Yeah I made some miscalculations earlier, my apologies. I'm sitting here thinking Kyuremu is weak against fire/ground, but in fact, it only hits him for neutral damage. Ho-oh wouldn't be as good a counter as I thought.I'm not sure why he would need a physical ice type move, though. A physical dragon type move would hit everything for at least neutral damage except Steel and Ice Types which a physical ice type move can't hit for neutral/ super effective damage either.
Because it's largely outclassed by Palkia.I don't understand why people think this thing will be bad in Ubers.....
No...It isn't.Because it's largely outclassed by Palkia.
Stone Edge is pretty useless on Kyuremu. It allows it to OHKO Ho-Oh and that's like it. Outrage 2hko's Ho-Oh already and Kyuremu is already faster than Ho-oh. Ice Beam and Draco Meteor also do considerable damage to him.Its movepool might not be large, but more than movepool problems it has moveslot syndrome ones... Ice and Dragon STAB are fantastic to have, but not when it has to pick 2 moves among FB, HP Fire, Stone Edge and Claw Sharpen. It will inevitably end up being exposed to either Hetran, Ho-oh or Metagross.
I'm fairly sure that nothing is uber yet, not even stuff like Mewtwo, since it looks like PR is still debating whether to test everything or have somewhat of an initial banlist.I want to say he's broken, but 130/130/95 is arguably worse than Azelf's 125/125/95 offenses.
He doesn't get Dragon Dance, is Stealth Rock weak, hit by all entry hazards, has a crappy ability and is walled pretty hard by Bronzong / Nuttle / Metagross / Jirachi.
Defenses are great, but I doubt it will truly break through Scizor and Heatran's dominance.
Edit: Is this officially uber?
I'm agreeing with this.His Speed-lowering Attacking is probably gonna be his best bet. After they have -2 Speed, Kyuremo will pretty much always outspeed them. He has nice offensive stats, they certainly aren't the best, but 130 is still monstrous.
Lets Compare him to Giratina-O:
Kyuremu has higher Sp.Atk
Kyuremu has higher Atttack
Kyuremu has higher Speed.
And Giratina-O is considered a Offensive threat without being able to hold Life Orb or Choice items. And he has 120 for his attacking stats. Kyuremu should be fine.
Problem is, well... Those two moves are charge moves a la Sky Attack and, assuming they are Kyuremu signature moves, will leave it completely helpless the first turn and is really an invitation for any steel-type resistant to ice to come in and setup / kill it, especially when that switch-in is Scizor ready to Bullet Punch Kyuremu for heavy damage. :/I think Kyuremu will be good with what look like its two signature 140 BP Ice moves.
Agreeing with this; until we get a clear explanation of how the move mechanics work for these specific moves, I don't think it will be safe to remove them from the list of viable ideas.The charge turn sucks, but Scizor isn't a 100% safe switch in since Cold Flare has a 30% burn chance.
Although this is very unlikely, it would be worth testing if the 140 BP moves work like Doom Desire/Future Sight except they strike on the next turn instead of three turns later.
Those translated descriptions on Serebii are kind of ambiguos, since they don't openly say that the user cannot do anything on the second turn, unlike Sky Attack/Skull Bash/Razor Wind's.
I meant 115 ^_^I'm fairly sure that nothing is uber yet, not even stuff like Mewtwo, since it looks like PR is still debating whether to test everything or have somewhat of an initial banlist.
Also, I'm pretty sure you mean Azelf's 125/125/115 offenses. xD
I'm liking this suggestion. Would it perhaps work to finish off the set with Focus Blast, which will appreciate the accuracy boost a lot, as well as hitting the Steels that wall the STAB combination?Yeah, I just learned the charging effects. Unfortunately, if they are Sky Attack type moves, which they most likely are (the same BP and accuracy) they will probably not see use. Even with a 30% burn or paralysis effect, that's only 140 over two turns, or 70 per turn. Ice Beam beats that at 95 per turn (and with perfect accuracy). Another possibility that I know Theorymon was talking about, which I'll probably end up trying too, is Claw Sharpen + Blizzard. That boosts it's Attack for a Mixed set (+1 Outrage) and raises it's Blizzard accuracy to acceptable levels outside of hail.
However, if they aren't like Sky Attack, they will give Kyuremu a gargantuan boost in power. 140 BP STAB Ice-type move off 130 Attack or Special Attack will be extremely effective, especially with the chance of a status effect.