrage outdamages its CB’ed companion by a good margin while allowing the freedom to switch moves, which is always welcome. Yache abuse allows it to take out bulky counters or survive a hit from an unexpected ice user. He takes advantage of the sand provided by T-Tar, making him all the more annoying. Fire Fang would have to be the move that I’m most questionable about, because I never use it. Should I test/use Crunch, Fire Blast, or Stone Edge instead?
Prehistoric Awesomeness
Mamoswine @Nevermeltice OR life orb/muscle band?
Nature: Jolly
Ability: Oblivious
252Atk/252Spd/6Hp
-Ice Shard
-Ice Fang/Blizzard
-Earthquake
-Stone Edge
STAB’ed ice attacks are always a welcome addition to any team, and Mamo is surprisingly speedy in his own right. Jolly Mamo outpaces Adamant and Modest Lucario’s and destroys them with EQ. He helps me to kill weakened enemies, the OU dragons, and is just a really strong poke overall. I’m in a rut about his item. Nevermeltice allows the allusion of CB unless they run calculations, but it does nothing for Mamo’s EQ or Stone Edge. Muscle Band is a 10% boost to all physical attacks, but nevermeltice gives his ice attacks a 20% boost. Life orb gives added power, but no CB illusion. Opinions are welcome.
End Gamer
Lucario @Life Orb
Nature: Adamant
Ability: Inner Focus
252Atk/252Spd/6Hp
-Bullet Punch
-Extremespeed
-Close Combat
-Swords Dance
I absolutely love how good of a late, or even mid-game finisher Lucario is. +Speed nature because SD more than makes up for the drop in power. Because I already have T-Tar, I haven’t really had any situations that I needed Crunch on Luke. Changed Lucario's nature to Adamant. He appreciates the extra power.
I really like the general composition of this team. Two pokes with priority moves, and each member of the team is capable of dishing out damage on their own. I don’t think two stat uppers is too many, but creating opportunities for them to get an SD in is part of the responsibility of the player using the team. That’s pretty much it, so rate away. Thanks again!
Will be making changes in bold.
Threat list:
Tyranitar - Garchomp, Lucario, Gliscor, Mamoswine…
Gyarados - No real ‘counter’ so much as weakening it with constant attacks and finishing on a switch or with priority. Very threatening to most teams
Azelf - one of the main reasons I lead with Tar, but as mentioned earlier, Snorlax does pretty well
Rhyperior - Any number of my faster EQ users, and Glisc takes his hits fairly well. Not all that common
Electivire - with a couple of electric immune pokes and gliscor for non ice attacks, not too threatening
Heracross - Gliscor and good prediction
Salamence - Garchomp unless it DD’s, then Mamo earns his keep
Togekiss - T-Tar if he’s still around late game, or Mamoswine
Gengar - Snorlax is my main counter, as pursuit knocks it out cold, but Luke is carrying bullet punch…
Garchomp - Mamoswine ice shards it into oblivion, and Glisc can take a hit or two then Ice Fang it
Lucario - mainly gliscor unless they’re running a mixed set, but then Chomp counters if he still has his Yache
Tauros - never seen one
Starmie - snorlax, once again, but weakened ones don’t like Lukes X-Speed
Weavile - Yache abuse by chomp, and bullet punch from Luke. Quite threatening to this team if ran as a lead…
Dugtrio - yes, it can get off a revenge kill, but is overpowered by the rest of the team eventually
Alakazam - timid LO Zam is actually a decent late game cleaner, but not seen that often. Snorlax I guess
PorygonZ - Snorlax absorbs its hits, and good switches/prediction allow set ups for me or its death
Medicham - played around once it’s locked into a move
Staraptor - T-Tar if it’s locked into anything besides CC, and Gliscor
Slowbro - normally switches into Chomp who has just SD’ed and kills or severely wounds it
Machamp - Gliscor, like any other fighter, but I have to be wary of Ice Punch
Jolteon - very fast, but not very threatening. All out sweeper is Lax’s job, starter is pressured by T-Tar
Aerodactyl - usually a lead and gone within the first few turns, bullet punch if not
Snorlax - Close Combat, SD Outrage, any other powerful physical attack
Zapdos - really quite annoying, but leads are Stone Edged into the abyss by Tar
Blissey - see Snorlax
Suicune - haven’t seen one recently, but try to overpower it eventually, I guess
Sceptile - subseed never accomplishes much of anything…are there other types used?
Breloom - if it tries to switch in on Lax, it takes a CB’ed attack to the face, but something is going to sleep :(
Slaking - ummm…set up bait?
Tangrowth - not much, because of how heavily physically oriented my team is
Ninjask - almost always a lead, sand ruins its sash, and I just attack straight up
Metagross - handled by various EQ users on my team, or walled to an extent by Gliscor
Heatran - Snorlax can sponge SOME of its attacks, but scarfed poses a serious threat
Celebi - a huge pain in the butt to any team just because, Snorlax doesn’t mind getting seeded to pursuit it to death, and Tar does this even better
Jirachi - annoying if it has Wish+Protect but dies to Chomp, Mamo, Tar, etc..
Deoxys-S - priority moves, LO + SS damage adds up too
I'm now considering replacing Snorlax/and or Gliscor as they detract from the more offensively minded nature of this team. Suggestions greatly appreciated.
~Brute
The Lead
Tyranitar @Choice Band
Nature: Adamant
Ability: Sand Stream
252Hp/252Atk/6spd
-Crunch
-Earthquake
-Stone Edge
-Pursuit/Ice Fang
I belong to the group of people that think a good lead can make or break your team. There will always be someone whose lead is THE perfect counter to yours, but as long as it is fairly reliable at getting you rolling in the right direction, what more could you ask for? CBTar’s crunch does 47.93% - 56.51% to Impish 252Hp/108Def Bronzong, one of the sturdiest leads around. I don’t even need to mention how good he is at destroying the new Azelf leads with pursuit and sand stream, and lead Gengars that don’t feel like putting him to sleep meet their demise as well. I love this guy as a lead, and the sand is an added residual bonus as only one member of my team is hit by it. As weird as Ice Fang on CBTar seems, most lead Azelfs just try and get rocks up rather than switching out, and I have another CB pursuiter for starmie and gengar. Ice Fang can hit Garchomps trying to get me when they switch in and hurts Gliscor severely as well.
Special Sponge
Snorlax @Choice Band
Nature: Adamant
Ability: Thick Fat
252Atk/252Sp.Def/6Hp
-Pursuit
-Fire Blast
-Earthquake
-Body Slam
The ability to eliminate your opponents Gengar, Starmie, Azelf, or other unsuspecting pokes that normally see Lax as merely a nuisance as opposed to an actual threat is very sweet indeed. I hate the fat pink whore that is unfortunately the absolute best special wall in the game, but needed insurance against some of the more common special threats. CBLax covers them and is a powerful attacker in his own right. Say that about Blissey.
Anti-Hera Rape
Gliscor @Leftovers
Nature: Impish
Ability: Sand Veil
252Hp/252Def/6Atk
-Stealth Rock
-Earthquake
-Ice Fang
-Roost
I have used a Jolly SD Glisc before, but really felt that I needed max Def and Hp to stop both Luke and Hera. The one difference between this one and a standard set is the lack of Knock Off or SR. Aerial Ace is there to destroy any heracross I run into and for other random fighters. Ice Fang for coverage on the dragons, and Earthquake for reliable damage and STAB. If anyone has a different spread or set that still allows for switches into Luke and Hera but gives more offense on Glisc’s end, I’d be very appreciative.
Uber Abuse
Garchomp @Yache Berry
Nature: Jolly
Ability: Sand Veil
252Atk/252Spd/6Hp
-Earthquake
-Outrage
-Fire Fang/Stone Edge
-Swords Dance
Ah Garchomp, the much disputed and incredibly overused poke that has the ability to steam roll teams at will. Although lacking the “instant” power of adamant CBChomp, SDOutrage outdamages its CB’ed companion by a good margin while allowing the freedom to switch moves, which is always welcome. Yache abuse allows it to take out bulky counters or survive a hit from an unexpected ice user. He takes advantage of the sand provided by T-Tar, making him all the more annoying. Fire Fang would have to be the move that I’m most questionable about, because I never use it. Should I test/use Crunch, Fire Blast, or Stone Edge instead?
Prehistoric Awesomeness
Mamoswine @Nevermeltice OR life orb/muscle band?
Nature: Jolly
Ability: Oblivious
252Atk/252Spd/6Hp
-Ice Shard
-Ice Fang/Blizzard
-Earthquake
-Stone Edge
STAB’ed ice attacks are always a welcome addition to any team, and Mamo is surprisingly speedy in his own right. Jolly Mamo outpaces Adamant and Modest Lucario’s and destroys them with EQ. He helps me to kill weakened enemies, the OU dragons, and is just a really strong poke overall. I’m in a rut about his item. Nevermeltice allows the allusion of CB unless they run calculations, but it does nothing for Mamo’s EQ or Stone Edge. Muscle Band is a 10% boost to all physical attacks, but nevermeltice gives his ice attacks a 20% boost. Life orb gives added power, but no CB illusion. Opinions are welcome.
End Gamer
Lucario @Life Orb
Nature: Adamant
Ability: Inner Focus
252Atk/252Spd/6Hp
-Bullet Punch
-Extremespeed
-Close Combat
-Swords Dance
I absolutely love how good of a late, or even mid-game finisher Lucario is. +Speed nature because SD more than makes up for the drop in power. Because I already have T-Tar, I haven’t really had any situations that I needed Crunch on Luke. Changed Lucario's nature to Adamant. He appreciates the extra power.
I really like the general composition of this team. Two pokes with priority moves, and each member of the team is capable of dishing out damage on their own. I don’t think two stat uppers is too many, but creating opportunities for them to get an SD in is part of the responsibility of the player using the team. That’s pretty much it, so rate away. Thanks again!
Will be making changes in bold.
Threat list:
Tyranitar - Garchomp, Lucario, Gliscor, Mamoswine…
Gyarados - No real ‘counter’ so much as weakening it with constant attacks and finishing on a switch or with priority. Very threatening to most teams
Azelf - one of the main reasons I lead with Tar, but as mentioned earlier, Snorlax does pretty well
Rhyperior - Any number of my faster EQ users, and Glisc takes his hits fairly well. Not all that common
Electivire - with a couple of electric immune pokes and gliscor for non ice attacks, not too threatening
Heracross - Gliscor and good prediction
Salamence - Garchomp unless it DD’s, then Mamo earns his keep
Togekiss - T-Tar if he’s still around late game, or Mamoswine
Gengar - Snorlax is my main counter, as pursuit knocks it out cold, but Luke is carrying bullet punch…
Garchomp - Mamoswine ice shards it into oblivion, and Glisc can take a hit or two then Ice Fang it
Lucario - mainly gliscor unless they’re running a mixed set, but then Chomp counters if he still has his Yache
Tauros - never seen one
Starmie - snorlax, once again, but weakened ones don’t like Lukes X-Speed
Weavile - Yache abuse by chomp, and bullet punch from Luke. Quite threatening to this team if ran as a lead…
Dugtrio - yes, it can get off a revenge kill, but is overpowered by the rest of the team eventually
Alakazam - timid LO Zam is actually a decent late game cleaner, but not seen that often. Snorlax I guess
PorygonZ - Snorlax absorbs its hits, and good switches/prediction allow set ups for me or its death
Medicham - played around once it’s locked into a move
Staraptor - T-Tar if it’s locked into anything besides CC, and Gliscor
Slowbro - normally switches into Chomp who has just SD’ed and kills or severely wounds it
Machamp - Gliscor, like any other fighter, but I have to be wary of Ice Punch
Jolteon - very fast, but not very threatening. All out sweeper is Lax’s job, starter is pressured by T-Tar
Aerodactyl - usually a lead and gone within the first few turns, bullet punch if not
Snorlax - Close Combat, SD Outrage, any other powerful physical attack
Zapdos - really quite annoying, but leads are Stone Edged into the abyss by Tar
Blissey - see Snorlax
Suicune - haven’t seen one recently, but try to overpower it eventually, I guess
Sceptile - subseed never accomplishes much of anything…are there other types used?
Breloom - if it tries to switch in on Lax, it takes a CB’ed attack to the face, but something is going to sleep :(
Slaking - ummm…set up bait?
Tangrowth - not much, because of how heavily physically oriented my team is
Ninjask - almost always a lead, sand ruins its sash, and I just attack straight up
Metagross - handled by various EQ users on my team, or walled to an extent by Gliscor
Heatran - Snorlax can sponge SOME of its attacks, but scarfed poses a serious threat
Celebi - a huge pain in the butt to any team just because, Snorlax doesn’t mind getting seeded to pursuit it to death, and Tar does this even better
Jirachi - annoying if it has Wish+Protect but dies to Chomp, Mamo, Tar, etc..
Deoxys-S - priority moves, LO + SS damage adds up too