Kendra (Lopunny) (F) @ Lopunnite
Ability: Limber
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Return
- Fake Out
- Ice Punch
The main sweeper on this team is Mega Lopunny. The standard moveset with Fake Out, Return and HJK is used to hit with STAB-moves as hard as possible. Ice Punch is there for coverage for one of the most used physical walls like physical defensive Landorus-T, TankChomp and Zapdos which you often see on Bulky Offense teams and a lot in general since Landorus-T is A+-Rank in the OU-tier. It's also a fighting-type which helps to beat mons like Weavile and Bisharp and some rarely seen Lead-Mamoswines. It's the only dark resist on this team but Mega-Lopunny performs very well on this job. Also the speed tier of Mega-Lopunny allows it to deal with Tornadus-T which is often seen on the OU-ladder.
BEARTICS (Manaphy) @ Leftovers
Ability: Hydration
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Tail Glow
- Scald
- Ice Beam
- Psychic
Paired with Tail Glow + 3 attacks Manaphy this team is able to break through fatter mons like Hippowdon, Mega-Sableye, Tangrowth, Slowbro or Mega-Venusaur which are all checks to Mega-Lopunny. The combination of Scald + Ice Beam hits most of the current meta. Psychic is used to deal with Mega-Venusaur. Mons like Ferrothorn, which would softcheck this Manaphy-set, get easily killed by HJK from Mega-Lopunny. The Leftovers are helping Manaphy a bit to break through Balance teams.
Police (Bisharp) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
To deal with fairies and the lati-twins, which can stop either Mega-Lopunny or Manaphy from sweeping, Bisharp is set to fullfill this job. It can softcheck the lati-twins and easily break through fairies like Clefable which is one of the most spammed fairies in the OU-tier and is also A+-Rank like Landorus-T, which are the only two in this rank. An adamant nature plus Black Glasses is used to OHKO Choice Scarf Landorus-T after Stealth Rock. Lum Berry would be an alternative to deal with Rotom-Wash or Thunder Wave Clefable. Swords Dance is put to lategame sweep the rest of the opponent's team which Manaphy and Mega-Lopunny left after hitting hard or to break through stuff to be able to sweep lategame with Mega-Lopunny or Manaphy way more easier.
ctc (Garchomp) @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 176 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
For setting Stealth Rock Garchomp is chosen. The famous TankChomp set comes in handy here. It checks a lot of the physical sweepers in the OU-tier like Choice Scarf Landorus-T, Mega-Charizard X and Excadrill as well as Mega-Pinsir, (Mega-)Scizor and Talonflame which are all threats to Mega Lopunny or Manaphy. The chip damage through Rough Skin + Rocky Helmet helps both of the main sweepers which are Mega-Lopunny and Manaphy to break through the team more easily.
sexy (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 244 SpD / 16 Spe
Careful Nature
- U-turn
- Giga Drain
- Recover
- Healing Wish
Specially defensive Celebi is used to deal with Rotom-Wash and bulky watertypes and some electric-types like the two Thundurus forms. Celebi is an excellent switch in to Keldeo and most psychictypes like the lati-twins and Mega-Alakazam. It also walls Breloom for days which is hard to handle for TankChomp because of Spore. Giga Drain gives reliable recovery as well as Recover and the Leftovers. U-turn is used to create slow momentum and bring in either Mega-Lopunny, Manaphy or Choice Scarf Landorus-T. Healing Wish allows all sweepers on the team to be a bit more recklessly because you can bring them back later to full with sacrificing Celebi with Healing Wish.
Whitebeard (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off
For the last Pokémon Choice Scarf Landorus-T is chosen. It can outspeed Mega-Manectric, Mega-Lopunny and Mega-Metagross and revenge kill them with Earthquake or create momentum with U-turn. It also let's the opponent think twice by going either for an electric-type attack or clicking the famous HP Ice. It also soft checks Excadrill and gives a ground-immunity which every team should have at least one.
Ability: Limber
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Return
- Fake Out
- Ice Punch
The main sweeper on this team is Mega Lopunny. The standard moveset with Fake Out, Return and HJK is used to hit with STAB-moves as hard as possible. Ice Punch is there for coverage for one of the most used physical walls like physical defensive Landorus-T, TankChomp and Zapdos which you often see on Bulky Offense teams and a lot in general since Landorus-T is A+-Rank in the OU-tier. It's also a fighting-type which helps to beat mons like Weavile and Bisharp and some rarely seen Lead-Mamoswines. It's the only dark resist on this team but Mega-Lopunny performs very well on this job. Also the speed tier of Mega-Lopunny allows it to deal with Tornadus-T which is often seen on the OU-ladder.
BEARTICS (Manaphy) @ Leftovers
Ability: Hydration
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Tail Glow
- Scald
- Ice Beam
- Psychic
Paired with Tail Glow + 3 attacks Manaphy this team is able to break through fatter mons like Hippowdon, Mega-Sableye, Tangrowth, Slowbro or Mega-Venusaur which are all checks to Mega-Lopunny. The combination of Scald + Ice Beam hits most of the current meta. Psychic is used to deal with Mega-Venusaur. Mons like Ferrothorn, which would softcheck this Manaphy-set, get easily killed by HJK from Mega-Lopunny. The Leftovers are helping Manaphy a bit to break through Balance teams.
Police (Bisharp) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
To deal with fairies and the lati-twins, which can stop either Mega-Lopunny or Manaphy from sweeping, Bisharp is set to fullfill this job. It can softcheck the lati-twins and easily break through fairies like Clefable which is one of the most spammed fairies in the OU-tier and is also A+-Rank like Landorus-T, which are the only two in this rank. An adamant nature plus Black Glasses is used to OHKO Choice Scarf Landorus-T after Stealth Rock. Lum Berry would be an alternative to deal with Rotom-Wash or Thunder Wave Clefable. Swords Dance is put to lategame sweep the rest of the opponent's team which Manaphy and Mega-Lopunny left after hitting hard or to break through stuff to be able to sweep lategame with Mega-Lopunny or Manaphy way more easier.
ctc (Garchomp) @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 176 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
For setting Stealth Rock Garchomp is chosen. The famous TankChomp set comes in handy here. It checks a lot of the physical sweepers in the OU-tier like Choice Scarf Landorus-T, Mega-Charizard X and Excadrill as well as Mega-Pinsir, (Mega-)Scizor and Talonflame which are all threats to Mega Lopunny or Manaphy. The chip damage through Rough Skin + Rocky Helmet helps both of the main sweepers which are Mega-Lopunny and Manaphy to break through the team more easily.
sexy (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 244 SpD / 16 Spe
Careful Nature
- U-turn
- Giga Drain
- Recover
- Healing Wish
Specially defensive Celebi is used to deal with Rotom-Wash and bulky watertypes and some electric-types like the two Thundurus forms. Celebi is an excellent switch in to Keldeo and most psychictypes like the lati-twins and Mega-Alakazam. It also walls Breloom for days which is hard to handle for TankChomp because of Spore. Giga Drain gives reliable recovery as well as Recover and the Leftovers. U-turn is used to create slow momentum and bring in either Mega-Lopunny, Manaphy or Choice Scarf Landorus-T. Healing Wish allows all sweepers on the team to be a bit more recklessly because you can bring them back later to full with sacrificing Celebi with Healing Wish.
Whitebeard (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off
For the last Pokémon Choice Scarf Landorus-T is chosen. It can outspeed Mega-Manectric, Mega-Lopunny and Mega-Metagross and revenge kill them with Earthquake or create momentum with U-turn. It also let's the opponent think twice by going either for an electric-type attack or clicking the famous HP Ice. It also soft checks Excadrill and gives a ground-immunity which every team should have at least one.
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