EDITS IN ITALICS
Now version 1.2, wow!
Greetings Smogon, it's time for a UU RMT! Aren't you excited? Well you should be because here comes a team that's different from all those stall teams in the tier, Mienshao kicks the meta in the face and asserts its dominance. Welcome to the dawn of a new UU.
At a glance:
Mienshao @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Hi Jump Kick
- Stone Edge
- U-turn
- Knock Off
Here comes our trusty lead, scarf Mienshao. The scarf variety I find to be much better than the more common fake out variant, due to it being the second fastest common scarfer in the tier. (outsped only by scarf crobat, who does considerably less damage and can be killed by basically anyone else in the team) Reckless gives Hi Jump Kick a ridiculous amount of damage, able to OHKO many threats not expecting it, including common pokemon such as Hydreigon and Darmanitan and take chunks off of whatever else switches into it. Stone edge for coverage against mainly Chandelure and Victini who can be OHKOed after stealth rock damage, and U-turn for momentum. Knock Off is here instead of Drain Punch for utility against walls. By far the most valuable member of the team, leads to scout and cleans up at the end, the full package.
Magnezone @ Choice Specs
Ability: Analytic
EVs: 252 SAtk / 4 Def / 252 HP
Modest Nature
- Flash Cannon
- Hidden Power [Grass]
- Thunderbolt
- Volt Switch
Next up is specs analytic Magnezone, replacing Specs Noivern for resident wall breaker slot. Noivern worked well in the team before, but the meta shift with the addition of previous OU mons prompted a switch to Magnezone who covers said mons better. Flash cannon eats fairies alive, thunderbolt is STAB, volt switch for momentum and free hits, and HP grass deals with those annoying Swamperts. With its ridiculous damage output and ability to maintain momentum, Magnezone has earned a place in the team.
Toxicroak @ Black Sludge
Ability: Dry Skin
EVs: 252 Atk / 248 HP / 8 SDef
Adamant Nature
- Swords Dance
- Poison Jab
- Sucker Punch
- Substitute
It's Toxicroak, the really really really underrated pokemon! Seriously let's consider the meta of stall + fairy right now. Toxicroak handles both with impunity. Florges, the most common wall in the tier, becomes a free setup for Toxicroak due to its inability to 2HKO. Simply switch in, SD, and then poison jab if Florges stays. Walls and Stall teams anguish at Toxicroak's toxic immunity and substitute, and Mega Blastoise is reduced to a whimpering husk from dry skin. Many common walls in the tier are actually free setup bait for Toxicroak, and it can usually take out those looking to revenge kill with sucker punch. By far the best counter to fairies and walls, Toxicroak carves out a permanent spot in the team.
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 208 HP / 252 Atk / 48 SDef /
Adamant Nature
IVs: 0 Spd
- Stealth Rock
- Earthquake
- Rock Blast
- Ice Punch
Rhyperior has replaced Mega Aggron as the resident Stealth Rock setter. Stealth rock support is crucial to dealing with threats such as Victini, and doubling as a very bulky threat doesn't hurt either. EQ and rock blast are STAB with rock blast also breaking subs, and ice punch is taken for ground types who think they can bully Rhyperior around. Also, Gligar is annoying, so screw that. With ice. 0 speed IVs because why not trick room teams still exist. Rhyperior fulfills and important role as electric type counter to the previously unchecked Magnezone, and earns his stay on the team.
Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature
IVs: 0 Atk
- Rapid Spin
- Toxic
- Water Pulse
- Dark Pulse
Good old Blastoise. Serving UU since Gen I, and for good reason too. Through several iterations of this team dating back to Gen V he and Mienshao have been the only constants. Now he becomes even more threatening with his mega evolution. He rapid spins, he toxics, he deals TONS OF DAMAGE, what more could you ask for? An all around solid support/tank/damage/whatever the hell else he does, Mega Blastoise's consistency makes him the mega evolution of choice for this team.
Florges @ Leftovers
Ability: Symbiosis
EVs: 20 SDef / 248 HP / 240 Def
Calm Nature
- Aromatherapy
- Moonblast
- Wish
- Protect
Florges is the queen of UU, reigning as THE special wall of the tier. Aromatherapy is much appreciated by especially Blastoise, and wish protect serve as nice recovery and scouting tools. Moonblast gives it something to do when taunted or faced with dragons and such. Don't ask me about the EV spread, someone told me it was optimal.
Threats Encountered (will be updated as they are found):
- Magnezone:
Wow this thing does a number to my team. My only special wall is weak to its STAB, and Aggron can't switch in due to analytic. If this thing has more than half health and I don't have Aggron or Mienshao it's game over. Probably the biggest hole in my team.Rhyperior has since covered this threat. Takes HP grass like a boss and EQs for days. Requires some prediction, but Mienshao can also threaten it with HJK.
Now version 1.2, wow!
Greetings Smogon, it's time for a UU RMT! Aren't you excited? Well you should be because here comes a team that's different from all those stall teams in the tier, Mienshao kicks the meta in the face and asserts its dominance. Welcome to the dawn of a new UU.
At a glance:
Mienshao @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Hi Jump Kick
- Stone Edge
- U-turn
- Knock Off
Here comes our trusty lead, scarf Mienshao. The scarf variety I find to be much better than the more common fake out variant, due to it being the second fastest common scarfer in the tier. (outsped only by scarf crobat, who does considerably less damage and can be killed by basically anyone else in the team) Reckless gives Hi Jump Kick a ridiculous amount of damage, able to OHKO many threats not expecting it, including common pokemon such as Hydreigon and Darmanitan and take chunks off of whatever else switches into it. Stone edge for coverage against mainly Chandelure and Victini who can be OHKOed after stealth rock damage, and U-turn for momentum. Knock Off is here instead of Drain Punch for utility against walls. By far the most valuable member of the team, leads to scout and cleans up at the end, the full package.
Magnezone @ Choice Specs
Ability: Analytic
EVs: 252 SAtk / 4 Def / 252 HP
Modest Nature
- Flash Cannon
- Hidden Power [Grass]
- Thunderbolt
- Volt Switch
Next up is specs analytic Magnezone, replacing Specs Noivern for resident wall breaker slot. Noivern worked well in the team before, but the meta shift with the addition of previous OU mons prompted a switch to Magnezone who covers said mons better. Flash cannon eats fairies alive, thunderbolt is STAB, volt switch for momentum and free hits, and HP grass deals with those annoying Swamperts. With its ridiculous damage output and ability to maintain momentum, Magnezone has earned a place in the team.
Toxicroak @ Black Sludge
Ability: Dry Skin
EVs: 252 Atk / 248 HP / 8 SDef
Adamant Nature
- Swords Dance
- Poison Jab
- Sucker Punch
- Substitute
It's Toxicroak, the really really really underrated pokemon! Seriously let's consider the meta of stall + fairy right now. Toxicroak handles both with impunity. Florges, the most common wall in the tier, becomes a free setup for Toxicroak due to its inability to 2HKO. Simply switch in, SD, and then poison jab if Florges stays. Walls and Stall teams anguish at Toxicroak's toxic immunity and substitute, and Mega Blastoise is reduced to a whimpering husk from dry skin. Many common walls in the tier are actually free setup bait for Toxicroak, and it can usually take out those looking to revenge kill with sucker punch. By far the best counter to fairies and walls, Toxicroak carves out a permanent spot in the team.
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 208 HP / 252 Atk / 48 SDef /
Adamant Nature
IVs: 0 Spd
- Stealth Rock
- Earthquake
- Rock Blast
- Ice Punch
Rhyperior has replaced Mega Aggron as the resident Stealth Rock setter. Stealth rock support is crucial to dealing with threats such as Victini, and doubling as a very bulky threat doesn't hurt either. EQ and rock blast are STAB with rock blast also breaking subs, and ice punch is taken for ground types who think they can bully Rhyperior around. Also, Gligar is annoying, so screw that. With ice. 0 speed IVs because why not trick room teams still exist. Rhyperior fulfills and important role as electric type counter to the previously unchecked Magnezone, and earns his stay on the team.
Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature
IVs: 0 Atk
- Rapid Spin
- Toxic
- Water Pulse
- Dark Pulse
Good old Blastoise. Serving UU since Gen I, and for good reason too. Through several iterations of this team dating back to Gen V he and Mienshao have been the only constants. Now he becomes even more threatening with his mega evolution. He rapid spins, he toxics, he deals TONS OF DAMAGE, what more could you ask for? An all around solid support/tank/damage/whatever the hell else he does, Mega Blastoise's consistency makes him the mega evolution of choice for this team.
Florges @ Leftovers
Ability: Symbiosis
EVs: 20 SDef / 248 HP / 240 Def
Calm Nature
- Aromatherapy
- Moonblast
- Wish
- Protect
Florges is the queen of UU, reigning as THE special wall of the tier. Aromatherapy is much appreciated by especially Blastoise, and wish protect serve as nice recovery and scouting tools. Moonblast gives it something to do when taunted or faced with dragons and such. Don't ask me about the EV spread, someone told me it was optimal.
Threats Encountered (will be updated as they are found):
Wow this thing does a number to my team. My only special wall is weak to its STAB, and Aggron can't switch in due to analytic. If this thing has more than half health and I don't have Aggron or Mienshao it's game over. Probably the biggest hole in my team.
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