Honestly, i don't see the problem w/ explosion, V-Create, blast burn, frenzy plant, etc. it's only really been a problem for me on the first day, after that i came up with these two:
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Superpower
- Earthquake
- Power Whip
- Outrage
ripped strait from the CB set but with an AV, you could run special as well, but i Prefer physical for sap sipper boosts
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 252 HP / 244 Atk / 12 Spe
Adamant Nature
- Bonemerang
- Flare Blitz
- Shadow Bone
- Stealth Rock
Bonemerang is to break sashes on alolems and sturdy boomers in general, as they normally are rock or steel type
I've been slapping these two on every team and they've tanked what they need to every time.
also:
Breloom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bullet Seed
- Mach Punch
- Swords Dance
- Spore
when using frailer teams, this helps a lot, as it has priority to outspeed, bullet seed to break sturdy boomers, and spore does what it has always done and stops other offensive mons sweeping your team in their tracks. it can even get a setup of its own with SD