I'm very new to LC, and I've tried out a few teams, but I've hit a roadblock just below 1400. I wanted to try something completely different, and well, LC is definitely different. Forgive me if some of my Pokemon are atrocious by LC standards or whatever, as I said, I'm new to the tier.
I wanted to try out a hyper offensive team, however I think that it's a little lacking. The first Pokemon I knew I wanted to have was zigzagoon, because of its belly drum-extremespeed combo. I built on to the team with what I could garner were powerful little cup Pokemon, mostly based on their speed stats.
The team:
ZIGZAGOON
Berry juice
Pickup
Adamant
52hp/196atk/36spatk/188spdef/36spd
-extremespeed
-belly drum
-seed bomb
-shadow ball
Zigzagoon is a great situational sweeper, who can take down teams quite easily if he can get the belly drum off. He gets stopped by focus sashers, pawniard, and fails to ohko porygon once boosted. Seed bomb for onix and shadow ball for gastly.
TAILLOW
Choice band
Scrappy
Jolly
36hp/236atk/236spd
-Brave bird
-quick attack
-u-turn
-pursuit
U turn allows for easy momentum conservation and great chip damage, especially it seems, in LC. Brave bird is used for late game damage, while u-turn is primarily used until everything that resists it is taken out of the game. Tbh, I've never used pursuit but haven't found a better move to use.
CARVANHA
Life orb
Speed boost
Adamant
196Atk/36spdef/236spd
-protect
-waterfall
-crunch
-destiny bond
Speed boosted destiny bond allows me to easily take down the likes of mienfoo, machop, foongus, pawniard, and other such Pokemon that are annoying to my team in general. Life orb allows me to to deal more damage, but also allows for flexibility.
ARON
Berry juice
Sturdy
Adamant
196atk/240spdef
-Iron head
-Earthquake
-Rock slide
-Metal burst
After facing off against other metal burst mons, I really wanted to use one myself. Earthquake does solid damage to bulky rock and steel types. Rock slide takes down opposing fletchling and taillow and iron head is for use against fairy types. Metal burst easily ko's fighting and water types that have no choice but to ko or switch out. Sturdy/Berry juice give Aron a 2nd and almost third life, which is invaluable.
ABRA
Focus sash
Magic guard
Timid
236spatk/76spdef/196spd
-psychic
-energy ball
-dazzling gleam
-shadow ball
An offensive nuke that outspeed a most everything and is also able to ohko almost everything. Psychic is the powerful stab, useful for foongus and gastly, shadow ball deals with opposing abra, dazzling gleam deals the most damage to pawniard.
DIGLETT
Focus sash
Arena trap
Jolly
236atk/236spd
-earthquake
-Rock slide
-sucker punch
-momento
Along with abra, an amazing Pokemon. Can't keep focus sash intact with SR, but trapping opponents makes up for it a bit. Earthquake for everything on the ground, rock slide for everything in the air, sucker punch for priority and abra/gastly. Momento allows for momentum to be gained if diglett can't damage an opponent.
The biggest problem I have is with fletchling. His gale wings acrobatics can ohko a lot of my team, and easily sweeps me late game. He's mostly a problem when the opponent has SR up. I have a little bit of trouble with munchlax and a few other bulky Pokemon, but nothing too notable. I would like it to be kept in mind that I would like to keep this team offensive. It makes the laddering faster, and is therefore better for my attention span. Thanks!
I wanted to try out a hyper offensive team, however I think that it's a little lacking. The first Pokemon I knew I wanted to have was zigzagoon, because of its belly drum-extremespeed combo. I built on to the team with what I could garner were powerful little cup Pokemon, mostly based on their speed stats.
The team:
ZIGZAGOON
Berry juice
Pickup
Adamant
52hp/196atk/36spatk/188spdef/36spd
-extremespeed
-belly drum
-seed bomb
-shadow ball
Zigzagoon is a great situational sweeper, who can take down teams quite easily if he can get the belly drum off. He gets stopped by focus sashers, pawniard, and fails to ohko porygon once boosted. Seed bomb for onix and shadow ball for gastly.
TAILLOW
Choice band
Scrappy
Jolly
36hp/236atk/236spd
-Brave bird
-quick attack
-u-turn
-pursuit
U turn allows for easy momentum conservation and great chip damage, especially it seems, in LC. Brave bird is used for late game damage, while u-turn is primarily used until everything that resists it is taken out of the game. Tbh, I've never used pursuit but haven't found a better move to use.
CARVANHA
Life orb
Speed boost
Adamant
196Atk/36spdef/236spd
-protect
-waterfall
-crunch
-destiny bond
Speed boosted destiny bond allows me to easily take down the likes of mienfoo, machop, foongus, pawniard, and other such Pokemon that are annoying to my team in general. Life orb allows me to to deal more damage, but also allows for flexibility.
ARON
Berry juice
Sturdy
Adamant
196atk/240spdef
-Iron head
-Earthquake
-Rock slide
-Metal burst
After facing off against other metal burst mons, I really wanted to use one myself. Earthquake does solid damage to bulky rock and steel types. Rock slide takes down opposing fletchling and taillow and iron head is for use against fairy types. Metal burst easily ko's fighting and water types that have no choice but to ko or switch out. Sturdy/Berry juice give Aron a 2nd and almost third life, which is invaluable.
ABRA
Focus sash
Magic guard
Timid
236spatk/76spdef/196spd
-psychic
-energy ball
-dazzling gleam
-shadow ball
An offensive nuke that outspeed a most everything and is also able to ohko almost everything. Psychic is the powerful stab, useful for foongus and gastly, shadow ball deals with opposing abra, dazzling gleam deals the most damage to pawniard.
DIGLETT
Focus sash
Arena trap
Jolly
236atk/236spd
-earthquake
-Rock slide
-sucker punch
-momento
Along with abra, an amazing Pokemon. Can't keep focus sash intact with SR, but trapping opponents makes up for it a bit. Earthquake for everything on the ground, rock slide for everything in the air, sucker punch for priority and abra/gastly. Momento allows for momentum to be gained if diglett can't damage an opponent.
The biggest problem I have is with fletchling. His gale wings acrobatics can ohko a lot of my team, and easily sweeps me late game. He's mostly a problem when the opponent has SR up. I have a little bit of trouble with munchlax and a few other bulky Pokemon, but nothing too notable. I would like it to be kept in mind that I would like to keep this team offensive. It makes the laddering faster, and is therefore better for my attention span. Thanks!