I've made another VGC team and I really like this, but I could definitely use some help to improve it. However I'm not planning on changing neither Kyogre nor Yveltal anytime soon. I noticed that a major threat to this team is Ferrothorn and maybe scarfed Smeargle, but it holds up pretty well. The team is this:
Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 252 HP / 124 Def / 76 SpA / 4 SpD / 52 Spe
Modest Nature
IVs: 0 Atk
- Origin Pulse
- Thunder
- Ice Beam
- Protect
Pretty standard moveset, with the EV spread to make it a little bulkier while being able to hit hard with modest nature. I decided to run Thunder instead of Water Spout to check opposing Kyogres and to have a consistent damage output no matter how low HP Kyogre has.
Scizor (M) @ Life Orb
Ability: Technician
Level: 50
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Bullet Punch
- Superpower
- Feint
- Protect
Scizor is my main Xerneas check, with Superpower as a coverage move against Pokemon like Kangaskhan or Ferrothorn. Bullet Punch is an awesome priority move with both STAB and Technician boost. Feint also receives some Technician boost and can catch off guard my opponent.
Yveltal @ Black Glasses
Ability: Dark Aura
Level: 50
EVs: 220 HP / 100 Atk / 188 Spe
Jolly Nature
- Foul Play
- Sucker Punch
- Protect
- Tailwind
I like this moveset although I'm not 100% satisfied by it. I used to run Tailwind on Scizor instead of Feint and had Yveltal have Knock Off instead, but somehow I believe Tailwind works better on Yveltal. The EV spread also makes Yveltal bulkier than it is already.
Thundurus @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 248 HP / 164 Def / 4 SpA / 72 SpD / 20 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Taunt
- Thunder Wave
- Swagger
The main reason I run him is because Swagger combined with Prankster and Yveltal's Foul Play or Mawile's Play Rough make up for some massive damage output. It's a combo I like a lot. Taunt checks Xerneas' Geomancy and Smeargle's Dark Void, as well as any incoming Protects. Thunder Wave is also another reason of why Prankster is so damn good, and Thunderbolt is probably the best STAB option for Thundurus.
Mawile (F) @ Mawilite
Ability: Intimidate
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Play Rough
- Sucker Punch
- Iron Head
- Protect
I decided to try Mawile and I don't regret it at all. It has some nice bulk and Intimidate is a very good ability; it gets better when combined with Landorus' own Intimidate, to the point of sometimes forcing an opponent to switch out and allow me a free turn to deal some damage. Also Sucker Punch combined with Yveltal's Dark Aura is another good combination. It works nicely against both Dragon types and Xerneas, which can't really touch it without Flamethrower maybe or any other type of super effective move.
Landorus-Therian @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 52 HP / 196 Atk / 4 Def / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Superpower
- Rock Slide
- U-turn
Landorus works as my primary Groudon, and Ferrothorn check (that's why I'm running Superpower), works pretty well against common Flying types such as Zapdos, Crobat and Talonflame, and can take Icy Wind without instantly fainting thanks to the Assault Vest. I considered maybe Choice Scarf or Choice Band but I kinda want to have the ability to use all of its attacks depending on the situation instead of switching out.
So that's that. Any feedback is welcome!
Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 252 HP / 124 Def / 76 SpA / 4 SpD / 52 Spe
Modest Nature
IVs: 0 Atk
- Origin Pulse
- Thunder
- Ice Beam
- Protect
Pretty standard moveset, with the EV spread to make it a little bulkier while being able to hit hard with modest nature. I decided to run Thunder instead of Water Spout to check opposing Kyogres and to have a consistent damage output no matter how low HP Kyogre has.
Scizor (M) @ Life Orb
Ability: Technician
Level: 50
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Bullet Punch
- Superpower
- Feint
- Protect
Scizor is my main Xerneas check, with Superpower as a coverage move against Pokemon like Kangaskhan or Ferrothorn. Bullet Punch is an awesome priority move with both STAB and Technician boost. Feint also receives some Technician boost and can catch off guard my opponent.
Yveltal @ Black Glasses
Ability: Dark Aura
Level: 50
EVs: 220 HP / 100 Atk / 188 Spe
Jolly Nature
- Foul Play
- Sucker Punch
- Protect
- Tailwind
I like this moveset although I'm not 100% satisfied by it. I used to run Tailwind on Scizor instead of Feint and had Yveltal have Knock Off instead, but somehow I believe Tailwind works better on Yveltal. The EV spread also makes Yveltal bulkier than it is already.
Thundurus @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 248 HP / 164 Def / 4 SpA / 72 SpD / 20 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Taunt
- Thunder Wave
- Swagger
The main reason I run him is because Swagger combined with Prankster and Yveltal's Foul Play or Mawile's Play Rough make up for some massive damage output. It's a combo I like a lot. Taunt checks Xerneas' Geomancy and Smeargle's Dark Void, as well as any incoming Protects. Thunder Wave is also another reason of why Prankster is so damn good, and Thunderbolt is probably the best STAB option for Thundurus.
Mawile (F) @ Mawilite
Ability: Intimidate
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Play Rough
- Sucker Punch
- Iron Head
- Protect
I decided to try Mawile and I don't regret it at all. It has some nice bulk and Intimidate is a very good ability; it gets better when combined with Landorus' own Intimidate, to the point of sometimes forcing an opponent to switch out and allow me a free turn to deal some damage. Also Sucker Punch combined with Yveltal's Dark Aura is another good combination. It works nicely against both Dragon types and Xerneas, which can't really touch it without Flamethrower maybe or any other type of super effective move.
Landorus-Therian @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 52 HP / 196 Atk / 4 Def / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Superpower
- Rock Slide
- U-turn
Landorus works as my primary Groudon, and Ferrothorn check (that's why I'm running Superpower), works pretty well against common Flying types such as Zapdos, Crobat and Talonflame, and can take Icy Wind without instantly fainting thanks to the Assault Vest. I considered maybe Choice Scarf or Choice Band but I kinda want to have the ability to use all of its attacks depending on the situation instead of switching out.
So that's that. Any feedback is welcome!